mirror of
https://github.com/yairm210/Unciv.git
synced 2025-08-01 07:39:20 +07:00
Linting
This commit is contained in:
@ -166,39 +166,41 @@ object GameStarter {
|
||||
}
|
||||
|
||||
private fun addCivTechs(gameInfo: GameInfo, ruleset: Ruleset, gameSetupInfo: GameSetupInfo) {
|
||||
for (civInfo in gameInfo.civilizations.filter { !it.isBarbarian() }) {
|
||||
fun Civilization.addTechSilently(name: String) {
|
||||
// check if the technology is in the ruleset and not already researched
|
||||
if (!ruleset.technologies.containsKey(name)) return
|
||||
if (tech.isResearched(name)) return
|
||||
tech.addTechnology(name, false)
|
||||
}
|
||||
|
||||
for(tech in ruleset.technologies.values.filter { it.hasUnique(UniqueType.StartingTech) })
|
||||
{
|
||||
civInfo.tech.addTechnology(tech.name, false)
|
||||
}
|
||||
for (civInfo in gameInfo.civilizations) {
|
||||
if (civInfo.isBarbarian()) continue
|
||||
|
||||
for (tech in ruleset.technologies.values.filter { it.hasUnique(UniqueType.StartingTech) })
|
||||
civInfo.addTechSilently(tech.name)
|
||||
|
||||
if (!civInfo.isHuman())
|
||||
for (tech in gameInfo.getDifficulty().aiFreeTechs)
|
||||
civInfo.tech.addTechnology(tech, false)
|
||||
civInfo.addTechSilently(tech)
|
||||
|
||||
// generic start with technology unique
|
||||
for (unique in civInfo.getMatchingUniques(UniqueType.StartsWithTech)) {
|
||||
// get the parameter from the unique
|
||||
val techName = unique.params[0]
|
||||
|
||||
// check if the technology is in the ruleset and not already researched
|
||||
if (ruleset.technologies.containsKey(techName) && !civInfo.tech.isResearched(techName))
|
||||
civInfo.tech.addTechnology(techName, false)
|
||||
}
|
||||
for (unique in civInfo.getMatchingUniques(UniqueType.StartsWithTech))
|
||||
civInfo.addTechSilently(unique.params[0])
|
||||
|
||||
// add all techs to spectators
|
||||
if (civInfo.isSpectator())
|
||||
for (tech in ruleset.technologies.values)
|
||||
if (!civInfo.tech.isResearched(tech.name))
|
||||
civInfo.tech.addTechnology(tech.name, false)
|
||||
civInfo.addTechSilently(tech.name)
|
||||
|
||||
for (tech in ruleset.technologies.values
|
||||
.filter { ruleset.eras[it.era()]!!.eraNumber < ruleset.eras[gameSetupInfo.gameParameters.startingEra]!!.eraNumber })
|
||||
if (!civInfo.tech.isResearched(tech.name))
|
||||
civInfo.tech.addTechnology(tech.name, false)
|
||||
// Add techs for advanced starting era
|
||||
val startingEraNumber = ruleset.eras[gameSetupInfo.gameParameters.startingEra]!!.eraNumber
|
||||
for (tech in ruleset.technologies.values) {
|
||||
if (ruleset.eras[tech.era()]!!.eraNumber >= startingEraNumber) continue
|
||||
civInfo.addTechSilently(tech.name)
|
||||
}
|
||||
|
||||
civInfo.popupAlerts.clear() // Since adding technologies generates popups...
|
||||
// Since adding technologies generates popups (addTechnology parameter showNotification only suppresses Notifications)
|
||||
civInfo.popupAlerts.clear()
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user