diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 9f9bbb05bf..13bb3972d9 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -522,6 +522,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = A limpeza d The resistance in [cityName] has ended! = A resistência na cidade de [cityName] acabou! Our [name] took [tileDamage] tile damage and was destroyed = Nosso(a) [name] levou [tileDamage] de dano do hexágono e foi destruido Our [name] took [tileDamage] tile damage = Nossa(a) [name] levou [tileDamage] de dano do hexágono + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -3597,6 +3603,39 @@ Piety Complete = Piedade Completa Classical era = Antiguidade Clássica Piety = Piedade +[amount]% Production when constructing [stat] buildings = +[amount]% de Produção quando estiver construindo prédios [stat] + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3644,8 +3683,6 @@ Freedom Complete = Liberdade Completa # Requires translation! +[amount]% yield from every [param] = Freedom = Liberdade - # Requires translation! -Incompatible with [param] = Populism = Populismo [param] units deal +[amount]% damage = [param] as unidades ganham mais +[amount]% de ataque @@ -3901,6 +3938,10 @@ Lasers = Lasers Particle Physics = Física de particulas 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Toda partícula de matéria é atraída ou gravita para qualquer outra partícula de matéria com uma força inversamente proporcional aos quadrados de suas distâncias.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotecnologia 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'O impacto da nanotecnologia deve exceder o impacto que a revolução eletrônica teve em nossas vidas.' - Richard Schwartz @@ -3918,8 +3959,6 @@ Coast = Litoral # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = - # Requires translation! -Open terrain = Grassland = Pastagem Plains = Planícies @@ -3930,14 +3969,14 @@ Desert = Deserto Lakes = Lagos + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Montanhas Snow = Neve - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -4350,6 +4389,13 @@ Hoplite = Hoplita Persian Immortal = Imortal Persa +10 HP when healing = +10 Vida enquanto cura +Horseman = Cavaleiro + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Pode se mover após atacar + +Companion Cavalry = Cavalaria companheira + Catapult = Catapulta Must set up to ranged attack = Precisa de preparação para atacar a distância Limited Visibility = Visibilidade limitada @@ -4364,29 +4410,6 @@ Can construct roads = Pode construir estradas Mohawk Warrior = Guerreiro Mohawk -Horseman = Cavaleiro - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Pode se mover após atacar - -Companion Cavalry = Cavalaria companheira - -Crossbowman = Besteiro - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Arqueiro de arco longo - -Trebuchet = Trabuco - -Hwach'a = Hwach'a - -Longswordsman = Espadachim de espada longa - -Samurai = Samurai - -Berserker = Berserker - Pikeman = Piqueiro Landsknecht = Landsknecht @@ -4408,12 +4431,26 @@ Mandekalu Cavalry = Cavalaria Mandekalu Keshik = Keshik +Crossbowman = Besteiro + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Arqueiro de arco longo + +Trebuchet = Trabuco + +Hwach'a = Hwach'a + +Longswordsman = Espadachim de espada longa + +Samurai = Samurai + +Berserker = Berserker + Caravel = Caravela Turtle Ship = Navio Tartaruga -Cannon = Canhão - Musketman = Soldado com mosquete Musketeer = Mosqueteiro @@ -4433,21 +4470,12 @@ Lancer = Lanceiro montado Sipahi = Sipahi No movement cost to pillage = Sem custo de movimento para saquear +Cannon = Canhão + Gatling Gun = Metralhadora Rifleman = Fuzileiro -Carrier = Porta-aviões -Can carry 2 aircraft = Pode carregar 2 espaçonaves - # Requires translation! -Cannot attack = - -Triplane = Aeronave triplano -[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos -6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível - -Great War Bomber = Bombardeiro da Grande Guerra - Norwegian Ski Infantry = Infantaria de Esqui Norueguesa Double movement in Snow, Tundra and Hills = Dobra movimento em Neve, Tundra e Colinas @@ -4455,11 +4483,47 @@ Cavalry = Cavalaria Cossack = Cossaco -Artillery = Artilharia - Ironclad = Navio revestido de ferro Double movement in coast = Movimento em dobro nos litorais +Artillery = Artilharia + +Submarine = Submarino +Can only attack water = Pode atacar somente unidades navais +Can enter ice tiles = Pode entrar em painéis de gelo +Invisible to others = Invisível para outros +Can attack submarines = Pode atacar submarinos + +Great War Infantry = Infantaria da Grande Guerra + +Foreign Legion = Legião Estrangeira + +Triplane = Aeronave triplano +[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos +6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível + +Great War Bomber = Bombardeiro da Grande Guerra + +Infantry = Infantaria + +Carrier = Porta-aviões +Can carry 2 aircraft = Pode carregar 2 espaçonaves + # Requires translation! +Cannot attack = + +Battleship = Navio de batalha + +Machine Gun = Metralhadora robusta + +Anti-Aircraft Gun = Arma anti-aérea + +Landship = Tanque da 1a Guerra Mundial + +Destroyer = Contratorpedeiro + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Avião de combate Zero = Zero @@ -4468,62 +4532,40 @@ Bomber = Bombardeiro B17 = B17 - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = Míssil nuclear -Nuclear weapon = Arma nuclear - -Landship = Tanque da 1a Guerra Mundial - -Destroyer = Contratorpedeiro -Can attack submarines = Pode atacar submarinos - -Battleship = Navio de batalha - -Submarine = Submarino -Can only attack water = Pode atacar somente unidades navais -Can enter ice tiles = Pode entrar em painéis de gelo -Invisible to others = Invisível para outros - -Great War Infantry = Infantaria da Grande Guerra - -Foreign Legion = Legião Estrangeira - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Infantaria - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Metralhadora robusta - -Anti-Aircraft Gun = Arma anti-aérea - Tank = Tanque Panzer = Panzer Anti-Tank Gun = Arma anti-tanque +Rocket Artillery = Artilharia de foguetes + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = Míssil nuclear +Nuclear weapon = Arma nuclear + Unable to capture cities = Incapaz de capturar cidades All tiles cost 1 movement = Todos os hexágonos custam 1 de movimento Can pass through impassable tiles = Pode passar por hexágonos impossíveis de passar -Rocket Artillery = Artilharia de foguetes - Mechanized Infantry = Infantaria mecanizada Modern Armor = Blindado moderno - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Grande Artista Great Person - [stat] = Grande Pessoa - [stat] Can construct [tileImprovement] = Pode construir [tileImprovement] diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 508e0d8238..309304f54c 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -514,6 +514,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Изчис The resistance in [cityName] has ended! = Съпротивата на [cityName] приключи! Our [name] took [tileDamage] tile damage and was destroyed = Нашият [name] получи [tileDamage] щета и беше унищожен Our [name] took [tileDamage] tile damage = Нашият [name] получи [tileDamage] щета + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4529,6 +4535,39 @@ Classical era = Класическа ера Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4598,8 +4637,6 @@ Freedom Complete = +[amount]% yield from every [param] = # Requires translation! Freedom = - # Requires translation! -Incompatible with [param] = # Requires translation! Populism = @@ -5038,6 +5075,10 @@ Particle Physics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! Nanotechnology = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -5063,8 +5104,6 @@ Coast = # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -5079,6 +5118,8 @@ Desert = # Requires translation! Lakes = + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! @@ -5087,8 +5128,6 @@ Mountain = # Requires translation! Snow = - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5711,6 +5750,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -5733,40 +5782,6 @@ Can construct roads = # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - - # Requires translation! -Samurai = - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -5800,15 +5815,36 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = - # Requires translation! -Cannon = - # Requires translation! Musketman = @@ -5838,29 +5874,15 @@ Sipahi = # Requires translation! No movement cost to pillage = + # Requires translation! +Cannon = + # Requires translation! Gatling Gun = # Requires translation! Rifleman = - # Requires translation! -Carrier = - # Requires translation! -Can carry 2 aircraft = - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -5872,14 +5894,69 @@ Cavalry = # Requires translation! Cossack = - # Requires translation! -Artillery = - # Requires translation! Ironclad = # Requires translation! Double movement in coast = + # Requires translation! +Artillery = + + # Requires translation! +Submarine = + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + + # Requires translation! +Infantry = + + # Requires translation! +Carrier = + # Requires translation! +Can carry 2 aircraft = + # Requires translation! +Cannot attack = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + # Requires translation! Fighter = @@ -5892,57 +5969,9 @@ Bomber = # Requires translation! B17 = - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - - # Requires translation! -Nuclear Missile = - # Requires translation! -Nuclear weapon = - - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - - # Requires translation! -Submarine = - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = - # Requires translation! -Infantry = - - # Requires translation! -[amount] Sight for all [param] units = - - # Requires translation! -Machine Gun = - - # Requires translation! -Anti-Aircraft Gun = - # Requires translation! Tank = @@ -5952,6 +5981,20 @@ Panzer = # Requires translation! Anti-Tank Gun = + # Requires translation! +Rocket Artillery = + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + + # Requires translation! +Nuclear Missile = + # Requires translation! +Nuclear weapon = + # Requires translation! Unable to capture cities = # Requires translation! @@ -5959,19 +6002,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index 83f4ec11a6..27288ec27e 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Vyčištěn The resistance in [cityName] has ended! = Odpor ve městě [cityName] je u konce! Our [name] took [tileDamage] tile damage and was destroyed = Náš [name] dostal [tileDamage] poškození políčka a byl zničen Our [name] took [tileDamage] tile damage = Náš [name] dostal [tileDamage] poškození políčka + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2896,6 +2902,39 @@ Piety Complete = Kompletní Zbožnost Classical era = Klasická starověká éra Piety = Zbožnost +[amount]% Production when constructing [stat] buildings = +[amount]% produkce při stavbě [stat] budov + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -2943,8 +2982,6 @@ Freedom Complete = Kompletní Svoboda # Requires translation! +[amount]% yield from every [param] = Freedom = Svoboda - # Requires translation! -Incompatible with [param] = Populism = Populismus [param] units deal +[amount]% damage = [param] jednotky způsobují +[amount]% zranění @@ -3200,6 +3237,10 @@ Lasers = Lasery Particle Physics = Částicová fyzika 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Síla, kterou se přitahují každé dva hmotné body ve Vesmíru, je přímo úměrná součinu jejich hmotností a nepřímo úměrná čtverci vzdálenosti mezi nimi.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotechnologie 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Očekává se, že vývoj nanotechnologií bude znamenat daleko větší dopad, než který na naše životy měla elektronická revoluce.' - Richard Schwartz @@ -3216,7 +3257,6 @@ Ocean = Oceán Coast = Pobřeží Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Vyskytují se při teplotách mezi [param] a [param2] a vlhkostech mezi [param3] a [amount] -Open terrain = Otevřený terén Grassland = Louky Plains = Pláně @@ -3227,12 +3267,12 @@ Desert = Poušť Lakes = Jezera +Rough terrain = Obtížný terén Has an elevation of [amount] for visibility calculations = Má výšku [amount] pro výpočty viditelnosti Mountain = Hory Snow = Sníh -Rough terrain = Obtížný terén [amount] Strength for cities built on this terrain = [amount] síly pro města postavená na tomto terénu [amount] Sight for [param] units = [amount] dohled pro [param] jednotky Hill = Kopce @@ -3636,6 +3676,13 @@ Hoplite = Hoplita Persian Immortal = Nesmrtelný +10 HP when healing = +10% zdraví při léčení +Horseman = Jízda + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Může se pohybovat po útoku + +Companion Cavalry = Makedonská jízda + Catapult = Katapult Must set up to ranged attack = Lze použít pouze na boj na dálku Limited Visibility = Omezená viditelnost @@ -3650,29 +3697,6 @@ Can construct roads = Může budovat cesty Mohawk Warrior = Válečník Mohawků -Horseman = Jízda - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Může se pohybovat po útoku - -Companion Cavalry = Makedonská jízda - -Crossbowman = Kušník - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Střelec s dlouhým lukem - -Trebuchet = Trebuchet - -Hwach'a = Hwach'a - -Longswordsman = Šermíř s dlouhým mečem - -Samurai = Samuraj - -Berserker = Zuřivec - Pikeman = Pikenýr Landsknecht = Landsknecht @@ -3694,12 +3718,26 @@ Mandekalu Cavalry = Mandekalská kavalérie Keshik = Keshik +Crossbowman = Kušník + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Střelec s dlouhým lukem + +Trebuchet = Trebuchet + +Hwach'a = Hwach'a + +Longswordsman = Šermíř s dlouhým mečem + +Samurai = Samuraj + +Berserker = Zuřivec + Caravel = Karavela Turtle Ship = Želví loď -Cannon = Dělo - Musketman = Střelec s mušketou Musketeer = Mušketýr @@ -3719,20 +3757,12 @@ Lancer = Kopiník na koni Sipahi = Sipahí No movement cost to pillage = Drancování nestojí žádný pohyb +Cannon = Dělo + Gatling Gun = Gatlingův kulomet Rifleman = Střelec s puškou -Carrier = Letadlová loď -Can carry 2 aircraft = Uveze 2 letadla -Cannot attack = Nemůže útočit - -Triplane = Trojplošník -[amount]% chance to intercept air attacks = [amount]% šance zabránit leteckým útokům -6 tiles in every direction always visible = 6 políček ve všech směrech je vždy viditelných - -Great War Bomber = Velký válečný bombardér - Norwegian Ski Infantry = Norská lyžařská pěchota Double movement in Snow, Tundra and Hills = Dvojnásobný pohyb na poli Sníh, Tundra a Kopce @@ -3740,11 +3770,46 @@ Cavalry = Kavalérie Cossack = Kozák -Artillery = Dělostřelectvo - Ironclad = Obrněná loď Double movement in coast = Dvojnásobný pohyb na pobřeží +Artillery = Dělostřelectvo + +Submarine = Ponorka +Can only attack water = Může útočit pouze ve vodě +Can enter ice tiles = Může vstoupit na ledové pole. +Invisible to others = Neviditelná pro ostatní +Can attack submarines = Může útočit na ponorky + +Great War Infantry = Velká válečná pěchota + +Foreign Legion = Cizinecká legie + +Triplane = Trojplošník +[amount]% chance to intercept air attacks = [amount]% šance zabránit leteckým útokům +6 tiles in every direction always visible = 6 políček ve všech směrech je vždy viditelných + +Great War Bomber = Velký válečný bombardér + +Infantry = Pěchota + +Carrier = Letadlová loď +Can carry 2 aircraft = Uveze 2 letadla +Cannot attack = Nemůže útočit + +Battleship = Bitevní loď + +Machine Gun = Kulometčík + +Anti-Aircraft Gun = Protiletadlová zbraň + +Landship = Pozemní obrněnec + +Destroyer = Torpédoborec + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Stíhač Zero = Zero @@ -3753,60 +3818,38 @@ Bomber = Bombardér B17 = B-17 -Guided Missile = Naváděná raketa -Self-destructs when attacking = Zničí sebe sama při útoku - -Nuclear Missile = Jaderná raketa -Nuclear weapon = Jaderná zbraň - -Landship = Pozemní obrněnec - -Destroyer = Torpédoborec -Can attack submarines = Může útočit na ponorky - -Battleship = Bitevní loď - -Submarine = Ponorka -Can only attack water = Může útočit pouze ve vodě -Can enter ice tiles = Může vstoupit na ledové pole. -Invisible to others = Neviditelná pro ostatní - -Great War Infantry = Velká válečná pěchota - -Foreign Legion = Cizinecká legie - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Pěchota - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Kulometčík - -Anti-Aircraft Gun = Protiletadlová zbraň - Tank = Tank Panzer = Panzer Anti-Tank Gun = Protitanková zbraň +Rocket Artillery = Raketové dělostřelectvo + + +Guided Missile = Naváděná raketa +Self-destructs when attacking = Zničí sebe sama při útoku + +Nuclear Missile = Jaderná raketa +Nuclear weapon = Jaderná zbraň + Unable to capture cities = Nemůže obsazovat města All tiles cost 1 movement = Vsechny typy políček stojí 1 pohyb Can pass through impassable tiles = Může přes neprůchozí políčka -Rocket Artillery = Raketové dělostřelectvo - Mechanized Infantry = Mechanizovaná pěchota Modern Armor = Moderní tank - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Velký umělec Great Person - [stat] = Velká osobnost - [stat] Can construct [tileImprovement] = Může postavit [tileImprovement] diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 3055c55639..eb501d0bd5 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -507,6 +507,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Het omhakke The resistance in [cityName] has ended! = De opstand in [cityName] is beëindigd! Our [name] took [tileDamage] tile damage and was destroyed = Onze [name] ontving [tileDamage] tegelschade en werd vernietigd Our [name] took [tileDamage] tile damage = Onze [name] ontving [tileDamage] tegelschade + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4138,6 +4144,39 @@ Classical era = Klasieke Eeuw Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4200,8 +4239,6 @@ Freedom Complete = # Requires translation! +[amount]% yield from every [param] = Freedom = Vrijheid - # Requires translation! -Incompatible with [param] = Populism = Populisme # Requires translation! @@ -4556,6 +4593,10 @@ Lasers = Lasers Particle Physics = Deeltjesfysica # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotechnologie # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -4575,8 +4616,6 @@ Ocean = Oceaan Coast = Costa Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Komt voor bij temperaturen tussen [param] en [param2] en luchtvochtigheid tussen [param3] en [amount] - # Requires translation! -Open terrain = Grassland = Grasland Plains = Vlakte @@ -4587,14 +4626,14 @@ Desert = Woestijn Lakes = Meren + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Berg Snow = Sneeuw - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5078,6 +5117,14 @@ Persian Immortal = # Requires translation! +10 HP when healing = +Horseman = Ruiter + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Kan zich verplaatsen na het aanvallen + + # Requires translation! +Companion Cavalry = + Catapult = Katapult Must set up to ranged attack = Moet opstellen voordat er een aanval op afstand kan worden gemaakt Limited Visibility = Gelimiteerd zicht @@ -5094,35 +5141,6 @@ Can construct roads = Mohawk Warrior = Mohawk Strijder -Horseman = Ruiter - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Kan zich verplaatsen na het aanvallen - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - -Trebuchet = Trebuchet - -Hwach'a = Hwach'a - - # Requires translation! -Longswordsman = - -Samurai = Samurai - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -5155,14 +5173,33 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + +Trebuchet = Trebuchet + +Hwach'a = Hwach'a + + # Requires translation! +Longswordsman = + +Samurai = Samurai + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = -Cannon = Kannon - # Requires translation! Musketman = @@ -5191,28 +5228,14 @@ Sipahi = # Requires translation! No movement cost to pillage = +Cannon = Kannon + # Requires translation! Gatling Gun = # Requires translation! Rifleman = - # Requires translation! -Carrier = - # Requires translation! -Can carry 2 aircraft = -Cannot attack = Kan niet aanvallen - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -5224,13 +5247,65 @@ Cavalry = # Requires translation! Cossack = -Artillery = Artillerie - # Requires translation! Ironclad = # Requires translation! Double movement in coast = +Artillery = Artillerie + +Submarine = Onderzeeër + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + + # Requires translation! +Infantry = + + # Requires translation! +Carrier = + # Requires translation! +Can carry 2 aircraft = +Cannot attack = Kan niet aanvallen + + # Requires translation! +Battleship = + +Machine Gun = Machinegeweer + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + # Requires translation! Fighter = @@ -5243,6 +5318,20 @@ Bomber = # Requires translation! B17 = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + +Tank = Tank + + # Requires translation! +Panzer = + +Anti-Tank Gun = Anti-Tank Geweer + + # Requires translation! +Rocket Artillery = + + # Requires translation! Guided Missile = # Requires translation! @@ -5253,52 +5342,6 @@ Nuclear Missile = # Requires translation! Nuclear weapon = - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - -Submarine = Onderzeeër - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = - - # Requires translation! -Infantry = - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Machinegeweer - - # Requires translation! -Anti-Aircraft Gun = - -Tank = Tank - - # Requires translation! -Panzer = - -Anti-Tank Gun = Anti-Tank Geweer - # Requires translation! Unable to capture cities = # Requires translation! @@ -5306,19 +5349,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 97f1d55c68..cc76294743 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -910,6 +910,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -5326,6 +5332,39 @@ Classical era = Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -5397,8 +5436,6 @@ Freedom Complete = +[amount]% yield from every [param] = # Requires translation! Freedom = - # Requires translation! -Incompatible with [param] = # Requires translation! Populism = @@ -5841,6 +5878,10 @@ Particle Physics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! Nanotechnology = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -5866,8 +5907,6 @@ Coast = # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -5882,6 +5921,8 @@ Desert = # Requires translation! Lakes = + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! @@ -5890,8 +5931,6 @@ Mountain = # Requires translation! Snow = - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -6508,6 +6547,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -6530,40 +6579,6 @@ Can construct roads = # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - - # Requires translation! -Samurai = - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -6597,15 +6612,36 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = - # Requires translation! -Cannon = - # Requires translation! Musketman = @@ -6635,28 +6671,15 @@ Sipahi = # Requires translation! No movement cost to pillage = + # Requires translation! +Cannon = + # Requires translation! Gatling Gun = # Requires translation! Rifleman = - # Requires translation! -Carrier = -Can carry 2 aircraft = Can carry 2 aircraft - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -6668,14 +6691,68 @@ Cavalry = # Requires translation! Cossack = - # Requires translation! -Artillery = - # Requires translation! Ironclad = # Requires translation! Double movement in coast = + # Requires translation! +Artillery = + + # Requires translation! +Submarine = + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + + # Requires translation! +Infantry = + + # Requires translation! +Carrier = +Can carry 2 aircraft = Can carry 2 aircraft + # Requires translation! +Cannot attack = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + # Requires translation! Fighter = @@ -6688,57 +6765,9 @@ Bomber = # Requires translation! B17 = - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - - # Requires translation! -Nuclear Missile = - # Requires translation! -Nuclear weapon = - - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - - # Requires translation! -Submarine = - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = - # Requires translation! -Infantry = - - # Requires translation! -[amount] Sight for all [param] units = - - # Requires translation! -Machine Gun = - - # Requires translation! -Anti-Aircraft Gun = - # Requires translation! Tank = @@ -6748,6 +6777,20 @@ Panzer = # Requires translation! Anti-Tank Gun = + # Requires translation! +Rocket Artillery = + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + + # Requires translation! +Nuclear Missile = + # Requires translation! +Nuclear weapon = + # Requires translation! Unable to capture cities = # Requires translation! @@ -6755,19 +6798,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 7eddedc44e..87bac3acf5 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -544,6 +544,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -3663,6 +3669,39 @@ Classical era = Klassinen aikakausi Piety = Hartaus # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3724,8 +3763,6 @@ Freedom Complete = # Requires translation! +[amount]% yield from every [param] = Freedom = Vapaus - # Requires translation! -Incompatible with [param] = Populism = Populismi # Requires translation! @@ -4142,6 +4179,10 @@ Particle Physics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! Nanotechnology = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -4167,8 +4208,6 @@ Coast = # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -4183,6 +4222,8 @@ Desert = # Requires translation! Lakes = + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! @@ -4191,8 +4232,6 @@ Mountain = # Requires translation! Snow = - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -4727,6 +4766,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -4748,38 +4797,6 @@ Can construct roads = Voi rakentaa teitä # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - -Crossbowman = Jalkajousimies - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - -Samurai = Samurai - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -4813,15 +4830,34 @@ Mandekalu Cavalry = # Requires translation! Keshik = +Crossbowman = Jalkajousimies + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + +Samurai = Samurai + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = - # Requires translation! -Cannon = - # Requires translation! Musketman = @@ -4851,27 +4887,15 @@ Sipahi = # Requires translation! No movement cost to pillage = + # Requires translation! +Cannon = + # Requires translation! Gatling Gun = # Requires translation! Rifleman = -Carrier = Lentotukialus -Can carry 2 aircraft = Voi kantaa kahta lentokonetta - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -4883,14 +4907,64 @@ Cavalry = # Requires translation! Cossack = - # Requires translation! -Artillery = - # Requires translation! Ironclad = # Requires translation! Double movement in coast = + # Requires translation! +Artillery = + +Submarine = Sukellusvene + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + +Foreign Legion = Muukalaislegioona + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + +Infantry = Jalkaväki + +Carrier = Lentotukialus +Can carry 2 aircraft = Voi kantaa kahta lentokonetta + # Requires translation! +Cannot attack = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Hävittäjä # Requires translation! @@ -4900,6 +4974,21 @@ Bomber = Pommikone B17 = B17 + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + +Tank = Panssarivaunu + + # Requires translation! +Panzer = + + # Requires translation! +Anti-Tank Gun = + + # Requires translation! +Rocket Artillery = + + # Requires translation! Guided Missile = # Requires translation! @@ -4910,52 +4999,6 @@ Nuclear Missile = # Requires translation! Nuclear weapon = - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - -Submarine = Sukellusvene - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - -Foreign Legion = Muukalaislegioona - - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = - -Infantry = Jalkaväki - - # Requires translation! -[amount] Sight for all [param] units = - - # Requires translation! -Machine Gun = - - # Requires translation! -Anti-Aircraft Gun = - -Tank = Panssarivaunu - - # Requires translation! -Panzer = - - # Requires translation! -Anti-Tank Gun = - # Requires translation! Unable to capture cities = # Requires translation! @@ -4963,19 +5006,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 14c576f7ad..a3f979c983 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -493,6 +493,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Dégager [f The resistance in [cityName] has ended! = la résistance dans [cityName] est finie! Our [name] took [tileDamage] tile damage and was destroyed = Notre [name] a reçu [tileDamage] dégats et a été détruit Our [name] took [tileDamage] tile damage = Notre [name] a reçu [tileDamage] dégats + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2942,6 +2948,39 @@ Piety Complete = Piété complète Classical era = Âge classique Piety = Piété +[amount]% Production when constructing [stat] buildings = +[amount]% de production lors de la construction de bâtiments [stat] + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -2989,8 +3028,6 @@ Freedom Complete = Liberté complète # Requires translation! +[amount]% yield from every [param] = Freedom = Liberté - # Requires translation! -Incompatible with [param] = Populism = Populisme [param] units deal +[amount]% damage = Les unités [param] infligent +[amount]% de dégâts @@ -3246,6 +3283,10 @@ Lasers = Lasers Particle Physics = Physique des particules 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Chaque particule de matière est attirée par ou gravite autour de toutes les autres particules de matière avec une force inversement proportionnelle au carré de leurs distances.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotechnologie 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'L'impact attendu des nouvelles technologies sera supérieur à celui que la révolution électronique a eu sur nos vies.' - Richard Schwartz @@ -3262,8 +3303,6 @@ Ocean = Océan Coast = Côte Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Se produit à une température comprise entre [param] et [param2] et une humidité entre [param3] et [amount] - # Requires translation! -Open terrain = Grassland = Prairie Plains = Plaines @@ -3274,14 +3313,14 @@ Desert = Désert Lakes = Lacs + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Montagne Snow = Neige - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -3691,6 +3730,13 @@ Hoplite = Hoplite Persian Immortal = Immortel +10 HP when healing = +10 PV en cas de soins +Horseman = Cavalier + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Peut se déplacer après avoir attaqué + +Companion Cavalry = Hetairoi + Catapult = Catapulte Must set up to ranged attack = Doit être installé pour attaquer à distance Limited Visibility = Visibilité réduite @@ -3705,29 +3751,6 @@ Can construct roads = Peut construire des routes Mohawk Warrior = Guerrier mohawk -Horseman = Cavalier - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Peut se déplacer après avoir attaqué - -Companion Cavalry = Hetairoi - -Crossbowman = Arbalétrier - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Archer long - -Trebuchet = Trébuchet - -Hwach'a = Hwacha - -Longswordsman = Spadassin à épée longue - -Samurai = Samouraï - -Berserker = Berserk - Pikeman = Piquier Landsknecht = Lansquenet @@ -3749,12 +3772,26 @@ Mandekalu Cavalry = Cavalerie mandékalou Keshik = Keshig +Crossbowman = Arbalétrier + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Archer long + +Trebuchet = Trébuchet + +Hwach'a = Hwacha + +Longswordsman = Spadassin à épée longue + +Samurai = Samouraï + +Berserker = Berserk + Caravel = Caravelle Turtle Ship = Bateau-tortue -Cannon = Canon - Musketman = Arquebusier Musketeer = Mousquetaire @@ -3774,20 +3811,12 @@ Lancer = Lancier monté Sipahi = Sipahi No movement cost to pillage = Le pillage ne coûte pas de point de mouvement +Cannon = Canon + Gatling Gun = Mitrailleuse Gatling Rifleman = Fusilier -Carrier = Porte-avions -Can carry 2 aircraft = Peut transporter 2 avions -Cannot attack = Impossible d'attaquer - -Triplane = Triplan -[amount]% chance to intercept air attacks = [amount]% chance d'intercepter une attaque aérienne -6 tiles in every direction always visible = 6 cases dans chaque direction sont toujours visibles - -Great War Bomber = Bombardier de la Grande Guerre - Norwegian Ski Infantry = Infanterie de ski norvégienne Double movement in Snow, Tundra and Hills = Double les mouvements dans la neige, la toundra et les collines @@ -3795,11 +3824,46 @@ Cavalry = Cavalerie Cossack = Cosaque -Artillery = Artillerie - Ironclad = Cuirassé Double movement in coast = Double mouvement le long des côtes +Artillery = Artillerie + +Submarine = Sous-marin +Can only attack water = Ne peut attaquer que les unités marines +Can enter ice tiles = Peut se déplacer sur la glace +Invisible to others = Invisible aux autres +Can attack submarines = Peut attaquer les sous-marins + +Great War Infantry = Infanterie de la grande guerre + +Foreign Legion = Légion étrangère + +Triplane = Triplan +[amount]% chance to intercept air attacks = [amount]% chance d'intercepter une attaque aérienne +6 tiles in every direction always visible = 6 cases dans chaque direction sont toujours visibles + +Great War Bomber = Bombardier de la Grande Guerre + +Infantry = Infanterie + +Carrier = Porte-avions +Can carry 2 aircraft = Peut transporter 2 avions +Cannot attack = Impossible d'attaquer + +Battleship = Cuirassé + +Machine Gun = Mitrailleuse + +Anti-Aircraft Gun = Canon anti-aérien + +Landship = Char + +Destroyer = Destroyer + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Chasseur Zero = Zéro @@ -3808,62 +3872,40 @@ Bomber = Bombardier B17 = B-17 - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = Missile nucléaire -Nuclear weapon = Arme nucléaire - -Landship = Char - -Destroyer = Destroyer -Can attack submarines = Peut attaquer les sous-marins - -Battleship = Cuirassé - -Submarine = Sous-marin -Can only attack water = Ne peut attaquer que les unités marines -Can enter ice tiles = Peut se déplacer sur la glace -Invisible to others = Invisible aux autres - -Great War Infantry = Infanterie de la grande guerre - -Foreign Legion = Légion étrangère - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Infanterie - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Mitrailleuse - -Anti-Aircraft Gun = Canon anti-aérien - Tank = Char d'assaut Panzer = Panzer Anti-Tank Gun = Canon antichar +Rocket Artillery = Lance-roquettes + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = Missile nucléaire +Nuclear weapon = Arme nucléaire + Unable to capture cities = Incapable de capturer les villes All tiles cost 1 movement = Toutes les cases coûtent 1 mouvement Can pass through impassable tiles = Peut passer à travers des cases infranchissables -Rocket Artillery = Lance-roquettes - Mechanized Infantry = Infanterie mécanisée Modern Armor = Blindé moderne - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Artiste illustre Great Person - [stat] = Personnage illustre - [stat] Can construct [tileImprovement] = Peut construire [tileImprovement] diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 82c54ada0a..4e34fd9687 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Die Rodung The resistance in [cityName] has ended! = Der Widerstand in [cityName] ist beendet! Our [name] took [tileDamage] tile damage and was destroyed = Unsere [name] hat [tileDamage] Einheitenschaden erlitten und wurde zerstört Our [name] took [tileDamage] tile damage = Unsere [name] hat [tileDamage] Einheitenschaden erlitten + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2870,6 +2876,38 @@ Piety Complete = Frömmigkeit vollständig Classical era = Klassik Piety = Frömmigkeit +[amount]% Production when constructing [stat] buildings = +[amount]% Produktion, beim Bauen von [stat]-Gebäuden +Incompatible with [param] = Inkompatibel mit [param] + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = Naval Tradition = Marine Tradition Trade Unions = Handelsunion @@ -2907,7 +2945,6 @@ Specialists only produce [amount]% of normal unhappiness = Spezialisten erzeugen Freedom Complete = Freiheit vollständig +[amount]% yield from every [param] = +[amount]% Ertrag von jedem [param] Freedom = Freiheit -Incompatible with [param] = Inkompatibel mit [param] Populism = Populismus [param] units deal +[amount]% damage = [param] Einheiten verursachen +[amount]% Schaden @@ -3148,6 +3185,10 @@ Lasers = Laser Particle Physics = Teilchenphysik 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Jedes Teilchen der Materie wird von jedem anderen Teilchen der Materie mit einer Kraft angezogen oder gravitiert, die umgekehrt proportional zu den Quadraten ihrer Abstände ist.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotechnologie 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Es wird erwartet, dass die Auswirkungen der Nanotechnologie die Auswirkungen der elektronischen Revolution auf unser Leben übersteigen werden.' - Richard Schwartz @@ -3164,7 +3205,6 @@ Ocean = Ozean Coast = Küste Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Tritt auf bei temperaturen zwischen [param] und [param2] und einer Feuchtigkeit zwischen [param3] und [amount] -Open terrain = Offenes Gelände Grassland = Wiese Plains = Ebene @@ -3175,12 +3215,12 @@ Desert = Wüste Lakes = Seen +Rough terrain = Unwegsames Gelände Has an elevation of [amount] for visibility calculations = Hat eine Erhebung von [amount] für die Berechnung der Sichtweite Mountain = Berge Snow = Schnee -Rough terrain = Unwegsames Gelände [amount] Strength for cities built on this terrain = [amount] Stärke für Städte, die auf diesem Terrain gebaut werden [amount] Sight for [param] units = [amount] Sichtweite für [param] Einheit Hill = Hügel @@ -3584,6 +3624,12 @@ Hoplite = Hoplit Persian Immortal = Persischer Unsterblicher +10 HP when healing = +10 Lebenspunkte beim Heilen +Horseman = Reiter +Penalty vs City 33% = Nachteil gegen Stadt 33% +Can move after attacking = Kann sich nach dem Angriff bewegen + +Companion Cavalry = Begleitkavallerie + Catapult = Katapult Must set up to ranged attack = Muss aufgestellt werden, um Fernattacken auszuführen Limited Visibility = Begrenzte Sichtweite @@ -3598,28 +3644,6 @@ Can construct roads = Kann Straßen bauen Mohawk Warrior = Mohawk Krieger -Horseman = Reiter -Penalty vs City 33% = Nachteil gegen Stadt 33% -Can move after attacking = Kann sich nach dem Angriff bewegen - -Companion Cavalry = Begleitkavallerie - -Crossbowman = Armbrustschütze - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Langbogenschütze - -Trebuchet = Trebuchet - -Hwach'a = Hwach'a - -Longswordsman = Langschwertkämpfer - -Samurai = Samurai - -Berserker = Berserker - Pikeman = Pikenier Landsknecht = Landsknecht @@ -3641,12 +3665,26 @@ Mandekalu Cavalry = Mandekalu-Kavallerie Keshik = Kheshig +Crossbowman = Armbrustschütze + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Langbogenschütze + +Trebuchet = Trebuchet + +Hwach'a = Hwach'a + +Longswordsman = Langschwertkämpfer + +Samurai = Samurai + +Berserker = Berserker + Caravel = Karavelle Turtle Ship = Schildkrötenboot -Cannon = Kanone - Musketman = Musketenschütze Musketeer = Musketier @@ -3666,20 +3704,12 @@ Lancer = Lanzer Sipahi = Sipahi No movement cost to pillage = Keine Bewegungskosten beim Plündern +Cannon = Kanone + Gatling Gun = Gatling Gun Rifleman = Gewehrschütze -Carrier = Flugzeugträger -Can carry 2 aircraft = Kann 2 Flugzeuge tragen -Cannot attack = Kann nicht angreifen - -Triplane = Dreidecker -[amount]% chance to intercept air attacks = [amount]% Chance, Luftangriffe abzufangen -6 tiles in every direction always visible = 6 Felder in jede Richtung sichtbar - -Great War Bomber = Weltkriegsbomber - Norwegian Ski Infantry = Norwegische Ski-Infanterie Double movement in Snow, Tundra and Hills = Doppelte Bewegung in Schnee, Tundra und Hügeln @@ -3687,11 +3717,45 @@ Cavalry = Kavallerie Cossack = Kosak -Artillery = Artillerie - Ironclad = Panzerschiff Double movement in coast = Doppelte Bewegungsgeschwindigkeit an der Küste +Artillery = Artillerie + +Submarine = U-Boot +Can only attack water = Kann nur auf Wasser angreifen +Can enter ice tiles = Kann Eis befahren +Invisible to others = Unsichtbar für andere +Can attack submarines = Kann U-Boote angreifen + +Great War Infantry = Weltkriegs-Infanterie + +Foreign Legion = Fremdenlegion + +Triplane = Dreidecker +[amount]% chance to intercept air attacks = [amount]% Chance, Luftangriffe abzufangen +6 tiles in every direction always visible = 6 Felder in jede Richtung sichtbar + +Great War Bomber = Weltkriegsbomber + +Infantry = Infanterie + +Carrier = Flugzeugträger +Can carry 2 aircraft = Kann 2 Flugzeuge tragen +Cannot attack = Kann nicht angreifen + +Battleship = Schlachtschiff + +Machine Gun = Maschinengewehr + +Anti-Aircraft Gun = Flugabwehr-Kanone + +Landship = Landkreuzer + +Destroyer = Zerstörer + +[amount] Sight for all [param] units = [amount] Sichtweite für alle [param] Einheiten + Fighter = Jagdflugzeug Zero = Zero @@ -3700,57 +3764,36 @@ Bomber = Bomber B17 = B-17 -Guided Missile = Lenkrakete -Self-destructs when attacking = Wird beim Angriff zerstört - -Nuclear Missile = Nuklearrakete -Nuclear weapon = Nuklearwaffe - -Landship = Landkreuzer - -Destroyer = Zerstörer -Can attack submarines = Kann U-Boote angreifen - -Battleship = Schlachtschiff - -Submarine = U-Boot -Can only attack water = Kann nur auf Wasser angreifen -Can enter ice tiles = Kann Eis befahren -Invisible to others = Unsichtbar für andere - -Great War Infantry = Weltkriegs-Infanterie - -Foreign Legion = Fremdenlegion - May Paradrop up to [amount] tiles from inside friendly territory = Kann einen Fallschirmabsprung bis zu [amount] Felder von innerhalb des befreundeten Territoriums aus durchführen -Infantry = Infanterie - -[amount] Sight for all [param] units = [amount] Sichtweite für alle [param] Einheiten - -Machine Gun = Maschinengewehr - -Anti-Aircraft Gun = Flugabwehr-Kanone - Tank = Panzer Panzer = Panzer Anti-Tank Gun = Panzerabwehr-Kanone +Rocket Artillery = Raketenartillerie + + +Guided Missile = Lenkrakete +Self-destructs when attacking = Wird beim Angriff zerstört + +Nuclear Missile = Nuklearrakete +Nuclear weapon = Nuklearwaffe + Unable to capture cities = Kann keine Städte erobern All tiles cost 1 movement = Alle Felder kosten 1 Bewegung Can pass through impassable tiles = Kann sich über unpassierbare Felder bewegen -Rocket Artillery = Raketenartillerie - Mechanized Infantry = Mechanisierte Infanterie Modern Armor = Moderner Panzer - Jet Fighter = Kampfjet + # Requires translation! +Giant Death Robot = + Great Artist = Großer Künstler Great Person - [stat] = Große Persönlichkeit - [stat] Can construct [tileImprovement] = Kann [tileImprovement] erbauen diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 4337e21225..3caada3925 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -522,6 +522,12 @@ The resistance in [cityName] has ended! = Az ellenállás [cityName] területén Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -3562,6 +3568,39 @@ Classical era = Klasszikus kor Piety = Jámborság # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3612,8 +3651,6 @@ Freedom Complete = Függetlenség befejezve # Requires translation! +[amount]% yield from every [param] = Freedom = Függetlenség - # Requires translation! -Incompatible with [param] = Populism = Populizmus # Requires translation! @@ -3897,6 +3934,10 @@ Lasers = Lézerek Particle Physics = Részecskefizika 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Az anyag minden részecskéjét vonzza az anyag minden más részecskéje; olyan erővel, mely fordítottan arányos a távolságuk négyzetével.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotechnológia 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'A nanotechnológia az elektronikus forradalomhoz hasonlóan meghatározó erejű lesz az életünkre nézve.' - Richard Schwartz @@ -3915,8 +3956,6 @@ Coast = Tengerpart # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = - # Requires translation! -Open terrain = Grassland = Mező Plains = Síkság @@ -3927,14 +3966,14 @@ Desert = Sivatag Lakes = Tavas + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Hegyek Snow = Hó - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -4382,6 +4421,13 @@ Hoplite = Hoplita Persian Immortal = Halhatatlan +10 HP when healing = +10 életerőpont gyógyuláskor +Horseman = Lovas + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Támadás után még mozoghat + +Companion Cavalry = Hetairosz + Catapult = Katapult Must set up to ranged attack = Távolsági támadás előtt be kell állítani Limited Visibility = Limitált látótávolság @@ -4396,30 +4442,6 @@ Can construct roads = Utat készíthet Mohawk Warrior = Mohawk harcos -Horseman = Lovas - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Támadás után még mozoghat - -Companion Cavalry = Hetairosz - -Crossbowman = Számszeríjász - -Chu-Ko-Nu = Csu-ko-nu - -Longbowman = Hosszúíjász - -Trebuchet = Kőhajító - - # Requires translation! -Hwach'a = - -Longswordsman = Hosszúkardos - -Samurai = Szamuráj - -Berserker = Vad harcos - Pikeman = Hosszúlándzsás Landsknecht = Landsknecht @@ -4441,12 +4463,27 @@ Mandekalu Cavalry = Mandekalu lovasság Keshik = Keshik +Crossbowman = Számszeríjász + +Chu-Ko-Nu = Csu-ko-nu + +Longbowman = Hosszúíjász + +Trebuchet = Kőhajító + + # Requires translation! +Hwach'a = + +Longswordsman = Hosszúkardos + +Samurai = Szamuráj + +Berserker = Vad harcos + Caravel = Vitorlás Turtle Ship = Teknőshajó -Cannon = Ágyú - Musketman = Fegyveres Musketeer = Muskétás @@ -4466,21 +4503,12 @@ Lancer = Dárdás Sipahi = Szpáhi No movement cost to pillage = Fosztogatás nem kerül mozgási pontba +Cannon = Ágyú + Gatling Gun = Golyószóró Rifleman = Lövész -Carrier = Anyahajó -Can carry 2 aircraft = 2 repülő egységet tud magával vinni - # Requires translation! -Cannot attack = - -Triplane = Háromfedeles -[amount]% chance to intercept air attacks = [amount]% esély, hogy meggátolja a légi támadásokat -6 tiles in every direction always visible = 6 terület minden irányba mindig látható - -Great War Bomber = Világháborús bombázó - Norwegian Ski Infantry = Norvég síelő gyalogság Double movement in Snow, Tundra and Hills = Dupla mennyiségű mozgás Havas, Tundra és dombsági területeken @@ -4488,11 +4516,47 @@ Cavalry = Lovasság Cossack = Kozák -Artillery = Tüzérség - Ironclad = Páncélos hajó Double movement in coast = Partvidékeken dupla mennyiségű mozgás +Artillery = Tüzérség + +Submarine = Tengeralattjáró +Can only attack water = Csak vízen képes támadni +Can enter ice tiles = Jeges területeken is mozoghat +Invisible to others = Láthatatlan mások számára +Can attack submarines = Tengeralattjárókat is támadhat + +Great War Infantry = Világháborús gyalogság + +Foreign Legion = Idegenlégió + +Triplane = Háromfedeles +[amount]% chance to intercept air attacks = [amount]% esély, hogy meggátolja a légi támadásokat +6 tiles in every direction always visible = 6 terület minden irányba mindig látható + +Great War Bomber = Világháborús bombázó + +Infantry = Gyalogos + +Carrier = Anyahajó +Can carry 2 aircraft = 2 repülő egységet tud magával vinni + # Requires translation! +Cannot attack = + +Battleship = Csatahajó + +Machine Gun = Géppuska + +Anti-Aircraft Gun = Légvédelmi löveg + +Landship = Harckocsi + +Destroyer = Romboló + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Vadászgép Zero = Zero @@ -4501,48 +4565,26 @@ Bomber = Bombázó B17 = B-17 bombázó - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = Nukleáris rakéta -Nuclear weapon = Nukleáris fegyver - -Landship = Harckocsi - -Destroyer = Romboló -Can attack submarines = Tengeralattjárókat is támadhat - -Battleship = Csatahajó - -Submarine = Tengeralattjáró -Can only attack water = Csak vízen képes támadni -Can enter ice tiles = Jeges területeken is mozoghat -Invisible to others = Láthatatlan mások számára - -Great War Infantry = Világháborús gyalogság - -Foreign Legion = Idegenlégió - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Gyalogos - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Géppuska - -Anti-Aircraft Gun = Légvédelmi löveg - Tank = Tank Panzer = Páncélos Anti-Tank Gun = Páncéltörő löveg +Rocket Artillery = Rakétatüzérség + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = Nukleáris rakéta +Nuclear weapon = Nukleáris fegyver + # Requires translation! Unable to capture cities = # Requires translation! @@ -4550,16 +4592,16 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = -Rocket Artillery = Rakétatüzérség - Mechanized Infantry = Gépesített gyalogos Modern Armor = Modern harckocsi - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Híres Művész Great Person - [stat] = Híres ember - [stat] Can construct [tileImprovement] = [tileImprovement] építése diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index b82545d4f2..a85168841b 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -497,6 +497,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Penebangan The resistance in [cityName] has ended! = Pemberontakan di [cityName] sudah reda! Our [name] took [tileDamage] tile damage and was destroyed = [name] kita mendapatkan [tileDamage] kerusakan daerah dan telah kandihancur Our [name] took [tileDamage] tile damage = [name] kita mendapatkan [tileDamage] kerusakan daerah + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2921,6 +2927,39 @@ Piety Complete = Kesalehan Lengkap Classical era = Era Klasikal Piety = Kesalehan +[amount]% Production when constructing [stat] buildings = +[amount]% Produksi ketika membangun bangunan [stat] + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -2968,8 +3007,6 @@ Freedom Complete = Kebebasan Lengkap # Requires translation! +[amount]% yield from every [param] = Freedom = Kebebasan - # Requires translation! -Incompatible with [param] = Populism = Populisme [param] units deal +[amount]% damage = Unit [param] menghasilkan +[amount]% kerusakan @@ -3225,6 +3262,10 @@ Lasers = Laser Particle Physics = Fisika Partikel 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Setiap partikel sebuah materi tertarik kepada atau condong pada setiap partikel dari materi lainnya dengan sebuah gaya yang berbanding terbalik dengan kuadrat jaraknya.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Teknologi Nano 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Dampak teknologi nano diperkirakan akan melampaui dampak yang dihasilkan revolusi elektronik pada kehidupan kita.' - Richard Schwartz @@ -3241,7 +3282,6 @@ Ocean = Samudra Coast = Pantai Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ada saat suhu berada di antara [param] dan [param2] dan kelembapan berada di antara [param3] dan [amount] -Open terrain = Medan terbuka Grassland = Padang Rumput Plains = Dataran @@ -3252,12 +3292,12 @@ Desert = Padang Pasir Lakes = Danau +Rough terrain = Medan kasar Has an elevation of [amount] for visibility calculations = Memiliki ketinggian [amount] sebagai perhitungan untuk jangkauan penglihatan Mountain = Gunung Snow = Salju -Rough terrain = Medan kasar [amount] Strength for cities built on this terrain = [amount] Kekuatan untuk kota yang dibangun di medan ini [amount] Sight for [param] units = [amount] Penglihatan untuk unit[param] Hill = Bukit @@ -3661,6 +3701,13 @@ Hoplite = Hoplite Persian Immortal = Pasukan Abadi Persia +10 HP when healing = +10 HP ketika penyembuhan +Horseman = Pasukan Berkuda + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Dapat bergerak setelah menyerang + +Companion Cavalry = Kavaleri Kompani + Catapult = Katapel Tempur Must set up to ranged attack = Harus mempersiapkan dulu sebelum menyerang jarak jauh Limited Visibility = Penglihatan Terbatas @@ -3675,29 +3722,6 @@ Can construct roads = Dapat membangun jalan Mohawk Warrior = Pejuang Mohawk -Horseman = Pasukan Berkuda - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Dapat bergerak setelah menyerang - -Companion Cavalry = Kavaleri Kompani - -Crossbowman = Pemanah Busur Silang - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Pemanah Jauh - -Trebuchet = Trebuset - -Hwach'a = Hwach'a - -Longswordsman = Prajurit Pedang Panjang - -Samurai = Samurai - -Berserker = Berserker - Pikeman = Pikeman Landsknecht = Landsknecht @@ -3719,12 +3743,26 @@ Mandekalu Cavalry = Kavaleri Mandekalu Keshik = Keshik +Crossbowman = Pemanah Busur Silang + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Pemanah Jauh + +Trebuchet = Trebuset + +Hwach'a = Hwach'a + +Longswordsman = Prajurit Pedang Panjang + +Samurai = Samurai + +Berserker = Berserker + Caravel = Karavel Turtle Ship = Kapal Kura-kura -Cannon = Meriam - Musketman = Musketman Musketeer = Musketeer @@ -3744,20 +3782,12 @@ Lancer = Kavaleri Bertombak Sipahi = Sipahi No movement cost to pillage = Tidak memakai biaya pergerakan untuk menjarah +Cannon = Meriam + Gatling Gun = Senapan Gatling Rifleman = Rifleman -Carrier = Kapal Induk -Can carry 2 aircraft = Bisa membawa 2 pesawat -Cannot attack = Tidak bisa menyerang - -Triplane = Triplane -[amount]% chance to intercept air attacks = [amount]% kemungkinan untuk mencegah serangan udara -6 tiles in every direction always visible = Setiap arah sejauh 6 daerah selalu kelihatan - -Great War Bomber = Pengebom Perang Besar - Norwegian Ski Infantry = Infanteri Ski Norwegia Double movement in Snow, Tundra and Hills = Pergerakan 2x lebih cepat di Salju, Tundra, dan Bukit @@ -3765,11 +3795,46 @@ Cavalry = Kavaleri Cossack = Cossack -Artillery = Artileri - Ironclad = Ironclad Double movement in coast = Pergerakan 2x lebih cepat di pesisir +Artillery = Artileri + +Submarine = Kapal Selam +Can only attack water = Hanya bisa menyerang unit air +Can enter ice tiles = Bisa memasuki daerah es +Invisible to others = Tidak terlihat bangsa lain +Can attack submarines = Bisa menyerang kapal selam + +Great War Infantry = Infanteri Perang Besar + +Foreign Legion = Legiun Asing + +Triplane = Triplane +[amount]% chance to intercept air attacks = [amount]% kemungkinan untuk mencegah serangan udara +6 tiles in every direction always visible = Setiap arah sejauh 6 daerah selalu kelihatan + +Great War Bomber = Pengebom Perang Besar + +Infantry = Infanteri + +Carrier = Kapal Induk +Can carry 2 aircraft = Bisa membawa 2 pesawat +Cannot attack = Tidak bisa menyerang + +Battleship = Kapal Tempur + +Machine Gun = Senapan Mesin + +Anti-Aircraft Gun = Senjata Antipesawat Udara + +Landship = Tank Kapaldarat + +Destroyer = Kapal Perusak + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Pesawat Tempur Zero = Pesawat Zero @@ -3778,60 +3843,38 @@ Bomber = Pengebom B17 = B17 -Guided Missile = Peluru Kendali -Self-destructs when attacking = Menghancurkan diri ketika menyerang - -Nuclear Missile = Rudal Nuklir -Nuclear weapon = Senjata nuklir - -Landship = Tank Kapaldarat - -Destroyer = Kapal Perusak -Can attack submarines = Bisa menyerang kapal selam - -Battleship = Kapal Tempur - -Submarine = Kapal Selam -Can only attack water = Hanya bisa menyerang unit air -Can enter ice tiles = Bisa memasuki daerah es -Invisible to others = Tidak terlihat bangsa lain - -Great War Infantry = Infanteri Perang Besar - -Foreign Legion = Legiun Asing - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Infanteri - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Senapan Mesin - -Anti-Aircraft Gun = Senjata Antipesawat Udara - Tank = Tank Panzer = Panzer Anti-Tank Gun = Senjata Anti-Tank +Rocket Artillery = Artileri Roket + + +Guided Missile = Peluru Kendali +Self-destructs when attacking = Menghancurkan diri ketika menyerang + +Nuclear Missile = Rudal Nuklir +Nuclear weapon = Senjata nuklir + Unable to capture cities = Tidak dapat menyerbu kota All tiles cost 1 movement = Membutuhkan 1 pergerakan untuk berpindah ke daerah lain Can pass through impassable tiles = Dapat bergerak melalui daerah yang tidak dapat dilalui unit lain -Rocket Artillery = Artileri Roket - Mechanized Infantry = Pasukan Mekanis Modern Armor = Tank Modern - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Seniman Hebat Great Person - [stat] = Orang Hebat - [stat] Can construct [tileImprovement] = Bisa membangun [tileImprovement] diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 7433073694..93b0eae619 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Ripulire un The resistance in [cityName] has ended! = La resistenza di [cityName] è terminata. Our [name] took [tileDamage] tile damage and was destroyed = [name] ha preso danno da [tileDamage] ed è morto! Our [name] took [tileDamage] tile damage = [name] ha preso danno da [tileDamage]. + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2821,6 +2827,38 @@ Piety Complete = Devozione Completa Classical era = Classica Piety = Devozione +[amount]% Production when constructing [stat] buildings = +[amount]% Produzione quando costruisci edifici di tipo [stat] +Incompatible with [param] = Incompatibile con [param] + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = Naval Tradition = Tradizione navale Trade Unions = File di carri @@ -2858,7 +2896,6 @@ Specialists only produce [amount]% of normal unhappiness = Gli specialisti produ Freedom Complete = Uguaglianza Completa +[amount]% yield from every [param] = +[amount]% resa per ogni [param] Freedom = Uguaglianza -Incompatible with [param] = Incompatibile con [param] Populism = Populismo [param] units deal +[amount]% damage = +[amount]% danno per le unità [param] @@ -3099,6 +3136,10 @@ Lasers = Laser Particle Physics = Fisica delle particelle 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Ogni particella di materia è attratta da o gravita intorno a ogni altra particella con una forza inversamente proporzionale al quadrato della distanza.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotecnologia 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Si può prevedere che l'impatto delle nanotecnologie sulla nostra vita sarà superiore a quello della rivoluzione elettronica.' - Richard Schwartz @@ -3115,7 +3156,6 @@ Ocean = Oceano Coast = Costa Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Avviene a una temperatura tra [param] e [param2] e un'umidità tra [param3] e [amount] -Open terrain = Terreno aperto Grassland = Prateria Plains = Pianura @@ -3126,12 +3166,12 @@ Desert = Deserto Lakes = Laghi +Rough terrain = Terreno accidentato Has an elevation of [amount] for visibility calculations = Ha un'elevazione di [amount] per calcoli visibilità Mountain = Montagna Snow = Neve -Rough terrain = Terreno accidentato [amount] Strength for cities built on this terrain = [amount] Forza per le Città costruite su questo terreno [amount] Sight for [param] units = [amount] Visione per le unità [param] Hill = Collina @@ -3535,6 +3575,12 @@ Hoplite = Oplita Persian Immortal = Immortale +10 HP when healing = +10 PF quando si cura +Horseman = Guerriero a cavallo +Penalty vs City 33% = Penalità contro Città 33% +Can move after attacking = Può muoversi dopo aver attaccato + +Companion Cavalry = Cavalleria dei Compagni + Catapult = Catapulta Must set up to ranged attack = Deve allestirsi per attaccare a distanza Limited Visibility = Visibilità limitata @@ -3549,28 +3595,6 @@ Can construct roads = Può costruire Strade Mohawk Warrior = Guerriero Mohawk -Horseman = Guerriero a cavallo -Penalty vs City 33% = Penalità contro Città 33% -Can move after attacking = Può muoversi dopo aver attaccato - -Companion Cavalry = Cavalleria dei Compagni - -Crossbowman = Balestriere - -Chu-Ko-Nu = Chu-ko-nu - -Longbowman = Arciere con arco lungo - -Trebuchet = Trabocco - -Hwach'a = Hwach'a - -Longswordsman = Guerriero con spada lunga - -Samurai = Samurai - -Berserker = Berserkr - Pikeman = Picchiere Landsknecht = Lanzichenecco @@ -3592,12 +3616,26 @@ Mandekalu Cavalry = Cavalleria Mandekalu Keshik = Keshik +Crossbowman = Balestriere + +Chu-Ko-Nu = Chu-ko-nu + +Longbowman = Arciere con arco lungo + +Trebuchet = Trabocco + +Hwach'a = Hwach'a + +Longswordsman = Guerriero con spada lunga + +Samurai = Samurai + +Berserker = Berserkr + Caravel = Caravella Turtle Ship = Nave tartaruga -Cannon = Cannone - Musketman = Soldato con moschetto Musketeer = Moschettiere @@ -3617,20 +3655,12 @@ Lancer = Lanciere a cavallo Sipahi = Sipahi No movement cost to pillage = Nessun costo di movimento per il saccheggio +Cannon = Cannone + Gatling Gun = Mitragliatrice Gatling Rifleman = Fuciliere -Carrier = Portaerei -Can carry 2 aircraft = Trasporta due unità aeree -Cannot attack = Non può attaccare - -Triplane = Triplano -[amount]% chance to intercept air attacks = [amount]% probabilità di intercettare attacchi aerei -6 tiles in every direction always visible = 6 caselle in ogni direzione sempre visibili - -Great War Bomber = Bombardiere della Grande Guerra - Norwegian Ski Infantry = Fanteria norvegese sugli sci Double movement in Snow, Tundra and Hills = Doppio movimento su Neve, Tundra e Colline @@ -3638,11 +3668,46 @@ Cavalry = Cavalleria Cossack = Cosacco -Artillery = Artiglieria - Ironclad = Ironclad Double movement in coast = Doppio movimento sulla costa +Artillery = Artiglieria + +Submarine = Sottomarino +Can only attack water = Può attaccare solo unità acquatiche +Can enter ice tiles = Può entrare nelle caselle Ghiaccio +Invisible to others = Invisibile per le altre unità +Can attack submarines = Può attaccare i sottomarini + +Great War Infantry = Fante della Grande Guerra + +Foreign Legion = Legione straniera + +Triplane = Triplano +[amount]% chance to intercept air attacks = [amount]% probabilità di intercettare attacchi aerei +6 tiles in every direction always visible = 6 caselle in ogni direzione sempre visibili + +Great War Bomber = Bombardiere della Grande Guerra + +Infantry = Fanteria + +Carrier = Portaerei +Can carry 2 aircraft = Trasporta due unità aeree +Cannot attack = Non può attaccare + +Battleship = Corazzata + +Machine Gun = Mitragliatrice + +Anti-Aircraft Gun = Cannone antiaereo + +Landship = Nave di terra + +Destroyer = Cacciatorpediniere + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Caccia Zero = Zero @@ -3651,58 +3716,36 @@ Bomber = Bombardiere B17 = B-17 -Guided Missile = Missie guidato -Self-destructs when attacking = Si autodistrugge quando attacca - -Nuclear Missile = Missile nucleare -Nuclear weapon = Arma nucleare - -Landship = Nave di terra - -Destroyer = Cacciatorpediniere -Can attack submarines = Può attaccare i sottomarini - -Battleship = Corazzata - -Submarine = Sottomarino -Can only attack water = Può attaccare solo unità acquatiche -Can enter ice tiles = Può entrare nelle caselle Ghiaccio -Invisible to others = Invisibile per le altre unità - -Great War Infantry = Fante della Grande Guerra - -Foreign Legion = Legione straniera - May Paradrop up to [amount] tiles from inside friendly territory = Può paracadutarsi fino a [amount] caselle in territorio amico -Infantry = Fanteria - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Mitragliatrice - -Anti-Aircraft Gun = Cannone antiaereo - Tank = Carro armato Panzer = Panzer Anti-Tank Gun = Cannone anticarro +Rocket Artillery = Artiglieria lanciarazzi + + +Guided Missile = Missie guidato +Self-destructs when attacking = Si autodistrugge quando attacca + +Nuclear Missile = Missile nucleare +Nuclear weapon = Arma nucleare + Unable to capture cities = Non può catturare città All tiles cost 1 movement = 1 punto Movimento per casella Can pass through impassable tiles = Può oltrepassare le caselle impenetrabili -Rocket Artillery = Artiglieria lanciarazzi - Mechanized Infantry = Fanteria meccanizzata Modern Armor = Armatura moderna - Jet Fighter = Jet da combattimento + # Requires translation! +Giant Death Robot = + Great Artist = Grande Artista Great Person - [stat] = Grande Personaggio - [stat] Can construct [tileImprovement] = Può costruire [tileImprovement] diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index aa074c74fa..169b3f77b1 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -511,6 +511,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = [forest]を The resistance in [cityName] has ended! = [cityName]のレジスタンスは終了した Our [name] took [tileDamage] tile damage and was destroyed = 我々の[name]が[tileDamage]ダメージ受けて破壊された Our [name] took [tileDamage] tile damage = 我々の[name]が[tileDamage]ダメージ受けた + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2950,6 +2956,39 @@ Piety Complete = 敬虔コンプリート Classical era = 古典 Piety = 敬虔 +[amount]% Production when constructing [stat] buildings = [stat]の建物を建設するとき生産力+[amount]% + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -2997,8 +3036,6 @@ Freedom Complete = 自由コンプリート # Requires translation! +[amount]% yield from every [param] = Freedom = 自由 - # Requires translation! -Incompatible with [param] = Populism = ポピュリズム [param] units deal +[amount]% damage = [param]ユニットの与えるダメージ+[amount]% @@ -3254,6 +3291,10 @@ Lasers = レーザー Particle Physics = 素粒子物理学 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 「すべての物体の粒子は互いに引き合い、その力の大きさは互いの距離の2乗に反比例する」- アイザック・ニュートン + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = ナノテクノロジー 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 「ナノテクノロジーの衝撃はエレクトロニクス革命が私たちの生活にもたらしたものを上回ると予想される」- リチャード・シュワルツ @@ -3270,7 +3311,6 @@ Ocean = 外洋 Coast = 近海 Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 気温[param]~[param2]、湿度[param3]~[amount]で発生 -Open terrain = 平坦な地形 Grassland = 草原 Plains = 平原 @@ -3281,13 +3321,13 @@ Desert = 砂漠 Lakes = 湖 +Rough terrain = 荒い地形 # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = 山岳 Snow = 氷土 -Rough terrain = 荒い地形 # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -3694,6 +3734,13 @@ Hoplite = 重装歩兵 Persian Immortal = 不死隊 +10 HP when healing = 休憩時にHP+10 +Horseman = 騎兵 + # Requires translation! +Penalty vs City 33% = +Can move after attacking = 攻撃後に移動可能 + +Companion Cavalry = ヘタイロイ + Catapult = カタパルト Must set up to ranged attack = 攻撃時に準備する必要がある Limited Visibility = 限られた視野 @@ -3708,29 +3755,6 @@ Can construct roads = 道路を建設できる Mohawk Warrior = モホーク族の戦士 -Horseman = 騎兵 - # Requires translation! -Penalty vs City 33% = -Can move after attacking = 攻撃後に移動可能 - -Companion Cavalry = ヘタイロイ - -Crossbowman = 弩兵 - -Chu-Ko-Nu = 連弩兵 - -Longbowman = 長弓兵 - -Trebuchet = トレビュシェット - -Hwach'a = 火車 - -Longswordsman = 長剣士 - -Samurai = 侍 - -Berserker = バーサーカー - Pikeman = 長槍兵 Landsknecht = ランツクネヒト @@ -3752,12 +3776,26 @@ Mandekalu Cavalry = イスラム騎兵隊 Keshik = ケシク +Crossbowman = 弩兵 + +Chu-Ko-Nu = 連弩兵 + +Longbowman = 長弓兵 + +Trebuchet = トレビュシェット + +Hwach'a = 火車 + +Longswordsman = 長剣士 + +Samurai = 侍 + +Berserker = バーサーカー + Caravel = キャラベル船 Turtle Ship = 亀甲船 -Cannon = カノン砲 - Musketman = マスケット兵 Musketeer = 銃士隊 @@ -3777,20 +3815,12 @@ Lancer = 槍騎兵 Sipahi = スィパーヒー No movement cost to pillage = 略奪時の移動ポイント消費なし +Cannon = カノン砲 + Gatling Gun = ガトリング砲 Rifleman = ライフル兵 -Carrier = 航空母艦 -Can carry 2 aircraft = 航空ユニットの輸送スロット2つ追加 -Cannot attack = 攻撃できない - -Triplane = 三翼飛行機 -[amount]% chance to intercept air attacks = [amount]%で空襲を阻止できる -6 tiles in every direction always visible = 距離6以内のタイル常に視認 - -Great War Bomber = 第1次大戦爆撃機 - Norwegian Ski Infantry = ノルウェーのスキー歩兵 Double movement in Snow, Tundra and Hills = 氷土、ツンドラ、丘陵での移動ポイントが2倍 @@ -3798,11 +3828,46 @@ Cavalry = 騎兵隊 Cossack = コサック騎馬兵 -Artillery = 大砲 - Ironclad = 装甲艦 Double movement in coast = 近海タイルでの移動2倍 +Artillery = 大砲 + +Submarine = 潜水艦 +Can only attack water = 海上ユニットのみに攻撃可能 +Can enter ice tiles = 氷河タイルに進出可能 +Invisible to others = 他文明には表示されない +Can attack submarines = 潜水ユニットを攻撃できる + +Great War Infantry = 第1次大戦歩兵 + +Foreign Legion = 外人部隊 + +Triplane = 三翼飛行機 +[amount]% chance to intercept air attacks = [amount]%で空襲を阻止できる +6 tiles in every direction always visible = 距離6以内のタイル常に視認 + +Great War Bomber = 第1次大戦爆撃機 + +Infantry = 歩兵 + +Carrier = 航空母艦 +Can carry 2 aircraft = 航空ユニットの輸送スロット2つ追加 +Cannot attack = 攻撃できない + +Battleship = 戦艦 + +Machine Gun = マシンガン + +Anti-Aircraft Gun = 対空砲 + +Landship = 陸上船 + +Destroyer = 駆逐艦 + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = 戦闘機 Zero = ゼロ戦 @@ -3811,62 +3876,40 @@ Bomber = 爆撃機 B17 = B17 - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = 核ミサイル -Nuclear weapon = 核兵器 - -Landship = 陸上船 - -Destroyer = 駆逐艦 -Can attack submarines = 潜水ユニットを攻撃できる - -Battleship = 戦艦 - -Submarine = 潜水艦 -Can only attack water = 海上ユニットのみに攻撃可能 -Can enter ice tiles = 氷河タイルに進出可能 -Invisible to others = 他文明には表示されない - -Great War Infantry = 第1次大戦歩兵 - -Foreign Legion = 外人部隊 - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = 歩兵 - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = マシンガン - -Anti-Aircraft Gun = 対空砲 - Tank = 戦車 Panzer = パンツァー Anti-Tank Gun = 対戦車砲 +Rocket Artillery = ロケット砲 + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = 核ミサイル +Nuclear weapon = 核兵器 + Unable to capture cities = 都市の占領ができない All tiles cost 1 movement = 全てのタイルで移動コストが1 Can pass through impassable tiles = 通行不可なタイルを通過できる -Rocket Artillery = ロケット砲 - Mechanized Infantry = 機械化歩兵 Modern Armor = 現代機甲部隊 - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = 大芸術家 Great Person - [stat] = 偉人 - [stat] Can construct [tileImprovement] = [tileImprovement]を構築可能 diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index e0a7ce399c..b87d5eacb4 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -498,6 +498,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = [forest]을 The resistance in [cityName] has ended! = [cityName]의 저항이 끝났습니다 Our [name] took [tileDamage] tile damage and was destroyed = 아군 [name]이(가) [tileDamage] 타일을 파괴하였습니다 Our [name] took [tileDamage] tile damage = 아군 [name]이(가) [tileDamage]타일에 피해를 입혔습니다 + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2961,6 +2967,39 @@ Piety Complete = 신앙 정책 완성 Classical era = 고전 시대 Piety = 신앙 +[amount]% Production when constructing [stat] buildings = [stat] 건물 건설시 생산력 +[amount]% + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3008,8 +3047,6 @@ Freedom Complete = 평등 이념 완성 # Requires translation! +[amount]% yield from every [param] = Freedom = 평등 - # Requires translation! -Incompatible with [param] = Populism = 포퓰리즘 [param] units deal +[amount]% damage = [param]이 [amount]% 만큼의 피해를 더 줌 @@ -3265,6 +3302,10 @@ Lasers = 레이저 Particle Physics = 입자물리학 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = '물질을 구성하는 모든 입자는, 두 입자 사이 거리의 제곱에 반비례하는 힘으로 다른 입자를 끌어당긴다.' - 아이작 뉴턴 + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = 나노기술 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = '나노기술의 영향은 전자공학 혁명이 우리 삶에 미친 영향보다 더 클 것이다.' - 리처드 슈워츠 @@ -3282,8 +3323,6 @@ Coast = 연안 # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = - # Requires translation! -Open terrain = Grassland = 초원 Plains = 평원 @@ -3294,14 +3333,14 @@ Desert = 사막 Lakes = 호수 + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = 산 Snow = 설원 - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -3717,6 +3756,13 @@ Hoplite = 호플리테스 Persian Immortal = 이모탈 +10 HP when healing = 회복시 추가로 +10 HP +Horseman = 기마병 + # Requires translation! +Penalty vs City 33% = +Can move after attacking = 공격 후 이동 가능 + +Companion Cavalry = 헤타이로이 + Catapult = 투석기 Must set up to ranged attack = 설치를 해야만 원거리 공격 가능 Limited Visibility = 시야 제한 @@ -3731,29 +3777,6 @@ Can construct roads = 도로 건설 가능 Mohawk Warrior = 모호크 전사 -Horseman = 기마병 - # Requires translation! -Penalty vs City 33% = -Can move after attacking = 공격 후 이동 가능 - -Companion Cavalry = 헤타이로이 - -Crossbowman = 석궁병 - -Chu-Ko-Nu = 연노병 - -Longbowman = 장궁병 - -Trebuchet = 트레뷰셋 - -Hwach'a = 화차 - -Longswordsman = 장검병 - -Samurai = 사무라이 - -Berserker = 광전사 - Pikeman = 장창병 Landsknecht = 란츠크네흐트 @@ -3775,12 +3798,26 @@ Mandekalu Cavalry = 만데칼루 기병대 Keshik = 케시크 +Crossbowman = 석궁병 + +Chu-Ko-Nu = 연노병 + +Longbowman = 장궁병 + +Trebuchet = 트레뷰셋 + +Hwach'a = 화차 + +Longswordsman = 장검병 + +Samurai = 사무라이 + +Berserker = 광전사 + Caravel = 캐러벨 Turtle Ship = 거북선 -Cannon = 대포 - Musketman = 머스킷총병 Musketeer = 총사대 @@ -3800,21 +3837,12 @@ Lancer = 창기병 Sipahi = 시파히 기병 No movement cost to pillage = 약탈시 행동력 소모 없음 +Cannon = 대포 + Gatling Gun = 개틀링 기관총 Rifleman = 소총병 -Carrier = 항공모함 -Can carry 2 aircraft = 공중 유닛 2대 수송 가능 - # Requires translation! -Cannot attack = - -Triplane = 1차 세계대전 전투기 -[amount]% chance to intercept air attacks = 공중 공격을 [amount]% 확률로 요격함 -6 tiles in every direction always visible = 6타일 범위의 영역이 항상 보임 - -Great War Bomber = 1차 세계대전 폭격기 - Norwegian Ski Infantry = 노르웨이 스키 보병대 Double movement in Snow, Tundra and Hills = 눈, 툰드라, 언덕 지형에서 행동력 소모 절반 @@ -3822,11 +3850,47 @@ Cavalry = 기병대 Cossack = 코사크 -Artillery = 야포 - Ironclad = 철갑함 Double movement in coast = 연안에서 행동력 소모 절반 +Artillery = 야포 + +Submarine = 잠수함 +Can only attack water = 해상 유닛만 공격 가능 +Can enter ice tiles = 얼음 타일 이동 가능 +Invisible to others = 다른 유닛에게 보이지 않음 +Can attack submarines = 잠수함 공격 가능 + +Great War Infantry = 1차 세계대전 보병 + +Foreign Legion = 외인부대 + +Triplane = 1차 세계대전 전투기 +[amount]% chance to intercept air attacks = 공중 공격을 [amount]% 확률로 요격함 +6 tiles in every direction always visible = 6타일 범위의 영역이 항상 보임 + +Great War Bomber = 1차 세계대전 폭격기 + +Infantry = 보병 + +Carrier = 항공모함 +Can carry 2 aircraft = 공중 유닛 2대 수송 가능 + # Requires translation! +Cannot attack = + +Battleship = 전함 + +Machine Gun = 기관총 + +Anti-Aircraft Gun = 대공포 + +Landship = 지상함 + +Destroyer = 구축함 + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = 전투기 Zero = 제로센 @@ -3835,62 +3899,40 @@ Bomber = 폭격기 B17 = B-17 폭격기 - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = 핵미사일 -Nuclear weapon = 핵무기 - -Landship = 지상함 - -Destroyer = 구축함 -Can attack submarines = 잠수함 공격 가능 - -Battleship = 전함 - -Submarine = 잠수함 -Can only attack water = 해상 유닛만 공격 가능 -Can enter ice tiles = 얼음 타일 이동 가능 -Invisible to others = 다른 유닛에게 보이지 않음 - -Great War Infantry = 1차 세계대전 보병 - -Foreign Legion = 외인부대 - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = 보병 - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = 기관총 - -Anti-Aircraft Gun = 대공포 - Tank = 전차 Panzer = 팬저 Anti-Tank Gun = 대전차포 +Rocket Artillery = 다연장 로켓포 + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = 핵미사일 +Nuclear weapon = 핵무기 + Unable to capture cities = 도시 점령 불가 All tiles cost 1 movement = 모든 타일에서 1 이동력 소모 Can pass through impassable tiles = 지나갈 수 없는 타일을 지나갈 수 있음 -Rocket Artillery = 다연장 로켓포 - Mechanized Infantry = 기계화보병 Modern Armor = 현대 전차 - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = 위대한 예술가 Great Person - [stat] = 위인 - [stat] Can construct [tileImprovement] = [tileImprovement] 타일 시설 건설 가능 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index d3a3e454c0..d5acb29fae 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -551,6 +551,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4625,6 +4631,39 @@ Classical era = Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4696,8 +4735,6 @@ Freedom Complete = +[amount]% yield from every [param] = # Requires translation! Freedom = - # Requires translation! -Incompatible with [param] = # Requires translation! Populism = @@ -5140,6 +5177,10 @@ Particle Physics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! Nanotechnology = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -5165,8 +5206,6 @@ Coast = # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -5181,6 +5220,8 @@ Desert = # Requires translation! Lakes = + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! @@ -5189,8 +5230,6 @@ Mountain = # Requires translation! Snow = - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5814,6 +5853,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -5836,40 +5885,6 @@ Can construct roads = # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - - # Requires translation! -Samurai = - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -5903,15 +5918,36 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = - # Requires translation! -Cannon = - # Requires translation! Musketman = @@ -5941,29 +5977,15 @@ Sipahi = # Requires translation! No movement cost to pillage = + # Requires translation! +Cannon = + # Requires translation! Gatling Gun = # Requires translation! Rifleman = - # Requires translation! -Carrier = - # Requires translation! -Can carry 2 aircraft = - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -5975,14 +5997,69 @@ Cavalry = # Requires translation! Cossack = - # Requires translation! -Artillery = - # Requires translation! Ironclad = # Requires translation! Double movement in coast = + # Requires translation! +Artillery = + + # Requires translation! +Submarine = + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + + # Requires translation! +Infantry = + + # Requires translation! +Carrier = + # Requires translation! +Can carry 2 aircraft = + # Requires translation! +Cannot attack = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + # Requires translation! Fighter = @@ -5995,57 +6072,9 @@ Bomber = # Requires translation! B17 = - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - - # Requires translation! -Nuclear Missile = - # Requires translation! -Nuclear weapon = - - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - - # Requires translation! -Submarine = - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = - # Requires translation! -Infantry = - - # Requires translation! -[amount] Sight for all [param] units = - - # Requires translation! -Machine Gun = - - # Requires translation! -Anti-Aircraft Gun = - # Requires translation! Tank = @@ -6055,6 +6084,20 @@ Panzer = # Requires translation! Anti-Tank Gun = + # Requires translation! +Rocket Artillery = + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + + # Requires translation! +Nuclear Missile = + # Requires translation! +Nuclear weapon = + # Requires translation! Unable to capture cities = # Requires translation! @@ -6062,19 +6105,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index dbe37b64fe..7a85c72d9b 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -681,6 +681,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4819,6 +4825,39 @@ Classical era = Era Klasik Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4883,8 +4922,6 @@ Freedom Complete = +[amount]% yield from every [param] = # Requires translation! Freedom = - # Requires translation! -Incompatible with [param] = # Requires translation! Populism = @@ -5250,6 +5287,10 @@ Lasers = Laser Particle Physics = Fizik Partikel # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Teknologi Nano # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -5272,8 +5313,6 @@ Coast = Pesisiran # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -5286,14 +5325,14 @@ Desert = Gurun Lakes = Tasik + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Gunung Snow = Salji - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5885,6 +5924,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -5907,40 +5956,6 @@ Can construct roads = # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - - # Requires translation! -Samurai = - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -5973,14 +5988,36 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = -Cannon = Meriam - # Requires translation! Musketman = @@ -6010,27 +6047,14 @@ Sipahi = # Requires translation! No movement cost to pillage = +Cannon = Meriam + # Requires translation! Gatling Gun = # Requires translation! Rifleman = -Carrier = Pengangkut -Can carry 2 aircraft = Boleh bawa 2 kapal terbang - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -6042,13 +6066,60 @@ Cavalry = # Requires translation! Cossack = -Artillery = Artileri - # Requires translation! Ironclad = # Requires translation! Double movement in coast = +Artillery = Artileri + +Submarine = Kapal Selam + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = +Can attack submarines = Boleh serang kapal selam + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + +Infantry = Infantri + +Carrier = Pengangkut +Can carry 2 aircraft = Boleh bawa 2 kapal terbang + # Requires translation! +Cannot attack = + +Battleship = Kapal Perang + +Machine Gun = Mesingan + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + +Destroyer = Pemusnah + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Pejuang # Requires translation! @@ -6059,51 +6130,9 @@ Bomber = Pengebom # Requires translation! B17 = - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - - # Requires translation! -Nuclear Missile = - # Requires translation! -Nuclear weapon = - - # Requires translation! -Landship = - -Destroyer = Pemusnah -Can attack submarines = Boleh serang kapal selam - -Battleship = Kapal Perang - -Submarine = Kapal Selam - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Infantri - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Mesingan - - # Requires translation! -Anti-Aircraft Gun = - Tank = Kereta Kebal # Requires translation! @@ -6112,6 +6141,20 @@ Panzer = # Requires translation! Anti-Tank Gun = + # Requires translation! +Rocket Artillery = + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + + # Requires translation! +Nuclear Missile = + # Requires translation! +Nuclear weapon = + # Requires translation! Unable to capture cities = # Requires translation! @@ -6119,19 +6162,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 837fd31fee..689cd03b4a 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -542,6 +542,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4558,6 +4564,39 @@ Classical era = Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4629,8 +4668,6 @@ Freedom Complete = +[amount]% yield from every [param] = # Requires translation! Freedom = - # Requires translation! -Incompatible with [param] = # Requires translation! Populism = @@ -5073,6 +5110,10 @@ Particle Physics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! Nanotechnology = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -5098,8 +5139,6 @@ Coast = # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -5114,6 +5153,8 @@ Desert = # Requires translation! Lakes = + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! @@ -5122,8 +5163,6 @@ Mountain = # Requires translation! Snow = - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5747,6 +5786,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -5769,40 +5818,6 @@ Can construct roads = # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - - # Requires translation! -Samurai = - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -5836,15 +5851,36 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = - # Requires translation! -Cannon = - # Requires translation! Musketman = @@ -5874,29 +5910,15 @@ Sipahi = # Requires translation! No movement cost to pillage = + # Requires translation! +Cannon = + # Requires translation! Gatling Gun = # Requires translation! Rifleman = - # Requires translation! -Carrier = - # Requires translation! -Can carry 2 aircraft = - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -5908,14 +5930,69 @@ Cavalry = # Requires translation! Cossack = - # Requires translation! -Artillery = - # Requires translation! Ironclad = # Requires translation! Double movement in coast = + # Requires translation! +Artillery = + + # Requires translation! +Submarine = + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + + # Requires translation! +Infantry = + + # Requires translation! +Carrier = + # Requires translation! +Can carry 2 aircraft = + # Requires translation! +Cannot attack = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + # Requires translation! Fighter = @@ -5928,57 +6005,9 @@ Bomber = # Requires translation! B17 = - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - - # Requires translation! -Nuclear Missile = - # Requires translation! -Nuclear weapon = - - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - - # Requires translation! -Submarine = - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = - # Requires translation! -Infantry = - - # Requires translation! -[amount] Sight for all [param] units = - - # Requires translation! -Machine Gun = - - # Requires translation! -Anti-Aircraft Gun = - # Requires translation! Tank = @@ -5988,6 +6017,20 @@ Panzer = # Requires translation! Anti-Tank Gun = + # Requires translation! +Rocket Artillery = + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + + # Requires translation! +Nuclear Missile = + # Requires translation! +Nuclear weapon = + # Requires translation! Unable to capture cities = # Requires translation! @@ -5995,19 +6038,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index ccbb4a2df2..2b6a1faec0 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -539,6 +539,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4555,6 +4561,39 @@ Classical era = Piety = # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4626,8 +4665,6 @@ Freedom Complete = +[amount]% yield from every [param] = # Requires translation! Freedom = - # Requires translation! -Incompatible with [param] = # Requires translation! Populism = @@ -5070,6 +5107,10 @@ Particle Physics = # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! Nanotechnology = # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -5095,8 +5136,6 @@ Coast = # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = # Requires translation! -Open terrain = - # Requires translation! Grassland = # Requires translation! @@ -5111,6 +5150,8 @@ Desert = # Requires translation! Lakes = + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = # Requires translation! @@ -5119,8 +5160,6 @@ Mountain = # Requires translation! Snow = - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5744,6 +5783,16 @@ Persian Immortal = # Requires translation! +10 HP when healing = + # Requires translation! +Horseman = + # Requires translation! +Penalty vs City 33% = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + # Requires translation! Catapult = # Requires translation! @@ -5766,40 +5815,6 @@ Can construct roads = # Requires translation! Mohawk Warrior = - # Requires translation! -Horseman = - # Requires translation! -Penalty vs City 33% = - # Requires translation! -Can move after attacking = - - # Requires translation! -Companion Cavalry = - - # Requires translation! -Crossbowman = - - # Requires translation! -Chu-Ko-Nu = - - # Requires translation! -Longbowman = - - # Requires translation! -Trebuchet = - - # Requires translation! -Hwach'a = - - # Requires translation! -Longswordsman = - - # Requires translation! -Samurai = - - # Requires translation! -Berserker = - # Requires translation! Pikeman = @@ -5833,15 +5848,36 @@ Mandekalu Cavalry = # Requires translation! Keshik = + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + # Requires translation! Caravel = # Requires translation! Turtle Ship = - # Requires translation! -Cannon = - # Requires translation! Musketman = @@ -5871,29 +5907,15 @@ Sipahi = # Requires translation! No movement cost to pillage = + # Requires translation! +Cannon = + # Requires translation! Gatling Gun = # Requires translation! Rifleman = - # Requires translation! -Carrier = - # Requires translation! -Can carry 2 aircraft = - # Requires translation! -Cannot attack = - - # Requires translation! -Triplane = - # Requires translation! -[amount]% chance to intercept air attacks = - # Requires translation! -6 tiles in every direction always visible = - - # Requires translation! -Great War Bomber = - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -5905,14 +5927,69 @@ Cavalry = # Requires translation! Cossack = - # Requires translation! -Artillery = - # Requires translation! Ironclad = # Requires translation! Double movement in coast = + # Requires translation! +Artillery = + + # Requires translation! +Submarine = + # Requires translation! +Can only attack water = + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to others = + # Requires translation! +Can attack submarines = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + # Requires translation! +6 tiles in every direction always visible = + + # Requires translation! +Great War Bomber = + + # Requires translation! +Infantry = + + # Requires translation! +Carrier = + # Requires translation! +Can carry 2 aircraft = + # Requires translation! +Cannot attack = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + # Requires translation! +[amount] Sight for all [param] units = + # Requires translation! Fighter = @@ -5925,57 +6002,9 @@ Bomber = # Requires translation! B17 = - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - - # Requires translation! -Nuclear Missile = - # Requires translation! -Nuclear weapon = - - # Requires translation! -Landship = - - # Requires translation! -Destroyer = - # Requires translation! -Can attack submarines = - - # Requires translation! -Battleship = - - # Requires translation! -Submarine = - # Requires translation! -Can only attack water = - # Requires translation! -Can enter ice tiles = - # Requires translation! -Invisible to others = - - # Requires translation! -Great War Infantry = - - # Requires translation! -Foreign Legion = - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = - # Requires translation! -Infantry = - - # Requires translation! -[amount] Sight for all [param] units = - - # Requires translation! -Machine Gun = - - # Requires translation! -Anti-Aircraft Gun = - # Requires translation! Tank = @@ -5985,6 +6014,20 @@ Panzer = # Requires translation! Anti-Tank Gun = + # Requires translation! +Rocket Artillery = + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + + # Requires translation! +Nuclear Missile = + # Requires translation! +Nuclear weapon = + # Requires translation! Unable to capture cities = # Requires translation! @@ -5992,19 +6035,18 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = - # Requires translation! -Rocket Artillery = - # Requires translation! Mechanized Infantry = # Requires translation! Modern Armor = - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + # Requires translation! Great Artist = # Requires translation! diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index ea5d7f2d31..0f3b56025c 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -513,6 +513,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Wyczyszczen The resistance in [cityName] has ended! = Opór w [cityName] dobiegł końca! Our [name] took [tileDamage] tile damage and was destroyed = Nasz [name] otrzymał [tileDamage] obrażeń pola i został zniszczony Our [name] took [tileDamage] tile damage = Nasz [name] otrzymał [tileDamage] obrażeń pola + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2990,6 +2996,39 @@ Piety Complete = Ukończona Pobożność Classical era = Epoka Klasyczna Piety = Pobożność +[amount]% Production when constructing [stat] buildings = +[amount]% Produkcji podczas budowania budynków [stat] + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3037,8 +3076,6 @@ Freedom Complete = Ukończone Swobody # Requires translation! +[amount]% yield from every [param] = Freedom = Swobody - # Requires translation! -Incompatible with [param] = Populism = Populizm [param] units deal +[amount]% damage = jednostki [param] zadają +[amount]% obrażeń @@ -3294,6 +3331,10 @@ Lasers = Lasery Particle Physics = Fizyka Kwantowa 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Każda cząstka materii jest przyciągana lub grawituje do każdej innej cząstki materii siłą odwrotnie proporcjonalną do kwadratów ich odległości.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotechnologia 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Nanotechnologia wpłynie na nasze życie jeszcze bardziej niż rewolucja elektroniczna.' – Richard Schwartz @@ -3310,7 +3351,6 @@ Ocean = Ocean Coast = Wybrzeże Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Pojawia się w temperaturze pomiędzy [param] a [param2] oraz wilgotności między [param3] i [amount] -Open terrain = Otwarty teren Grassland = Łąka Plains = Równina @@ -3321,13 +3361,13 @@ Desert = Pustynia Lakes = Jeziora +Rough terrain = Trudny teren # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Góra Snow = Śnieg -Rough terrain = Trudny teren # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -3735,6 +3775,13 @@ Hoplite = Hoplita Persian Immortal = Nieśmiertelny +10 HP when healing = +10 punktów zdrowia podczas leczenia +Horseman = Konnica + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Może poruszać się po ataku + +Companion Cavalry = Hetajr + Catapult = Katapulta Must set up to ranged attack = Musi przygotować się do ostrzału Limited Visibility = Ograniczona widoczność @@ -3749,29 +3796,6 @@ Can construct roads = Może budować drogi Mohawk Warrior = Wojownik Mohawków -Horseman = Konnica - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Może poruszać się po ataku - -Companion Cavalry = Hetajr - -Crossbowman = Kusznik - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Łucznik Angielski - -Trebuchet = Trebusz - -Hwach'a = Hwacha - -Longswordsman = Ciężkozbrojny - -Samurai = Samuraj - -Berserker = Berserk - Pikeman = Pikinier Landsknecht = Landsknecht @@ -3793,12 +3817,26 @@ Mandekalu Cavalry = Kawaleria Mandekalu Keshik = Keshik +Crossbowman = Kusznik + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Łucznik Angielski + +Trebuchet = Trebusz + +Hwach'a = Hwacha + +Longswordsman = Ciężkozbrojny + +Samurai = Samuraj + +Berserker = Berserk + Caravel = Karawela Turtle Ship = Kobukson -Cannon = Armata - Musketman = Arkebuzer Musketeer = Muszkieter @@ -3818,20 +3856,12 @@ Lancer = Lansjer Sipahi = Spahisi No movement cost to pillage = Plądrowanie nie kosztuje ruchu +Cannon = Armata + Gatling Gun = Karabin Gatlinga Rifleman = Strzelec -Carrier = Lotniskowiec -Can carry 2 aircraft = Może przenieść dwa samoloty -Cannot attack = Nie można zaatakować - -Triplane = Trójpłat -[amount]% chance to intercept air attacks = [amount]% szans na przechwycenie ataku w powietrzu -6 tiles in every direction always visible = 6 pól w każdą stronę jest zawsze widoczne - -Great War Bomber = Bombowiec z czasów Wielkiej Wojny - Norwegian Ski Infantry = Norweski Narciarz Double movement in Snow, Tundra and Hills = Podwójny ruch na Śniegu, w Tundrze i na Wzgórzach @@ -3839,11 +3869,46 @@ Cavalry = Kawaleria Cossack = Kozak -Artillery = Artyleria - Ironclad = Pancernik Double movement in coast = Podwojony ruch na wybrzeżu +Artillery = Artyleria + +Submarine = Okręt Podwodny +Can only attack water = Może atakować tylko na wodzie +Can enter ice tiles = Może przemieszczać się po polach z lodem +Invisible to others = Niewidoczny dla innych +Can attack submarines = Może atakować okręty podwodne + +Great War Infantry = Piechota z okresu Wielkiej Wojny + +Foreign Legion = Legia Cudzoziemska + +Triplane = Trójpłat +[amount]% chance to intercept air attacks = [amount]% szans na przechwycenie ataku w powietrzu +6 tiles in every direction always visible = 6 pól w każdą stronę jest zawsze widoczne + +Great War Bomber = Bombowiec z czasów Wielkiej Wojny + +Infantry = Piechota + +Carrier = Lotniskowiec +Can carry 2 aircraft = Może przenieść dwa samoloty +Cannot attack = Nie można zaatakować + +Battleship = Okręt Wojenny + +Machine Gun = Karabin Maszynowy + +Anti-Aircraft Gun = Działo Przeciwlotnicze + +Landship = Statek Lądowy + +Destroyer = Niszczyciel + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Myśliwiec Zero = Zero @@ -3852,62 +3917,40 @@ Bomber = Bombowiec B17 = B-17 - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = Pocisk Nuklearny -Nuclear weapon = Broń nuklearna - -Landship = Statek Lądowy - -Destroyer = Niszczyciel -Can attack submarines = Może atakować okręty podwodne - -Battleship = Okręt Wojenny - -Submarine = Okręt Podwodny -Can only attack water = Może atakować tylko na wodzie -Can enter ice tiles = Może przemieszczać się po polach z lodem -Invisible to others = Niewidoczny dla innych - -Great War Infantry = Piechota z okresu Wielkiej Wojny - -Foreign Legion = Legia Cudzoziemska - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Piechota - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Karabin Maszynowy - -Anti-Aircraft Gun = Działo Przeciwlotnicze - Tank = Czołg Panzer = Panzer Anti-Tank Gun = Działo Przeciwpancerne +Rocket Artillery = Artyleria Rakietowa + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = Pocisk Nuklearny +Nuclear weapon = Broń nuklearna + Unable to capture cities = Nie można zdobywać miast All tiles cost 1 movement = Wszystkie pola kosztują 1 ruch Can pass through impassable tiles = Może przechodzić przez pola nie do przejścia -Rocket Artillery = Artyleria Rakietowa - Mechanized Infantry = Piechota Zmechanizowana Modern Armor = Nowoczesny Czołg - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Wielki Artysta Great Person - [stat] = Wielki Człowiek - [stat] Can construct [tileImprovement] = Może utworzyć [tileImprovement] diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index edbda3d742..3876f40d04 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -517,6 +517,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Limpar a [f The resistance in [cityName] has ended! = A resistência em [cityName] terminou! Our [name] took [tileDamage] tile damage and was destroyed = O nosso [name] sofreu [tileDamage] de dano e foi destruído Our [name] took [tileDamage] tile damage = O nosso [name] sofreu [tileDamage] de dano + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4257,6 +4263,39 @@ Classical era = Antiguidade Clássica Piety = Piedade # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4307,8 +4346,6 @@ Freedom Complete = Liberdade Completa # Requires translation! +[amount]% yield from every [param] = Freedom = Liberdade - # Requires translation! -Incompatible with [param] = Populism = Populismo # Requires translation! @@ -4628,6 +4665,10 @@ Lasers = Lasers Particle Physics = Física de particulas # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotecnologia # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -4648,8 +4689,6 @@ Coast = Litoral # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = - # Requires translation! -Open terrain = Grassland = Pastagem Plains = Planícies @@ -4660,14 +4699,14 @@ Desert = Deserto Lakes = Lagos + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Montanhas Snow = Neve - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5113,6 +5152,13 @@ Hoplite = Hoplita Persian Immortal = Imortal Persa +10 HP when healing = +10 Vida enquanto cura +Horseman = Cavaleiro + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Pode se mover após atacar + +Companion Cavalry = Cavalaria companheira + Catapult = Catapulta Must set up to ranged attack = Precisa de preparação para atacar a distância Limited Visibility = Visibilidade limitada @@ -5127,29 +5173,6 @@ Can construct roads = Pode construir estradas Mohawk Warrior = Guerreiro Mohawk -Horseman = Cavaleiro - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Pode se mover após atacar - -Companion Cavalry = Cavalaria companheira - -Crossbowman = Besteiro - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Arqueiro de arco longo - -Trebuchet = Trabuco - -Hwach'a = Hwach'a - -Longswordsman = Espadachim de espada longa - -Samurai = Samurai - -Berserker = Furioso - Pikeman = Piqueiro Landsknecht = Landsknecht @@ -5171,12 +5194,26 @@ Mandekalu Cavalry = Cavalaria Mandekalu Keshik = Keshik +Crossbowman = Besteiro + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Arqueiro de arco longo + +Trebuchet = Trabuco + +Hwach'a = Hwach'a + +Longswordsman = Espadachim de espada longa + +Samurai = Samurai + +Berserker = Furioso + Caravel = Caravela Turtle Ship = Navio Tartaruga -Cannon = Canhão - Musketman = Soldado com mosquete Musketeer = Mosqueteiro @@ -5196,21 +5233,12 @@ Lancer = Lanceiro montado Sipahi = Sipahi No movement cost to pillage = Sem custo de movimento para saquear +Cannon = Canhão + Gatling Gun = Metralhadora Rifleman = Fuzileiro -Carrier = Porta-aviões -Can carry 2 aircraft = Pode carregar 2 espaçonaves - # Requires translation! -Cannot attack = - -Triplane = Aeronave triplano -[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos -6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível - -Great War Bomber = Bombardeiro da Grande Guerra - Norwegian Ski Infantry = Infantaria de Esqui Norueguesa Double movement in Snow, Tundra and Hills = Dobra movimento em Neve, Tundra e Colinas @@ -5218,11 +5246,47 @@ Cavalry = Cavalaria Cossack = Cossaco -Artillery = Artilharia - Ironclad = Navio revestido de ferro Double movement in coast = Movimento em dobro nos litorais +Artillery = Artilharia + +Submarine = Submarino +Can only attack water = Pode atacar somente aquático +Can enter ice tiles = Pode entrar em ladrilhos de gelo +Invisible to others = Invisível para outros +Can attack submarines = Pode atacar submarinos + +Great War Infantry = Infantaria da Grande Guerra + +Foreign Legion = Legião Estrangeira + +Triplane = Aeronave triplano +[amount]% chance to intercept air attacks = [amount]% de chance de interceptar ataques aéreos +6 tiles in every direction always visible = 6 hexágonos em toda direção sempre visível + +Great War Bomber = Bombardeiro da Grande Guerra + +Infantry = Infantaria + +Carrier = Porta-aviões +Can carry 2 aircraft = Pode carregar 2 espaçonaves + # Requires translation! +Cannot attack = + +Battleship = Navio de batalha + +Machine Gun = Metralhadora robusta + +Anti-Aircraft Gun = Arma anti-aérea + +Landship = Navio terrestre + +Destroyer = Destruidor + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Avião de combate Zero = Zero @@ -5231,6 +5295,18 @@ Bomber = Bombardeiro B17 = B17 + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + +Tank = Tanque + +Panzer = Tanque-Panzer + +Anti-Tank Gun = Arma anti-tanque + +Rocket Artillery = Artilharia de foguetes + + # Requires translation! Guided Missile = # Requires translation! @@ -5240,40 +5316,6 @@ Nuclear Missile = Míssil nuclear # Requires translation! Nuclear weapon = -Landship = Navio terrestre - -Destroyer = Destruidor -Can attack submarines = Pode atacar submarinos - -Battleship = Navio de batalha - -Submarine = Submarino -Can only attack water = Pode atacar somente aquático -Can enter ice tiles = Pode entrar em ladrilhos de gelo -Invisible to others = Invisível para outros - -Great War Infantry = Infantaria da Grande Guerra - -Foreign Legion = Legião Estrangeira - - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = - -Infantry = Infantaria - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Metralhadora robusta - -Anti-Aircraft Gun = Arma anti-aérea - -Tank = Tanque - -Panzer = Tanque-Panzer - -Anti-Tank Gun = Arma anti-tanque - # Requires translation! Unable to capture cities = # Requires translation! @@ -5281,16 +5323,16 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = -Rocket Artillery = Artilharia de foguetes - Mechanized Infantry = Infantaria mecanizada Modern Armor = Panzer moderno - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Grande Artista # Requires translation! Great Person - [stat] = diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 707c3d8d81..19e9276826 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -550,6 +550,12 @@ The resistance in [cityName] has ended! = Our [name] took [tileDamage] tile damage and was destroyed = # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -4471,6 +4477,39 @@ Classical era = Era clasică Piety = Credință # Requires translation! +[amount]% Production when constructing [stat] buildings = + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -4521,8 +4560,6 @@ Freedom Complete = Libertate realizată # Requires translation! +[amount]% yield from every [param] = Freedom = Libertate - # Requires translation! -Incompatible with [param] = Populism = Populism # Requires translation! @@ -4868,6 +4905,10 @@ Lasers = Lasere Particle Physics = Fizica particulelor # Requires translation! 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotehnologie # Requires translation! 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = @@ -4887,8 +4928,6 @@ Coast = Coastă # Requires translation! Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = - # Requires translation! -Open terrain = Grassland = Fâneață Plains = Câmpie @@ -4899,14 +4938,14 @@ Desert = Deșert Lakes = Lacuri + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Munte Snow = Zăpadă - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -5408,6 +5447,13 @@ Hoplite = Hoplit Persian Immortal = Nemuritor Persan +10 HP when healing = +10 HP când se vindecă +Horseman = Călăreț + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Poate să se deplaseze după ce a atacat + +Companion Cavalry = Cavalerie de Companie + Catapult = Catapultă Must set up to ranged attack = Trebuie să fie montat pentru a putea ataca Limited Visibility = Vizibilitate redusă @@ -5422,30 +5468,6 @@ Can construct roads = Poate construi drumuri Mohawk Warrior = Războinic Mohawk -Horseman = Călăreț - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Poate să se deplaseze după ce a atacat - -Companion Cavalry = Cavalerie de Companie - -Crossbowman = Trăgător cu arbaleta - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Arcaș cu arc lung - -Trebuchet = Aruncător de pietre - -Hwach'a = Hwach'a - -Longswordsman = Spadasin cu sabie lungă - -Samurai = Samurai - - # Requires translation! -Berserker = - Pikeman = Sulițaș Landsknecht = Landsknecht @@ -5471,13 +5493,28 @@ Mandekalu Cavalry = Cavalerie Mandekalu # Requires translation! Keshik = +Crossbowman = Trăgător cu arbaleta + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Arcaș cu arc lung + +Trebuchet = Aruncător de pietre + +Hwach'a = Hwach'a + +Longswordsman = Spadasin cu sabie lungă + +Samurai = Samurai + + # Requires translation! +Berserker = + Caravel = Caravelă # Requires translation! Turtle Ship = -Cannon = Tun - Musketman = Mușchetar Musketeer = Mușchetar @@ -5499,22 +5536,12 @@ Sipahi = Sipahiu # Requires translation! No movement cost to pillage = +Cannon = Tun + Gatling Gun = Mitralieră Gatling Rifleman = Carabinier -Carrier = Portavion -Can carry 2 aircraft = Poate căra 2 avioane - # Requires translation! -Cannot attack = - -Triplane = Triplan -[amount]% chance to intercept air attacks = [amount]% șansă de interceptare a atacurilor aeriene - # Requires translation! -6 tiles in every direction always visible = - -Great War Bomber = Bombardier din Marele Război - # Requires translation! Norwegian Ski Infantry = # Requires translation! @@ -5524,11 +5551,49 @@ Cavalry = Cavalerie Cossack = Cazac -Artillery = Artilerie - Ironclad = Blindat Double movement in coast = Deplasare dublă pe țărm +Artillery = Artilerie + +Submarine = Submarin + # Requires translation! +Can only attack water = +Can enter ice tiles = Poate intra în celulele de gheață +Invisible to others = Invizibil pentru alții +Can attack submarines = Poate ataca submarine + +Great War Infantry = Infanteria Marelui Război + +Foreign Legion = Legiunea Străină + +Triplane = Triplan +[amount]% chance to intercept air attacks = [amount]% șansă de interceptare a atacurilor aeriene + # Requires translation! +6 tiles in every direction always visible = + +Great War Bomber = Bombardier din Marele Război + +Infantry = Infanterie + +Carrier = Portavion +Can carry 2 aircraft = Poate căra 2 avioane + # Requires translation! +Cannot attack = + +Battleship = Crucișător + +Machine Gun = Mitralieră + +Anti-Aircraft Gun = Tun Anti-aerian + +Landship = Vehicul Terestru + +Destroyer = Distrugător + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Avion de vânătoare Zero = Zero @@ -5537,6 +5602,18 @@ Bomber = Bombardier B17 = B17 + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + +Tank = Tanc + +Panzer = Panzer + +Anti-Tank Gun = Tun antitanc + +Rocket Artillery = Artilerie de Rachete + + # Requires translation! Guided Missile = # Requires translation! @@ -5546,41 +5623,6 @@ Nuclear Missile = Rachetă nucleară # Requires translation! Nuclear weapon = -Landship = Vehicul Terestru - -Destroyer = Distrugător -Can attack submarines = Poate ataca submarine - -Battleship = Crucișător - -Submarine = Submarin - # Requires translation! -Can only attack water = -Can enter ice tiles = Poate intra în celulele de gheață -Invisible to others = Invizibil pentru alții - -Great War Infantry = Infanteria Marelui Război - -Foreign Legion = Legiunea Străină - - # Requires translation! -May Paradrop up to [amount] tiles from inside friendly territory = - -Infantry = Infanterie - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Mitralieră - -Anti-Aircraft Gun = Tun Anti-aerian - -Tank = Tanc - -Panzer = Panzer - -Anti-Tank Gun = Tun antitanc - # Requires translation! Unable to capture cities = # Requires translation! @@ -5588,17 +5630,17 @@ All tiles cost 1 movement = # Requires translation! Can pass through impassable tiles = -Rocket Artillery = Artilerie de Rachete - # Requires translation! Mechanized Infantry = Modern Armor = Armură Modernă - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Mare Artist # Requires translation! Great Person - [stat] = diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index 3df81c1a63..3e3ffdac88 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Выруб The resistance in [cityName] has ended! = Сопротивление в [cityName] закончилось! Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] получил [tileDamage] урона и был уничтожен Our [name] took [tileDamage] tile damage = Наш [name] получил [tileDamage] урона + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -1207,7 +1213,6 @@ Free Great Person = Бесплатный Великий Человек Leaning Tower of Pisa = Пизанская башня 'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Бусидо - путь воина - означает смерть. Когда для выбора имеются два пути, выбирай тот, который ведет к смерти. Не рассуждай! Направь мысль на путь, который ты предпочел, и иди.' - Ямамото Цунетомо - # Requires translation! +[amount]% Strength for units fighting in [param] = +[amount]% к силе для юнитов, сражающихся на [param] Himeji Castle = Замок Химэдзи @@ -2821,6 +2826,38 @@ Piety Complete = Набожность завершена Classical era = Античность Piety = Набожность +[amount]% Production when constructing [stat] buildings = +[amount]% к скорости строительства зданий типа [stat] +Incompatible with [param] = Несовместимо с [param] + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = Naval Tradition = Морские Традиции Trade Unions = Торговые союзы @@ -2858,8 +2895,6 @@ Specialists only produce [amount]% of normal unhappiness = Специалист Freedom Complete = Свобода завершена +[amount]% yield from every [param] = +[amount]% дохода от каждой [param] Freedom = Свобода - # Requires translation! -Incompatible with [param] = Несовместимо с [param] Populism = Популизм [param] units deal +[amount]% damage = [param] юниты наносят +[amount]% урона @@ -2877,25 +2912,15 @@ Autocracy = Автократия -[amount]% unit upkeep costs = -[amount]% к стоимости содержания юнита Upon capturing a city, receive [amount] times its [stat] production as [stat2] immediately = При захвате города вы мгновенно получите его производство [stat], увеличенное в [amount] раз, как [stat2] - # Requires translation! United Front = Объединённый Фронт - # Requires translation! Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Воинственные города-государства дарят юниты в [amount] раза чаще, когда вы оба воюете против одной нации - # Requires translation! Planned Economy = Плановая Экономика - # Requires translation! +[amount]% Production when constructing a [building] = +[amount]% к производству при строительстве [building] - # Requires translation! Nationalism = Национализм - # Requires translation! Socialism = Социализм - # Requires translation! -[amount]% maintenance cost for buildings [cityFilter] = -[amount]% к стоимости обслуживания для построек [cityFilter] - # Requires translation! Communism = Коммунизм - # Requires translation! Order Complete = Порядок Завершён - # Requires translation! Order = Порядок @@ -3110,6 +3135,10 @@ Lasers = Лазеры Particle Physics = Физика элементарных частиц 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Две частицы притягиваются друг к другу с силой, прямо пропорциональной произведению масс и обратно пропорциональной квадрату расстояния между ними.' - Исаак Ньютон + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Нанотехнологии 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Нанотехнологии, вероятно, наложат на нашу жизнь даже больший отпечаток, чем появление электронных приборов.' - Ричард Шварц @@ -3126,7 +3155,6 @@ Ocean = Океан Coast = Побережье Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Возникает при температуре между: [param] и [param2] и влажности между: [param3] и [amount] -Open terrain = Открытая территория Grassland = Луга Plains = Равнины @@ -3137,12 +3165,12 @@ Desert = Пустыня Lakes = Озера +Rough terrain = Территория с неровностями Has an elevation of [amount] for visibility calculations = Имеет высоту [amount] для расчёта видимости Mountain = Горы Snow = Снег -Rough terrain = Территория с неровностями [amount] Strength for cities built on this terrain = [amount] Силы для городов построенные на этой местности [amount] Sight for [param] units = [amount] Обзора для [param] юнитов Hill = Холм @@ -3546,6 +3574,12 @@ Hoplite = Гоплит Persian Immortal = Бессмертные +10 HP when healing = Получает +10 HP при лечении +Horseman = Всадник +Penalty vs City 33% = Штраф против города 33% +Can move after attacking = Может двигаться после атаки + +Companion Cavalry = Гетайры + Catapult = Катапульта Must set up to ranged attack = Должен подготовиться перед дальнобойной атакой Limited Visibility = Ограниченная видимость @@ -3560,28 +3594,6 @@ Can construct roads = Может строить дороги Mohawk Warrior = Воин Мохавк -Horseman = Всадник -Penalty vs City 33% = Штраф против города 33% -Can move after attacking = Может двигаться после атаки - -Companion Cavalry = Гетайры - -Crossbowman = Арбалетчик - -Chu-Ko-Nu = Чу-ко-ну - -Longbowman = Лучник (длинный лук) - -Trebuchet = Требушет - -Hwach'a = Хвачха - -Longswordsman = Мечник (длинный меч) - -Samurai = Самурай - -Berserker = Берсерк - Pikeman = Пикинер Landsknecht = Ландскнехт @@ -3603,12 +3615,26 @@ Mandekalu Cavalry = Всадники мандекалу Keshik = Кешиктены +Crossbowman = Арбалетчик + +Chu-Ko-Nu = Чу-ко-ну + +Longbowman = Лучник (длинный лук) + +Trebuchet = Требушет + +Hwach'a = Хвачха + +Longswordsman = Мечник (длинный меч) + +Samurai = Самурай + +Berserker = Берсерк + Caravel = Каравелла Turtle Ship = Кобуксон -Cannon = Пушка - Musketman = Стрельцы Musketeer = Мушкетер @@ -3628,20 +3654,12 @@ Lancer = Улан Sipahi = Сипаи No movement cost to pillage = Не тратит очки передвижения на грабеж +Cannon = Пушка + Gatling Gun = Пулемет Гатлинга Rifleman = Стрелок -Carrier = Авианосец -Can carry 2 aircraft = Может транспортировать 2 авиационных единицы -Cannot attack = Не может атаковать - -Triplane = Триплан -[amount]% chance to intercept air attacks = [amount]% шанс перехвата воздушных атак -6 tiles in every direction always visible = Всегда видит 6 клеток вокруг - -Great War Bomber = Биплан - Norwegian Ski Infantry = Норвежские лыжники Double movement in Snow, Tundra and Hills = Перемещаются по снегу, тундре и холмам с удвоенной скоростью @@ -3649,11 +3667,45 @@ Cavalry = Кавалерия Cossack = Казаки -Artillery = Артиллерия - Ironclad = Броненосец Double movement in coast = Двойное передвижение на побережье +Artillery = Артиллерия + +Submarine = Подводная лодка +Can only attack water = Может атаковать только морские юниты +Can enter ice tiles = Может проходить через лед +Invisible to others = Невидим для остальных +Can attack submarines = Может атаковать подлодки + +Great War Infantry = Пехота ПМВ + +Foreign Legion = Иностранный легион + +Triplane = Триплан +[amount]% chance to intercept air attacks = [amount]% шанс перехвата воздушных атак +6 tiles in every direction always visible = Всегда видит 6 клеток вокруг + +Great War Bomber = Биплан + +Infantry = Пехота + +Carrier = Авианосец +Can carry 2 aircraft = Может транспортировать 2 авиационных единицы +Cannot attack = Не может атаковать + +Battleship = Линкор + +Machine Gun = Пулемет + +Anti-Aircraft Gun = Зенитное орудие + +Landship = Танкетка + +Destroyer = Эсминец + +[amount] Sight for all [param] units = [amount] Обзора для всех [param] юнитов + Fighter = Истребитель Zero = Истребитель Зеро @@ -3662,57 +3714,36 @@ Bomber = Бомбардировщик B17 = B-17 -Guided Missile = Управляемая Ракета -Self-destructs when attacking = Самоуничтожается при атаке - -Nuclear Missile = Ядерная ракета -Nuclear weapon = Ядерное оружие - -Landship = Танкетка - -Destroyer = Эсминец -Can attack submarines = Может атаковать подлодки - -Battleship = Линкор - -Submarine = Подводная лодка -Can only attack water = Может атаковать только морские юниты -Can enter ice tiles = Может проходить через лед -Invisible to others = Невидим для остальных - -Great War Infantry = Пехота ПМВ - -Foreign Legion = Иностранный легион - May Paradrop up to [amount] tiles from inside friendly territory = Может высадиться с парашютом максимум на [amount] клеток с дружественной территории -Infantry = Пехота - -[amount] Sight for all [param] units = [amount] Обзора для всех [param] юнитов - -Machine Gun = Пулемет - -Anti-Aircraft Gun = Зенитное орудие - Tank = Танк Panzer = Танк Тигр Anti-Tank Gun = Противотанковое орудие +Rocket Artillery = Ракетная Артиллерия + + +Guided Missile = Управляемая Ракета +Self-destructs when attacking = Самоуничтожается при атаке + +Nuclear Missile = Ядерная ракета +Nuclear weapon = Ядерное оружие + Unable to capture cities = Не может захватывать города All tiles cost 1 movement = Все клетки обходятся в 1 передвижение Can pass through impassable tiles = Может проходить через непроходимые клетки -Rocket Artillery = Ракетная Артиллерия - Mechanized Infantry = Мотопехота Modern Armor = Современный танк - Jet Fighter = Реактивный Истребитель + # Requires translation! +Giant Death Robot = + Great Artist = Великий Художник Great Person - [stat] = Великий Человек - [stat] Can construct [tileImprovement] = Может построить [tileImprovement] diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index b14d015903..fb4ba8d805 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -504,6 +504,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[fore The resistance in [cityName] has ended! = [cityName]的抵抗结束了! Our [name] took [tileDamage] tile damage and was destroyed = 我们的[name]因受到 [tileDamage] 地块伤害而被消灭 Our [name] took [tileDamage] tile damage = 我们的[name]受到 [tileDamage] 地块伤害 + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2933,6 +2939,39 @@ Piety Complete = 完整的虔信政策 Classical era = 古典时代 Piety = 虔信政策 +[amount]% Production when constructing [stat] buildings = 建造[stat]建筑时产能积累速率+[amount]% + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -2980,8 +3019,6 @@ Freedom Complete = 完整的自由政策 # Requires translation! +[amount]% yield from every [param] = Freedom = 自由政策 - # Requires translation! -Incompatible with [param] = Populism = 民粹主义 [param] units deal +[amount]% damage = [param]单位造成的伤害+[amount]% @@ -3237,6 +3274,10 @@ Lasers = 激光 Particle Physics = 粒子物理 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “任何物质粒子都会与其他物质粒子相互吸引,产生的引力和距离的平方成反比。”——艾萨克·牛顿 + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = 纳米技术 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = “纳米技术给我们的生活所带来的冲击预计将超过电子革命。”——理查德·舒瓦茨(美国学者) @@ -3253,7 +3294,6 @@ Ocean = 海洋 Coast = 海滨 Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 出现在当温度在[param]~[param2]之间且湿度在[param3]~[amount]之间时 -Open terrain = 开阔地形 Grassland = 草原 Plains = 平原 @@ -3264,12 +3304,12 @@ Desert = 沙漠 Lakes = 湖泊 +Rough terrain = 崎岖地形 Has an elevation of [amount] for visibility calculations = 对于可见度计算,具有[amount]的提升 Mountain = 山脉 Snow = 雪原 -Rough terrain = 崎岖地形 [amount] Strength for cities built on this terrain = 在此地形上建造的城市的战斗力[amount] [amount] Sight for [param] units = [param]单位[amount]视野 Hill = 丘陵 @@ -3673,6 +3713,13 @@ Hoplite = 希腊重步兵 Persian Immortal = 波斯长生军 +10 HP when healing = 生命回复时额外回复10生命值 +Horseman = 骑手 + # Requires translation! +Penalty vs City 33% = +Can move after attacking = 攻击后可移动 + +Companion Cavalry = 马其顿禁卫骑兵 + Catapult = 投石车 Must set up to ranged attack = 必须架设才能远程攻击 Limited Visibility = 视野受限 @@ -3687,29 +3734,6 @@ Can construct roads = 可以建造道路 Mohawk Warrior = 莫霍克战士 -Horseman = 骑手 - # Requires translation! -Penalty vs City 33% = -Can move after attacking = 攻击后可移动 - -Companion Cavalry = 马其顿禁卫骑兵 - -Crossbowman = 弩手 - -Chu-Ko-Nu = 诸葛弩兵 - -Longbowman = 长弓手 - -Trebuchet = 抛石机 - -Hwach'a = 火厢车 - -Longswordsman = 长剑士 - -Samurai = 日本武士 - -Berserker = 狂战士 - Pikeman = 长枪兵 Landsknecht = 德意志雇佣兵 @@ -3731,12 +3755,26 @@ Mandekalu Cavalry = 曼德卡鲁骑兵 Keshik = 怯薛 +Crossbowman = 弩手 + +Chu-Ko-Nu = 诸葛弩兵 + +Longbowman = 长弓手 + +Trebuchet = 抛石机 + +Hwach'a = 火厢车 + +Longswordsman = 长剑士 + +Samurai = 日本武士 + +Berserker = 狂战士 + Caravel = 轻帆船 Turtle Ship = 龟船 -Cannon = 加农炮 - Musketman = 火枪手 Musketeer = 法国火枪手 @@ -3756,20 +3794,12 @@ Lancer = 枪骑兵 Sipahi = 西帕希骑兵 No movement cost to pillage = 劫掠不消耗移动力 +Cannon = 加农炮 + Gatling Gun = 加特林机枪 Rifleman = 来复枪兵 -Carrier = 航空母舰 -Can carry 2 aircraft = 可搭载 2 个空军单位 -Cannot attack = 无法攻击 - -Triplane = 三翼机 -[amount]% chance to intercept air attacks = [amount]%几率拦截来袭的敌军飞机 -6 tiles in every direction always visible = 全方向6格视野范围 - -Great War Bomber = 一战轰炸机 - Norwegian Ski Infantry = 挪威雪撬步兵 Double movement in Snow, Tundra and Hills = 在雪原、冻土和丘陵地形时移动力加倍 @@ -3777,11 +3807,46 @@ Cavalry = 近代骑兵 Cossack = 哥萨克骑兵 -Artillery = 火炮 - Ironclad = 铁甲舰 Double movement in coast = 海滨移动时双倍移动力 +Artillery = 火炮 + +Submarine = 潜艇 +Can only attack water = 只能攻击海上目标 +Can enter ice tiles = 可进入冰区 +Invisible to others = 对其他单位隐形 +Can attack submarines = 能够发现和攻击潜艇单位 + +Great War Infantry = 一战步兵 + +Foreign Legion = 外籍军团 + +Triplane = 三翼机 +[amount]% chance to intercept air attacks = [amount]%几率拦截来袭的敌军飞机 +6 tiles in every direction always visible = 全方向6格视野范围 + +Great War Bomber = 一战轰炸机 + +Infantry = 现代步兵 + +Carrier = 航空母舰 +Can carry 2 aircraft = 可搭载 2 个空军单位 +Cannot attack = 无法攻击 + +Battleship = 战列舰 + +Machine Gun = 机关枪 + +Anti-Aircraft Gun = 高射炮 + +Landship = 履带战车 + +Destroyer = 驱逐舰 + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = 战斗机 Zero = 零式战斗机 @@ -3790,60 +3855,38 @@ Bomber = 轰炸机 B17 = B-17 “空中堡垒” -Guided Missile = 导弹 -Self-destructs when attacking = 攻击时自我毁灭 - -Nuclear Missile = 核导弹 -Nuclear weapon = 核武器 - -Landship = 履带战车 - -Destroyer = 驱逐舰 -Can attack submarines = 能够发现和攻击潜艇单位 - -Battleship = 战列舰 - -Submarine = 潜艇 -Can only attack water = 只能攻击海上目标 -Can enter ice tiles = 可进入冰区 -Invisible to others = 对其他单位隐形 - -Great War Infantry = 一战步兵 - -Foreign Legion = 外籍军团 - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = 现代步兵 - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = 机关枪 - -Anti-Aircraft Gun = 高射炮 - Tank = 坦克 Panzer = “虎II”坦克 Anti-Tank Gun = 反坦克炮 +Rocket Artillery = 火箭炮 + + +Guided Missile = 导弹 +Self-destructs when attacking = 攻击时自我毁灭 + +Nuclear Missile = 核导弹 +Nuclear weapon = 核武器 + Unable to capture cities = 不能占领城市 All tiles cost 1 movement = 所有地块消耗1移动力 Can pass through impassable tiles = 可以穿过无法通行的地块 -Rocket Artillery = 火箭炮 - Mechanized Infantry = 机械化步兵 Modern Armor = 现代坦克 - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = 大艺术家 Great Person - [stat] = 伟人 - [stat] Can construct [tileImprovement] = 能建造[tileImprovement] diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 5ba8d94fc1..d52724cf82 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -482,6 +482,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = La tala de The resistance in [cityName] has ended! = ¡La resistencia en [cityName] ha terminado! Our [name] took [tileDamage] tile damage and was destroyed = Nuestro [name] sufrió [tileDamage] daño de celda y fué destruido Our [name] took [tileDamage] tile damage = Nuestro [name] sufrió [tileDamage] daño de casilla + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2870,6 +2876,38 @@ Piety Complete = Piedad Completada Classical era = Edad Clásica Piety = Piedad +[amount]% Production when constructing [stat] buildings = +[amount]% de producción al construir edificios [stat] +Incompatible with [param] = Incompatible con [param] + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = Naval Tradition = Tradición Naval Trade Unions = Sindicatos @@ -2907,7 +2945,6 @@ Specialists only produce [amount]% of normal unhappiness = Especialistas solo pr Freedom Complete = Emancipación Completada +[amount]% yield from every [param] = +[amount]% rendimiento de cada [param] Freedom = Emancipación -Incompatible with [param] = Incompatible con [param] Populism = Populismo [param] units deal +[amount]% damage = Las unidades [param] infligen +[amount]% de daño @@ -3148,6 +3185,10 @@ Lasers = Lasers Particle Physics = Física de Partículas 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Cada particular de materia es atraída por o gravita hacia cada partícula de materia con una fuerza inversamente proporcional a la diferencia en sus distancias' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanotecnología 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Se espera que el impacto de la nanotecnología exceda el impacto que la revolución electronica tuvo en nuestras vidas.' - Richard Schwartz @@ -3164,7 +3205,6 @@ Ocean = Océano Coast = Costa Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Ocurre a temperaturas entre [param] y [param2] y humedad entre [param3] y [amount] -Open terrain = Terreno Abierto Grassland = Pradera Plains = Llanura @@ -3175,12 +3215,12 @@ Desert = Desierto Lakes = Lagos +Rough terrain = Terreno abrupto Has an elevation of [amount] for visibility calculations = Tiene una elevación de [amount] para calculaciones de visibilidad Mountain = Montañas Snow = Nieve -Rough terrain = Terreno abrupto [amount] Strength for cities built on this terrain = [amount] de Fuerza para ciudades asentadas en este terreno [amount] Sight for [param] units = [amount] de Vista para unidades [param] Hill = Colinas @@ -3584,6 +3624,12 @@ Hoplite = Hoplita Persian Immortal = Inmortal Persa +10 HP when healing = +10 PS cuando se cura +Horseman = Jinete +Penalty vs City 33% = Penalización vs Ciudad 33% +Can move after attacking = Puede mover después de atacar + +Companion Cavalry = Caballería de Compañía + Catapult = Catapulta Must set up to ranged attack = Debe montarse para atacar a distancia Limited Visibility = Visibilidad Limitada @@ -3598,28 +3644,6 @@ Can construct roads = Puede construir caminos Mohawk Warrior = Guerrero Mohawk -Horseman = Jinete -Penalty vs City 33% = Penalización vs Ciudad 33% -Can move after attacking = Puede mover después de atacar - -Companion Cavalry = Caballería de Compañía - -Crossbowman = Ballestero - -Chu-Ko-Nu = Chu-ko-nu - -Longbowman = Arquero de Arco Largo - -Trebuchet = Trabuquete - -Hwach'a = Hwach'a - -Longswordsman = Espadachín de Espada Larga - -Samurai = Samurai - -Berserker = Berserker - Pikeman = Piquero Landsknecht = Lansquenete @@ -3641,12 +3665,26 @@ Mandekalu Cavalry = Caballería Mandekalu Keshik = Keshik +Crossbowman = Ballestero + +Chu-Ko-Nu = Chu-ko-nu + +Longbowman = Arquero de Arco Largo + +Trebuchet = Trabuquete + +Hwach'a = Hwach'a + +Longswordsman = Espadachín de Espada Larga + +Samurai = Samurai + +Berserker = Berserker + Caravel = Caravela Turtle Ship = Barco Tortuga -Cannon = Cañón - Musketman = Arcabuzero Musketeer = Mosquetero @@ -3666,20 +3704,12 @@ Lancer = Jinete lancero Sipahi = Cipayo No movement cost to pillage = Saquear no supone coste de movimiento +Cannon = Cañón + Gatling Gun = Ametralladora Gatling Rifleman = Fusilero -Carrier = Portaaviones -Can carry 2 aircraft = Puede transportar 2 aviones -Cannot attack = No puede atacar - -Triplane = Triplano -[amount]% chance to intercept air attacks = [amount]% de posibilidad de interceptar ataques aéreos -6 tiles in every direction always visible = Quedan visibles 6 casillas en cada dirección - -Great War Bomber = Bombardero Gran Guerra - Norwegian Ski Infantry = Infantería de Esquí Noruega Double movement in Snow, Tundra and Hills = Doble movimiento en Nieve, Tundra y Colinas @@ -3687,11 +3717,45 @@ Cavalry = Caballería Cossack = Cosaco -Artillery = Artillería - Ironclad = Buque a vapor Double movement in coast = Doble movimiento en costas +Artillery = Artillería + +Submarine = Submarino +Can only attack water = Sólo puede atacar en agua +Can enter ice tiles = Puede entrar en casillas de hielo +Invisible to others = Invisible para los demás +Can attack submarines = Puede atacar a submarinos + +Great War Infantry = Infantería de la Gran Guerra + +Foreign Legion = Legión Extranjera + +Triplane = Triplano +[amount]% chance to intercept air attacks = [amount]% de posibilidad de interceptar ataques aéreos +6 tiles in every direction always visible = Quedan visibles 6 casillas en cada dirección + +Great War Bomber = Bombardero Gran Guerra + +Infantry = Infantería + +Carrier = Portaaviones +Can carry 2 aircraft = Puede transportar 2 aviones +Cannot attack = No puede atacar + +Battleship = Buque de Guerra + +Machine Gun = Ametralladora Montada + +Anti-Aircraft Gun = Cañón Anti-Aéreo + +Landship = Tanque de la Gran Guerra + +Destroyer = Destructor + +[amount] Sight for all [param] units = [amount] Visión para todas las unidades [param] + Fighter = Caza Zero = Zero @@ -3700,57 +3764,36 @@ Bomber = Bombardero B17 = B-17 -Guided Missile = Misil Balístico -Self-destructs when attacking = Se auto-destruye al atacar - -Nuclear Missile = Misil nuclear -Nuclear weapon = Arma Nuclear - -Landship = Tanque de la Gran Guerra - -Destroyer = Destructor -Can attack submarines = Puede atacar a submarinos - -Battleship = Buque de Guerra - -Submarine = Submarino -Can only attack water = Sólo puede atacar en agua -Can enter ice tiles = Puede entrar en casillas de hielo -Invisible to others = Invisible para los demás - -Great War Infantry = Infantería de la Gran Guerra - -Foreign Legion = Legión Extranjera - May Paradrop up to [amount] tiles from inside friendly territory = Puede lanzarse a una distancia de [amount] casillas desde terreno amigo -Infantry = Infantería - -[amount] Sight for all [param] units = [amount] Visión para todas las unidades [param] - -Machine Gun = Ametralladora Montada - -Anti-Aircraft Gun = Cañón Anti-Aéreo - Tank = Tanque Panzer = Panzer Anti-Tank Gun = Cañón Anti-Tanque +Rocket Artillery = Artillería de Misiles + + +Guided Missile = Misil Balístico +Self-destructs when attacking = Se auto-destruye al atacar + +Nuclear Missile = Misil nuclear +Nuclear weapon = Arma Nuclear + Unable to capture cities = Incapaz de capturar ciudades All tiles cost 1 movement = Todas las casillas cuestan 1 movimiento Can pass through impassable tiles = Puede pasar por casillas infranqueables -Rocket Artillery = Artillería de Misiles - Mechanized Infantry = Infantería Mecanizada Modern Armor = Blindado Moderno - Jet Fighter = Caza de Combate + # Requires translation! +Giant Death Robot = + Great Artist = Gran Artista Great Person - [stat] = Gran Personaje - [stat] Can construct [tileImprovement] = Puede construir [tileImprovement] diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 6e4096b80c..ef2e7d590e 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -486,6 +486,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Fällandet The resistance in [cityName] has ended! = Motståndet i [cityName] har slutat! Our [name] took [tileDamage] tile damage and was destroyed = Vår [name] tog [tileDamage] rutskada och utplånades Our [name] took [tileDamage] tile damage = Vår [name] tog [tileDamage] rutskada + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2885,6 +2891,39 @@ Piety Complete = Tro Fullbordat Classical era = Klassiska eran Piety = Tro +[amount]% Production when constructing [stat] buildings = +[amount]% Produktion vid bygge av [stat]-byggnader + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -2932,8 +2971,6 @@ Freedom Complete = Frihet Fullbordat # Requires translation! +[amount]% yield from every [param] = Freedom = Frihet - # Requires translation! -Incompatible with [param] = Populism = Populism [param] units deal +[amount]% damage = [param]-enheter gör +[amount]% skada @@ -3189,6 +3226,10 @@ Lasers = Lasrar Particle Physics = Partikelfysik 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Varje partikel av materia attraheras till eller graviterar mot alla andra partiklar av materia med en kraft som är omvänt proportionell till kvadraterna av deras avstånd.' - Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanoteknologi 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Nanoteknologins avtryck förutspås överskrida det avtryck som den elektroniska revolutionen haft på våra liv.' - Richard Schwartz @@ -3205,7 +3246,6 @@ Ocean = Hav Coast = Kust Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Förekommer vid temperaturer mellan [param] och [param2] och luftfuktighet mellan [param3] och [amount] -Open terrain = Öppen terräng Grassland = Gräsmark Plains = Slätt @@ -3216,12 +3256,12 @@ Desert = Öken Lakes = Sjöar +Rough terrain = Kuperad terräng Has an elevation of [amount] for visibility calculations = Har en höjd på [amount] för synlighetsberäkningar Mountain = Berg Snow = Snö -Rough terrain = Kuperad terräng [amount] Strength for cities built on this terrain = [amount] styrka för städer som byggs på denna terräng [amount] Sight for [param] units = [amount] Sikt för [param]-enheter Hill = Kulle @@ -3625,6 +3665,13 @@ Hoplite = Hoplit Persian Immortal = Persisk Odödlig +10 HP when healing = +10 KP vid läkning +Horseman = Ryttare + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Kan flytta efter anfall + +Companion Cavalry = Kamratkrigare + Catapult = Katapult Must set up to ranged attack = Måste ställas upp för att anfalla med räckvidd Limited Visibility = Begränsad Sikt @@ -3639,29 +3686,6 @@ Can construct roads = Kan bygga vägar Mohawk Warrior = Mohawkkrigare -Horseman = Ryttare - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Kan flytta efter anfall - -Companion Cavalry = Kamratkrigare - -Crossbowman = Armborstskytt - -Chu-Ko-Nu = Zhuge Nu-skytt - -Longbowman = Långbågsskytt - -Trebuchet = Blida - -Hwach'a = Hwach'a - -Longswordsman = Långsvärdsman - -Samurai = Samuraj - -Berserker = Bärsärk - Pikeman = Pikenenare Landsknecht = Landsknekt @@ -3683,12 +3707,26 @@ Mandekalu Cavalry = Mandekalukavalleri Keshik = Kheshig +Crossbowman = Armborstskytt + +Chu-Ko-Nu = Zhuge Nu-skytt + +Longbowman = Långbågsskytt + +Trebuchet = Blida + +Hwach'a = Hwach'a + +Longswordsman = Långsvärdsman + +Samurai = Samuraj + +Berserker = Bärsärk + Caravel = Karavell Turtle Ship = Sköldpaddsskepp -Cannon = Kanon - Musketman = Musketerare Musketeer = Musketör @@ -3708,20 +3746,12 @@ Lancer = Lansiär Sipahi = Spahi No movement cost to pillage = Ingen förflyttningskostnad för att plundra +Cannon = Kanon + Gatling Gun = Gatlingkulspruta Rifleman = Gevärsskytt -Carrier = Hangarfartyg -Can carry 2 aircraft = Kan lasta 2 flygplan -Cannot attack = Kan inte anfalla - -Triplane = Triplan -[amount]% chance to intercept air attacks = [amount]% chans för att genskjuta luftanfall -6 tiles in every direction always visible = 6 rutor i varje riktning alltid synliga - -Great War Bomber = Första Världskrigsbombplan - Norwegian Ski Infantry = Norskt Skidinfanteri Double movement in Snow, Tundra and Hills = Dubbel förflyttning i Snö, Tundra, och Kullar @@ -3729,11 +3759,46 @@ Cavalry = Kavalleri Cossack = Kosack -Artillery = Artilleri - Ironclad = Pansarskepp Double movement in coast = Dubbel förflyttning vid kusten +Artillery = Artilleri + +Submarine = Ubåt +Can only attack water = Kan endast anfalla vatten +Can enter ice tiles = Kan gå in i isrutor +Invisible to others = Osynlig för andra +Can attack submarines = Kan anfalla ubåtar + +Great War Infantry = Första Världskrigsinfanteri + +Foreign Legion = Främlingslegion + +Triplane = Triplan +[amount]% chance to intercept air attacks = [amount]% chans för att genskjuta luftanfall +6 tiles in every direction always visible = 6 rutor i varje riktning alltid synliga + +Great War Bomber = Första Världskrigsbombplan + +Infantry = Infanteri + +Carrier = Hangarfartyg +Can carry 2 aircraft = Kan lasta 2 flygplan +Cannot attack = Kan inte anfalla + +Battleship = Slagskepp + +Machine Gun = Kulspruta + +Anti-Aircraft Gun = Luftvärnskanon + +Landship = Landskepp + +Destroyer = Jagare + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Jaktplan Zero = Zero @@ -3742,59 +3807,37 @@ Bomber = Bombplan B17 = B17 -Guided Missile = Målsökande Missil -Self-destructs when attacking = Självdestruerar vid anfall - -Nuclear Missile = Kärnvapenmissil -Nuclear weapon = Kärnvapen - -Landship = Landskepp - -Destroyer = Jagare -Can attack submarines = Kan anfalla ubåtar - -Battleship = Slagskepp - -Submarine = Ubåt -Can only attack water = Kan endast anfalla vatten -Can enter ice tiles = Kan gå in i isrutor -Invisible to others = Osynlig för andra - -Great War Infantry = Första Världskrigsinfanteri - -Foreign Legion = Främlingslegion - May Paradrop up to [amount] tiles from inside friendly territory = Kan Fallskärmshoppa upp till [amount] rutor inifrån vänligt territorium -Infantry = Infanteri - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Kulspruta - -Anti-Aircraft Gun = Luftvärnskanon - Tank = Pansarvagn Panzer = Panzer Anti-Tank Gun = Pansarvärnskanon +Rocket Artillery = Raketartilleri + + +Guided Missile = Målsökande Missil +Self-destructs when attacking = Självdestruerar vid anfall + +Nuclear Missile = Kärnvapenmissil +Nuclear weapon = Kärnvapen + Unable to capture cities = Kan inte inta städer All tiles cost 1 movement = Alla rutor kostar 1 förflyttning Can pass through impassable tiles = Kan gå igenom opasserbara rutor -Rocket Artillery = Raketartilleri - Mechanized Infantry = Mekaniserat Infanteri Modern Armor = Modern Stridsvagn - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Stor Konstnär Great Person - [stat] = Stor Person - [stat] Can construct [tileImprovement] = Kan bygga [tileImprovement] diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 67cc61f890..b8eeba3276 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -511,6 +511,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = 砍伐[fore The resistance in [cityName] has ended! = [cityName]的抵抗結束了! Our [name] took [tileDamage] tile damage and was destroyed = 我們的[name]因受到[tileDamage]地塊傷害而被消滅 Our [name] took [tileDamage] tile damage = 我們的[name]受到[tileDamage]地塊傷害 + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2953,6 +2959,39 @@ Piety Complete = 完整的虔信政策 Classical era = 古典時代 Piety = 虔信政策 +[amount]% Production when constructing [stat] buildings = 建造[stat]建築時產能積累速率+[amount]% + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3000,8 +3039,6 @@ Freedom Complete = 完整的自由政策 # Requires translation! +[amount]% yield from every [param] = Freedom = 自由政策 - # Requires translation! -Incompatible with [param] = Populism = 民粹主義 [param] units deal +[amount]% damage = [param]單位造成的傷害+[amount]% @@ -3257,6 +3294,10 @@ Lasers = 鐳射 Particle Physics = 粒子物理 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “任何物質粒子都會與其他物質粒子相互吸引,產生的引力和距離的平方成反比。”——以撒·牛頓 + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = 納米技術 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = “納米技術給我們的生活所帶來的衝擊預計將超過電子革命。”——理查·舒瓦茨(美國學者) @@ -3273,7 +3314,6 @@ Ocean = 海洋 Coast = 海濱 Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 出現在當溫度在[param]~[param2]之間且濕度在[param3]~[amount]之間時 -Open terrain = 開闊地形 Grassland = 草原 Plains = 平原 @@ -3284,13 +3324,13 @@ Desert = 沙漠 Lakes = 湖泊 +Rough terrain = 崎嶇地形 # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = 山脈 Snow = 雪原 -Rough terrain = 崎嶇地形 # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -3698,6 +3738,13 @@ Hoplite = 希臘重步兵 Persian Immortal = 波斯長生軍 +10 HP when healing = 生命回復時額外回復10生命值 +Horseman = 騎手 + # Requires translation! +Penalty vs City 33% = +Can move after attacking = 攻擊後可移動 + +Companion Cavalry = 馬其頓禁衛騎兵 + Catapult = 投石車 Must set up to ranged attack = 必須架設才能遠端攻擊 Limited Visibility = 視野受限 @@ -3712,29 +3759,6 @@ Can construct roads = 可以建造道路 Mohawk Warrior = 莫霍克戰士 -Horseman = 騎手 - # Requires translation! -Penalty vs City 33% = -Can move after attacking = 攻擊後可移動 - -Companion Cavalry = 馬其頓禁衛騎兵 - -Crossbowman = 弩手 - -Chu-Ko-Nu = 諸葛弩兵 - -Longbowman = 長弓手 - -Trebuchet = 拋石機 - -Hwach'a = 火廂車 - -Longswordsman = 長劍士 - -Samurai = 日本武士 - -Berserker = 狂戰士 - Pikeman = 長槍兵 Landsknecht = 德意志雇傭兵 @@ -3756,12 +3780,26 @@ Mandekalu Cavalry = 曼德卡魯騎兵 Keshik = 怯薛 +Crossbowman = 弩手 + +Chu-Ko-Nu = 諸葛弩兵 + +Longbowman = 長弓手 + +Trebuchet = 拋石機 + +Hwach'a = 火廂車 + +Longswordsman = 長劍士 + +Samurai = 日本武士 + +Berserker = 狂戰士 + Caravel = 輕帆船 Turtle Ship = 龜船 -Cannon = 加農炮 - Musketman = 火槍手 Musketeer = 法國火槍手 @@ -3781,20 +3819,12 @@ Lancer = 槍騎兵 Sipahi = 西帕希騎兵 No movement cost to pillage = 劫掠不消耗移動力 +Cannon = 加農炮 + Gatling Gun = 加特林機槍 Rifleman = 來福槍兵 -Carrier = 航空母艦 -Can carry 2 aircraft = 可搭載2個空軍單位 -Cannot attack = 無法攻擊 - -Triplane = 三翼機 -[amount]% chance to intercept air attacks = [amount]%幾率攔截來襲的敵軍飛機 -6 tiles in every direction always visible = 全方向6格視野範圍 - -Great War Bomber = 一戰轟炸機 - Norwegian Ski Infantry = 挪威雪撬步兵 Double movement in Snow, Tundra and Hills = 在雪原、凍土和丘陵地形時移動力加倍 @@ -3802,11 +3832,46 @@ Cavalry = 近代騎兵 Cossack = 哥薩克騎兵 -Artillery = 火炮 - Ironclad = 鐵甲艦 Double movement in coast = 海濱移動時雙倍移動力 +Artillery = 火炮 + +Submarine = 潛艇 +Can only attack water = 只能攻擊海上目標 +Can enter ice tiles = 可進入冰區 +Invisible to others = 對其他單位隱形 +Can attack submarines = 能夠發現和攻擊潛艇單位 + +Great War Infantry = 一戰步兵 + +Foreign Legion = 外籍軍團 + +Triplane = 三翼機 +[amount]% chance to intercept air attacks = [amount]%幾率攔截來襲的敵軍飛機 +6 tiles in every direction always visible = 全方向6格視野範圍 + +Great War Bomber = 一戰轟炸機 + +Infantry = 現代步兵 + +Carrier = 航空母艦 +Can carry 2 aircraft = 可搭載2個空軍單位 +Cannot attack = 無法攻擊 + +Battleship = 戰列艦 + +Machine Gun = 機關槍 + +Anti-Aircraft Gun = 高射炮 + +Landship = 履帶戰車 + +Destroyer = 驅逐艦 + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = 戰鬥機 Zero = 零式戰鬥機 @@ -3815,62 +3880,40 @@ Bomber = 轟炸機 B17 = B-17“空中堡壘” - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = 核導彈 -Nuclear weapon = 核武器 - -Landship = 履帶戰車 - -Destroyer = 驅逐艦 -Can attack submarines = 能夠發現和攻擊潛艇單位 - -Battleship = 戰列艦 - -Submarine = 潛艇 -Can only attack water = 只能攻擊海上目標 -Can enter ice tiles = 可進入冰區 -Invisible to others = 對其他單位隱形 - -Great War Infantry = 一戰步兵 - -Foreign Legion = 外籍軍團 - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = 現代步兵 - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = 機關槍 - -Anti-Aircraft Gun = 高射炮 - Tank = 坦克 Panzer = “虎II”坦克 Anti-Tank Gun = 反坦克炮 +Rocket Artillery = 火箭炮 + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = 核導彈 +Nuclear weapon = 核武器 + Unable to capture cities = 不能佔領城市 All tiles cost 1 movement = 所有地塊消耗1移動力 Can pass through impassable tiles = 可以穿過無法通行的地塊 -Rocket Artillery = 火箭炮 - Mechanized Infantry = 機械化步兵 Modern Armor = 現代坦克 - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = 大藝術家 Great Person - [stat] = 偉人 - [stat] Can construct [tileImprovement] = 能建造[tileImprovement] diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 76aa52aaa5..e28b80b795 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -483,6 +483,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Bir [forest The resistance in [cityName] has ended! = [cityName] şehrindeki direniş sona erdi! Our [name] took [tileDamage] tile damage and was destroyed = Bizim [name], [tileDamage] karo hasarı aldı ve yok edildi Our [name] took [tileDamage] tile damage = Bizim [name], [tileDamage] karo hasarı aldı + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2931,6 +2937,38 @@ Piety Complete = Dindarlık Tamamlandı Classical era = Klasik dönem Piety = Dindarlık +[amount]% Production when constructing [stat] buildings = [stat] binaları inşa edilirken +%[amount] üretim sağlar +Incompatible with [param] = [param] ile uyumsuzdur + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = Naval Tradition = Deniz Geleneği Trade Unions = Sendikalar @@ -2968,7 +3006,6 @@ Specialists only produce [amount]% of normal unhappiness = Uzmanlar normalden %[ Freedom Complete = Özgürlük Tamamlandı +[amount]% yield from every [param] = her [param]'dan +%[amount] verim Freedom = Özgürlük -Incompatible with [param] = [param] ile uyumsuzdur Populism = Halkçılık [param] units deal +[amount]% damage = [param] birlikler +%[amount] hasar verir @@ -3209,6 +3246,10 @@ Lasers = Lazerler Particle Physics = Parçacık Fiziği 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = “Her madde parçacığı, mesafelerinin kareleri ile ters orantılı bir kuvvetle maddenin her parçacığı tarafından çekilir veya ona çekilir.”-Isaac Newton + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Nanoteknoloji 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = "Nanoteknolojinin etkisinin, elektronik devriminin hayatlarımız üzerindeki etkisini aşması bekleniyor." - Richard Schwartz @@ -3225,7 +3266,6 @@ Ocean = Okyanus Coast = Kıyı Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = [param] ve [param2] sıcaklık ve [param3] ve [amount] nem arasında ortaya çıkar -Open terrain = Açık alan Grassland = Çayır Plains = Ova @@ -3236,12 +3276,12 @@ Desert = Çöl Lakes = Göl +Rough terrain = Engebeli arazi Has an elevation of [amount] for visibility calculations = Görünürlük hesaplamaları için [amount] yükseltisi vardır Mountain = Dağ Snow = Kar -Rough terrain = Engebeli arazi [amount] Strength for cities built on this terrain = Bu arazide kurulmuş şehirler için [amount] Sağlık [amount] Sight for [param] units = [param] birlikleri için [amount] Görüş Hill = Tepe @@ -3594,6 +3634,7 @@ Haka War Dance = Haka Savaş Dansı Rejuvenation = Gençleştirme All healing effects doubled = Bütün iyileştirici etkiler iki katına çıktı + Slinger Withdraw = Sapancı geri çekilmesi May withdraw before melee ([amount]%) = %[amount] şansla bir yakın birlik tarafından saldırıya uğrarken geri çekilir @@ -3644,6 +3685,12 @@ Hoplite = Hoplit Persian Immortal = Fars Ölümsüzleri +10 HP when healing = İyileşirken +10 HP +Horseman = Atlı +Penalty vs City 33% = Şehre karşı %33 daha az hasar verir +Can move after attacking = Saldırdıktan sonra hareket edebilir + +Companion Cavalry = Destek Süvarisi + Catapult = Mancınık Must set up to ranged attack = Menzilli saldırıya ayarlanmalıdır Limited Visibility = Sınırlı Görüş @@ -3658,28 +3705,6 @@ Can construct roads = Yollar yapabilir Mohawk Warrior = Mohawk Savaşçısı -Horseman = Atlı -Penalty vs City 33% = Şehre karşı %33 daha az hasar verir -Can move after attacking = Saldırdıktan sonra hareket edebilir - -Companion Cavalry = Destek Süvarisi - -Crossbowman = Tataryaylı - -Chu-Ko-Nu = Chu-Ko-Nu - -Longbowman = Uzman Okçu - -Trebuchet = Trebüşe - -Hwach'a = Hwach'a - -Longswordsman = Uzman Kılıçlı - -Samurai = Samuray - -Berserker = Berserker - Pikeman = Kargılı Landsknecht = Paralı Şövalye @@ -3701,12 +3726,26 @@ Mandekalu Cavalry = Mandekalu Süvarisi Keshik = Haşhaşi +Crossbowman = Tataryaylı + +Chu-Ko-Nu = Chu-Ko-Nu + +Longbowman = Uzman Okçu + +Trebuchet = Trebüşe + +Hwach'a = Hwach'a + +Longswordsman = Uzman Kılıçlı + +Samurai = Samuray + +Berserker = Berserker + Caravel = Karavela Turtle Ship = Kaplumbağa Gemi -Cannon = Top - Musketman = Arkebüslü Musketeer = Silâhşör @@ -3726,20 +3765,12 @@ Lancer = Mızraklı Süvari Sipahi = Sipahi No movement cost to pillage = Yağma için hareket maliyeti yoktur +Cannon = Top + Gatling Gun = Mitralyöz Rifleman = Tüfekli asker -Carrier = Uçak Gemisi -Can carry 2 aircraft = 2 uçak taşıyabilir -Cannot attack = Saldıramaz - -Triplane = Üçlü uçak -[amount]% chance to intercept air attacks = hava saldırılarını engelleme şansı [amount]% -6 tiles in every direction always visible = Her yönde 6 karo her zaman görünür - -Great War Bomber = 1. Dünya Savaşı Bombacısı - Norwegian Ski Infantry = Norveçli Kayakçı Piyade Double movement in Snow, Tundra and Hills = Kar, Tundra ve Tepelerde iki kat hareket. @@ -3747,11 +3778,45 @@ Cavalry = Süvari Cossack = Kazak -Artillery = Top - Ironclad = Zırhlı Double movement in coast = Sahilde çift hareket +Artillery = Top + +Submarine = Denizaltı +Can only attack water = Sadece su içindeyken saldırabilir +Can enter ice tiles = Buz çinilerine girebilir +Invisible to others = Başkalarına görünmez +Can attack submarines = Denizaltılarına saldırabilir + +Great War Infantry = 1. Dünya Savaşı Piyadesi + +Foreign Legion = Yabancı Birlik + +Triplane = Üçlü uçak +[amount]% chance to intercept air attacks = hava saldırılarını engelleme şansı [amount]% +6 tiles in every direction always visible = Her yönde 6 karo her zaman görünür + +Great War Bomber = 1. Dünya Savaşı Bombacısı + +Infantry = Piyade + +Carrier = Uçak Gemisi +Can carry 2 aircraft = 2 uçak taşıyabilir +Cannot attack = Saldıramaz + +Battleship = Savaş Gemisi + +Machine Gun = Makineli Tüfek + +Anti-Aircraft Gun = Uçak Savar + +Landship = Kara Gemisi + +Destroyer = Destroyer + +[amount] Sight for all [param] units = her [param] birlik için [amount] görüş + Fighter = Savaş Uçağı Zero = Zero @@ -3760,57 +3825,36 @@ Bomber = Bombardıman Uçağı B17 = B17 -Guided Missile = Güdümlü Füze -Self-destructs when attacking = Saldırırken kendini imha eder - -Nuclear Missile = Nükleer Füze -Nuclear weapon = Nükleer silah - -Landship = Kara Gemisi - -Destroyer = Destroyer -Can attack submarines = Denizaltılarına saldırabilir - -Battleship = Savaş Gemisi - -Submarine = Denizaltı -Can only attack water = Sadece su içindeyken saldırabilir -Can enter ice tiles = Buz çinilerine girebilir -Invisible to others = Başkalarına görünmez - -Great War Infantry = 1. Dünya Savaşı Piyadesi - -Foreign Legion = Yabancı Birlik - May Paradrop up to [amount] tiles from inside friendly territory = Arkadaş canlısı topraklardan [amount] karoya kadar paraşütle atlayabilir -Infantry = Piyade - -[amount] Sight for all [param] units = her [param] birlik için [amount] görüş - -Machine Gun = Makineli Tüfek - -Anti-Aircraft Gun = Uçak Savar - Tank = Tank Panzer = Panzer Anti-Tank Gun = Tanksavar Silahı +Rocket Artillery = Roket Topçuları + + +Guided Missile = Güdümlü Füze +Self-destructs when attacking = Saldırırken kendini imha eder + +Nuclear Missile = Nükleer Füze +Nuclear weapon = Nükleer silah + Unable to capture cities = Şehirleri ele geçiremez All tiles cost 1 movement = Bütün bölgeler 1 hareket puanı eder Can pass through impassable tiles = Geçilemez bölgelerden geçebilir -Rocket Artillery = Roket Topçuları - Mechanized Infantry = Mekanize Piyade Modern Armor = Modern Zırhlı - Jet Fighter = Jet Savaşcısı + # Requires translation! +Giant Death Robot = + Great Artist = Harika Sanatçı Great Person - [stat] = Büyük Şahsiyet - [stat] Can construct [tileImprovement] = [tileImprovement] inşa edebilir diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 211147a63a..4c75cd2ba7 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -513,6 +513,12 @@ Clearing a [forest] has created [amount] Production for [cityName] = Вируб The resistance in [cityName] has ended! = Спротив у [cityName] скінчився! Our [name] took [tileDamage] tile damage and was destroyed = Наш [name] отримав [tileDamage] пошкодження та був знищенний Our [name] took [tileDamage] tile damage = Наш [name] отримав [tileDamage] пошкодження + # Requires translation! +[civName] has adopted the [policyName] policy = + # Requires translation! +An unknown civilization has adopted the [policyName] policy = + # Requires translation! +Our influence with City-States has started dropping faster! = # World Screen UI @@ -2964,6 +2970,39 @@ Piety Complete = Побожність завершена Classical era = Античність Piety = Побожність +[amount]% Production when constructing [stat] buildings = +[amount]% виробництва при створенні будівель типу «[stat]» + # Requires translation! +Incompatible with [param] = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = # Requires translation! Naval Tradition = @@ -3011,8 +3050,6 @@ Freedom Complete = Свобода завершена # Requires translation! +[amount]% yield from every [param] = Freedom = Свобода - # Requires translation! -Incompatible with [param] = Populism = Популізм [param] units deal +[amount]% damage = [param] підрозділи завдають +[amount]% пошкоджень @@ -3268,6 +3305,10 @@ Lasers = Лазери Particle Physics = Фізика елементарних частинок 'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = «Кожна частинка речовини притягується, або тяжіє до кожної іншої частинки речовини з силою, обернено пропорційною квадрату відстані між ними» — Ісаак Ньютон. + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = Nanotechnology = Нанотехнологія 'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = «Очікується, що вплив нанотехнологій перевищить вплив, який зробила революція електроніки на наше життя» — Річард Шварц. @@ -3284,8 +3325,6 @@ Ocean = Океан Coast = Узбережжя Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Зустрічається при температурі від [param] до [param2] та вологості від [param3] до [amount] - # Requires translation! -Open terrain = Grassland = Пасовище Plains = Рівнина @@ -3296,14 +3335,14 @@ Desert = Пустеля Lakes = Озера + # Requires translation! +Rough terrain = # Requires translation! Has an elevation of [amount] for visibility calculations = Mountain = Гори Snow = Сніг - # Requires translation! -Rough terrain = # Requires translation! [amount] Strength for cities built on this terrain = # Requires translation! @@ -3714,6 +3753,13 @@ Hoplite = Гопліт Persian Immortal = Безсмертний +10 HP when healing = При зціленні здоров’я +10 +Horseman = Вершник + # Requires translation! +Penalty vs City 33% = +Can move after attacking = Може рухатись після атаки + +Companion Cavalry = Гетайри + Catapult = Катапульта Must set up to ranged attack = Для дальніх атак треба розгорнути Limited Visibility = Обмежений огляд @@ -3728,29 +3774,6 @@ Can construct roads = Може будувати дороги Mohawk Warrior = Воїн-могавк -Horseman = Вершник - # Requires translation! -Penalty vs City 33% = -Can move after attacking = Може рухатись після атаки - -Companion Cavalry = Гетайри - -Crossbowman = Арбалет - -Chu-Ko-Nu = Чо-ко-ну - -Longbowman = Довгий лук - -Trebuchet = Требушет - -Hwach'a = Хвача - -Longswordsman = Довгий меч - -Samurai = Самурай - -Berserker = Берсерк - Pikeman = Пікінер Landsknecht = Ландскнехт @@ -3772,12 +3795,26 @@ Mandekalu Cavalry = Вершник Мандекалу Keshik = Кешик +Crossbowman = Арбалет + +Chu-Ko-Nu = Чо-ко-ну + +Longbowman = Довгий лук + +Trebuchet = Требушет + +Hwach'a = Хвача + +Longswordsman = Довгий меч + +Samurai = Самурай + +Berserker = Берсерк + Caravel = Каравела Turtle Ship = Кобуксон -Cannon = Гармата - Musketman = Мушкетник Musketeer = Мушкетер @@ -3797,21 +3834,12 @@ Lancer = Улан Sipahi = Сипахи No movement cost to pillage = Для мародерства не витрачаються очки руху +Cannon = Гармата + Gatling Gun = Кулемет Гатлінга Rifleman = Карабінер -Carrier = Авіаносець -Can carry 2 aircraft = Може нести 2 літаки - # Requires translation! -Cannot attack = - -Triplane = Триплан -[amount]% chance to intercept air attacks = Можливе перехоплення повітряних атак [amount]% -6 tiles in every direction always visible = Завжди видно 6 клітинок у всіх напрямках - -Great War Bomber = Бомбардувальник Першої світової - Norwegian Ski Infantry = Норвезька лижна піхота Double movement in Snow, Tundra and Hills = Подвійне пересування у снігах, тундрі та на пагорбах @@ -3819,11 +3847,47 @@ Cavalry = Кіннота Cossack = Козак -Artillery = Артилерія - Ironclad = Панцерник Double movement in coast = Подвійний рух на узбережжі +Artillery = Артилерія + +Submarine = Субмарина +Can only attack water = Може атакувати тільки на воді +Can enter ice tiles = Може проходити крізь лід +Invisible to others = Інші не бачать +Can attack submarines = Може атакувати субмарини + +Great War Infantry = Піхота першої світової + +Foreign Legion = Іноземний легіон + +Triplane = Триплан +[amount]% chance to intercept air attacks = Можливе перехоплення повітряних атак [amount]% +6 tiles in every direction always visible = Завжди видно 6 клітинок у всіх напрямках + +Great War Bomber = Бомбардувальник Першої світової + +Infantry = Піхота + +Carrier = Авіаносець +Can carry 2 aircraft = Може нести 2 літаки + # Requires translation! +Cannot attack = + +Battleship = Лінкор + +Machine Gun = Кулемет + +Anti-Aircraft Gun = Зенітна гармата + +Landship = Танкетка + +Destroyer = Есмінець + + # Requires translation! +[amount] Sight for all [param] units = + Fighter = Винищувач Zero = Зеро @@ -3832,62 +3896,40 @@ Bomber = Бомбардувальник B17 = Бі-17 - # Requires translation! -Guided Missile = - # Requires translation! -Self-destructs when attacking = - -Nuclear Missile = Ядерна ракета -Nuclear weapon = Ядерна зброя - -Landship = Танкетка - -Destroyer = Есмінець -Can attack submarines = Може атакувати субмарини - -Battleship = Лінкор - -Submarine = Субмарина -Can only attack water = Може атакувати тільки на воді -Can enter ice tiles = Може проходити крізь лід -Invisible to others = Інші не бачать - -Great War Infantry = Піхота першої світової - -Foreign Legion = Іноземний легіон - # Requires translation! May Paradrop up to [amount] tiles from inside friendly territory = -Infantry = Піхота - - # Requires translation! -[amount] Sight for all [param] units = - -Machine Gun = Кулемет - -Anti-Aircraft Gun = Зенітна гармата - Tank = Танк Panzer = Танк Тигр Anti-Tank Gun = Протитанкова гармата +Rocket Artillery = Ракетна артилерія + + + # Requires translation! +Guided Missile = + # Requires translation! +Self-destructs when attacking = + +Nuclear Missile = Ядерна ракета +Nuclear weapon = Ядерна зброя + Unable to capture cities = Неможливо захоплювати міста All tiles cost 1 movement = Усі пересування коштують 1 Can pass through impassable tiles = Можна проходити через непроходимі клітинки -Rocket Artillery = Ракетна артилерія - Mechanized Infantry = Механізована піхота Modern Armor = Сучасний танк - # Requires translation! Jet Fighter = + # Requires translation! +Giant Death Robot = + Great Artist = Видатний митець Great Person - [stat] = Велика людина — [stat] Can construct [tileImprovement] = Може спорудити [tileImprovement] diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 82104cc1d5..bff8f2b002 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,27 +1,27 @@ Persian_(Pinglish-UN) = 24 Italian = 99 Russian = 99 -German = 98 +German = 97 Swedish = 96 Turkish = 94 Ukrainian = 93 French = 94 -Portuguese = 48 +Portuguese = 47 Indonesian = 95 Finnish = 56 Malay = 20 -Spanish = 98 +Spanish = 97 Brazilian_Portuguese = 73 -Traditional_Chinese = 94 -Polish = 93 +Traditional_Chinese = 93 +Polish = 92 Lithuanian = 22 Romanian = 37 -Simplified_Chinese = 95 +Simplified_Chinese = 94 Bulgarian = 25 Korean = 93 Persian_(Pinglish-DIN) = 24 -Japanese = 94 +Japanese = 93 English = 1 -Czech = 96 +Czech = 95 Hungarian = 71 -Dutch = 46 +Dutch = 45 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index e879483d82..d16c87eb80 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.4.30" const val appName = "Unciv" - const val appCodeNumber = 583 - const val appVersion = "3.15.3" + const val appCodeNumber = 584 + const val appVersion = "3.15.4" const val gdxVersion = "1.10.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 600deef6f6..b2a1cfbdd2 100644 --- a/changelog.md +++ b/changelog.md @@ -1,15 +1,30 @@ +## 3.15.4 + +Deprecated 'download map' in favor of mod-based map sharing + +By xlenstra: +- Created Patronage policy branch +- Fixed a bug where excess food would not be converted to production for settlers + +By avdstaaij: +- Added Nuclear Fusion tech and Giant Death Robot +- Fixed open terrain bonus working in rough terrain +- Fixed captured units not tp-ing out of liberated cities +- Fixed naval units not tp-ing out of razed cities + +Split off all individual OverviewScreen panes - By SomeTroglodyte + ## 3.15.3 By xlenstra: - Created Order branch with G&K policies -- Fixes bug where coastal buildings cannot be built even if the city is coastal -- Fixed Great Improvement bonus not working +- Fixed bug where coastal buildings cannot be built - Stop AI from pillaging their own tiles. Fixes #4203 -- Fixed autocracy complete bonus not continuing after updating to 3.15.2 +- Fixed autocracy complete bonus not continuing after updating Corrected many building production costs, tech requirements and wonder effects - By avdstaaij -Change improvement picker key indicators to tooltip - By SomeTroglodyte +Change improvement key indicators to tooltip - By SomeTroglodyte Resolved #4209 - AI city-founding no longer plays music diff --git a/core/src/com/unciv/ui/mapeditor/SaveAndLoadMapScreen.kt b/core/src/com/unciv/ui/mapeditor/SaveAndLoadMapScreen.kt index 35353d505e..d56be75b6b 100644 --- a/core/src/com/unciv/ui/mapeditor/SaveAndLoadMapScreen.kt +++ b/core/src/com/unciv/ui/mapeditor/SaveAndLoadMapScreen.kt @@ -83,14 +83,6 @@ class SaveAndLoadMapScreen(mapToSave: TileMap?, save:Boolean = false, previousSc rightSideTable.add(mapNameTextField).width(300f).pad(10f) stage.keyboardFocus = mapNameTextField mapNameTextField.selectAll() - } else { - val downloadMapButton = "Download map".toTextButton() - val downloadAction = { - MapDownloadPopup(this).open() - } - downloadMapButton.onClick(downloadAction) - keyPressDispatcher['\u0004'] = downloadAction // Ctrl-D - rightSideTable.add(downloadMapButton).row() } rightSideTable.addSeparator()