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Added tutorial for 'Next unit'
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@ -363,4 +363,14 @@
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Idle_Units:[
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[
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"If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.",
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"If you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - ",
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" units in Fortify or Sleep are not considered idle units.",
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"If you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units",
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]
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]
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}
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@ -359,6 +359,7 @@ class WorldScreen : CameraStageBaseScreen() {
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if(currentPlayerCiv.getHappiness() < 5) displayTutorials("HappinessGettingLow")
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if(currentPlayerCiv.getHappiness() < 0) displayTutorials("Unhappiness")
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if(currentPlayerCiv.goldenAges.isGoldenAge()) displayTutorials("GoldenAge")
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if(gameInfo.turns >= 50 && UnCivGame.Current.settings.checkForDueUnits) displayTutorials("Idle_Units")
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if(gameInfo.turns >= 100) displayTutorials("ContactMe")
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val resources = currentPlayerCiv.getCivResources()
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if(resources.any { it.resource.resourceType==ResourceType.Luxury }) displayTutorials("LuxuryResource")
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