From 7af1a89913dcf8c3649bafad1648791e919860b9 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Tue, 24 Jul 2018 18:25:36 +0300 Subject: [PATCH] You can no longer see city connection status of enemy cities --- core/src/com/unciv/ui/tilegroups/WorldTileGroup.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/ui/tilegroups/WorldTileGroup.kt b/core/src/com/unciv/ui/tilegroups/WorldTileGroup.kt index e0d4450961..c7502e4e4a 100644 --- a/core/src/com/unciv/ui/tilegroups/WorldTileGroup.kt +++ b/core/src/com/unciv/ui/tilegroups/WorldTileGroup.kt @@ -104,7 +104,7 @@ class WorldTileGroup(tileInfo: TileInfo) : TileGroup(tileInfo) { val starImage = ImageGetter.getImage("OtherIcons/Star.png").apply { color = Color.LIGHT_GRAY} add(starImage).size(20f).padLeft(5f) } - else if (city.cityStats.isConnectedToCapital(RoadStatus.Road)){ + else if (city.civInfo.isPlayerCivilization() && city.cityStats.isConnectedToCapital(RoadStatus.Road)){ val connectionImage = ImageGetter.getStatIcon("CityConnection") add(connectionImage).size(20f).padLeft(5f) }