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Non-coastal cities no longer have water units missing resources in the construction list
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@ -119,10 +119,10 @@ class BaseUnit : INamed, IConstruction {
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}
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}
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fun getRejectionReason(construction: CityConstructions): String {
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fun getRejectionReason(construction: CityConstructions): String {
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val civRejectionReason = getRejectionReason(construction.cityInfo.civInfo)
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if(civRejectionReason!="") return civRejectionReason
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if(unitType.isWaterUnit() && !construction.cityInfo.getCenterTile().isCoastalTile())
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if(unitType.isWaterUnit() && !construction.cityInfo.getCenterTile().isCoastalTile())
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return "Can't build water units by the coast"
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return "Can't build water units by the coast"
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val civRejectionReason = getRejectionReason(construction.cityInfo.civInfo)
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if(civRejectionReason!="") return civRejectionReason
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return ""
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return ""
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}
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}
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