mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-20 04:38:18 +07:00
3.14.4
This commit is contained in:
@ -267,9 +267,7 @@ Mods: = Modifikationen
|
||||
Base ruleset mods: = Basisregelsatz Modifikationen
|
||||
Extension mods: = Erweiterungs Modifikationen
|
||||
|
||||
# Requires translation!
|
||||
World Wrap = World Wrap
|
||||
# Requires translation!
|
||||
World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = World Wrap Karten verbrauchen sehr viel Speicher - Das erstellen von großen World Wrap Karten kann bei Android zu einem Absturz führen!
|
||||
|
||||
# Multiplayer
|
||||
@ -514,7 +512,6 @@ Culture = Kultur
|
||||
Food = Nahrung
|
||||
|
||||
Crop Yield = Ernteertrag
|
||||
# Requires translation!
|
||||
Territory = Territorium
|
||||
Force = Kampfkraft
|
||||
GOLDEN AGE = GOLDENES ZEITALTER
|
||||
@ -2987,7 +2984,6 @@ Ocean = Ozean
|
||||
Coast = Küste
|
||||
|
||||
Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Tritt auf bei temperaturen zwischen [param] und [param2] und einer Feuchtigkeit zwischen [param3] und [amount]
|
||||
# Requires translation!
|
||||
Open terrain = Offenes Gelände
|
||||
Grassland = Wiese
|
||||
|
||||
@ -2999,7 +2995,6 @@ Desert = Wüste
|
||||
|
||||
Lakes = Seen
|
||||
|
||||
# Requires translation!
|
||||
Rough terrain = Unwegsames Gelände
|
||||
Hill = Hügel
|
||||
|
||||
@ -3103,7 +3098,6 @@ Manufactory = Fabrik
|
||||
Customs house = Zollamt
|
||||
|
||||
Deal 30 damage to adjacent enemy units = Fügt angrgenzenden gegnerischen Einheiten 30 Schadenspunkte pro Runde zu
|
||||
# Requires translation!
|
||||
Can be built just outside your borders = Kann nur außerhalb Deiner eigenen Grenzen gebaut werden
|
||||
Citadel = Zitadelle
|
||||
|
||||
@ -3190,7 +3184,6 @@ Heal Instantly = Sofortige Heilung
|
||||
Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion = Heile diese Einheit um 50 LP; dadurch kann keine Beförderung mehr gewählt werden.
|
||||
|
||||
Accuracy I = Genauigkeit I
|
||||
# Requires translation!
|
||||
+[amount]% Strength in [param] = +[amount]% Stärke in [param]
|
||||
|
||||
Accuracy II = Genauigkeit II
|
||||
@ -3204,7 +3197,6 @@ Barrage II = Sperrfeuer II
|
||||
Barrage III = Sperrfeuer III
|
||||
|
||||
Volley = Salve
|
||||
# Requires translation!
|
||||
+[amount]% Strength vs [unitType] = +[amount]% Stärke gegen [unitType]
|
||||
|
||||
Extended Range = erweiterte Reichweite
|
||||
|
Reference in New Issue
Block a user