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Adding fallout again (#3711)
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@ -402,7 +402,7 @@ object Battle {
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tile.improvementInProgress = null
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tile.turnsToImprovement = 0
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tile.roadStatus = RoadStatus.None
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if (tile.isLand && !tile.isImpassible()) tile.terrainFeatures.contains("Fallout")
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if (tile.isLand && !tile.isImpassible()) tile.terrainFeatures.add("Fallout")
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}
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for (civ in attacker.getCivInfo().getKnownCivs()) {
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