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Fixed broken tests due to 'impassible' changes
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@ -116,7 +116,7 @@ class UnitMovementAlgorithmsTests {
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@Test
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fun canNOTEnterNaturalWonder() {
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tile.baseTerrain = Constants.plains
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tile.naturalWonder = "Wonder Thunder"
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tile.naturalWonder = "Mount Fuji"
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tile.setTransients()
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for (type in UnitType.values()) {
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