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Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units (#5001)
* Submarines are now visible to adjacent units, and once turned visible, can attack be all enemy units * Deprecation & translation of unique saving
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@ -50,7 +50,7 @@
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{
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"name": "Submarine",
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"movementType": "Water",
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"uniques": ["Can enter ice tiles", "Invisible to others"]
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"uniques": ["Can enter ice tiles", "Invisible to non-adjacent units", "Can see invisible [Submarine] units"]
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},
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{
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"name": "Aircraft Carrier",
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@ -1034,7 +1034,7 @@
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"cost": 325,
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"requiredTech": "Refrigeration",
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"upgradesTo": "Nuclear Submarine",
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"uniques": ["+[75]% Strength when attacking", "Can only attack [Water] tiles", "Can attack submarines"],
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"uniques": ["+[75]% Strength when attacking", "Can only attack [Water] tiles"],
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"attackSound": "torpedo"
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},
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{
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@ -1173,7 +1173,7 @@
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"interceptRange": 2,
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"cost": 375,
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"requiredTech": "Combustion",
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"uniques": ["Can attack submarines", "[40]% chance to intercept air attacks",
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"uniques": ["Can see invisible [Submarine] units", "[40]% chance to intercept air attacks",
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"May withdraw before melee ([80]%)", "+[100]% Strength vs [submarine units]"],
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"attackSound": "shipguns"
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},
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@ -1391,8 +1391,7 @@
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"rangedStrength": 85,
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"cost": 425,
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"requiredTech": "Telecommunications",
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"uniques": ["+[75]% Strength when attacking", "Can only attack [Water] tiles", "Can attack submarines",
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"[+1] Visibility Range", "Can carry [2] [Missile] units"],
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"uniques": ["+[75]% Strength when attacking", "Can only attack [Water] tiles", "[+1] Visibility Range", "Can carry [2] [Missile] units"],
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"attackSound": "torpedo"
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},
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{
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@ -1414,7 +1413,7 @@
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"interceptRange": 2,
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"cost": 425,
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"requiredTech": "Robotics",
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"uniques": ["[100]% chance to intercept air attacks", "Can attack submarines",
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"uniques": ["[100]% chance to intercept air attacks", "Can see invisible [Submarine] units",
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"Ranged attacks may be performed over obstacles", "Can carry [3] [Missile] units",
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"+[100]% Strength vs [submarine units]"],
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"attackSound": "shipguns"
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@ -1169,4 +1169,5 @@ in all cities with a garrison =
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Only available after [] turns =
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This Unit upgrades for free =
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[stats] when a city adopts this religion for the first time =
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Never destroyed when the city is captured =
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Never destroyed when the city is captured =
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Invisible to others =
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