diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 0599341705..e513b4dfb7 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -72,18 +72,12 @@ Consumes [amount] [resource] = Required tech: [requiredTech] = Requer tecnologia: [requiredTech] Requires [PolicyOrNationalWonder] = Requer [PolicyOrNationalWonder] Cannot be purchased = Não pode ser comprado - # Requires translation! Can only be purchased = Só pode ser comprado - # Requires translation! See also = Também ver - # Requires translation! Requires at least one of the following: = Precisa pelo menos de um dos seguintes: - # Requires translation! Requires all of the following: = Precisa de todos os seguintes - # Requires translation! Leads to [techName] = Leva a [techName] - # Requires translation! Leads to: = Leva a Current construction = Construção atual @@ -94,9 +88,7 @@ Add to queue = Adicionar à fila Remove from queue = Remover da fila Show stats drilldown = Mostrar estatísticas detalhadas Show construction queue = Mostrar fila de construção - # Requires translation! Save = Salvar - # Requires translation! Cancel = Cancelar Diplomacy = Diplomacia @@ -105,7 +97,6 @@ Peace = Paz Research Agreement = Acordo de Pesquisa Declare war = Declarar guerra Declare war on [civName]? = Declarar guerra contra [civName]? - # Requires translation! Let's begin! = Vamos Começar! [civName] has declared war on us! = [civName] declarou guerra contra nós! [leaderName] of [nation] = [leaderName] de [nation] @@ -149,7 +140,6 @@ They promised not to settle near us ([count] turns remaining) = [civName] has destroyed [cityState], whom you had pledged to protect! = Unforgivable = Imperdoável - # Requires translation! Afraid = Com medo Enemy = Inimigos Competitor = Adversários @@ -413,6 +403,8 @@ Continents = Continentes # Requires translation! Four Corners = Archipelago = Arquipélago + # Requires translation! +Inner Sea = Number of City-States = Número de cidades-estado One City Challenge = Desafio - Apenas Uma Cidade No Barbarians = Sem bárbaros @@ -571,6 +563,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -822,6 +824,8 @@ A Great Person joins you! = Working... = Trabalhando... Waiting for other players... = Esperando por outros jogadores... + # Requires translation! +Waiting for [civName]... = in = em Next turn = Próximo turno [currentPlayerCiv] ready? = [currentPlayerCiv] pronto? @@ -1431,6 +1435,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1772,8 +1795,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2023,7 +2044,7 @@ Stele = Granary = Celeiro # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2153,7 +2174,6 @@ Mint = Casa da moeda '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = -[stats] once [tech] is discovered = [stats] quando [tech] for descoberto Aqueduct = Aqueduto # Requires translation! @@ -6065,7 +6085,8 @@ Uluru = Farm = Fazenda Can also be built on tiles adjacent to fresh water = Também podem ser construído(a) adjancente a painéis de água -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] em [tileFilter] painéis assim que [tech] seja descoberto(a) + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Serralheria @@ -6132,7 +6153,8 @@ Customs house = Alfândega Holy site = Citadel = Cidadela -Deal 30 damage to adjacent enemy units = Inflije 30 de dano para unidade inimigas adjacentes + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -6141,6 +6163,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Moai Terrace farm = Cultivo em terraços + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -6914,8 +6938,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Tipos de Vitória Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Depois de definir suas duas ou três primeiras cidades, você provavelmente terá de 100 a 150 turnos. \nAgora é um bom momento para começar a pensar em como exatamente você deseja vencer - se ainda não o fez. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Existem três maneiras de ganhar no Unciv. São eles: \n - Vitória Cultural: Complete 5 Árvores de Política Social \n - Vitória de Dominação: Sobreviva como a última civilização \n - Vitória da Ciência: Seja o primeiro a construir uma nave espacial para Alpha Centauri -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Então, para resumir, esses são os princípios básicos do Unciv - Encontre uma primeira cidade próspera, expanda lentamente para gerenciar a felicidade\n e prepare-se para a condição de vitória que deseja buscar. \nObviamente, há muito mais do que isso, mas é importante não pular no fundo antes que você saiba nadar. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Cidade Inimiga Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = As cidades podem ser conquistadas reduzindo sua vida a 1 e entrando na cidade com uma unidade de combate corpo a corpo. \nComo as cidades curam a cada turno, é melhor atacar com unidades de longo alcance e usar suas unidades de combate corpo a corpo para defendê-las até que a cidade seja derrotada! @@ -7082,8 +7108,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index cff0640caa..bfdc74d4fd 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -412,6 +412,8 @@ Continents = Континенти Four Corners = Archipelago = Острови # Requires translation! +Inner Sea = + # Requires translation! Number of City-States = One City Challenge = Предизвикателство Един Град No Barbarians = Без Варвари @@ -565,6 +567,16 @@ Resign = Предавам се Are you sure you want to resign? = Предавате ли се? You can only resign if it's your turn = Може да се предадете ако сте на ход [civName] resigned and is now controlled by AI = [civName] се предаде и вече е контролирана от AI + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -814,6 +826,8 @@ A Great Person joins you! = Working... = Работи... Waiting for other players... = Изчакване на други играчи... + # Requires translation! +Waiting for [civName]... = in = в Next turn = Следващ Ход [currentPlayerCiv] ready? = [currentPlayerCiv] готов? @@ -1429,6 +1443,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1809,8 +1842,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2066,7 +2097,7 @@ Stele = # Requires translation! Granary = # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2242,8 +2273,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7199,7 +7228,7 @@ Farm = # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -7294,7 +7323,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7304,6 +7333,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Terrace farm = Терасна ферма + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -8311,9 +8342,9 @@ Victory Types = Видове Победа # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Вражи Град # Requires translation! @@ -8518,8 +8549,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index cede6ad3a6..38273c5a95 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -329,6 +329,8 @@ Perlin = Perlin Continents = Kontinenty Four Corners = Čtyři rohy Archipelago = Souostroví + # Requires translation! +Inner Sea = Number of City-States = Počet městských států One City Challenge = Výzva - Jen jedno město No Barbarians = Bez barbarů @@ -453,6 +455,16 @@ Resign = Odstoupit Are you sure you want to resign? = Opravdu chcete odstoupit? You can only resign if it's your turn = Odstoupit můžete pouze během vašeho tahu [civName] resigned and is now controlled by AI = Civilizace [civName] odstoupila a je nyní řízena UI + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -653,6 +665,8 @@ A Great Person joins you! = Velká osobnost se připojila! Working... = Počítám... Waiting for other players... = Čekáme na ostatní hráče... + # Requires translation! +Waiting for [civName]... = in = za Next turn = Další tah [currentPlayerCiv] ready? = [currentPlayerCiv] připraven? @@ -1158,6 +1172,24 @@ Holy City: = Svaté město: Cities following this religion: = Města následující toto náboženství: Click an icon to see the stats of this religion = Kliknutí na ikonu zobrazí statistiky náboženství Religion: Off = Náboženství: Vypnuto + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Panteon + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1417,7 +1449,6 @@ in cities following this religion = ve městech následujícíh toto náboženst #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Panteon Ancestor Worship = Uctívání předků Dance of the Aurora = Tanec Jitřenky @@ -1581,7 +1612,7 @@ Destroyed when the city is captured = Bude zničeno po obsazení města Stele = Stéla Granary = Sýpka -[stats] from [resource] tiles [cityFilter] = [stats] za každé pole [resource] [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] za každé pole [tileFilter] [cityFilter] Shrine = Oltář Hidden when religion is disabled = Skryté při vypnutém náboženství @@ -1690,7 +1721,6 @@ Mint = Mincovna '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = 'Kdo se té vody napije, tomu daruji, pravil Pán, vnitřní pramen, jenž mu dopřeje život věčný. Nechť mě dovede ke svaté hoře, místu, kde prebýváš. Cestou přes poušť, přes horu rovnou do Údolí Půlměsíce ...' - Indiana Jones Petra = Petra -[stats] once [tech] is discovered = [stats] po objevu technologie [tech] Aqueduct = Akvadukt [amount]% of food is carried over [cityFilter] after population increases = [amount]% jídla [cityFilter] je zachováno poté, co se populace rozroste @@ -4590,7 +4620,8 @@ Uluru = Uluru Farm = Farma Can also be built on tiles adjacent to fresh water = Smí být také postavena na políčkách sousedících se sladkou vodou -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] na políčkách [tileFilter] po vyzkoumání technologie [tech] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Pila @@ -4650,13 +4681,16 @@ Customs house = Celnice Holy site = Svaté místo Citadel = Pevnost -Deal 30 damage to adjacent enemy units = 30 zranění sousedním nepřátelským jednotkám + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Může být postaveno 1 políčko za hranicemi Constructing it will take over the tiles around it and assign them to your closest city = Vybudování zabere sousední políčka a přiřadí je nejbližšímu městu Moai = Moai Terrace farm = Terasovité pole + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -5317,8 +5351,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Druhy vítězství Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Poté, co se podaří založit první dvě nebo tři města, uplyne obvykle kolem 100 až 150 tahů ve hře.\nNastává vhodná chvíle popřemýšlet o tom, jakým způsobem vést říši k vítězství. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Ve hře UnCiv existují celkem tři způsoby jak zvítězit. Jsou to:\n - Kulturní vítězství: Dokončit 5 větví Sociální politiky a dokončit Projekt Utopie\n - Vítězství nadvládou: Být poslední civilizací, která přežije\n - Vědecké vítězství: Být prvním, kdo postaví kosmickou loď pro cestu na Alfu Kentaura -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Toto jsou shrnuté základy hry UnCiv - založit prosperující první město, pomalu se rozšiřovat po mapě se spokojeností pod kontrolou a soustředit se na jednu z cest k vítězství.\n\nSamozřejmě je toho mnohem více, ale je potřeba postupovat pomalu, s rozvahou a krok po kroku pochopit herní principy. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Nepřátelská města Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Města lze dobýt tak, že snížíte jejich zdraví na 1,\n a poté do něj vstoupíme s jednotkou určenou na boj zblízka.\nMěsto se samo opravuje v každém tahu, proto je nejpoužívanější metodou dobývání užití jednotek pro boj na dálku,\n přičemž jednotky pro boj zblízka používáme k jejich ochraně a poté na finální útok na město! @@ -5445,8 +5481,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index dee51b4caf..8b23cdac84 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -7,7 +7,6 @@ # If the first word in a sentence starts with a capital in your language, # put the english word 'true' behind the '=', otherwise 'false'. # Don't translate these words to your language, only put 'true' or 'false'. - # Requires translation! StartWithCapitalLetter = true @@ -119,13 +118,9 @@ Do you want to break your promise to [leaderName]? = Wil je je belofte aan [lead We promised not to settle near them ([count] turns remaining) = We hebben beloofd ons niet bij hun in de buurt te vestigen ([count] beurten over) They promised not to settle near us ([count] turns remaining) = Zij hebben beloofd zich niet bij ons in de buurt te vestigen ([count] beurten over) - # Requires translation! [civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName] is boos dat je een erebetaling hebt geëist van [cityState], die ze bescherming beloofd hebben! - # Requires translation! [civName] is upset that you attacked [cityState], whom they have pledged to protect! = [civName] is boos dat je een aanval hebt gepleegd op [cityState], die ze bescherming beloofd hebben! - # Requires translation! [civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName] is woedend over de vernietiging van [cityState], die ze beloofd hadden te beschermen! - # Requires translation! [civName] has destroyed [cityState], whom you had pledged to protect! = [civName] heeft [cityState], die je beloofd had te beschermen, vernietigd! Unforgivable = Onvergeeflijk @@ -139,9 +134,7 @@ Ally = Bondgenoot [questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] invloed) [remainingTurns] turns remaining = [remainingTurns] beurten over - # Requires translation! Current leader is [civInfo] with [amount] [stat] generated. = Huidige koploper is [civInfo] met [amount] [stat] gegenereerd. - # Requires translation! Current leader is [civInfo] with [amount] Technologies discovered. = Huidige koploper is [civInfo] met [amount] technologieën ontdekt. ## Diplomatic modifiers @@ -168,15 +161,10 @@ Your arrogant demands are in bad taste = Je arrogante eisen vallen niet in de sm Your use of nuclear weapons is disgusting! = Je gebruik van nucleaire wapens is walgelijk! You have stolen our lands! = Je hebt ons land van ons gestolen! You gave us units! = Je hebt ons eenheden gegeven! - # Requires translation! You destroyed City States that were under our protection! = Je hebt stadstaten die onder onze bescherming stonden vernietigd! - # Requires translation! You attacked City States that were under our protection! = Je hebt stadstaten die onder onze bescherming stonden aangevallen! - # Requires translation! You demanded tribute from City States that were under our protection! = Je hebt betalingen geëist van stadstaten die onder onze bescherming stonden! - # Requires translation! You sided with a City State over us = Je hebt de kant gekozen van een stadstaat boven ons. - # Requires translation! You returned captured units to us = Je hebt ons gevangen eenheden teruggegeven. Demands = Eisen @@ -184,21 +172,14 @@ Please don't settle new cities near us. = Bouw alsjeblieft geen nieuwe steden bi Very well, we shall look for new lands to settle. = Uitstekend, we gaan wel op zoek naar nieuwe landen om ons te vestigen. We shall do as we please. = We doen wat we zelf willen. We noticed your new city near our borders, despite your promise. This will have....implications. = Het viel ons op dat u een nieuwe stad nabij onze grens heeft, ondanks uw belofte. Dit zal "gevolgen" hebben. - # Requires translation! I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = Ik ben geinformeerd over het eisen door mijn eenheden van erebetalingen van [civName], een stadstaat onder jullie bescherming.\nIk verzeker je dat dit geheel per ongeluk was, en hoop dat dit geen reden is voor onmin tussen ons. - # Requires translation! We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = Wij hebben betalingen geëist van [civName] en zij hebben toegestemd.\nJe hebt hen beloofd hen hier tegen te beschermen, maar we weten beide dat dit een loze belofte is. - # Requires translation! It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = Ik heb gehoord dat ik een aanval zou hebben gedaan op [civName], die onder je bescherming staat.\nHet was niet de bedoeling om op gespannen voet te staan met je rijk, maar deze actie was noodzaak. - # Requires translation! I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Ik vermoed dat je wel zou willen weten dat we één van je troetelstaten zijn binnengevallen.\nHet grondgebied van [civName] zal een mooie toevoeging zijn aan mijn rijk. - # Requires translation! Return [unitName] to [civName]? = [unitName] aan [civName] teruggeven? - # Requires translation! The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = De [unitName] die we bevrijd hebben, behoorde toe aan [civName]. Ze zullen dankbaar zijn als we deze aan hen teruggeven. - # Requires translation! Enter the amount of gold = Voer de hoeveelheid goud in # City-States @@ -216,36 +197,23 @@ Pledge to protect = Zeg bescherming toe aan Declare Protection of [cityStateName]? = Verklaar bescherming over [cityStateName]? Build [improvementName] on [resourceName] (200 Gold) = Bouw [improvementName] op [resourceName] (200 Goud) Gift Improvement = Schenk een Verbetering - # Requires translation! [civName] is able to provide [unitName] once [techName] is researched. = [civName] zal [unitName] kunnen leveren wanneer [techName] is onderzocht. Diplomatic Marriage ([amount] Gold) = Diplomatiek huwelijk ([amount] goud) We have married into the ruling family of [civName], bringing them under our control. = We zijn huwelijkse banden aangegaan met de heersende familie van [civName], waardoor ze onder onze controle zijn gekomen. [civName] has married into the ruling family of [civName2], bringing them under their control. = [civName] zijn huwelijkse banden aangegaan met de heersende familie van [civName2], waardoor ze onder hun controle zijn gekomen. - # Requires translation! You have broken your Pledge to Protect [civName]! = Je hebt je belofte [civName] te beschermen gebroken! - # Requires translation! City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = Stadstaten zijn op hun hoede voor je agressiviteit. Het rustpunt voor invloed is met [amount] verminderd voor [civName]. - # Requires translation! [cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState] wordt aangevallen door [civName] en vraagt alle vooraanstaande beschavingen om hulp in de vorm van militaire eenheden. - # Requires translation! [cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = [cityState] wordt binnengevallen door barbaren! Vernietig barbaren in de buurt van hun grondgebied om invloed te verdienen. - # Requires translation! [cityState] is grateful that you killed a Barbarian that was threatening them! = [cityState] is dankbaar voor het doden van een barbaarse eenheid die hen bedreigde! - # Requires translation! [cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState] wordt aangevallen door [civName]! Dood [amount] van de militaire eenheden van de aanvaller en ze zullen ontzettend dankbaar zijn. - # Requires translation! [cityState] is deeply grateful for your assistance in the war against [civName]! = [cityState] is diep dankbaar voor je hulp in de oorlog met [civName]! - # Requires translation! [cityState] no longer needs your assistance against [civName]. = [cityState] heeft je hulp tegen [civName] niet meer nodig. - # Requires translation! War against [civName] = Oorlog tegen [civName] - # Requires translation! We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = We hebben je hulp nodig om ons tegen [civName] te beschermen. Het doden van [amount] van hun militaire eenheden zou hun offensief afremmen. - # Requires translation! Currently you have killed [amount] of their military units. = Momenteel heb je [amount] van hun militaire eenheden gedood. - # Requires translation! You need to find them first! = Je zal ze eerst moeten vinden! Cultured = Ontwikkeld @@ -266,7 +234,6 @@ The unique luxury is one of: = Het unieke luxegoed is een van: Demand Tribute = Eis een erebetaling op Tribute Willingness = Bereidheid tot een erebetaling - # Requires translation! At least 0 to take gold, at least 30 and size 4 city for worker = Op zijn minst 0 voor goud, op zijn minst 30 en een stad van grootte 4 voor een werker Major Civ = Belangrijke civ No Cities = Geen steden @@ -296,9 +263,7 @@ Our items = Onze goederen Our trade offer = Ons handelsaanbod [otherCiv]'s trade offer = [otherCiv]s handelsaanbod [otherCiv]'s items = [otherCiv]s waren - # Requires translation! +[amount] untradable copy = +[amount] niet verhandelbare kopie - # Requires translation! +[amount] untradable copies = +[amount] niet verhandelbare kopieën Pleasure doing business with you! = Fijn zaken met je te doen! I think not. = Ik denk het niet. @@ -333,9 +298,7 @@ Uniques = Uniek Promotions = Promoties Load copied data = Gekopieerde data laden Could not load game from clipboard! = Kon spel niet van klembord laden! - # Requires translation! Reset to defaults = Herstel standaardwaardes - # Requires translation! Are you sure you want to reset all game options to defaults? = Weet je zeker dat je alle spelopties terug wilt zetten op hun standaardwaardes? Start game! = Start Spel! Map Options = Kaartopties @@ -344,9 +307,7 @@ Civilizations = Civilisaties Map Type = Kaarttype Map file = Kaartbestand Could not load map! = Kon kaart niet laden! - # Requires translation! Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Ongeldige kaart: Oppervlakte ([area]) komt niet overeen met de opgeslagen afmetingen ([dimensions]). - # Requires translation! The dimensions have now been fixed for you. = De afmetingen zijn voor je gefixt. Generated = Gegenereerd Existing = Bestaand @@ -358,10 +319,11 @@ Perlin = Perlin Continents = Continenten Four Corners = Vier hoeken Archipelago = Archipel + # Requires translation! +Inner Sea = Number of City-States = Hoeveelheid Stadstaten One City Challenge = Eén-staduitdaging No Barbarians = Geen barbaren - # Requires translation! Raging Barbarians = Woeste barbaren No Ancient Ruins = Geen antieke ruïnes No Natural Wonders = Geen natuurlijke wonderen @@ -369,7 +331,6 @@ Victory Conditions = Overwinningscondities Scientific = Wetenschappelijk Domination = Overheersing Cultural = Cultureel - # Requires translation! Diplomatic = Diplomatiek Map Shape = Kaartvorm @@ -428,13 +389,9 @@ No human players selected! = Geen menselijke spelers geselecteerd! Mods: = Mods: Base ruleset mods: = Standaard-regelset-mods: Extension mods: = Uitbreidingmods: - # Requires translation! The mod you selected is incorrectly defined! = De mod die je hebt geselecteerd is niet correct gedefinieerd! - # Requires translation! The mod combination you selected is incorrectly defined! = De combinatie van mods die je hebt geselecteerd is niet correct gedefinieerd! - # Requires translation! The mod combination you selected has problems. = De combinatie van mods die je hebt geselecteerd levert problemen op. - # Requires translation! You can play it, but don't expect everything to work! = Je kan er mee spelen, maar verwacht niet dat alles werkt! Base Ruleset = Basis regelset [amount] Techs = [amount] Techs @@ -488,6 +445,16 @@ Resign = Geef op Are you sure you want to resign? = Ben je zeker dat je wil opgeven? You can only resign if it's your turn = Je kan enkel opgeven als het jouw beurt is. [civName] resigned and is now controlled by AI = [civName] gaf op en wordt nu gecontroleerd door de computer + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -521,28 +488,19 @@ Could not save game to custom location! = Het spel kon niet opgeslagen worden op # Options Options = Opties - # Requires translation! About = Over - # Requires translation! Display = Scherm - # Requires translation! Gameplay = Spel - # Requires translation! Sound = Geluid - # Requires translation! Advanced = Geavanceerd Locate mod errors = Zoek fouten in mods - # Requires translation! Debug = Debug - # Requires translation! See online Readme = Zie de online readme Turns between autosaves = Beurten tussen automatisch opslaan Sound effects volume = Geluidseffectenvolume Music volume = Muziekvolume - # Requires translation! Pause between tracks = Pauze tussen nummers - # Requires translation! Currently playing: [title] = Momenteel speelt: [title] Download music = Download muziek Downloading... = Downloading ... @@ -566,16 +524,13 @@ Show tile yields = Toon tegelopbrengsten Continuous rendering = Onafgebroken weergave opbouwen When disabled, saves battery life but certain animations will be suspended = Dit uizetten zal batterij besparen, maar sommige animaties zullen niet meer worden getoond Order trade offers by amount = Sorteer handelsaanbiedingen naar hoeveelheid - # Requires translation! Check extension mods based on vanilla = Check uitbreidings mods gebaseerd op de gewone regelset - # Requires translation! Checking mods for errors... = Checkt de mods op fouten.... Show experimental world wrap for maps = Laat experimentele circulaire wereld zien voor kaarten HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = UITERST EXPERIMENTEEL - JE BENT GEWAARSCHUWD! Enable portrait orientation = Zet portrait orientatie aan Generate translation files = Genereer vertaalbestanden Translation files are generated successfully. = Vertaalbestanden werden succesvol gegenereerd. - # Requires translation! Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = Merk op dat de vertalingen gemaakt worden door de community en dat ze incompleet zijn! Het percentage laat zien hoeveel vertaald is voor elke taal. Als je bij wilt dragen aan de vertaling in je taal, klik hier. # Notifications @@ -705,6 +660,8 @@ A Great Person joins you! = Working... = Verwerken... Waiting for other players... = Wachten op andere spelers... + # Requires translation! +Waiting for [civName]... = in = in Next turn = Volgende beurt [currentPlayerCiv] ready? = [currentPlayerCiv] klaar? @@ -1229,6 +1186,24 @@ Cities following this religion: = Steden met deze religie: Click an icon to see the stats of this religion = Klik een icoon om de stats te zien van deze religie # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Pantheon + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1519,7 +1494,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Pantheon Ancestor Worship = Verering van voorouders Dance of the Aurora = Dans van de dageraad @@ -1631,7 +1605,6 @@ Interfaith Dialogue = Interkerkelijke dialoog When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Bij verspreiden van religie in een stad verkrijg je [amount] keer het aantal van de andere religies als [stat] Papal Primacy = Pauselijk Primaat - # Requires translation! Resting point for Influence with City-States following this religion [amount] = Rustpunt voor invloed bij stadstaten met deze religie [amount] Peace Loving = Vredelievend @@ -1689,7 +1662,7 @@ Destroyed when the city is captured = Vernietigd als de stad ingenomen wordt Stele = Granary = Graanschuur -[stats] from [resource] tiles [cityFilter] = [stats] van [resource] tegels [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] van [tileFilter] tegels [cityFilter] Shrine = Altaar Hidden when religion is disabled = Verborgen als religie uit staat @@ -1812,7 +1785,6 @@ Mint = Munt # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = Petra -[stats] once [tech] is discovered = [stats] na ondekking van [tech] Aqueduct = Aquaduct [amount]% of food is carried over [cityFilter] after population increases = [amount]% van voedsel [cityFilter] wanneer de bevolking toeneemt @@ -6217,7 +6189,8 @@ Uluru = Farm = Boerderij Can also be built on tiles adjacent to fresh water = Kan ook gebouwd worden op tegels grenzend aan vers water -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] op [tileFilter] tegels zodra [tech] ontdekt is + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Houtzagerij @@ -6285,7 +6258,7 @@ Holy site = Citadel = Citadel # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -6296,6 +6269,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -7204,9 +7179,9 @@ Victory Types = # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -7421,8 +7396,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index e0a1178d43..6c15713b9d 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -585,6 +585,8 @@ Four Corners = # Requires translation! Archipelago = # Requires translation! +Inner Sea = + # Requires translation! Number of City-States = # Requires translation! One City Challenge = @@ -819,6 +821,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -1204,6 +1216,8 @@ Working... = # Requires translation! Waiting for other players... = # Requires translation! +Waiting for [civName]... = + # Requires translation! in = # Requires translation! Next turn = @@ -2128,6 +2142,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -2551,8 +2584,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2808,7 +2839,7 @@ Stele = # Requires translation! Granary = # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2984,8 +3015,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7976,7 +8005,7 @@ Farm = # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -8071,7 +8100,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -8082,6 +8111,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -9076,8 +9107,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra # Requires translation! Victory Types = Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -9275,8 +9308,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 9cda28ab8d..e9a9875361 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -1,3 +1,21 @@ +# Language settings + +# Equivalent of a space in your language +# If your language doesn't use spaces, just add "" as a translation, otherwise " " + # Requires translation! +" " = + +# If the first word in a sentence starts with a capital in your language, +# put the english word 'true' behind the '=', otherwise 'false'. +# Don't translate these words to your language, only put 'true' or 'false'. + # Requires translation! +StartWithCapitalLetter = + + + +# Starting from here normal translations start, as written on +# https://github.com/yairm210/Unciv/wiki/Translating + # Tutorial tasks Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Igalaw ang isang yunit!\nPindutin ang isang yunit > Pindutin ang destinasyon > Pindutin ang "arrow icon" @@ -9,23 +27,30 @@ Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Tapusin Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = Magtalaga ng mga tiles!\nPumunta sa lungsod > pindutin ang naitalagang (berde) tile upang mabago ang naitakda > \n i-click ang hindi pa naitatalagang tile upang maitalaga ang populasyon Meet another civilization!\nExplore the map until you encounter another civilization! = Kilalanin ang ibang sibilisasyon!\nLibutin ang mapa hanggang sa makakita ka ng bagong sibilisasyon! Open the options table!\nClick the menu button (top left) > click 'Options' = Buksan ang talaan ng mga opsyon!\nPindutin ang bton ng menu (kaliwang taas) > pindutin ang 'Opsyon' + # Requires translation! Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Create improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Gumawa ng isang rutang pangkalakalan!\nGumawa ng mga daanan sa gitna ng iyong kapital na lungsod at isa pang lungsod\n -O kaya, ipagawa mo ito sa iyong mga manggagawa at hayaan mo na siyang gawin iyon. Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Sumakop ng ibang siyudad!\nPabagsakin ang kalabang siyudad hanggang sa mababa na ang kaniyang buhay > \nPasukin ang siyudad gamit ang isang sundalong may pangmalapitang Move an air unit!\nSelect an air unit > select another city within range > \nMove the unit to the other city = Gumalaw ng yunit na panghimpapawid!\nPumili ng isang yunit na panghimpapawid > pumili ng ibang siyudad na about ng yunit > \nIgalaw ang yunit papunta sa iba pang siyudad. See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Tingnan ang iyong mga estadistika!\nPumunta sa screen kung saan makikita ang lahat (Sa kanang taas) > \nPindutin ang 'Estadistika' + Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send me (yairm210@hotmail.com) an email with the game information (menu -> save game -> copy game info -> paste into email) and I'll try to fix it as fast as I can! = Naku! May nangyaring hindi kaaya-aya! Hindi ito dapat mangyari. Kung maaari ay magpadal lamang sa aking ng e-mail (yairm210@hotmail.com) na mayroong mga impormasyon tungkol sa iyong laro (menu -> i-save ang laro -> gayahin ang impormasyon ng laro -> ilagay sa email) at aayusin ko ito sa aking makakaya. Oh no! It looks like something went DISASTROUSLY wrong! This is ABSOLUTELY not supposed to happen! Please send us an report and we'll try to fix it as fast as we can! = Naku! May nangyaring hindi kaaya-aya! Hindi ito dapat mangyari. Kung maaari lamang ay magpadala ng ulat at susubukan naming ayusin ito sa aming makakaya. + # Buildings + Unsellable = Di naibebenta Not displayed as an available construction unless [building] is built = Hindi ipinapakita bilang magagawang imprastraktura maliban kung ang [building] ay nagawa na. Not displayed as an available construction without [resource] = Hindi ipinapakita bilang magagawang imprastraktura nang walang [resource] + Choose a free great person = Pumili ng isang dakilang tao Get [unitName] = Kumuha ng [unitName] + Hydro Plant = Hydro Plant [buildingName] obsoleted = [buildingName] ay lipas na + # Diplomacy,Trade,Nations + Requires [buildingName] to be built in the city = Kailangan na ang [buildingName] ay magawa muna sa siyudad Requires [buildingName] to be built in all cities = Kailangan na ang [buildingName] ay magawa muna sa lahat ng siyudad Provides a free [buildingName] in the city = Nakapagbibigay ng [buildingName] sa siyudad @@ -35,13 +60,25 @@ Wonder is being built elsewhere = Isang nakamamanghang imprastraktura ay ginagaw National Wonder is being built elsewhere = Isang nasyonal na nakamamanghang imprastraktura ay ginagawa sa ibang lugar. Requires a [buildingName] in all cities = Kailangan ng [buildingName] sa lahat ng siyudad Requires a [buildingName] in this city = Kailangan ng [buildingName] sa siyudad na ito. + # Requires translation! +Cannot be built with [buildingName] = Consumes 1 [resource] = Gumagamit ng 1 [resource] Consumes [amount] [resource] = Gumagamit ng [amount] [resource] Required tech: [requiredTech] = Kailangang teknolohiya: [requiredTech] Requires [PolicyOrNationalWonder] = Kailangan ng [PolicyOrNationalWonder] Cannot be purchased = Hindi nabibii + # Requires translation! +Can only be purchased = See also = Tingnan rin + Requires at least one of the following: = Kailangan ng kahit isa ng sumusunod + # Requires translation! +Requires all of the following: = + # Requires translation! +Leads to [techName] = + # Requires translation! +Leads to: = + Current construction = Kasalukuyang ginagawa Construction queue = Pila ng mga gagawin Pick a construction = Pumili ng gagawin @@ -52,6 +89,7 @@ Show stats drilldown = Ipakita ang mga estadistika ng mga siyudad Show construction queue = Ipakita ang pila ng mga gagawin Save = I-save Cancel = Kanselahin + Diplomacy = Diplomasya War = Giyera Peace = Kapayapaan @@ -79,6 +117,7 @@ Indeed! = Tama ka! Denounce [civName]? = Tuligsain ang [civName]? Denounce ([numberOfTurns] turns) = Tuligsain ([numberOfTurns] mga turns) We will remember this. = Hindi namin ito makakalimutan. + [civName] has declared war on [targetCivName]! = [civName] ay nagdeklara ng giyera sa [targetCivName]! [civName] and [targetCivName] have signed a Peace Treaty! = Ang [civName] at [targetCivName] ay pumirma ng Kasunduan sa Kapayapaan! [civName] and [targetCivName] have signed the Declaration of Friendship! = Ang [civName] at [targetCivName] ay pumirma ng Kasunduan sa Pakikipagkaibigan! @@ -86,16 +125,35 @@ We will remember this. = Hindi namin ito makakalimutan. Do you want to break your promise to [leaderName]? = Gusto mo bang sirain ang iyong pangako kay [leaderName]? We promised not to settle near them ([count] turns remaining) = Nangako tayo na hindi tayo magtatayo ng tirahan malapit sa kanila ([count] mga turns ang natitira) They promised not to settle near us ([count] turns remaining) = Nangako sila na hindi sila magtatayo ng tirahan malapit sa atin ([count] mga turns ang natitira) + + # Requires translation! +[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = + # Requires translation! +[civName] is upset that you attacked [cityState], whom they have pledged to protect! = + # Requires translation! +[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = + # Requires translation! +[civName] has destroyed [cityState], whom you had pledged to protect! = + Unforgivable = Hindi kita mapapatawad + # Requires translation! +Afraid = Enemy = Kalaban Competitor = Kakumpitensiya Neutral = Hindi kaano-ano Favorable = Maaaring paboran Friend = Kaibigan Ally = Kakampi + [questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] influwensiya) [remainingTurns] turns remaining = [remainingTurns] ang natitira + # Requires translation! +Current leader is [civInfo] with [amount] [stat] generated. = + # Requires translation! +Current leader is [civInfo] with [amount] Technologies discovered. = + ## Diplomatic modifiers + You declared war on us! = Nagdeklara ka ng digmaan sa amin! Your warmongering ways are unacceptable to us. = Ang iyong barumbadong mga gawain ay hindi maaari para sa amin You have captured our cities! = Sinakop mo ang aming mga siyudad! @@ -118,11 +176,38 @@ Your arrogant demands are in bad taste = Ang iyong mayabang na kagustuhan ay hin Your use of nuclear weapons is disgusting! = Ang paggamit mo ng nuklear na sandata ay nakakasuklam! You have stolen our lands! = Ninakaw mo ang aming mga kalupaan! You gave us units! = Binigyan mo kami ng mga tauhan! + # Requires translation! +You destroyed City States that were under our protection! = + # Requires translation! +You attacked City States that were under our protection! = + # Requires translation! +You demanded tribute from City States that were under our protection! = + # Requires translation! +You sided with a City State over us = + # Requires translation! +You returned captured units to us = + Demands = Mga Kagustuhan Please don't settle new cities near us. = Mangyaring huwag manirahan sa mga lungsod na malapit sa amin. Very well, we shall look for new lands to settle. = Magaling, maghahanap na lamang kami ng mga bagong lupaing titirhan. We shall do as we please. = Gagawin namin ang aming kagustuhan. We noticed your new city near our borders, despite your promise. This will have....implications. = Nakita namin ang iyong bagong lungsod malapit sa aming hangganan, sa kabila ng iyong pangako. Magkakaroon ito ng....implikasyon. + # Requires translation! +I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = + # Requires translation! +We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = + # Requires translation! +It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = + # Requires translation! +I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = + + # Requires translation! +Return [unitName] to [civName]? = + # Requires translation! +The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = + + # Requires translation! +Enter the amount of gold = # City-States @@ -137,917 +222,9099 @@ Protected by = Pinoprotektahan ng Revoke Protection = Bawiin ang proteksyon Pledge to protect = Mangako ng proteksyon Declare Protection of [cityStateName]? = Magdeklara ng proteksyon ng [cityStateName] + # Requires translation! +Build [improvementName] on [resourceName] (200 Gold) = + # Requires translation! +Gift Improvement = + # Requires translation! +[civName] is able to provide [unitName] once [techName] is researched. = + # Requires translation! +Diplomatic Marriage ([amount] Gold) = + # Requires translation! +We have married into the ruling family of [civName], bringing them under our control. = + # Requires translation! +[civName] has married into the ruling family of [civName2], bringing them under their control. = + # Requires translation! +You have broken your Pledge to Protect [civName]! = + # Requires translation! +City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = + + # Requires translation! +[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = + # Requires translation! +[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = + # Requires translation! +[cityState] is grateful that you killed a Barbarian that was threatening them! = + # Requires translation! +[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = + # Requires translation! +[cityState] is deeply grateful for your assistance in the war against [civName]! = + # Requires translation! +[cityState] no longer needs your assistance against [civName]. = + # Requires translation! +War against [civName] = + # Requires translation! +We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = + # Requires translation! +Currently you have killed [amount] of their military units. = + # Requires translation! +You need to find them first! = + + # Requires translation! Cultured = + # Requires translation! Maritime = + # Requires translation! Mercantile = + # Requires translation! Militaristic = + # Requires translation! Type = + # Requires translation! Friendly = -Neutral = + # Requires translation! Hostile = + # Requires translation! Irrational = + # Requires translation! Personality = + # Requires translation! Influence = + # Requires translation! Reach 30 for friendship. = + # Requires translation! Reach highest influence above 60 for alliance. = + # Requires translation! +When Friends: = + # Requires translation! +When Allies: = + # Requires translation! +The unique luxury is one of: = -# Trades + # Requires translation! +Demand Tribute = + # Requires translation! +Tribute Willingness = + # Requires translation! +At least 0 to take gold, at least 30 and size 4 city for worker = + # Requires translation! +Major Civ = + # Requires translation! +No Cities = + # Requires translation! +Base value = + # Requires translation! +Has Ally = + # Requires translation! +Has Protector = + # Requires translation! +Demanding a Worker = + # Requires translation! +Demanding a Worker from small City-State = + # Requires translation! +Very recently paid tribute = + # Requires translation! +Recently paid tribute = + # Requires translation! +Influence below -30 = + # Requires translation! +Military Rank = + # Requires translation! +Military near City-State = + # Requires translation! +Sum: = + # Requires translation! +Take [amount] gold (-15 Influence) = + # Requires translation! +Take worker (-50 Influence) = + # Requires translation! +[civName] is afraid of your military power! = + +# Trades + + # Requires translation! Trade = + # Requires translation! Offer trade = + # Requires translation! Retract offer = + # Requires translation! What do you have in mind? = + # Requires translation! Our items = + # Requires translation! Our trade offer = + # Requires translation! [otherCiv]'s trade offer = + # Requires translation! [otherCiv]'s items = + # Requires translation! ++[amount] untradable copy = + # Requires translation! ++[amount] untradable copies = + # Requires translation! Pleasure doing business with you! = + # Requires translation! I think not. = + # Requires translation! That is acceptable. = + # Requires translation! Accept = + # Requires translation! Keep going = + # Requires translation! There's nothing on the table = + # Requires translation! Peace Treaty = + # Requires translation! Agreements = + # Requires translation! Open Borders = + # Requires translation! Gold per turn = + # Requires translation! Cities = + # Requires translation! Technologies = + # Requires translation! Declarations of war = + # Requires translation! Introduction to [nation] = + # Requires translation! Declare war on [nation] = + # Requires translation! Luxury resources = + # Requires translation! Strategic resources = + # Requires translation! Owned: [amountOwned] = -# Nation picker -[resourceName] not required = -Lost ability = -National ability = -[firstValue] vs [secondValue] = -# New game screen -Uniques = -Promotions = -Load copied data = -Could not load game from clipboard! = -Start game! = -Map Options = -Game Options = -Civilizations = -Map Type = -Map file = -Could not load map! = -Generated = -Existing = -Custom = -Map Generation Type = -Default = -Pangaea = -Perlin = -Continents = -Four Corners = -Archipelago = -Number of City-States = -One City Challenge = -No Barbarians = -No Ancient Ruins = -No Natural Wonders = -Victory Conditions = -Scientific = -Domination = -Cultural = -Map Shape = -Hexagonal = -Rectangular = -Height = -Width = -Radius = -Enable Religion = -Advanced Settings = -RNG Seed = -Map Height = -Temperature extremeness = -Resource richness = -Vegetation richness = -Rare features richness = -Max Coast extension = -Biome areas extension = -Water level = -Reset to default = - -Online Multiplayer = -World Size = -Tiny = -Small = -Medium = -Large = -Huge = -World wrap requires a minimum width of 32 tiles = -The provided map dimensions were too small = -The provided map dimensions were too big = -The provided map dimensions had an unacceptable aspect ratio = -Difficulty = -AI = -Remove = -Random = -Human = -Hotseat = -User ID = -Click to copy = -Game Speed = -Quick = -Standard = -Epic = -Marathon = -Starting Era = -It looks like we can't make a map with the parameters you requested! = -Maybe you put too many players into too small a map? = -No human players selected! = -Mods: = -Base ruleset mods: = -Extension mods: = +# Nation picker + + # Requires translation! +[resourceName] not required = + # Requires translation! +Lost ability = + # Requires translation! +National ability = + # Requires translation! +[firstValue] vs [secondValue] = + + +# New game screen + + # Requires translation! +Uniques = + # Requires translation! +Promotions = + # Requires translation! +Load copied data = + # Requires translation! +Could not load game from clipboard! = + # Requires translation! +Reset to defaults = + # Requires translation! +Are you sure you want to reset all game options to defaults? = + # Requires translation! +Start game! = + # Requires translation! +Map Options = + # Requires translation! +Game Options = + # Requires translation! +Civilizations = + # Requires translation! +Map Type = + # Requires translation! +Map file = + # Requires translation! +Could not load map! = + # Requires translation! +Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = + # Requires translation! +The dimensions have now been fixed for you. = + # Requires translation! +Generated = + # Requires translation! +Existing = + # Requires translation! +Custom = + # Requires translation! +Map Generation Type = + # Requires translation! +Default = + # Requires translation! +Pangaea = + # Requires translation! +Perlin = + # Requires translation! +Continents = + # Requires translation! +Four Corners = + # Requires translation! +Archipelago = + # Requires translation! +Inner Sea = + # Requires translation! +Number of City-States = + # Requires translation! +One City Challenge = + # Requires translation! +No Barbarians = + # Requires translation! +Raging Barbarians = + # Requires translation! +No Ancient Ruins = + # Requires translation! +No Natural Wonders = + # Requires translation! +Victory Conditions = + # Requires translation! +Scientific = + # Requires translation! +Domination = + # Requires translation! +Cultural = + # Requires translation! +Diplomatic = + + # Requires translation! +Map Shape = + # Requires translation! +Hexagonal = + # Requires translation! +Rectangular = + # Requires translation! +Height = + # Requires translation! +Width = + # Requires translation! +Radius = + # Requires translation! +Enable Religion = + + # Requires translation! +Advanced Settings = + # Requires translation! +RNG Seed = + # Requires translation! +Map Height = + # Requires translation! +Temperature extremeness = + # Requires translation! +Resource richness = + # Requires translation! +Vegetation richness = + # Requires translation! +Rare features richness = + # Requires translation! +Max Coast extension = + # Requires translation! +Biome areas extension = + # Requires translation! +Water level = + + # Requires translation! +Online Multiplayer = + + # Requires translation! +World Size = + # Requires translation! +Tiny = + # Requires translation! +Small = + # Requires translation! +Medium = + # Requires translation! +Large = + # Requires translation! +Huge = + # Requires translation! +World wrap requires a minimum width of 32 tiles = + # Requires translation! +The provided map dimensions were too small = + # Requires translation! +The provided map dimensions were too big = + # Requires translation! +The provided map dimensions had an unacceptable aspect ratio = + + # Requires translation! +Difficulty = + + # Requires translation! +AI = + # Requires translation! +Remove = + # Requires translation! +Random = + # Requires translation! +Human = + # Requires translation! +Hotseat = + # Requires translation! +User ID = + # Requires translation! +Click to copy = + + + # Requires translation! +Game Speed = + # Requires translation! +Quick = + # Requires translation! +Standard = + # Requires translation! +Epic = + # Requires translation! +Marathon = + + # Requires translation! +Starting Era = + # Requires translation! +It looks like we can't make a map with the parameters you requested! = + # Requires translation! +Maybe you put too many players into too small a map? = + # Requires translation! +No human players selected! = + # Requires translation! +Mods: = + # Requires translation! +Base ruleset mods: = + # Requires translation! +Extension mods: = + # Requires translation! +The mod you selected is incorrectly defined! = + # Requires translation! +The mod combination you selected is incorrectly defined! = + # Requires translation! +The mod combination you selected has problems. = + # Requires translation! +You can play it, but don't expect everything to work! = + # Requires translation! +Base Ruleset = + # Requires translation! +[amount] Techs = + # Requires translation! +[amount] Nations = + # Requires translation! +[amount] Units = + # Requires translation! +[amount] Buildings = + # Requires translation! +[amount] Resources = + # Requires translation! +[amount] Improvements = + # Requires translation! +[amount] Religions = + # Requires translation! +[amount] Beliefs = + + # Requires translation! World Wrap = + # Requires translation! World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = + # Requires translation! Anything above 80 by 50 may work very slowly on Android! = + # Requires translation! Anything above 40 may work very slowly on Android! = # Multiplayer + # Requires translation! Username = + # Requires translation! Multiplayer = + # Requires translation! Could not download game! = + # Requires translation! Could not upload game! = + # Requires translation! Join game = + # Requires translation! Invalid game ID! = + # Requires translation! Copy user ID = + # Requires translation! Copy game ID = + # Requires translation! UserID copied to clipboard = + # Requires translation! GameID copied to clipboard = + # Requires translation! Set current user = + # Requires translation! Player ID from clipboard = + # Requires translation! To create a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = + # Requires translation! You can assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = + # Requires translation! Once you've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = + # Requires translation! Players can enter your game by copying the game ID to the clipboard, and clicking on the 'Add multiplayer game' button = + # Requires translation! The symbol of your nation will appear next to the game when it's your turn = + # Requires translation! Back = + # Requires translation! Rename = + # Requires translation! Game settings = + # Requires translation! Add multiplayer game = + # Requires translation! Refresh list = + # Requires translation! Could not save game! = + # Requires translation! Could not delete game! = + # Requires translation! Could not refresh! = + # Requires translation! Last refresh: [time] minutes ago = + # Requires translation! Current Turn: = + # Requires translation! Add Currently Running Game = + # Requires translation! Game name = + # Requires translation! Loading latest game state... = + # Requires translation! Couldn't download the latest game state! = + # Requires translation! Resign = + # Requires translation! Are you sure you want to resign? = + # Requires translation! You can only resign if it's your turn = + # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = + # Save game menu + + # Requires translation! Current saves = + # Requires translation! Show autosaves = + # Requires translation! Saved game name = + # Requires translation! Copy to clipboard = + # Requires translation! Copy saved game to clipboard = + # Requires translation! Could not load game = + # Requires translation! Load [saveFileName] = + # Requires translation! Delete save = + # Requires translation! Saved at = + # Requires translation! Load map = + # Requires translation! Delete map = + # Requires translation! Are you sure you want to delete this map? = + # Requires translation! Upload map = + # Requires translation! Could not upload map! = + # Requires translation! Map uploaded successfully! = + # Requires translation! Saving... = + # Requires translation! Overwrite existing file? = + # Requires translation! It looks like your saved game can't be loaded! = + # Requires translation! If you could copy your game data ("Copy saved game to clipboard" - = + # Requires translation! paste into an email to yairm210@hotmail.com) = + # Requires translation! I could maybe help you figure out what went wrong, since this isn't supposed to happen! = + # Requires translation! Missing mods: [mods] = + # Requires translation! Load from custom location = + # Requires translation! Could not load game from custom location! = + # Requires translation! Save to custom location = + # Requires translation! Could not save game to custom location! = + # Options + + # Requires translation! Options = -Display options = -Gameplay options = -Other options = -Turns between autosaves = -Sound effects volume = -Music volume = -Download music = -Downloading... = -Could not download music! = -Show = -Hide = -Show worked tiles = -Show resources and improvements = -Check for idle units = -Move units with a single tap = -Show tutorials = -Auto-assign city production = -Auto-build roads = -Automated workers replace improvements = -Show minimap = -off = -Show pixel units = -Show pixel improvements = -Enable nuclear weapons = -Fontset = -Show tile yields = -Continuous rendering = -When disabled, saves battery life but certain animations will be suspended = -Order trade offers by amount = -Show experimental world wrap for maps = -HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = -HIGHLY EXPERIMENTAL - UPDATES WILL BREAK SAVES! = -Enable portrait orientation = -Generate translation files = -Translation files are generated successfully. = + # Requires translation! +About = + # Requires translation! +Display = + # Requires translation! +Gameplay = + # Requires translation! +Sound = + # Requires translation! +Advanced = + # Requires translation! Locate mod errors = + # Requires translation! +Debug = + + # Requires translation! +See online Readme = + # Requires translation! +Turns between autosaves = + # Requires translation! +Sound effects volume = + # Requires translation! +Music volume = + # Requires translation! +Pause between tracks = + # Requires translation! +Currently playing: [title] = + # Requires translation! +Download music = + # Requires translation! +Downloading... = + # Requires translation! +Could not download music! = + # Requires translation! +Show = + # Requires translation! +Hide = + # Requires translation! +Show worked tiles = + # Requires translation! +Show resources and improvements = + # Requires translation! +Check for idle units = + # Requires translation! +Move units with a single tap = + # Requires translation! +Show tutorials = + # Requires translation! +Auto-assign city production = + # Requires translation! +Auto-build roads = + # Requires translation! +Automated workers replace improvements = + # Requires translation! +Show minimap = + # Requires translation! +off = + # Requires translation! +Show pixel units = + # Requires translation! +Show pixel improvements = + # Requires translation! +Enable nuclear weapons = + # Requires translation! +Show tile yields = + # Requires translation! +Continuous rendering = + # Requires translation! +When disabled, saves battery life but certain animations will be suspended = + # Requires translation! +Order trade offers by amount = + # Requires translation! +Check extension mods based on vanilla = + # Requires translation! +Checking mods for errors... = + # Requires translation! +Show experimental world wrap for maps = + # Requires translation! +HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = + # Requires translation! +Enable portrait orientation = + # Requires translation! +Generate translation files = + # Requires translation! +Translation files are generated successfully. = + # Requires translation! +Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = + # Notifications + + # Requires translation! Research of [technologyName] has completed! = + # Requires translation! [construction] has become obsolete and was removed from the queue in [cityName]! = + # Requires translation! [construction] has become obsolete and was removed from the queue in [amount] cities! = + # Requires translation! [cityName] changed production from [oldUnit] to [newUnit] = + # Requires translation! [amount] cities changed production from [oldUnit] to [newUnit] = + # Requires translation! Excess production for [wonder] converted to [goldAmount] gold = + # Requires translation! You have entered a Golden Age! = + # Requires translation! [resourceName] revealed near [cityName] = + # Requires translation! [n] sources of [resourceName] revealed, e.g. near [cityName] = + # Requires translation! A [greatPerson] has been born in [cityName]! = + # Requires translation! We have encountered [civName]! = + # Requires translation! [cityStateName] has given us [stats] as a token of goodwill for meeting us = + # Requires translation! [cityStateName] has given us [stats] as we are the first major civ to meet them = + # Requires translation! +[cityStateName] has also given us [stats] = + # Requires translation! Cannot provide unit upkeep for [unitName] - unit has been disbanded! = + # Requires translation! [cityName] has grown! = + # Requires translation! [cityName] is starving! = + # Requires translation! [construction] has been built in [cityName] = + # Requires translation! [wonder] has been built in a faraway land = + # Requires translation! [civName] has completed [construction]! = + # Requires translation! An unknown civilization has completed [construction]! = + # Requires translation! The city of [cityname] has started constructing [construction]! = + # Requires translation! [civilization] has started constructing [construction]! = + # Requires translation! An unknown civilization has started constructing [construction]! = + # Requires translation! Work has started on [construction] = + # Requires translation! [cityName] cannot continue work on [construction] = + # Requires translation! [cityName] has expanded its borders! = + # Requires translation! Your Golden Age has ended. = + # Requires translation! [cityName] has been razed to the ground! = + # Requires translation! We have conquered the city of [cityName]! = + # Requires translation! An enemy [unit] has attacked [cityName] = + # Requires translation! An enemy [unit] has attacked our [ourUnit] = + # Requires translation! Enemy city [cityName] has attacked our [ourUnit] = + # Requires translation! An enemy [unit] has captured [cityName] = + # Requires translation! +An enemy [unit] has raided [cityName] = + # Requires translation! An enemy [unit] has captured our [ourUnit] = + # Requires translation! An enemy [unit] has destroyed our [ourUnit] = + # Requires translation! Your [ourUnit] has destroyed an enemy [unit] = + # Requires translation! An enemy [RangedUnit] has destroyed the defence of [cityName] = + # Requires translation! Enemy city [cityName] has destroyed our [ourUnit] = + # Requires translation! An enemy [unit] was destroyed while attacking [cityName] = + # Requires translation! An enemy [unit] was destroyed while attacking our [ourUnit] = + # Requires translation! Our [attackerName] was destroyed by an intercepting [interceptorName] = + # Requires translation! Our [interceptorName] intercepted and destroyed an enemy [attackerName] = + # Requires translation! Our [attackerName] was attacked by an intercepting [interceptorName] = + # Requires translation! Our [interceptorName] intercepted and attacked an enemy [attackerName] = + # Requires translation! An enemy [unit] was spotted near our territory = + # Requires translation! An enemy [unit] was spotted in our territory = + # Requires translation! [amount] enemy units were spotted near our territory = + # Requires translation! [amount] enemy units were spotted in our territory = + # Requires translation! A(n) [nukeType] exploded in our territory! = + # Requires translation! After being hit by our [nukeType], [civName] has declared war on us! = + # Requires translation! The civilization of [civName] has been destroyed! = + # Requires translation! The City-State of [name] has been destroyed! = + # Requires translation! Your [ourUnit] captured an enemy [theirUnit]! = + # Requires translation! Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = + # Requires translation! We have captured a barbarian encampment and recovered [goldAmount] gold! = + # Requires translation! A barbarian [unitType] has joined us! = + # Requires translation! We have found survivors in the ruins - population added to [cityName] = + # Requires translation! We have discovered cultural artifacts in the ruins! (+20 Culture) = + # Requires translation! We have discovered the lost technology of [techName] in the ruins! = + # Requires translation! A [unitName] has joined us! = + # Requires translation! An ancient tribe trains our [unitName] in their ways of combat! = + # Requires translation! We have found a stash of [amount] gold in the ruins! = + # Requires translation! We have found a crudely-drawn map in the ruins! = + # Requires translation! [unit] finished exploring. = + # Requires translation! [unit] has no work to do. = + # Requires translation! You're losing control of [name]. = + # Requires translation! You and [name] are no longer friends! = + # Requires translation! Your alliance with [name] is faltering. = + # Requires translation! You and [name] are no longer allies! = + # Requires translation! [civName] gave us a [unitName] as gift near [cityName]! = + # Requires translation! [civName] has denounced us! = + # Requires translation! [cityName] has been connected to your capital! = + # Requires translation! [cityName] has been disconnected from your capital! = + # Requires translation! [civName] has accepted your trade request = + # Requires translation! [civName] has denied your trade request = + # Requires translation! [tradeOffer] from [otherCivName] has ended = + # Requires translation! [tradeOffer] to [otherCivName] has ended = + # Requires translation! One of our trades with [nation] has ended = + # Requires translation! One of our trades with [nation] has been cut short = + # Requires translation! [nation] agreed to stop settling cities near us! = + # Requires translation! [nation] refused to stop settling cities near us! = + # Requires translation! We have allied with [nation]. = + # Requires translation! We have lost alliance with [nation]. = + # Requires translation! We have discovered [naturalWonder]! = + # Requires translation! We have received [goldAmount] Gold for discovering [naturalWonder] = + # Requires translation! Your relationship with [cityStateName] is about to degrade = + # Requires translation! Your relationship with [cityStateName] degraded = + # Requires translation! A new barbarian encampment has spawned! = + # Requires translation! +Barbarians raided [cityName] and stole [amount] Gold from your treasury! = + # Requires translation! Received [goldAmount] Gold for capturing [cityName] = + # Requires translation! Our proposed trade is no longer relevant! = + # Requires translation! [defender] could not withdraw from a [attacker] - blocked. = + # Requires translation! [defender] withdrew from a [attacker] = -[building] has provided [amount] Gold! = + # Requires translation! +By expending your [unit] you gained [Stats]! = + # Requires translation! [civName] has stolen your territory! = + # Requires translation! Clearing a [forest] has created [amount] Production for [cityName] = + # Requires translation! [civName] assigned you a new quest: [questName]. = + # Requires translation! [civName] rewarded you with [influence] influence for completing the [questName] quest. = + # Requires translation! The resistance in [cityName] has ended! = + # Requires translation! Our [name] took [tileDamage] tile damage and was destroyed = + # Requires translation! Our [name] took [tileDamage] tile damage = + # Requires translation! [civName] has adopted the [policyName] policy = + # Requires translation! An unknown civilization has adopted the [policyName] policy = + # Requires translation! Our influence with City-States has started dropping faster! = + # Requires translation! +You gained [Stats] as your religion was spread to [cityName] = + # Requires translation! +You gained [Stats] as your religion was spread to an unknown city = + # Requires translation! +Your city [cityName] was converted to [religionName]! = + # Requires translation! +Your [unitName] lost its faith after spending too long inside enemy territory! = + # Requires translation! +You have unlocked [ability] = + # Requires translation! +A new b'ak'tun has just begun! = + # Requires translation! +A Great Person joins you! = + # World Screen UI + # Requires translation! Working... = + # Requires translation! Waiting for other players... = + # Requires translation! +Waiting for [civName]... = + # Requires translation! in = + # Requires translation! Next turn = + # Requires translation! [currentPlayerCiv] ready? = + # Requires translation! 1 turn = + # Requires translation! [numberOfTurns] turns = + # Requires translation! Turn = + # Requires translation! turns = + # Requires translation! turn = + # Requires translation! Next unit = + # Requires translation! Fog of War = + # Requires translation! Pick a policy = + # Requires translation! Movement = + # Requires translation! Strength = + # Requires translation! Ranged strength = + # Requires translation! Bombard strength = + # Requires translation! Range = + # Requires translation! Move unit = + # Requires translation! Stop movement = + # Requires translation! Swap units = + # Requires translation! Construct improvement = + # Requires translation! Automate = + # Requires translation! Stop automation = + # Requires translation! Construct road = + # Requires translation! Fortify = + # Requires translation! Fortify until healed = + # Requires translation! Fortification = + # Requires translation! Sleep = + # Requires translation! Sleep until healed = + # Requires translation! Moving = + # Requires translation! Set up = + # Requires translation! Paradrop = + # Requires translation! Upgrade to [unitType] ([goldCost] gold) = + # Requires translation! Found city = + # Requires translation! Promote = + # Requires translation! Health = + # Requires translation! Disband unit = + # Requires translation! Do you really want to disband this unit? = + # Requires translation! Disband this unit for [goldAmount] gold? = + # Requires translation! Gift unit = + # Requires translation! Explore = + # Requires translation! Stop exploration = + # Requires translation! Pillage = + # Requires translation! Are you sure you want to pillage this [improvement]? = + # Requires translation! Create [improvement] = + # Requires translation! Start Golden Age = + # Requires translation! Show more = + # Requires translation! Yes = + # Requires translation! No = + # Requires translation! Acquire = + # Requires translation! Under construction = + # Requires translation! Food = + # Requires translation! Production = + # Requires translation! Gold = + # Requires translation! Happiness = + # Requires translation! Culture = + # Requires translation! Science = + # Requires translation! Faith = + # Requires translation! Crop Yield = + # Requires translation! Territory = + # Requires translation! Force = + # Requires translation! GOLDEN AGE = + # Requires translation! Golden Age = + # Requires translation! [year] BC = + # Requires translation! [year] AD = + # Requires translation! Civilopedia = + # Requires translation! Start new game = + # Requires translation! Save game = + # Requires translation! Load game = + # Requires translation! Main menu = + # Requires translation! Resume = + # Requires translation! Cannot resume game! = + # Requires translation! Not enough memory on phone to load game! = + # Requires translation! Quickstart = + # Requires translation! +Cannot start game with the default new game parameters! = + # Requires translation! Victory status = + # Requires translation! Social policies = + # Requires translation! Community = + # Requires translation! Close = + # Requires translation! Do you want to exit the game? = + # Requires translation! Start bias: = + # Requires translation! Avoid [terrain] = +# Maya calendar popup + + # Requires translation! +The Mayan Long Count = + # Requires translation! +Your scientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = + # Requires translation! +While the rest of the world calls the current year [year], in the Maya Calendar that is: = + # Requires translation! +[amount] b'ak'tun, [amount2] k'atun, [amount3] tun = + # City screen + # Requires translation! Exit city = + # Requires translation! Raze city = + # Requires translation! Stop razing city = + # Requires translation! Buy for [amount] gold = + # Requires translation! Buy = -Currently you have [amount] gold. = -Would you like to purchase [constructionName] for [buildingGoldCost] gold? = + # Requires translation! +Currently you have [amount] [stat]. = + # Requires translation! +Would you like to purchase [constructionName] for [buildingGoldCost] [stat]? = + # Requires translation! No space available to place [unit] near [city] = + # Requires translation! Maintenance cost = + # Requires translation! Pick construction = + # Requires translation! Pick improvement = + # Requires translation! Provides [resource] = + # Requires translation! Provides [amount] [resource] = + # Requires translation! Replaces [improvement] = + # Requires translation! Pick now! = + # Requires translation! Build [building] = + # Requires translation! Train [unit] = + # Requires translation! Produce [thingToProduce] = + # Requires translation! Nothing = + # Requires translation! Annex city = + # Requires translation! Specialist Buildings = + # Requires translation! Specialist Allocation = + # Requires translation! Specialists = + # Requires translation! [specialist] slots = + # Requires translation! Food eaten = + # Requires translation! Growth bonus = + # Requires translation! Unassigned population = + # Requires translation! [turnsToExpansion] turns to expansion = + # Requires translation! Stopped expansion = + # Requires translation! [turnsToPopulation] turns to new population = + # Requires translation! Food converts to production = + # Requires translation! [turnsToStarvation] turns to lose population = + # Requires translation! Stopped population growth = + # Requires translation! In resistance for another [numberOfTurns] turns = + # Requires translation! Sell for [sellAmount] gold = + # Requires translation! Are you sure you want to sell this [building]? = + # Requires translation! +Free = + # Requires translation! [greatPerson] points = + # Requires translation! Great person points = + # Requires translation! Current points = + # Requires translation! Points per turn = + # Requires translation! Convert production to gold at a rate of 4 to 1 = + # Requires translation! Convert production to science at a rate of [rate] to 1 = + # Requires translation! The city will not produce anything. = + # Requires translation! Worked by [cityName] = + # Requires translation! Lock = + # Requires translation! Unlock = + # Requires translation! Move to city = + # Requires translation! +Please enter a new name for your city = + +# Ask for text or numbers popup UI + + # Requires translation! +Invalid input! Please enter a different string. = + # Requires translation! +Please enter some text = # Technology UI + # Requires translation! Pick a tech = + # Requires translation! Pick a free tech = + # Requires translation! Research [technology] = + # Requires translation! Pick [technology] as free tech = + # Requires translation! Units enabled = + # Requires translation! Buildings enabled = + # Requires translation! Wonder = + # Requires translation! National Wonder = + # Requires translation! National Wonders = + # Requires translation! Wonders enabled = + # Requires translation! Tile improvements enabled = + # Requires translation! Reveals [resource] on the map = + # Requires translation! XP for new units = + # Requires translation! provide = + # Requires translation! provides = + # Requires translation! City strength = + # Requires translation! City health = + # Requires translation! Occupied! = + # Requires translation! Attack = + # Requires translation! Bombard = + # Requires translation! NUKE = + # Requires translation! Captured! = # Battle modifier categories + # Requires translation! defence vs ranged = + # Requires translation! [percentage] to unit defence = + # Requires translation! Attacker Bonus = + # Requires translation! Defender Bonus = + # Requires translation! Landing = + # Requires translation! Flanking = + # Requires translation! vs [unitType] = + # Requires translation! Terrain = + # Requires translation! Tile = + # Requires translation! Missing resource = + # Requires translation! Adjacent units = + # Requires translation! Adjacent enemy units = + # Requires translation! Combat Strength = + # Requires translation! Across river = + # Requires translation! Temporary Bonus = + # Requires translation! Garrisoned unit = + # Requires translation! Attacking Bonus = + # Requires translation! defence vs [unitType] = + # Requires translation! [tileFilter] defence = + # Requires translation! Defensive Bonus = + # Requires translation! Stacked with [unitType] = + # Requires translation! +Unit ability = + + # Requires translation! The following improvements [stats]: = + # Requires translation! The following improvements on [tileType] tiles [stats]: = +# Unit actions + # Requires translation! Hurry Research = + # Requires translation! Conduct Trade Mission = + # Requires translation! Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = + # Requires translation! Hurry Wonder = + # Requires translation! +Hurry Construction = + # Requires translation! +Hurry Construction (+[productionAmount]) = + # Requires translation! Spread Religion = + # Requires translation! Spread [religionName] = + # Requires translation! +Remove Heresy = + # Requires translation! Found a Religion = + # Requires translation! +Enhance a Religion = + # Requires translation! Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = + # Requires translation! You have entered the [newEra]! = + # Requires translation! [civName] has entered the [eraName]! = + # Requires translation! [policyBranch] policy branch unlocked! = + +# Overview screens + + # Requires translation! Overview = + # Requires translation! Total = + # Requires translation! Stats = + # Requires translation! Policies = + # Requires translation! Base happiness = + # Requires translation! Occupied City = + # Requires translation! Buildings = + # Requires translation! +Wonders = + # Requires translation! +Base values = + # Requires translation! +Bonuses = + # Requires translation! +Final = + # Requires translation! +Other = + # Requires translation! +Population = + # Requires translation! +City-States = + # Requires translation! +Tile yields = + # Requires translation! +Trade routes = + # Requires translation! +Maintenance = + # Requires translation! +Transportation upkeep = + # Requires translation! +Unit upkeep = + # Requires translation! +Trades = + # Requires translation! +Units = + # Requires translation! +Unit Supply = + # Requires translation! +Base Supply = + # Requires translation! +Total Supply = + # Requires translation! +In Use = + # Requires translation! +Supply Deficit = + # Requires translation! +Production Penalty = + # Requires translation! +Increase your supply or reduce the amount of units to remove the production penalty = + # Requires translation! +Name = + # Requires translation! +Closest city = + # Requires translation! +Action = + # Requires translation! +Defeated = + # Requires translation! +[numberOfCivs] Civilizations in the game = + # Requires translation! +Our Civilization: = + # Requires translation! +Known and alive ([numberOfCivs]) = + # Requires translation! +Known and defeated ([numberOfCivs]) = + # Requires translation! +Tiles = + # Requires translation! +Natural Wonders = + # Requires translation! +Treasury deficit = + # Requires translation! +Unknown = + # Requires translation! +Not built = + # Requires translation! +Not found = + # Requires translation! +Known = + # Requires translation! +Owned = + # Requires translation! +Near [city] = + # Requires translation! +Somewhere around [city] = + # Requires translation! +Far away = + # Requires translation! +Status = + # Requires translation! +Location = + +# Victory + + # Requires translation! +Science victory = + # Requires translation! +Cultural victory = + # Requires translation! +Conquest victory = + # Requires translation! +Diplomatic victory = + # Requires translation! +Complete all the spaceship parts\n to win! = + # Requires translation! +Complete 5 policy branches\n to win! = + # Requires translation! +Complete 5 policy branches and build\n the Utopia Project to win! = + # Requires translation! +Destroy all enemies\n to win! = + # Requires translation! +You have won a scientific victory! = + # Requires translation! +You have won a cultural victory! = + # Requires translation! +You have won a domination victory! = + # Requires translation! +You have won a diplomatic victory! = + # Requires translation! +You have won! = + # Requires translation! +You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = + # Requires translation! +The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = + # Requires translation! +You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = + # Requires translation! +Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = + # Requires translation! +You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = + # Requires translation! +You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = + # Requires translation! +One more turn...! = + # Requires translation! +Built Apollo Program = + # Requires translation! +Destroy [civName] = + # Requires translation! +Our status = + # Requires translation! +Global status = + # Requires translation! +Rankings = + # Requires translation! +Spaceship parts remaining = + # Requires translation! +Branches completed = + # Requires translation! +Undefeated civs = + # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. + # Feel free to replace it with a space and put it between other words in your translation + # Requires translation! +Turns until the next\ndiplomacy victory vote: [amount] = + # Requires translation! +Choose a civ to vote for = + # Requires translation! +Choose who should become the world leader and win a diplomatic victory! = + # Requires translation! +Voted for = + # Requires translation! +Vote for [civilizationName] = + # Requires translation! +Continue = + # Requires translation! +Abstained = + # Requires translation! +Vote for World Leader = + +# Capturing a city + + # Requires translation! +What would you like to do with the city? = + # Requires translation! +Annex = + # Requires translation! +Annexed cities become part of your regular empire. = + # Requires translation! +Their citizens generate 2x the unhappiness, unless you build a courthouse. = + # Requires translation! +Puppet = + # Requires translation! +Puppeted cities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness. = + # Requires translation! +You have no control over the the production of puppeted cities. = + # Requires translation! +Puppeted cities also generate 25% less Gold and Science. = + # Requires translation! +A puppeted city can be annexed at any time. = + # Requires translation! +Liberate (city returns to [originalOwner]) = + # Requires translation! +Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = + # Requires translation! +Raze = + # Requires translation! +Razing the city annexes it, and starts razing the city to the ground. = + # Requires translation! +The population will gradually dwindle until the city is destroyed. = + # Requires translation! +Destroy = + # Requires translation! +Destroying the city instantly razes the city to the ground. = + # Requires translation! +Remove your troops in our border immediately! = + # Requires translation! +Sorry. = + # Requires translation! +Never! = + + # Requires translation! +Offer Declaration of Friendship ([30] turns) = + # Requires translation! +My friend, shall we declare our friendship to the world? = + # Requires translation! +Sign Declaration of Friendship ([30] turns) = + # Requires translation! +We are not interested. = + # Requires translation! +We have signed a Declaration of Friendship with [otherCiv]! = + # Requires translation! +[otherCiv] has denied our Declaration of Friendship! = + + # Requires translation! +Basics = + # Requires translation! +Resources = + # Requires translation! +Terrains = + # Requires translation! +Tile Improvements = + # Requires translation! +Unique to [civName], replaces [unitName] = + # Requires translation! +Unique to [civName] = + # Requires translation! +Tutorials = + # Requires translation! +Cost = + # Requires translation! +May contain [listOfResources] = + # Requires translation! +May contain: = + # Requires translation! +Can upgrade from [unit] = + # Requires translation! +Can upgrade from: = + # Requires translation! +Upgrades to [upgradedUnit] = + # Requires translation! +Obsolete with [obsoleteTech] = + # Requires translation! +Occurs on [listOfTerrains] = + # Requires translation! +Occurs on: = + # Requires translation! +Placed on [terrainType] = + # Requires translation! +Can be found on = + # Requires translation! +Improved by [improvement] = + # Requires translation! +Bonus stats for improvement = + # Requires translation! +Buildings that consume this resource = + # Requires translation! +Buildings that require this resource worked near the city = + # Requires translation! +Units that consume this resource = + # Requires translation! +Can be built on = + # Requires translation! +or [terrainType] = + # Requires translation! +Can be constructed by = + # Requires translation! +Defence bonus = + # Requires translation! +Movement cost = + # Requires translation! +Open terrain = + # Requires translation! +Rough Terrain = + # Requires translation! +for = + # Requires translation! +Missing translations: = + # Requires translation! +Version = + # Requires translation! +Resolution = + # Requires translation! +Tileset = + # Requires translation! +Map editor = + # Requires translation! +Create = + # Requires translation! +New map = + # Requires translation! +Empty = + # Requires translation! +Language = + # Requires translation! +Terrains & Resources = + # Requires translation! +Improvements = + # Requires translation! +Clear current map = + # Requires translation! +Save map = + # Requires translation! +Download map = + # Requires translation! +Loading... = + # Requires translation! +Error loading map! = + # Requires translation! +Filter: = + # Requires translation! +OK = + # Requires translation! +Exit map editor = + # Requires translation! +[nation] starting location = + # Requires translation! +Clear terrain features = + # Requires translation! +Clear improvements = + # Requires translation! +Clear resource = + # Requires translation! +Remove units = + # Requires translation! +Player [index] = + # Requires translation! +Player [playerIndex] starting location = + # Requires translation! +Bottom left river = + # Requires translation! +Bottom right river = + # Requires translation! +Bottom river = + # Requires translation! +Requires = + # Requires translation! +Menu = + # Requires translation! +Brush Size = + # Requires translation! +Map saved = + # Requires translation! +Change ruleset = + # Requires translation! +Base terrain [terrain] does not exist in ruleset! = + # Requires translation! +Terrain feature [feature] does not exist in ruleset! = + # Requires translation! +Resource [resource] does not exist in ruleset! = + # Requires translation! +Improvement [improvement] does not exist in ruleset! = + # Requires translation! +Change map to fit selected ruleset? = + +# Civilopedia difficulty levels + # Requires translation! +Player settings = + # Requires translation! +Base Happiness = + # Requires translation! +Extra happiness per luxury = + # Requires translation! +Research cost modifier = + # Requires translation! +Unit cost modifier = + # Requires translation! +Building cost modifier = + # Requires translation! +Policy cost modifier = + # Requires translation! +Unhappiness modifier = + # Requires translation! +Bonus vs. Barbarians = + # Requires translation! +Barbarian spawning delay = + # Requires translation! +Bonus starting units = + + # Requires translation! +AI settings = + # Requires translation! +AI city growth modifier = + # Requires translation! +AI unit cost modifier = + # Requires translation! +AI building cost modifier = + # Requires translation! +AI wonder cost modifier = + # Requires translation! +AI building maintenance modifier = + # Requires translation! +AI unit maintenance modifier = + # Requires translation! +AI unhappiness modifier = + # Requires translation! +AI free techs = + # Requires translation! +Major AI civilization bonus starting units = + # Requires translation! +City state bonus starting units = + # Requires translation! +Turns until barbarians enter player tiles = + # Requires translation! +Gold reward for clearing barbarian camps = + +# Other civilopedia things + # Requires translation! +Nations = + # Requires translation! +Available for [unitTypes] = +Available for: = + # Requires translation! +Free promotion: = + # Requires translation! +Free promotions: = + # Requires translation! +Free for [units] = + # Requires translation! +Free for: = + # Requires translation! +Granted by [param] = + # Requires translation! +Granted by: = + # Requires translation! +[bonus] with [tech] = + # Requires translation! +Difficulty levels = + +# Policies + + # Requires translation! +Adopt policy = + # Requires translation! +Adopt free policy = + # Requires translation! +Unlocked at = + # Requires translation! +Gain 2 free technologies = + # Requires translation! +All policies adopted = + # Requires translation! +Policy branch: [branchName] = + +# Religions + + # Requires translation! +Choose an Icon and name for your Religion = + # Requires translation! +Choose a name for your religion = + # Requires translation! +Choose a [beliefType] belief! = + # Requires translation! +Choose any belief! = + # Requires translation! +Found [religionName] = + # Requires translation! +Enhance [religionName] = + # Requires translation! +Choose a pantheon = + # Requires translation! +Found Religion = + # Requires translation! +Found Pantheon = + # Requires translation! +Follow [belief] = + # Requires translation! +Religions and Beliefs = + # Requires translation! +Majority Religion: [name] = + # Requires translation! ++ [amount] pressure = + # Requires translation! +Holy city of: [religionName] = + # Requires translation! +Pressure = + +# Religion overview screen + # Requires translation! +Religion Name: = + # Requires translation! +Founding Civ: = + # Requires translation! +Holy City: = + # Requires translation! +Cities following this religion: = + # Requires translation! +Click an icon to see the stats of this religion = + # Requires translation! +Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = + +# Terrains + + # Requires translation! +Impassable = + # Requires translation! +Rare feature = # terrainFilters (so for uniques like: "[stats] from [terrainFilter] tiles") + # Requires translation! All = + # Requires translation! Water = + # Requires translation! Land = + # Requires translation! Coastal = + # Requires translation! River = -Open terrain = + # Requires translation! Rough terrain = + # Requires translation! Foreign Land = + # Requires translation! Foreign = + # Requires translation! Friendly Land = -Friendly = + # Requires translation! Water resource = + # Requires translation! Bonus resource = + # Requires translation! Luxury resource = + # Requires translation! Strategic resource = + # Requires translation! Fresh water = + # Requires translation! non-fresh water = + # Requires translation! Natural Wonder = # improvementFilters -All = + # Requires translation! All Road = + # Requires translation! Great Improvement = + # Requires translation! Great = - -Wonders = -Base values = -Bonuses = -Final = -Other = -Population = -City-States = -Tile yields = -Trade routes = -Maintenance = -Transportation upkeep = -Unit upkeep = -Trades = -Units = -Name = -Closest city = -Action = -Defeated = -[numberOfCivs] Civilizations in the game = -Our Civilization: = -Known and alive ([numberOfCivs]) = -Known and defeated ([numberOfCivs]) = -Tiles = -Natural Wonders = -Treasury deficit = - -# Victory - -Science victory = -Cultural victory = -Conquest victory = -Complete all the spaceship parts\n to win! = -Complete 5 policy branches\n to win! = -Complete 5 policy branches and build\n the Utopia Project to win! = -Destroy all enemies\n to win! = -You have won a scientific victory! = -You have won a cultural victory! = -You have won a domination victory! = -You have won! = -You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = -The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = -You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = -Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilizaton itself! = -You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = -One more turn...! = -Built Apollo Program = -Destroy [civName] = -Our status = -Global status = -Rankings = -Spaceship parts remaining = -Branches completed = -Undefeated civs = -# Capturing a city -What would you like to do with the city? = -Annex = -Annexed cities become part of your regular empire. = -Their citizens generate 2x the unhappiness, unless you build a courthouse. = -Puppet = -Puppeted cities do not increase your tech or policy cost, but their citizens generate 1.5x the regular unhappiness. = -You have no control over the the production of puppeted cities. = -Puppeted cities also generate 25% less Gold and Science. = -A puppeted city can be annexed at any time. = -Liberate (city returns to [originalOwner]) = -Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = -Raze = -Razing the city annexes it, and starts razing the city to the ground. = -The population will gradually dwindle until the city is destroyed. = -Destroy = -Destroying the city instantly razes the city to the ground. = -Remove your troops in our border immediately! = -Sorry. = -Never! = -Offer Declaration of Friendship ([30] turns) = -My friend, shall we declare our friendship to the world? = -Sign Declaration of Friendship ([30] turns) = -We are not interested. = -We have signed a Declaration of Friendship with [otherCiv]! = -[otherCiv] has denied our Declaration of Friendship! = -Basics = -Resources = -Terrains = -Tile Improvements = -Unique to [civName], replaces [unitName] = -Unique to [civName] = -Tutorials = -Cost = -May contain [listOfResources] = -May contain: = -Upgrades to [upgradedUnit] = -Obsolete with [obsoleteTech] = -Occurs on [listOfTerrains] = -Occurs on: = -Placed on [terrainType] = -Can be found on = -Improved by [improvement] = -Bonus stats for improvement = -Buildings that consume this resource = -Buildings that require this resource worked near the city = -Units that consume this resource = -Can be built on = -or [terrainType] = -Can be constructed by = -Defence bonus = -Movement cost = -Open terrain = -Rough Terrain = -for = -Missing translations: = -Version = -Resolution = -Tileset = -Map editor = -Create = -New map = -Empty = -Language = -Terrains & Resources = -Improvements = -Clear current map = -Save map = -Download map = -Loading... = -Filter: = -OK = -Exit map editor = -[nation] starting location = -Clear terrain features = -Clear improvements = -Clear resource = -Remove units = -Player [index] = -Player [playerIndex] starting location = -Bottom left river = -Bottom right river = -Bottom river = -Requires = -Menu = -Brush Size = -Map saved = -Change ruleset = -Base terrain [terrain] does not exist in ruleset! = -Terrain feature [feature] does not exist in ruleset! = -Resource [resource] does not exist in ruleset! = -Improvement [improvement] does not exist in ruleset! = -Change map to fit selected ruleset? = -# Civilopedia difficulty levels -Player settings = -Base Happiness = -Happiness per luxury = -Research cost modifier = -Unit cost modifier = -Building cost modifier = -Policy cost modifier = -Unhappiness modifier = -Bonus vs. Barbarians = -AI settings = -AI city growth modifier = -AI unit cost modifier = -AI building cost modifier = -AI wonder cost modifier = -AI building maintenance modifier = -AI unit maintenance modifier = -AI unhappiness modifier = -Turns until barbarians enter player tiles = -Gold reward for clearing barbarian camps = -# Other civilopedia things -Nations = -Available for [unitTypes] = -Available for: = -Free promotion: = -Free promotions: = -Free for [units] = -Free for: = -Granted by [param] = -Granted by: = -[bonus] with [tech] = -Difficulty levels = -# Policies -Adopt policy = -Adopt free policy = -Unlocked at = -Gain 2 free technologies = -All policies adopted = -# Religions -Choose an Icon and name for your Religion = -Choose a [$beliefType] belief! = -Found [religionName] = -Choose a pantheon = -Found Religion = -Found Pantheon = -Follow [belief] = -Religions and Beliefs = -# Terrains -Impassable = -Rare feature = # Resources + + # Requires translation! Bison = + # Requires translation! Copper = + # Requires translation! Cocoa = + # Requires translation! Crab = + # Requires translation! Citrus = + # Requires translation! Truffles = + # Requires translation! Strategic = + # Requires translation! Bonus = + # Requires translation! Luxury = + # Unit types + + # Requires translation! City = + # Requires translation! Civilian = + # Requires translation! Melee = + # Requires translation! Ranged = + # Requires translation! Scout = + # Requires translation! Mounted = + # Requires translation! Armor = + # Requires translation! Siege = + + # Requires translation! WaterCivilian = + # Requires translation! WaterMelee = + # Requires translation! WaterRanged = + # Requires translation! WaterSubmarine = + # Requires translation! WaterAircraftCarrier = + + # Requires translation! Fighter = + # Requires translation! Bomber = + # Requires translation! AtomicBomber = + # Requires translation! Missile = - -# Unit filters and other unit related things + + +# Unit filters and other unit related things + + # Requires translation! Air = + # Requires translation! air units = -All = + # Requires translation! Barbarian = + # Requires translation! Barbarians = + # Requires translation! Embarked = -Land = + # Requires translation! land units = + # Requires translation! Military = -# Deprecated since 3.15.2, but should still be translated until it is officially removed +# Deprecated since 3.15.2, but should still be translated until it is officially removed + # Requires translation! military water = + # Requires translation! non-air = + # Requires translation! Nuclear Weapon = + # Requires translation! Submarine = + # Requires translation! submarine units = + # Requires translation! Unbuildable = -Water = + # Requires translation! water units = + # Requires translation! wounded units = + # Requires translation! Wounded = -# For the All "newly-trained [relevant] units in this city receive the [] promotion" translation. Relevant as in 'units that can receive' + +# For the "All newly-trained [relevant] units in this city receive the [] promotion" translation. Relevant as in 'units that can receive' + # Requires translation! relevant = + +# For "May choose [amount] additional [beliefType] beliefs when [founding/enhancing] a religion" + # Requires translation! +founding = + # Requires translation! +enhancing = + # Promotions + + # Requires translation! Pick promotion = + # Requires translation! OR = + # Requires translation! units in open terrain = + # Requires translation! units in rough terrain = -wounded units = + # Requires translation! Targeting II (air) = + # Requires translation! Targeting III (air) = + # Requires translation! Bonus when performing air sweep [bonusAmount]% = + # Requires translation! Dogfighting I = + # Requires translation! Dogfighting II = + # Requires translation! Dogfighting III = + # Requires translation! Choose name for [unitName] = + # Requires translation! [unitFilter] units gain the [promotion] promotion = + # Multiplayer Turn Checker Service -Multiplayer options = + + # Requires translation! Enable out-of-game turn notifications = + # Requires translation! Time between turn checks out-of-game (in minutes) = + # Requires translation! Show persistent notification for turn notifier service = + # Requires translation! Take user ID from clipboard = + # Requires translation! Doing this will reset your current user ID to the clipboard contents - are you sure? = + # Requires translation! ID successfully set! = + # Requires translation! Invalid ID! = + + # Mods + + # Requires translation! Mods = + # Requires translation! Download [modName] = + # Requires translation! Update [modName] = + # Requires translation! Could not download mod list = + # Requires translation! Download mod from URL = + # Requires translation! Please enter the mod repository -or- archive zip url: = + # Requires translation! Download = + # Requires translation! Done! = + # Requires translation! Delete [modName] = + # Requires translation! Are you SURE you want to delete this mod? = + # Requires translation! [mod] was deleted. = + # Requires translation! Updated = + # Requires translation! Current mods = + # Requires translation! Downloadable mods = + # Requires translation! +Mod info and options = + # Requires translation! Next page = + # Requires translation! Open Github page = + # Requires translation! Permanent audiovisual mod = + # Requires translation! Installed = + # Requires translation! Downloaded! = -Could not download mod = + # Requires translation! +[modName] Downloaded! = + # Requires translation! +Could not download [modName] = + # Requires translation! Online query result is incomplete = + # Requires translation! No description provided = + # Requires translation! [stargazers]✯ = + # Requires translation! Author: [author] = + # Requires translation! Size: [size] kB = + # Requires translation! The mod you selected is incompatible with the defined ruleset! = + # Requires translation! +Sort and Filter = + # Requires translation! +Enter search text = + # Requires translation! +Sort Current: = + # Requires translation! +Sort Downloadable: = + # Requires translation! +Name ↑ = + # Requires translation! +Name ↓ = + # Requires translation! +Date ↑ = + # Requires translation! +Date ↓ = + # Requires translation! +Stars ↓ = + # Requires translation! +Status ↓ = + + # Uniques that are relevant to more than one type of game object + + # Requires translation! [stats] from every [param] = + # Requires translation! [stats] from [param] tiles in this city = + # Requires translation! [stats] from every [param] on [tileFilter] tiles = + # Requires translation! [stats] for each adjacent [param] = + # Requires translation! Must be next to [terrain] = + # Requires translation! Must be on [terrain] = + # Requires translation! +[amount]% vs [unitType] = + # Requires translation! +[amount] Movement for all [unitType] units = + # Requires translation! +[amount]% Production when constructing [param] = + # Requires translation! Can only be built on [tileFilter] tiles = + # Requires translation! Cannot be built on [tileFilter] tiles = + # Requires translation! Does not need removal of [feature] = + # Requires translation! Gain a free [building] [cityFilter] = -# City filters + +# Uniques not found in JSON files + + # Requires translation! +Only available after [] turns = + # Requires translation! +This Unit upgrades for free = + # Requires translation! +[stats] when a city adopts this religion for the first time = + # Requires translation! +Never destroyed when the city is captured = + # Requires translation! +Invisible to others = + + +# Conditionals +# These are optional parts that can be added to uniques to allow them only to function in some cases, +# denoted by placing them between <> brackets. An example would be: "[amount]% Strength ". +# In this case "" is a conditional. + # Requires translation! +when not at war = + # Requires translation! +when at war = + # Requires translation! +while the empire is happy = + # Requires translation! +during a Golden Age = + + # Requires translation! +if this city has at least [amount] specialists = + + # Requires translation! +for [mapUnitFilter] units = + # Requires translation! +vs cities = + # Requires translation! +vs [mapUnitFilter] units = + # Requires translation! +for combat in [tileFilter] tiles = + # Requires translation! +when attacking = + # Requires translation! +when defending = + + +# In English we just paste all these conditionals at the end of each unique, but in your language that +# may not turn into valid sentences. Therefore we have the following two translations to determine +# where they should go. +# The first determines whether the conditionals should be placed before or after the base unique. +# It should be translated with only the untranslated english word 'before' or 'after', without the quotes. +# Example: In the unique "+20% Strength ", should the +# be translated before or after the "+20% Strength"? + + # Requires translation! +ConditionalsPlacement = + +# The second determines the exact ordering of all conditionals that are to be translated. +# ALL conditionals that exist will be part of this line, and they may be moved around and rearranged as you please. +# However, you should not translate the parts between the brackets, only move them around so that when +# translated in your language the sentence sounds natural. +# +# Example: "+20% Strength " +# In what order should these conditionals between <> be translated? +# Note that this example currently doesn't make sense yet, as those conditionals do not exist, but they will in the future. +# +# As this is still under development, conditionals will be added al the time. As a result, +# any translations added for this string will be removed immediately in the next version when more +# conditionals are added. As we don't want to make you retranslate this same line over and over, +# it's removed for now, but it will return once all planned conditionals have been added. + + + + + +########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### + + + +######### City filters ########### + + # Requires translation! in this city = + # Requires translation! in all cities = + # Requires translation! in all coastal cities = + # Requires translation! in capital = + # Requires translation! in all non-occupied cities = + # Requires translation! in all cities with a world wonder = + # Requires translation! in all cities connected to capital = + # Requires translation! in all cities with a garrison = -© 2021 GitHub, Inc. -Terms -Privacy -Security -Status -Docs -Contact GitHub -Pricing -API -Training -Blog -About + # Requires translation! +in all cities in which the majority religion is a major religion = + # Requires translation! +in all cities in which the majority religion is an enhanced religion = + # Requires translation! +in non-enemy foreign cities = + # Requires translation! +in foreign cities = + # Requires translation! +in annexed cities = + # Requires translation! +in holy cities = + # Requires translation! +in City-State cities = + # Requires translation! +in cities following this religion = + +#################### Lines from Beliefs from Civ V - Vanilla #################### + + # Requires translation! +Ancestor Worship = + + # Requires translation! +Dance of the Aurora = + # Requires translation! +[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = + + # Requires translation! +Desert Folklore = + + # Requires translation! +Faith Healers = + # Requires translation! +[param] Units adjacent to this city heal [amount] HP per turn when healing = + + # Requires translation! +Fertility Rites = + # Requires translation! +[amount]% growth [cityFilter] = + + # Requires translation! +God of Craftsman = + # Requires translation! +[stats] in cities with [amount] or more population = + + # Requires translation! +God of the Open Sky = + + # Requires translation! +God of the Sea = + + # Requires translation! +God of War = + # Requires translation! +Earn [amount]% of [unitType] unit's [param] as [stat] when killed within 4 tiles of a city following this religion = + + # Requires translation! +Goddess of Festivals = + + # Requires translation! +Goddess of Love = + + # Requires translation! +Goddess of Protection = + # Requires translation! +[amount]% attacking Strength for cities = + + # Requires translation! +Goddess of the Hunt = + + # Requires translation! +Messenger of the Gods = + # Requires translation! +[stats] from each Trade Route = + + # Requires translation! +Monument to the Gods = + # Requires translation! +[amount]% Production when constructing [buildingFilter] wonders [cityFilter] = + + # Requires translation! +One with Nature = + + # Requires translation! +Oral Tradition = + + # Requires translation! +Religious Idols = + + # Requires translation! +Religious Settlements = + # Requires translation! +[amount]% cost of natural border growth = + + # Requires translation! +Sacred Path = + + # Requires translation! +Sacred Waters = + # Requires translation! +[stats] in cities on [param] tiles = + + # Requires translation! +Stone Circles = + + # Requires translation! +Follower = + # Requires translation! +Asceticism = + # Requires translation! +[stats] from every [building] in cities where this religion has at least [amount] followers = + + # Requires translation! +Cathedrals = + # Requires translation! +May buy [building] buildings for [amount] [stat] [cityFilter] = + + # Requires translation! +Choral Music = + + # Requires translation! +Divine inspiration = + # Requires translation! +[stats] from every Wonder = + + # Requires translation! +Feed the World = + + # Requires translation! +Guruship = + # Requires translation! +[stats] = + + # Requires translation! +Holy Warriors = + # Requires translation! +May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost = + + # Requires translation! +Liturgical Drama = + + # Requires translation! +Monasteries = + + # Requires translation! +Mosques = + + # Requires translation! +Pagodas = + + # Requires translation! +Peace Gardens = + + # Requires translation! +Religious Art = + + # Requires translation! +Religious Center = + + # Requires translation! +Religious Community = + # Requires translation! +[amount]% [stat] from every follower, up to [amount2]% = + + # Requires translation! +Swords into Ploughshares = + + # Requires translation! +Founder = + # Requires translation! +Ceremonial Burial = + # Requires translation! +[stats] for each global city following this religion = + + # Requires translation! +Church Property = + + # Requires translation! +Initiation Rites = + # Requires translation! +[stats] when a city adopts this religion for the first time (modified by game speed) = + + # Requires translation! +Interfaith Dialogue = + # Requires translation! +When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = + + # Requires translation! +Papal Primacy = + # Requires translation! +Resting point for Influence with City-States following this religion [amount] = + + # Requires translation! +Peace Loving = + # Requires translation! +[stats] for every [amount] global followers [cityFilter] = + + # Requires translation! +Pilgrimage = + + # Requires translation! +Tithe = + + # Requires translation! +World Church = + + # Requires translation! +Enhancer = + # Requires translation! +Defender of the Faith = + # Requires translation! +[amount]% Strength = + + # Requires translation! +Holy Order = + # Requires translation! +[stat] cost of purchasing [unit] units [amount]% = + + # Requires translation! +Itinerant Preachers = + # Requires translation! +Religion naturally spreads to cities [amount] tiles away = + + # Requires translation! +Just War = + + # Requires translation! +Messiah = + # Requires translation! +[amount]% Spread Religion Strength = + # Requires translation! +[amount]% Faith cost of generating Great Prophet equivalents = + # Requires translation! +[stat] cost for [unit] units [amount]% = + + # Requires translation! +Missionary Zeal = + + # Requires translation! +Religious Texts = + # Requires translation! +[amount]% Natural religion spread [cityFilter] = + # Requires translation! +[amount]% Natural religion spread [cityFilter] with [tech] = + + # Requires translation! +Religious Unity = + # Requires translation! +[amount]% Natural religion spread to [cityFilter] = + + # Requires translation! +Reliquary = + # Requires translation! +[stats] whenever a Great Person is expended = + + +#################### Lines from Buildings from Civ V - Vanilla #################### + + # Requires translation! +Palace = + # Requires translation! +Indicates the capital city = + + # Requires translation! +Monument = + # Requires translation! +Destroyed when the city is captured = + + # Requires translation! +Stele = + + # Requires translation! +Granary = + # Requires translation! +[stats] from [tileFilter] tiles [cityFilter] = + + # Requires translation! +Shrine = + # Requires translation! +Hidden when religion is disabled = + + # Requires translation! +Pyramid = + + # Requires translation! +'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = + # Requires translation! +Temple of Artemis = + # Requires translation! +[amount]% [stat] [cityFilter] = + # Requires translation! +[amount]% Production when constructing [baseUnitFilter] units [cityFilter] = + + # Requires translation! +Stone Works = + # Requires translation! +Must not be on [tileFilter] = + + # Requires translation! +'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = + # Requires translation! +Stonehenge = + + # Requires translation! +Library = + # Requires translation! +[stats] per [amount] population [cityFilter] = + + # Requires translation! +Paper Maker = + + # Requires translation! +'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = + # Requires translation! +The Great Library = + # Requires translation! +Free Technology = + + # Requires translation! +Circus = + + # Requires translation! +Water Mill = + + # Requires translation! +Floating Gardens = + + # Requires translation! +Walls = + + # Requires translation! +Walls of Babylon = + + # Requires translation! +'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = + # Requires translation! +The Pyramids = + # Requires translation! +[amount]% tile improvement construction time = + # Requires translation! +[amount] free [baseUnitFilter] units appear = + + # Requires translation! +'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = + # Requires translation! +Mausoleum of Halicarnassus = + # Requires translation! +Provides a sum of gold each time you spend a Great Person = + + # Requires translation! +Barracks = + # Requires translation! +New [unitType] units start with [amount] Experience [cityFilter] = + + # Requires translation! +Krepost = + # Requires translation! +-[amount]% Culture cost of acquiring tiles [cityFilter] = + # Requires translation! +-[amount]% Gold cost of acquiring tiles [cityFilter] = + + # Requires translation! +'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = + # Requires translation! +Statue of Zeus = + + # Requires translation! +Lighthouse = + + # Requires translation! +'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = + # Requires translation! +The Great Lighthouse = + # Requires translation! +[amount] Movement = + # Requires translation! +[amount] Sight = + + # Requires translation! +Stable = + + # Requires translation! +Circus Maximus = + # Requires translation! +Cost increases by [amount] per owned city = + + # Requires translation! +Courthouse = + # Requires translation! +Remove extra unhappiness from annexed cities = + # Requires translation! +Can only be built [cityFilter] = + + # Requires translation! +'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = + # Requires translation! +Hanging Gardens = + + # Requires translation! +Colosseum = + + # Requires translation! +'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu = + # Requires translation! +Terracotta Army = + + # Requires translation! +Temple = + + # Requires translation! +Burial Tomb = + # Requires translation! +Doubles Gold given to enemy if city is captured = + + # Requires translation! +Mud Pyramid Mosque = + + # Requires translation! +National College = + + # Requires translation! +'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = + # Requires translation! +The Oracle = + # Requires translation! +Free Social Policy = + + # Requires translation! +Amphitheater = + + # Requires translation! +National Epic = + # Requires translation! +[amount]% great person generation [cityFilter] = + + # Requires translation! +Market = + + # Requires translation! +Bazaar = + # Requires translation! +Provides 1 extra copy of each improved luxury resource near this City = + + # Requires translation! +Mint = + + # Requires translation! +'...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = + # Requires translation! +Petra = + + # Requires translation! +Aqueduct = + # Requires translation! +[amount]% of food is carried over [cityFilter] after population increases = + + # Requires translation! +'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = + # Requires translation! +Great Wall = + # Requires translation! +Enemy land units must spend 1 extra movement point when inside your territory (obsolete upon Dynamite) = + + # Requires translation! +Heroic Epic = + # Requires translation! +All newly-trained [unitType] units [cityFilter] receive the [promotion] promotion = + + # Requires translation! +'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = + # Requires translation! +Colossus = + + # Requires translation! +Garden = + + # Requires translation! +'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis = + # Requires translation! +Hagia Sophia = + # Requires translation! +Free [baseUnitFilter] appears = + + # Requires translation! +'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = + # Requires translation! +Great Mosque of Djenne = + # Requires translation! +[unit] units built [cityFilter] can [param] [amount] extra times = + + # Requires translation! +Grand Temple = + + # Requires translation! +'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = + # Requires translation! +Chichen Itza = + # Requires translation! +Golden Age length increased by [amount]% = + + # Requires translation! +National Treasury = + + # Requires translation! +'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = + # Requires translation! +Machu Picchu = + # Requires translation! +Gold from all trade routes +25% = + # Requires translation! +Must have an owned [tileFilter] within [amount] tiles = + + # Requires translation! +Workshop = + + # Requires translation! +Longhouse = + + # Requires translation! +Forge = + # Requires translation! +[amount]% Production when constructing [buildingFilter] buildings [cityFilter] = + + # Requires translation! +Harbor = + # Requires translation! +Connects trade routes over water = + + # Requires translation! +University = + + # Requires translation! +Wat = + + # Requires translation! +Oxford University = + + # Requires translation! +'The temple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena = + # Requires translation! +Angkor Wat = + + # Requires translation! +Castle = + + # Requires translation! +Mughal Fort = + + # Requires translation! +'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison = + # Requires translation! +Alhambra = + + # Requires translation! +Ironworks = + + # Requires translation! +'Architecture has recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo = + # Requires translation! +Notre Dame = + + # Requires translation! +Armory = + + # Requires translation! +Observatory = + + # Requires translation! +Opera House = + + # Requires translation! +Ceilidh Hall = + + # Requires translation! +'I live and love in God's peculiar light.' - Michelangelo Buonarroti = + # Requires translation! +Sistine Chapel = + + # Requires translation! +Bank = + + # Requires translation! +Satrap's Court = + + # Requires translation! +Hanse = + # Requires translation! ++5% Production for every Trade Route with a City-State in the empire = + + # Requires translation! +'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = + # Requires translation! +Forbidden Palace = + # Requires translation! +[amount]% unhappiness from population [cityFilter] = + + # Requires translation! +Theatre = + + # Requires translation! +'Don't clap too hard - it's a very old building.' - John Osbourne = + # Requires translation! +Leaning Tower of Pisa = + # Requires translation! +Free Great Person = + + # Requires translation! +'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = + # Requires translation! +Himeji Castle = + + # Requires translation! +Seaport = + + # Requires translation! +Hermitage = + + # Requires translation! +'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = + # Requires translation! +Taj Mahal = + # Requires translation! +Empire enters golden age = + + # Requires translation! +'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = + # Requires translation! +Porcelain Tower = + # Requires translation! +Science gained from research agreements [amount]% = + + # Requires translation! +Windmill = + + # Requires translation! +Coffee House = + + # Requires translation! +Arsenal = + + # Requires translation! +'The Law is a fortress on a hill that armies cannot take or floods wash away.' - The Prophet Muhammed = + # Requires translation! +Kremlin = + # Requires translation! +Defensive buildings in all cities are 25% more effective = + + # Requires translation! +Museum = + + # Requires translation! +'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson = + # Requires translation! +The Louvre = + + # Requires translation! +Public School = + + # Requires translation! +Factory = + + # Requires translation! +'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = + # Requires translation! +Big Ben = + # Requires translation! +[stat] cost of purchasing items in cities [amount]% = + + # Requires translation! +Military Academy = + + # Requires translation! +'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace = + # Requires translation! +Brandenburg Gate = + + # Requires translation! +Hospital = + + # Requires translation! +Stock Exchange = + + + # Requires translation! +Stadium = + + # Requires translation! +Broadcast Tower = + + # Requires translation! +'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = + # Requires translation! +Eiffel Tower = + # Requires translation! +Provides 1 happiness per 2 additional social policies adopted = + + # Requires translation! +Military Base = + + # Requires translation! +'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = + # Requires translation! +Statue of Liberty = + # Requires translation! +[stats] from every specialist [cityFilter] = + + # Requires translation! +'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria = + # Requires translation! +Neuschwanstein = + + # Requires translation! +Research Lab = + + # Requires translation! +'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = + # Requires translation! +Cristo Redentor = + # Requires translation! +Culture cost of adopting new Policies reduced by [amount]% = + + # Requires translation! +Medical Lab = + + # Requires translation! +Manhattan Project = + # Requires translation! +Enables nuclear weapon = + # Requires translation! +Triggers a global alert upon completion = + + # Requires translation! +'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = + # Requires translation! +Pentagon = + # Requires translation! +Gold cost of upgrading [unitType] units reduced by [amount]% = + + # Requires translation! +Solar Plant = + + # Requires translation! +'Those who lose dreaming are lost.' - Australian Aboriginal saying = + # Requires translation! +Sydney Opera House = + + # Requires translation! +Nuclear Plant = + + # Requires translation! +Apollo Program = + # Requires translation! +Enables construction of Spaceship parts = + # Requires translation! +Hidden when [param] Victory is disabled = + + # Requires translation! +'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = + # Requires translation! +CN Tower = + # Requires translation! +[amount] population [cityFilter] = + # Requires translation! +[stats] [cityFilter] = + + # Requires translation! +Bomb Shelter = + # Requires translation! +Population loss from nuclear attacks [amount]% [cityFilter] = + + # Requires translation! +SS Cockpit = + # Requires translation! +Spaceship part = + + # Requires translation! +'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = + # Requires translation! +Hubble Space Telescope = + + # Requires translation! +SS Booster = + + # Requires translation! +Spaceship Factory = + + # Requires translation! +'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = + # Requires translation! +United Nations = + # Requires translation! +Triggers voting for the Diplomatic Victory = + + # Requires translation! +SS Engine = + + # Requires translation! +SS Stasis Chamber = + + # Requires translation! +Utopia Project = + # Requires translation! +Hidden until [amount] social policy branches have been completed = + # Requires translation! +Triggers a global alert upon build start = + # Requires translation! +Triggers a Cultural Victory upon completion = + + # Requires translation! +Cathedral = + + # Requires translation! +Monastery = + + # Requires translation! +Mosque = + + # Requires translation! +Pagoda = + + +#################### Lines from Difficulties from Civ V - Vanilla #################### + + # Requires translation! +Settler = + + # Requires translation! +Chieftain = + + # Requires translation! +Warlord = + + # Requires translation! +Prince = + + # Requires translation! +King = + # Requires translation! +Era Starting Unit = + + # Requires translation! +Emperor = + + # Requires translation! +Immortal = + # Requires translation! +Worker = + + # Requires translation! +Deity = + + +#################### Lines from Eras from Civ V - Vanilla #################### + + # Requires translation! +Ancient era = + # Requires translation! +Warrior = + + # Requires translation! +Classical era = + # Requires translation! +Spearman = + + # Requires translation! +Medieval era = + + # Requires translation! +Renaissance era = + # Requires translation! +Pikeman = + + # Requires translation! +Industrial era = + # Requires translation! +Musketman = + # Requires translation! +May not generate great prophet equivalents naturally = + # Requires translation! +May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = + # Requires translation! +Starting in this era disables religion = + + # Requires translation! +Modern era = + # Requires translation! +Rifleman = + + # Requires translation! +Atomic era = + # Requires translation! +Infantry = + + # Requires translation! +Information era = + # Requires translation! +Marine = + + # Requires translation! +Future era = + + +#################### Lines from Nations from Civ V - Vanilla #################### + + # Requires translation! +Spectator = + + # Requires translation! +Nebuchadnezzar II = + # Requires translation! +The demon wants the blood of soldiers! = + # Requires translation! +Oh well, I presume you know what you're doing. = + # Requires translation! +It is over. Perhaps now I shall have peace, at last. = + # Requires translation! +Are you real or a phantom? = + # Requires translation! +It appears that you do have a reason for existing – to make this deal with me. = + # Requires translation! +Greetings. = + # Requires translation! +What do YOU want?! = + # Requires translation! +Ingenuity = + # Requires translation! +May the blessings of heaven be upon you, O great Nebuchadnezzar, father of mighty and ancient Babylon! Young was the world when Sargon built Babylon some five thousand years ago, long did it grow and prosper, gaining its first empire the eighteenth century BC, under godlike Hammurabi, the giver of law. Although conquered by the Kassites and then by the Assyrians, Babylon endured, emerging phoenix-like from its ashes of destruction and regaining its independence despite its many enemies. Truly was Babylon the center of arts and learning in the ancient world. O Nebuchadnezzar, your empire endured but a short time after your death, falling to the mighty Persians, and then to the Greeks, until the great city was destroyed by 141 BC. = + # Requires translation! +But is Babylon indeed gone forever, great Nebuchadnezzar? Your people look to you to bring the empire back to life once more. Will you accept the challenge? Will you build a civilization that will stand the test of time? = + # Requires translation! +Islam = + # Requires translation! +Babylon = + # Requires translation! +Akkad = + # Requires translation! +Dur-Kurigalzu = + # Requires translation! +Nippur = + # Requires translation! +Borsippa = + # Requires translation! +Sippar = + # Requires translation! +Opis = + # Requires translation! +Mari = + # Requires translation! +Shushan = + # Requires translation! +Eshnunna = + # Requires translation! +Ellasar = + # Requires translation! +Erech = + # Requires translation! +Kutha = + # Requires translation! +Sirpurla = + # Requires translation! +Neribtum = + # Requires translation! +Ashur = + # Requires translation! +Ninveh = + # Requires translation! +Nimrud = + # Requires translation! +Arbela = + # Requires translation! +Nuzi = + # Requires translation! +Arrapkha = + # Requires translation! +Tutub = + # Requires translation! +Shaduppum = + # Requires translation! +Rapiqum = + # Requires translation! +Mashkan Shapir = + # Requires translation! +Tuttul = + # Requires translation! +Ramad = + # Requires translation! +Ana = + # Requires translation! +Haradum = + # Requires translation! +Agrab = + # Requires translation! +Uqair = + # Requires translation! +Gubba = + # Requires translation! +Hafriyat = + # Requires translation! +Nagar = + # Requires translation! +Shubat Enlil = + # Requires translation! +Urhai = + # Requires translation! +Urkesh = + # Requires translation! +Awan = + # Requires translation! +Riblah = + # Requires translation! +Tayma = + # Requires translation! +Receive free [unit] when you discover [tech] = + # Requires translation! +[unit] is earned [amount]% faster = + + # Requires translation! +Alexander = + # Requires translation! +You are in my way, you must be destroyed. = + # Requires translation! +As a matter of fact I too grow weary of peace. = + # Requires translation! +You have somehow become my undoing! What kind of beast are you? = + # Requires translation! +Hello stranger! I am Alexandros, son of kings and grandson of the gods! = + # Requires translation! +My friend, does this seem reasonable to you? = + # Requires translation! +Greetings! = + # Requires translation! +What? = + # Requires translation! +Hellenic League = + # Requires translation! +May the blessings of the gods be upon you, oh great King Alexander! You are the ruler of the mighty Greek nation. Your people lived for so many years in isolated city-states - legendary cities such as Athens, Sparta, Thebes - where they gave the world many great things, such as democracy, philosophy, tragedy, art and architecture, the very foundation of Western Civilization. Although few in number and often hostile to each other, in the 5th century BC they were able to defeat their much larger neighbor, Persia, on land and sea. = + # Requires translation! +Alexander, your people stand ready to march to war, to spread the great Greek culture to millions and to bring you everlasting glory. Are you ready to accept your destiny, King Alexander? Will you lead your people to triumph and greatness? Can you build a civilization that will stand the test of time? = + # Requires translation! +Christianity = + # Requires translation! +Athens = + # Requires translation! +Sparta = + # Requires translation! +Corinth = + # Requires translation! +Argos = + # Requires translation! +Knossos = + # Requires translation! +Mycenae = + # Requires translation! +Pharsalos = + # Requires translation! +Ephesus = + # Requires translation! +Halicarnassus = + # Requires translation! +Rhodes = + # Requires translation! +Eretria = + # Requires translation! +Pergamon = + # Requires translation! +Miletos = + # Requires translation! +Megara = + # Requires translation! +Phocaea = + # Requires translation! +Sicyon = + # Requires translation! +Tiryns = + # Requires translation! +Samos = + # Requires translation! +Mytilene = + # Requires translation! +Chios = + # Requires translation! +Paros = + # Requires translation! +Elis = + # Requires translation! +Syracuse = + # Requires translation! +Herakleia = + # Requires translation! +Gortyn = + # Requires translation! +Chalkis = + # Requires translation! +Pylos = + # Requires translation! +Pella = + # Requires translation! +Naxos = + # Requires translation! +Larissa = + # Requires translation! +Apollonia = + # Requires translation! +Messene = + # Requires translation! +Orchomenos = + # Requires translation! +Ambracia = + # Requires translation! +Kos = + # Requires translation! +Knidos = + # Requires translation! +Amphipolis = + # Requires translation! +Patras = + # Requires translation! +Lamia = + # Requires translation! +Nafplion = + # Requires translation! +Apolyton = + # Requires translation! +Greece = + # Requires translation! +City-State Influence degrades [amount]% slower = + # Requires translation! +City-State Influence recovers at twice the normal rate = + # Requires translation! +City-State territory always counts as friendly territory = + + # Requires translation! +Wu Zetian = + # Requires translation! +You won't ever be able to bother me again. Go meet Yama. = + # Requires translation! +Fool! I will disembowel you all! = + # Requires translation! +You have proven to be a cunning and competent adversary. I congratulate you on your victory. = + # Requires translation! +Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone. = + # Requires translation! +My friend, do you think you can accept this request? = + # Requires translation! +How are you today? = + # Requires translation! +Oh. It's you? = + # Requires translation! +Art of War = + # Requires translation! +The Blessings of Heaven be upon you. Empress Wu Zetian, most beautiful and haughty ruler of China! Oh great Empress, whose shadow causes the flowers to blossom and the rivers to flow! You are the leader of the Chinese, the oldest and the greatest civilization that humanity has ever produced. China's history stretches back into the mists of time, its people achieving many great things long before the other upstart civilizations were even conceived. China's contributions to the arts and sciences are too many and too wondrous to do justice to - the printing press, gunpowder, the works of Confucius - these are but a few of the gifts China has given to an undeserving world! = + # Requires translation! +You, great Queen, who, with cunning and beauty, rose from the position of lowly concubine to that of Divine Empress - your people call out to you to lead them! Great China is once again beset on all sides by barbarians. Can you defeat all your many foes and return your country to greatness? Can you build a civilization to stand the test of time? = + # Requires translation! +Beijing = + # Requires translation! +Shanghai = + # Requires translation! +Guangzhou = + # Requires translation! +Nanjing = + # Requires translation! +Xian = + # Requires translation! +Chengdu = + # Requires translation! +Hangzhou = + # Requires translation! +Tianjin = + # Requires translation! +Macau = + # Requires translation! +Shandong = + # Requires translation! +Kaifeng = + # Requires translation! +Ningbo = + # Requires translation! +Baoding = + # Requires translation! +Yangzhou = + # Requires translation! +Harbin = + # Requires translation! +Chongqing = + # Requires translation! +Luoyang = + # Requires translation! +Kunming = + # Requires translation! +Taipei = + # Requires translation! +Shenyang = + # Requires translation! +Taiyuan = + # Requires translation! +Tainan = + # Requires translation! +Dalian = + # Requires translation! +Lijiang = + # Requires translation! +Wuxi = + # Requires translation! +Suzhou = + # Requires translation! +Maoming = + # Requires translation! +Shaoguan = + # Requires translation! +Yangjiang = + # Requires translation! +Heyuan = + # Requires translation! +Huangshi = + # Requires translation! +Yichang = + # Requires translation! +Yingtian = + # Requires translation! +Xinyu = + # Requires translation! +Xinzheng = + # Requires translation! +Handan = + # Requires translation! +Dunhuang = + # Requires translation! +Gaoyu = + # Requires translation! +Nantong = + # Requires translation! +Weifang = + # Requires translation! +Xikang = + # Requires translation! +China = + # Requires translation! +Great General provides double combat bonus = + + # Requires translation! +Ramesses II = + # Requires translation! +You are but a pest on this Earth, prepare to be eliminated! = + # Requires translation! +You are a fool who evokes pity. You have brought my hostility upon yourself and your repulsive civilization! = + # Requires translation! +Strike me down and my soul will torment yours forever, you have won nothing. = + # Requires translation! +Greetings, I am Ramesses the god. I am the living embodiment of Egypt, mother and father of all civilizations. = + # Requires translation! +Generous Egypt makes you this offer. = + # Requires translation! +Good day. = + # Requires translation! +Oh, it's you. = + # Requires translation! +Monument Builders = + # Requires translation! +We greet thee, oh great Ramesses, Pharaoh of Egypt, who causes the sun to rise and the Nile to flow, and who blesses his fortunate people with all the good things of life! Oh great lord, from time immemorial your people lived on the banks of the Nile river, where they brought writing to the world, and advanced mathematics, sculpture, and architecture. Thousands of years ago they created the great monuments which still stand tall and proud. = + # Requires translation! +Oh, Ramesses, for uncounted years your people endured, as other petty nations around them have risen and then fallen into dust. They look to you to lead them once more into greatness. Can you honor the gods and bring Egypt back to her rightful place at the very center of the world? Can you build a civilization that will stand the test of time? = + # Requires translation! +Thebes = + # Requires translation! +Memphis = + # Requires translation! +Heliopolis = + # Requires translation! +Elephantine = + # Requires translation! +Alexandria = + # Requires translation! +Pi-Ramesses = + # Requires translation! +Giza = + # Requires translation! +Byblos = + # Requires translation! +Akhetaten = + # Requires translation! +Hieraconpolis = + # Requires translation! +Abydos = + # Requires translation! +Asyut = + # Requires translation! +Avaris = + # Requires translation! +Lisht = + # Requires translation! +Buto = + # Requires translation! +Edfu = + # Requires translation! +Pithom = + # Requires translation! +Busiris = + # Requires translation! +Kahun = + # Requires translation! +Athribis = + # Requires translation! +Mendes = + # Requires translation! +Elashmunein = + # Requires translation! +Tanis = + # Requires translation! +Bubastis = + # Requires translation! +Oryx = + # Requires translation! +Sebennytus = + # Requires translation! +Akhmin = + # Requires translation! +Karnak = + # Requires translation! +Luxor = + # Requires translation! +El Kab = + # Requires translation! +Armant = + # Requires translation! +Balat = + # Requires translation! +Ellahun = + # Requires translation! +Hawara = + # Requires translation! +Dashur = + # Requires translation! +Damanhur = + # Requires translation! +Abusir = + # Requires translation! +Herakleopolis = + # Requires translation! +Akoris = + # Requires translation! +Benihasan = + # Requires translation! +Badari = + # Requires translation! +Hermopolis = + # Requires translation! +Amrah = + # Requires translation! +Koptos = + # Requires translation! +Ombos = + # Requires translation! +Naqada = + # Requires translation! +Semna = + # Requires translation! +Soleb = + # Requires translation! +Egypt = + + # Requires translation! +Elizabeth = + # Requires translation! +By the grace of God, your days are numbered. = + # Requires translation! +We shall never surrender. = + # Requires translation! +You have triumphed over us. The day is yours. = + # Requires translation! +We are pleased to meet you. = + # Requires translation! +Would you be interested in a trade agreement with England? = + # Requires translation! +Hello, again. = + # Requires translation! +Oh, it's you! = + # Requires translation! +Sun Never Sets = + # Requires translation! +Praises upon her serene highness, Queen Elizabeth Gloriana. You lead and protect the celebrated maritime nation of England. England is an ancient land, settled as early as 35,000 years ago. The island has seen countless waves of invaders, each in turn becoming a part of the fabric of the people. Although England is a small island, for many years your people dominated the world stage. Their matchless navy, brilliant artists and shrewd merchants, giving them power and influence far in excess of their mere numbers. = + # Requires translation! +Queen Elizabeth, will you bring about a new golden age for the English people? They look to you once more to return peace and prosperity to the nation. Will you take up the mantle of greatness? Can you build a civilization that will stand the test of time? = + # Requires translation! +London = + # Requires translation! +York = + # Requires translation! +Nottingham = + # Requires translation! +Hastings = + # Requires translation! +Canterbury = + # Requires translation! +Coventry = + # Requires translation! +Warwick = + # Requires translation! +Newcastle = + # Requires translation! +Oxford = + # Requires translation! +Liverpool = + # Requires translation! +Dover = + # Requires translation! +Brighton = + # Requires translation! +Norwich = + # Requires translation! +Leeds = + # Requires translation! +Reading = + # Requires translation! +Birmingham = + # Requires translation! +Richmond = + # Requires translation! +Exeter = + # Requires translation! +Cambridge = + # Requires translation! +Gloucester = + # Requires translation! +Manchester = + # Requires translation! +Bristol = + # Requires translation! +Leicester = + # Requires translation! +Carlisle = + # Requires translation! +Ipswich = + # Requires translation! +Portsmouth = + # Requires translation! +Berwick = + # Requires translation! +Bath = + # Requires translation! +Mumbles = + # Requires translation! +Southampton = + # Requires translation! +Sheffield = + # Requires translation! +Salisbury = + # Requires translation! +Colchester = + # Requires translation! +Plymouth = + # Requires translation! +Lancaster = + # Requires translation! +Blackpool = + # Requires translation! +Winchester = + # Requires translation! +Hull = + # Requires translation! +England = + + # Requires translation! +Napoleon = + # Requires translation! +You're disturbing us, prepare for war. = + # Requires translation! +You've fallen into my trap. I'll bury you. = + # Requires translation! +I congratulate you for your victory. = + # Requires translation! +Welcome. I'm Napoleon, of France; the smartest military man in world history. = + # Requires translation! +France offers you this exceptional proposition. = + # Requires translation! +Hello. = + # Requires translation! +It's you. = + # Requires translation! +Ancien Régime = + # Requires translation! +Long life and triumph to you, First Consul and Emperor of France, Napoleon I, ruler of the French people. France lies at the heart of Europe. Long has Paris been the world center of culture, arts and letters. Although surrounded by competitors - and often enemies - France has endured as a great nation. Its armies have marched triumphantly into battle from one end of the world to the other, its soldiers and generals among the best in history. = + # Requires translation! +Napoleon Bonaparte, France yearns for you to rebuild your empire, to lead her once more to glory and greatness, to make France once more the epicenter of culture and refinement. Emperor, will you ride once more against your foes? Can you build a civilization that will stand the test of time? = + # Requires translation! +Paris = + # Requires translation! +Orleans = + # Requires translation! +Lyon = + # Requires translation! +Troyes = + # Requires translation! +Tours = + # Requires translation! +Marseille = + # Requires translation! +Chartres = + # Requires translation! +Avignon = + # Requires translation! +Rouen = + # Requires translation! +Grenoble = + # Requires translation! +Dijon = + # Requires translation! +Amiens = + # Requires translation! +Cherbourg = + # Requires translation! +Poitiers = + # Requires translation! +Toulouse = + # Requires translation! +Bayonne = + # Requires translation! +Strasbourg = + # Requires translation! +Brest = + # Requires translation! +Bordeaux = + # Requires translation! +Rennes = + # Requires translation! +Nice = + # Requires translation! +Saint Etienne = + # Requires translation! +Nantes = + # Requires translation! +Reims = + # Requires translation! +Le Mans = + # Requires translation! +Montpellier = + # Requires translation! +Limoges = + # Requires translation! +Nancy = + # Requires translation! +Lille = + # Requires translation! +Caen = + # Requires translation! +Toulon = + # Requires translation! +Le Havre = + # Requires translation! +Lourdes = + # Requires translation! +Cannes = + # Requires translation! +Aix-En-Provence = + # Requires translation! +La Rochelle = + # Requires translation! +Bourges = + # Requires translation! +Calais = + # Requires translation! +France = + # Requires translation! +[stats] per turn from cities before [tech] = + + # Requires translation! +Catherine = + # Requires translation! +You've behaved yourself very badly, you know it. Now it's payback time. = + # Requires translation! +You've mistaken my passion for a weakness, you'll regret about this. = + # Requires translation! +We were defeated, so this makes me your prisoner. I suppose there are worse fates. = + # Requires translation! +I greet you, stranger! If you are as intelligent and tactful as you are attractive, we'll get along just fine. = + # Requires translation! +How would you like it if I propose this kind of exchange? = + # Requires translation! +Hello! = + # Requires translation! +What do you need?! = + # Requires translation! +Siberian Riches = + # Requires translation! +Greetings upon thee, Your Imperial Majesty Catherine, wondrous Empress of all the Russias. At your command lies the largest country in the world. Mighty Russia stretches from the Pacific Ocean in the east to the Baltic Sea in the west. Despite wars, droughts, and every manner of disaster the heroic Russian people survive and prosper, their artists and scientists among the best in the world. The Empire today remains one of the strongest ever seen in human history - a true superpower, with the greatest destructive force ever devised at her command. = + # Requires translation! +Catherine, your people look to you to bring forth glorious days for Russia and her people, to revitalize the land and recapture the wonder of the Enlightenment. Will you lead your people once more into greatness? Can you build a civilization that will stand the test of time? = + # Requires translation! +Moscow = + # Requires translation! +St. Petersburg = + # Requires translation! +Novgorod = + # Requires translation! +Rostov = + # Requires translation! +Yaroslavl = + # Requires translation! +Yekaterinburg = + # Requires translation! +Yakutsk = + # Requires translation! +Vladivostok = + # Requires translation! +Smolensk = + # Requires translation! +Orenburg = + # Requires translation! +Krasnoyarsk = + # Requires translation! +Khabarovsk = + # Requires translation! +Bryansk = + # Requires translation! +Tver = + # Requires translation! +Novosibirsk = + # Requires translation! +Magadan = + # Requires translation! +Murmansk = + # Requires translation! +Irkutsk = + # Requires translation! +Chita = + # Requires translation! +Samara = + # Requires translation! +Arkhangelsk = + # Requires translation! +Chelyabinsk = + # Requires translation! +Tobolsk = + # Requires translation! +Vologda = + # Requires translation! +Omsk = + # Requires translation! +Astrakhan = + # Requires translation! +Kursk = + # Requires translation! +Saratov = + # Requires translation! +Tula = + # Requires translation! +Vladimir = + # Requires translation! +Perm = + # Requires translation! +Voronezh = + # Requires translation! +Pskov = + # Requires translation! +Starayarussa = + # Requires translation! +Kostoma = + # Requires translation! +Nizhniy Novgorod = + # Requires translation! +Suzdal = + # Requires translation! +Magnitogorsk = + # Requires translation! +Russia = + # Requires translation! +Double quantity of [resource] produced = + + # Requires translation! +Augustus Caesar = + # Requires translation! +My treasury contains little and my soldiers are getting impatient... ...therefore you must die. = + # Requires translation! +So brave, yet so stupid! If only you had a brain similar to your courage. = + # Requires translation! +The gods have deprived Rome of their favour. We have been defeated. = + # Requires translation! +I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. = + # Requires translation! +I offer this, for your consideration. = + # Requires translation! +Hail. = + # Requires translation! +What do you want? = + # Requires translation! +The Glory of Rome = + # Requires translation! +The blessings of the gods be upon you, Caesar Augustus, emperor of Rome and all her holdings. Your empire was the greatest and longest lived of all in Western civilization. And your people single-handedly shaped its culture, law, art, and warfare like none other, before or since. Through years of glorious conquest, Rome came to dominate all the lands of the Mediterranean from Spain in the west to Syria in the east. And her dominion would eventually expand to cover much of England and northern Germany. Roman art and architecture still awe and inspire the world. And she remains the envy of all lesser civilizations who have followed. = + # Requires translation! +O mighty emperor, your people turn to you to once more reclaim the glory of Rome! Will you see to it that your empire rises again, bringing peace and order to all? Will you make Rome once again center of the world? Can you build a civilization that will stand the test of time? = + # Requires translation! +Rome = + # Requires translation! +Antium = + # Requires translation! +Cumae = + # Requires translation! +Neapolis = + # Requires translation! +Ravenna = + # Requires translation! +Arretium = + # Requires translation! +Mediolanum = + # Requires translation! +Arpinum = + # Requires translation! +Circei = + # Requires translation! +Setia = + # Requires translation! +Satricum = + # Requires translation! +Ardea = + # Requires translation! +Ostia = + # Requires translation! +Velitrae = + # Requires translation! +Viroconium = + # Requires translation! +Tarentum = + # Requires translation! +Brundisium = + # Requires translation! +Caesaraugusta = + # Requires translation! +Caesarea = + # Requires translation! +Palmyra = + # Requires translation! +Signia = + # Requires translation! +Aquileia = + # Requires translation! +Clusium = + # Requires translation! +Sutrium = + # Requires translation! +Cremona = + # Requires translation! +Placentia = + # Requires translation! +Hispalis = + # Requires translation! +Artaxata = + # Requires translation! +Aurelianorum = + # Requires translation! +Nicopolis = + # Requires translation! +Agrippina = + # Requires translation! +Verona = + # Requires translation! +Corfinium = + # Requires translation! +Treverii = + # Requires translation! +Sirmium = + # Requires translation! +Augustadorum = + # Requires translation! +Curia = + # Requires translation! +Interrama = + # Requires translation! +Adria = + # Requires translation! ++25% Production towards any buildings that already exist in the Capital = + + # Requires translation! +Harun al-Rashid = + # Requires translation! +The world will be more beautiful without you. Prepare for war. = + # Requires translation! +Fool! You will soon regret dearly! I swear it! = + # Requires translation! +You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. = + # Requires translation! +Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. = + # Requires translation! +Come forth, let's do business. = + # Requires translation! +Peace be upon you. = + # Requires translation! +Trade Caravans = + # Requires translation! +Blessings of God be upon you oh great caliph Harun al-Rashid, leader of the pious Arabian people! The Muslim empire, the Caliphate was born in the turbulent years after the death of the prophet Muhammad in 632 AD, as his followers sought to extend the rule of God to all of the people of the earth. The caliphate grew mighty indeed at the height of its power, ruling Spain, North Africa, the Middle East, Anatolia, the Balkans and Persia. An empire as great as or even greater than that of Rome. The arts and sciences flourished in Arabia during the Middle Ages, even as the countries of Europe descended into ignorance and chaos. The Caliphate survived for six hundred years, until finally succumbing to attack from the Mongols, those destroyers of Empires. = + # Requires translation! +Great Caliph Harun al Rashid, your people look to you to return them to greatness! To make Arabia once again an enlightened land of arts and knowledge, a powerful nation who needs fear no enemy! Oh Caliph, will you take up the challenge? Can you build a civilization that will stand the test of time? = + # Requires translation! +Mecca = + # Requires translation! +Medina = + # Requires translation! +Damascus = + # Requires translation! +Baghdad = + # Requires translation! +Najran = + # Requires translation! +Kufah = + # Requires translation! +Basra = + # Requires translation! +Khurasan = + # Requires translation! +Anjar = + # Requires translation! +Fustat = + # Requires translation! +Aden = + # Requires translation! +Yamama = + # Requires translation! +Muscat = + # Requires translation! +Mansura = + # Requires translation! +Bukhara = + # Requires translation! +Fez = + # Requires translation! +Shiraz = + # Requires translation! +Merw = + # Requires translation! +Balkh = + # Requires translation! +Mosul = + # Requires translation! +Aydab = + # Requires translation! +Bayt = + # Requires translation! +Suhar = + # Requires translation! +Taif = + # Requires translation! +Hama = + # Requires translation! +Tabuk = + # Requires translation! +Sana'a = + # Requires translation! +Shihr = + # Requires translation! +Tripoli = + # Requires translation! +Tunis = + # Requires translation! +Kairouan = + # Requires translation! +Algiers = + # Requires translation! +Oran = + # Requires translation! +Arabia = + + # Requires translation! +George Washington = + # Requires translation! +Your wanton aggression leaves us no choice. Prepare for war! = + # Requires translation! +You have mistaken our love of peace for weakness. You shall regret this! = + # Requires translation! +The day...is yours. I hope you will be merciful in your triumph. = + # Requires translation! +The people of the United States of America welcome you. = + # Requires translation! +Is the following trade of interest to you? = + # Requires translation! +Well? = + # Requires translation! +Manifest Destiny = + # Requires translation! +Welcome President Washington! You lead the industrious American civilization! Formed in the conflagration of revolution in the 18th century, within a hundred years, the young nation became embroiled in a terrible civil war that nearly tore the country apart, but it was just a few short years later in the 20th century that the United States reached the height of its power, emerging triumphant and mighty from the two terrible wars that destroyed so many other great nations. The United States is a nation of immigrants, filled with optimism and determination. They lack only a leader to help them fulfill their promise. = + # Requires translation! +President Washington, can you lead the American people to greatness? Can you build a civilization that will stand the test of time? = + # Requires translation! +Washington = + # Requires translation! +New York = + # Requires translation! +Boston = + # Requires translation! +Philadelphia = + # Requires translation! +Atlanta = + # Requires translation! +Chicago = + # Requires translation! +Seattle = + # Requires translation! +San Francisco = + # Requires translation! +Los Angeles = + # Requires translation! +Houston = + # Requires translation! +Portland = + # Requires translation! +St. Louis = + # Requires translation! +Miami = + # Requires translation! +Buffalo = + # Requires translation! +Detroit = + # Requires translation! +New Orleans = + # Requires translation! +Baltimore = + # Requires translation! +Denver = + # Requires translation! +Cincinnati = + # Requires translation! +Dallas = + # Requires translation! +Cleveland = + # Requires translation! +Kansas City = + # Requires translation! +San Diego = + # Requires translation! +Las Vegas = + # Requires translation! +Phoenix = + # Requires translation! +Albuquerque = + # Requires translation! +Minneapolis = + # Requires translation! +Pittsburgh = + # Requires translation! +Oakland = + # Requires translation! +Tampa Bay = + # Requires translation! +Orlando = + # Requires translation! +Tacoma = + # Requires translation! +Santa Fe = + # Requires translation! +Olympia = + # Requires translation! +Hunt Valley = + # Requires translation! +Springfield = + # Requires translation! +Palo Alto = + # Requires translation! +Centralia = + # Requires translation! +Spokane = + # Requires translation! +Jacksonville = + # Requires translation! +Svannah = + # Requires translation! +Charleston = + # Requires translation! +San Antonio = + # Requires translation! +Anchorage = + # Requires translation! +Sacramento = + # Requires translation! +Reno = + # Requires translation! +Salt Lake City = + # Requires translation! +Boise = + # Requires translation! +Milwaukee = + # Requires translation! +Santa Cruz = + # Requires translation! +Little Rock = + # Requires translation! +America = + + # Requires translation! +Oda Nobunaga = + # Requires translation! +I hereby inform you of our intention to wipe out your civilization from this world. = + # Requires translation! +Pitiful fool! Now we shall destroy you! = + # Requires translation! +You were much wiser than I thought. = + # Requires translation! +We hope for a fair and just relationship with you, who are renowned for military bravery. = + # Requires translation! +I would be grateful if you agreed on the following proposal. = + # Requires translation! +Oh, it's you... = + # Requires translation! +Bushido = + # Requires translation! +Blessings upon you, noble Oda Nobunaga, ruler of Japan, the land of the Rising Sun! May you long walk among its flowering blossoms. The Japanese are an island people, proud and pious with a rich culture of arts and letters. Your civilization stretches back thousands of years, years of bloody warfare, expansion and isolation, great wealth and great poverty. In addition to their prowess on the field of battle, your people are also immensely industrious, and their technological innovation and mighty factories are the envy of lesser people everywhere. = + # Requires translation! +Legendary daimyo, will you grab the reins of destiny? Will you bring your family and people the honor and glory they deserve? Will you once again pick up the sword and march to triumph? Will you build a civilization that stands the test of time? = + # Requires translation! +Shinto = + # Requires translation! +Kyoto = + # Requires translation! +Osaka = + # Requires translation! +Tokyo = + # Requires translation! +Satsuma = + # Requires translation! +Kagoshima = + # Requires translation! +Nara = + # Requires translation! +Nagoya = + # Requires translation! +Izumo = + # Requires translation! +Nagasaki = + # Requires translation! +Yokohama = + # Requires translation! +Shimonoseki = + # Requires translation! +Matsuyama = + # Requires translation! +Sapporo = + # Requires translation! +Hakodate = + # Requires translation! +Ise = + # Requires translation! +Toyama = + # Requires translation! +Fukushima = + # Requires translation! +Suo = + # Requires translation! +Bizen = + # Requires translation! +Echizen = + # Requires translation! +Izumi = + # Requires translation! +Omi = + # Requires translation! +Echigo = + # Requires translation! +Kozuke = + # Requires translation! +Sado = + # Requires translation! +Kobe = + # Requires translation! +Nagano = + # Requires translation! +Hiroshima = + # Requires translation! +Takayama = + # Requires translation! +Akita = + # Requires translation! +Fukuoka = + # Requires translation! +Aomori = + # Requires translation! +Kamakura = + # Requires translation! +Kochi = + # Requires translation! +Naha = + # Requires translation! +Sendai = + # Requires translation! +Gifu = + # Requires translation! +Yamaguchi = + # Requires translation! +Ota = + # Requires translation! +Tottori = + # Requires translation! +Japan = + # Requires translation! +Units fight as though they were at full strength even when damaged = + + # Requires translation! +Gandhi = + # Requires translation! +I have just received a report that large numbers of my troops have crossed your borders. = + # Requires translation! +My attempts to avoid violence have failed. An eye for an eye only makes the world blind. = + # Requires translation! +You can chain me, you can torture me, you can even destroy this body, but you will never imprison my mind. = + # Requires translation! +Hello, I am Mohandas Gandhi. My people call me Bapu, but please, call me friend. = + # Requires translation! +My friend, are you interested in this arrangement? = + # Requires translation! +I wish you peace. = + # Requires translation! +Population Growth = + # Requires translation! +Greetings, President Mahatma Gandhi, great souled leader of India! You are the ruler of one of the oldest countries in the world with history stretching back almost 10,000 years. A spiritual country, India is the birthplace of three of the world's great religions - Hinduism, Buddhism and Jainism. This is a passionate land of music and color, a land of great wealth and grinding poverty. For centuries, India was divided into kingdoms who fought constantly with each other and against outside invaders. That was, however, after empires such as Maratha, Maurya and Gupta. In the 12th century AD, India was conquered by Muslim Turks who fled from the Mongols. In the early 17th century, the English arrived, and through a combination of shrewd diplomacy and technological superiority, they conquered your fragmented nation. England remained in power for some two centuries until driven out by a rising wave of Indian nationalism, a peaceful rebellion unlike any before seen in history, one led by you! = + # Requires translation! +Gandhi, your people look to you to lead them to even greater heights of glory! Can you help your people realize their great potential, to once again become the world's center of arts, culture and religion? Can you build a civilization that will stand the test of time? = + # Requires translation! +Hinduism = + # Requires translation! +Delhi = + # Requires translation! +Mumbai = + # Requires translation! +Vijayanagara = + # Requires translation! +Pataliputra = + # Requires translation! +Varanasi = + # Requires translation! +Agra = + # Requires translation! +Calcutta = + # Requires translation! +Lahore = + # Requires translation! +Bangalore = + # Requires translation! +Hyderabad = + # Requires translation! +Madurai = + # Requires translation! +Ahmedabad = + # Requires translation! +Kolhapur = + # Requires translation! +Prayaga = + # Requires translation! +Ayodhya = + # Requires translation! +Indraprastha = + # Requires translation! +Mathura = + # Requires translation! +Ujjain = + # Requires translation! +Gulbarga = + # Requires translation! +Jaunpur = + # Requires translation! +Rajagriha = + # Requires translation! +Sravasti = + # Requires translation! +Tiruchirapalli = + # Requires translation! +Thanjavur = + # Requires translation! +Bodhgaya = + # Requires translation! +Kushinagar = + # Requires translation! +Amaravati = + # Requires translation! +Gaur = + # Requires translation! +Gwalior = + # Requires translation! +Jaipur = + # Requires translation! +Karachi = + # Requires translation! +India = + # Requires translation! +Unhappiness from number of Cities doubled = + + # Requires translation! +Otto von Bismarck = + # Requires translation! +I cannot wait until ye grow even mightier. Therefore, prepare for war! = + # Requires translation! +Corrupted villain! We will bring you into the ground! = + # Requires translation! +Germany has been destroyed. I weep for the future generations. = + # Requires translation! +Guten tag. In the name of the great German people, I bid you welcome. = + # Requires translation! +It would be in your best interest, to carefully consider this proposal. = + # Requires translation! +What now? = + # Requires translation! +So, out with it! = + # Requires translation! +Furor Teutonicus = + # Requires translation! +Hail mighty Bismarck, first chancellor of Germany and her empire! Germany is an upstart nation, fashioned from the ruins of the Holy Roman Empire and finally unified in 1871, a little more than a century ago. The German people have proven themselves to be creative, industrious and ferocious warriors. Despite enduring great catastrophes in the first half of the 20th century, Germany remains a worldwide economic, artistic and technological leader. = + # Requires translation! +Great Prince Bismarck, the German people look up to you to lead them to greater days of glory. Their determination is strong, and now they turn to you, their beloved iron chancellor, to guide them once more. Will you rule and conquer through blood and iron, or foster the Germanic arts and industry? Can you build a civilization that will stand the test of time? = + # Requires translation! +Berlin = + # Requires translation! +Hamburg = + # Requires translation! +Munich = + # Requires translation! +Cologne = + # Requires translation! +Frankfurt = + # Requires translation! +Essen = + # Requires translation! +Dortmund = + # Requires translation! +Stuttgart = + # Requires translation! +Düsseldorf = + # Requires translation! +Bremen = + # Requires translation! +Hannover = + # Requires translation! +Duisburg = + # Requires translation! +Leipzig = + # Requires translation! +Dresden = + # Requires translation! +Bonn = + # Requires translation! +Bochum = + # Requires translation! +Bielefeld = + # Requires translation! +Karlsruhe = + # Requires translation! +Gelsenkirchen = + # Requires translation! +Wiesbaden = + # Requires translation! +Münster = + # Requires translation! +Rostock = + # Requires translation! +Chemnitz = + # Requires translation! +Braunschweig = + # Requires translation! +Halle = + # Requires translation! +Mönchengladbach = + # Requires translation! +Kiel = + # Requires translation! +Wuppertal = + # Requires translation! +Freiburg = + # Requires translation! +Hagen = + # Requires translation! +Erfurt = + # Requires translation! +Kaiserslautern = + # Requires translation! +Kassel = + # Requires translation! +Oberhausen = + # Requires translation! +Hamm = + # Requires translation! +Saarbrücken = + # Requires translation! +Krefeld = + # Requires translation! +Pirmasens = + # Requires translation! +Potsdam = + # Requires translation! +Solingen = + # Requires translation! +Osnabrück = + # Requires translation! +Ludwigshafen = + # Requires translation! +Leverkusen = + # Requires translation! +Oldenburg = + # Requires translation! +Neuss = + # Requires translation! +Mülheim = + # Requires translation! +Darmstadt = + # Requires translation! +Herne = + # Requires translation! +Würzburg = + # Requires translation! +Recklinghausen = + # Requires translation! +Göttingen = + # Requires translation! +Wolfsburg = + # Requires translation! +Koblenz = + # Requires translation! +Hildesheim = + # Requires translation! +Erlangen = + # Requires translation! +Germany = + # Requires translation! +67% chance to earn 25 Gold and recruit a Barbarian unit from a conquered encampment = + # Requires translation! +[amount]% maintenance costs for [mapUnitFilter] units = + + # Requires translation! +Suleiman I = + # Requires translation! +Your continued insolence and failure to recognize and preeminence leads us to war. = + # Requires translation! +Good. The world shall witness the incontestable might of my armies and the glory of the Empire. = + # Requires translation! +Ruin! Ruin! Istanbul becomes Iram of the Pillars, remembered only by the melancholy poets. = + # Requires translation! +From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm Suleiman, Kayser-I Rum, and I bestow upon you my welcome! = + # Requires translation! +Let us do business! Would you be interested? = + # Requires translation! +Barbary Corsairs = + # Requires translation! +Blessings of God be upon you, oh Great Emperor Suleiman! Your power, wealth and generosity awe the world! Truly, are you called 'Magnificent!' Your empire began in Bithynia, a small country in Eastern Anatolia in 12th century. Taking advantage in the decline of the great Seljuk Sultanate of Rum, King Osman I of Bithynia expanded west into Anatolia. Over the next century, your subjects brought down the empire of Byzantium, taking its holdings in Turkey and then the Balkans. In the mid 15th century, the Ottomans captured ancient Constantinople, gaining control of the strategic link between Europe and the Middle East. Your people's empire would continue to expand for centuries governing much of North Africa, the Middle East and Eastern Europe at its height. = + # Requires translation! +Mighty Sultan, heed the call of your people! Bring your empire back to the height of its power and glory and once again the world will look upon your greatness with awe and admiration! Will you accept the challenge, great emperor? Will you build an empire that will stand the test of time? = + # Requires translation! +Istanbul = + # Requires translation! +Edirne = + # Requires translation! +Ankara = + # Requires translation! +Bursa = + # Requires translation! +Konya = + # Requires translation! +Samsun = + # Requires translation! +Gaziantep = + # Requires translation! +Diyarbakır = + # Requires translation! +Izmir = + # Requires translation! +Kayseri = + # Requires translation! +Malatya = + # Requires translation! +Mersin = + # Requires translation! +Antalya = + # Requires translation! +Zonguldak = + # Requires translation! +Denizli = + # Requires translation! +Ordu = + # Requires translation! +Muğla = + # Requires translation! +Eskişehir = + # Requires translation! +Inebolu = + # Requires translation! +Sinop = + # Requires translation! +Adana = + # Requires translation! +Artvin = + # Requires translation! +Bodrum = + # Requires translation! +Eregli = + # Requires translation! +Silifke = + # Requires translation! +Sivas = + # Requires translation! +Amasya = + # Requires translation! +Marmaris = + # Requires translation! +Trabzon = + # Requires translation! +Erzurum = + # Requires translation! +Urfa = + # Requires translation! +Izmit = + # Requires translation! +Afyonkarahisar = + # Requires translation! +Bitlis = + # Requires translation! +Yalova = + # Requires translation! +The Ottomans = + # Requires translation! +50% chance of capturing defeated Barbarian naval units and earning 25 Gold = + + # Requires translation! +Sejong = + # Requires translation! +Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = + # Requires translation! +Foolish, miserable wretch! You will be crushed by this country's magnificent scientific power! = + # Requires translation! +Now the question is who will protect my people. A dark age has come. = + # Requires translation! +Welcome to the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. = + # Requires translation! +We have many things to discuss and have much to benefit from each other. = + # Requires translation! +Oh, it's you = + # Requires translation! +Scholars of the Jade Hall = + # Requires translation! +Greetings to you, exalted King Sejong the Great, servant to the people and protector of the Choson Dynasty! Your glorious vision of prosperity and overwhelming benevolence towards the common man made you the most beloved of all Korean kings. From the earliest days of your reign, the effort you took to provide a fair and just society for all was surpassed only by the technological advances spurred onwards by your unquenched thirst for knowledge. Guided by your wisdom, the scholars of the Jade Hall developed Korea's first written language, Hangul, bringing the light of literature and science to the masses after centuries of literary darkness. = + # Requires translation! +Honorable Sejong, once more the people look to your for guidance. Will you rise to the occasion, bringing harmony and understanding to the people? Can you once again advance your kingdom's standing to such wondrous heights? Can you build a civilization that stands the test of time? = + # Requires translation! +Confucianism = + # Requires translation! +Seoul = + # Requires translation! +Busan = + # Requires translation! +Jeonju = + # Requires translation! +Daegu = + # Requires translation! +Pyongyang = + # Requires translation! +Kaesong = + # Requires translation! +Suwon = + # Requires translation! +Gwangju = + # Requires translation! +Gangneung = + # Requires translation! +Hamhung = + # Requires translation! +Wonju = + # Requires translation! +Ulsan = + # Requires translation! +Changwon = + # Requires translation! +Andong = + # Requires translation! +Gongju = + # Requires translation! +Haeju = + # Requires translation! +Cheongju = + # Requires translation! +Mokpo = + # Requires translation! +Dongducheon = + # Requires translation! +Geoje = + # Requires translation! +Suncheon = + # Requires translation! +Jinju = + # Requires translation! +Sangju = + # Requires translation! +Rason = + # Requires translation! +Gyeongju = + # Requires translation! +Chungju = + # Requires translation! +Sacheon = + # Requires translation! +Gimje = + # Requires translation! +Anju = + # Requires translation! +Korea = + # Requires translation! +Receive a tech boost when scientific buildings/wonders are built in capital = + + # Requires translation! +Hiawatha = + # Requires translation! +You are a plague upon Mother Earth! Prepare for battle! = + # Requires translation! +You evil creature! My braves will slaughter you! = + # Requires translation! +You have defeated us... but our spirits will never be vanquished! We shall return! = + # Requires translation! +Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. = + # Requires translation! +Does this trade work for you, my friend? = + # Requires translation! +The Great Warpath = + # Requires translation! +Greetings, noble Hiawatha, leader of the mighty Iroquois nations! Long have your people lived near the great and holy lake Ontario in the land that has come to be known as the New York state in North America. In the mists of antiquity, the five peoples of Seneca, Onondaga, Mohawks, Cayugas and Oneida united into one nation, the Haudenosaunee, the Iroquois. With no written language, the wise men of your nation created the great law of peace, the model for many constitutions including that of the United States. For many years, your people battled great enemies, such as the Huron, and the French and English invaders. Tough outnumbered and facing weapons far more advanced than the ones your warriors wielded, the Iroquois survived and prospered, until they were finally overwhelmed by the mighty armies of the new United States. = + # Requires translation! +Oh noble Hiawatha, listen to the cries of your people! They call out to you to lead them in peace and war, to rebuild the great longhouse and unite the tribes once again. Will you accept this challenge, great leader? Will you build a civilization that will stand the test of time? = + # Requires translation! +Onondaga = + # Requires translation! +Osininka = + # Requires translation! +Grand River = + # Requires translation! +Akwesasme = + # Requires translation! +Buffalo Creek = + # Requires translation! +Brantford = + # Requires translation! +Montreal = + # Requires translation! +Genesse River = + # Requires translation! +Canandaigua Lake = + # Requires translation! +Lake Simcoe = + # Requires translation! +Salamanca = + # Requires translation! +Gowanda = + # Requires translation! +Cuba = + # Requires translation! +Akron = + # Requires translation! +Kanesatake = + # Requires translation! +Ganienkeh = + # Requires translation! +Cayuga Castle = + # Requires translation! +Chondote = + # Requires translation! +Canajoharie = + # Requires translation! +Nedrow = + # Requires translation! +Oneida Lake = + # Requires translation! +Kanonwalohale = + # Requires translation! +Green Bay = + # Requires translation! +Southwold = + # Requires translation! +Mohawk Valley = + # Requires translation! +Schoharie = + # Requires translation! +Bay of Quinte = + # Requires translation! +Kanawale = + # Requires translation! +Kanatsiokareke = + # Requires translation! +Tyendinaga = + # Requires translation! +Hahta = + # Requires translation! +Iroquois = + # Requires translation! +All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = + + # Requires translation! +Darius I = + # Requires translation! +Your continue existence is an embarrassment to all leaders everywhere! You must be destroyed! = + # Requires translation! +Curse you! You are beneath me, son of a donkey driver! I will crush you! = + # Requires translation! +You mongrel! Cursed be you! The world will long lament your heinous crime! = + # Requires translation! +Peace be on you! I am Darius, the great and outstanding king of kings of great Persia... but I suppose you knew that. = + # Requires translation! +In my endless magnanimity, I am making you this offer. You agree, of course? = + # Requires translation! +Good day to you! = + # Requires translation! +Ahh... you... = + # Requires translation! +Achaemenid Legacy = + # Requires translation! +The blessings of heaven be upon you, beloved king Darius of Persia! You lead a strong and wise people. In the morning of the world, the great Persian leader Cyrus revolted against the mighty Median empire and by 550 BC, the Medes were no more. Through cunning diplomacy and military prowess, great Cyrus conquered wealthy Lydia and powerful Babylon, his son conquering proud Egypt some years later. Over time, Persian might expanded into far away Macedonia, at the very door of the upstart Greek city-states. Long would Persia prosper until the upstart villain Alexander of Macedon, destroyed the great empire in one shocking campaign. = + # Requires translation! +Darius, your people look to you to once again bring back the days of power and glory for Persia! The empire of your ancestors must emerge again, to triumph over its foes and to bring peace and order to the world! O king, will you answer the call? Can you build a civilization that will stand the test of time? = + # Requires translation! +Zoroastrianism = + # Requires translation! +Persepolis = + # Requires translation! +Parsagadae = + # Requires translation! +Susa = + # Requires translation! +Ecbatana = + # Requires translation! +Tarsus = + # Requires translation! +Gordium = + # Requires translation! +Bactra = + # Requires translation! +Sardis = + # Requires translation! +Ergili = + # Requires translation! +Dariushkabir = + # Requires translation! +Ghulaman = + # Requires translation! +Zohak = + # Requires translation! +Istakhr = + # Requires translation! +Jinjan = + # Requires translation! +Borazjan = + # Requires translation! +Herat = + # Requires translation! +Dakyanus = + # Requires translation! +Bampur = + # Requires translation! +Turengtepe = + # Requires translation! +Rey = + # Requires translation! +Thuspa = + # Requires translation! +Hasanlu = + # Requires translation! +Gabae = + # Requires translation! +Merv = + # Requires translation! +Behistun = + # Requires translation! +Kandahar = + # Requires translation! +Altintepe = + # Requires translation! +Bunyan = + # Requires translation! +Charsadda = + # Requires translation! +Uratyube = + # Requires translation! +Dura Europos = + # Requires translation! +Aleppo = + # Requires translation! +Qatna = + # Requires translation! +Kabul = + # Requires translation! +Capisa = + # Requires translation! +Kyreskhata = + # Requires translation! +Marakanda = + # Requires translation! +Peshawar = + # Requires translation! +Van = + # Requires translation! +Pteira = + # Requires translation! +Arshada = + # Requires translation! +Artakaona = + # Requires translation! +Aspabota = + # Requires translation! +Autiyara = + # Requires translation! +Bagastana = + # Requires translation! +Baxtri = + # Requires translation! +Darmasa = + # Requires translation! +Daphnai = + # Requires translation! +Drapsaka = + # Requires translation! +Eion = + # Requires translation! +Gandutava = + # Requires translation! +Gaugamela = + # Requires translation! +Harmozeia = + # Requires translation! +Ekatompylos = + # Requires translation! +Izata = + # Requires translation! +Kampada = + # Requires translation! +Kapisa = + # Requires translation! +Karmana = + # Requires translation! +Kounaxa = + # Requires translation! +Kuganaka = + # Requires translation! +Nautaka = + # Requires translation! +Paishiyauvada = + # Requires translation! +Patigrbana = + # Requires translation! +Phrada = + # Requires translation! +Persia = + + # Requires translation! +Kamehameha I = + # Requires translation! +The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = + # Requires translation! +It is obvious now that I misjudged you and your true intentions. = + # Requires translation! +The hard-shelled crab yields, and the lion lies down to sleep. Kanaloa comes for me now. = + # Requires translation! +Aloha! Greetings and blessings upon you, friend. I am Kamehameha, Great King of this strand of islands. = + # Requires translation! +Come, let our people feast together! = + # Requires translation! +Welcome, friend! = + # Requires translation! +Wayfinding = + # Requires translation! +Greetings and blessings be upon you, Kamehameha the Great, chosen by the heavens to unite your scattered peoples. Oh mighty King, you were the first to bring the Big Island of Hawai'i under one solitary rule in 1791 AD. This was followed by the merging of all the remaining islands under your standard in 1810. As the first King of Hawai'i, you standardized the legal and taxation systems and instituted the Mamalahoe Kawanai, an edict protecting civilians in times of war. You ensured the continued unification and sovereignty of the islands by your strong laws and deeds, even after your death in 1819. = + # Requires translation! +Oh wise and exalted King, your people wish for a kingdom of their own once more and require a leader of unparalleled greatness! Will you answer their call and don the mantle of the Lion of the Pacific? Will you build a kingdom that stands the test of time? = + # Requires translation! +Honolulu = + # Requires translation! +Samoa = + # Requires translation! +Tonga = + # Requires translation! +Nuku Hiva = + # Requires translation! +Raiatea = + # Requires translation! +Aotearoa = + # Requires translation! +Tahiti = + # Requires translation! +Hilo = + # Requires translation! +Te Wai Pounamu = + # Requires translation! +Rapa Nui = + # Requires translation! +Tuamotu = + # Requires translation! +Rarotonga = + # Requires translation! +Tuvalu = + # Requires translation! +Tubuai = + # Requires translation! +Mangareva = + # Requires translation! +Oahu = + # Requires translation! +Kiritimati = + # Requires translation! +Ontong Java = + # Requires translation! +Niue = + # Requires translation! +Rekohu = + # Requires translation! +Rakahanga = + # Requires translation! +Bora Bora = + # Requires translation! +Kailua = + # Requires translation! +Uvea = + # Requires translation! +Futuna = + # Requires translation! +Rotuma = + # Requires translation! +Tokelau = + # Requires translation! +Lahaina = + # Requires translation! +Bellona = + # Requires translation! +Mungava = + # Requires translation! +Tikopia = + # Requires translation! +Emae = + # Requires translation! +Kapingamarangi = + # Requires translation! +Takuu = + # Requires translation! +Nukuoro = + # Requires translation! +Sikaiana = + # Requires translation! +Anuta = + # Requires translation! +Nuguria = + # Requires translation! +Pileni = + # Requires translation! +Nukumanu = + # Requires translation! +Polynesia = + # Requires translation! +Can embark and move over Coasts and Oceans immediately = + # Requires translation! +Normal vision when embarked = + # Requires translation! ++[amount]% Strength if within [amount2] tiles of a [tileImprovement] = + + # Requires translation! +Ramkhamhaeng = + # Requires translation! +You lowly, arrogant fool! I will make you regret of your insolence! = + # Requires translation! +You scoundrel! I shall prepare to fend you off! = + # Requires translation! +Although I lost, my honor shall endure. I wish you good luck. = + # Requires translation! +I, Pho Kun Ramkhamhaeng, King of Siam, consider it a great honor that you have walked to visit my country of Siam. = + # Requires translation! +Greetings. I believe this is a fair proposal for both parties. What do you think? = + # Requires translation! +Welcome. = + # Requires translation! +Father Governs Children = + # Requires translation! +Greetings to you, Great King Ramkhamhaeng, leader of the glorious Siamese people! O mighty King, your people bow down before you in awe and fear! You are the ruler of Siam, an ancient country in the heart of Southeast Asia, a beautiful and mysterious land. Surrounded by foes, beset by bloody war and grinding poverty, the clever and loyal Siamese people have endured and triumphed. King Ramkhamhaeng, your empire was once part of the Khmer Empire, until the 13th century AD, when your ancestors revolted, forming the small Sukhothai kingdom. Through successful battle and cunning diplomacy, the tiny kingdom grew into a mighty empire, an empire which would dominate South East Asia for more than a century! = + # Requires translation! +Oh, wise and puissant King Ramkhamhaeng, your people need you to once again lead them to greatness! Can you use your wits and strength of arms to protect your people and defeat your foes? Can you build a civilization that will stand the test of time? = + # Requires translation! +Buddhism = + # Requires translation! +Sukhothai = + # Requires translation! +Si Satchanalai = + # Requires translation! +Muang Saluang = + # Requires translation! +Lampang = + # Requires translation! +Phitsanulok = + # Requires translation! +Kamphaeng Pet = + # Requires translation! +Nakhom Chum = + # Requires translation! +Vientiane = + # Requires translation! +Nakhon Si Thammarat = + # Requires translation! +Martaban = + # Requires translation! +Nakhon Sawan = + # Requires translation! +Chainat = + # Requires translation! +Luang Prabang = + # Requires translation! +Uttaradit = + # Requires translation! +Chiang Thong = + # Requires translation! +Phrae = + # Requires translation! +Nan = + # Requires translation! +Tak = + # Requires translation! +Suphanburi = + # Requires translation! +Hongsawadee = + # Requires translation! +Thawaii = + # Requires translation! +Ayutthaya = + # Requires translation! +Taphan Hin = + # Requires translation! +Uthai Thani = + # Requires translation! +Lap Buri = + # Requires translation! +Ratchasima = + # Requires translation! +Ban Phai = + # Requires translation! +Loci = + # Requires translation! +Khon Kaen = + # Requires translation! +Surin = + # Requires translation! +Siam = + # Requires translation! +[amount]% [stat] from City-States = + # Requires translation! +Military Units gifted from City-States start with [amount] XP = + + # Requires translation! +Isabella = + # Requires translation! +God will probably forgive you... but I shall not. Prepare for war. = + # Requires translation! +Repugnant spawn of the devil! You will pay! = + # Requires translation! +If my defeat is, without any doubt, the will of God, then I will accept it. = + # Requires translation! +God blesses those who deserve it. I am Isabel of Spain. = + # Requires translation! +I hope this deal will receive your blessing. = + # Requires translation! +Seven Cities of Gold = + # Requires translation! +Blessed Isabella, servant of God, holy queen of Castille and León! Your people greet and welcome you. You are the ruler of Spain, a beautiful and ancient country at the crossroads of the world between Europe and Africa, one shore on the Mediterranean and the other on the mighty Atlantic Ocean. The Spanish are a multicultural people with roots in the Muslim and Christian worlds. A seafaring race, Spanish explorers found and conquered much of the New World, and, for many centuries, its gold and silver brought Spain unrivalled wealth and power, making the Spanish court the envy of the world. = + # Requires translation! +O fair and virtuous Isabella! Will you rebuild the Spanish empire and show the world again the greatness of your people? Will you take up the mantle of the holy monarchy, and vanquish your foes under heaven's watchful eyes? Your adoring subjects await your command! Will you build a civilization that stands the test of time? = + # Requires translation! +Madrid = + # Requires translation! +Barcelona = + # Requires translation! +Seville = + # Requires translation! +Cordoba = + # Requires translation! +Toledo = + # Requires translation! +Santiago = + # Requires translation! +Murcia = + # Requires translation! +Valencia = + # Requires translation! +Zaragoza = + # Requires translation! +Pamplona = + # Requires translation! +Vitoria = + # Requires translation! +Santander = + # Requires translation! +Oviedo = + # Requires translation! +Jaen = + # Requires translation! +Logroño = + # Requires translation! +Valladolid = + # Requires translation! +Palma = + # Requires translation! +Teruel = + # Requires translation! +Almeria = + # Requires translation! +Leon = + # Requires translation! +Zamora = + # Requires translation! +Mida = + # Requires translation! +Lugo = + # Requires translation! +Alicante = + # Requires translation! +Càdiz = + # Requires translation! +Eiche = + # Requires translation! +Alcorcon = + # Requires translation! +Burgos = + # Requires translation! +Vigo = + # Requires translation! +Badajoz = + # Requires translation! +La Coruña = + # Requires translation! +Guadalquivir = + # Requires translation! +Bilbao = + # Requires translation! +San Sebastian = + # Requires translation! +Granada = + # Requires translation! +Mérida = + # Requires translation! +Huelva = + # Requires translation! +Ibiza = + # Requires translation! +Las Palmas = + # Requires translation! +Tenerife = + # Requires translation! +Spain = + # Requires translation! +100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = + # Requires translation! +Double Happiness from Natural Wonders = + # Requires translation! +Tile yields from Natural Wonders doubled = + + # Requires translation! +Askia = + # Requires translation! +You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = + # Requires translation! +Fool! You have doomed your people to fire and destruction! = + # Requires translation! +We have been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! = + # Requires translation! +I am Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. = + # Requires translation! +Can I interest you in this deal? = + # Requires translation! +River Warlord = + # Requires translation! +May the blessings of God, who is greatest of all, be upon you Askia, leader of the Songhai people! For many years your kingdom was a vassal of the mighty West African state of Mali, until the middle of the 14th century, when King Sunni Ali Ber wrested independence from the Mali, conquering much territory and fighting off numerous foes who sought to destroy him. Ultimately, his conquest of the wealthy cities of Timbuktu and Jenne gave the growing Songhai empire the economic power to survive for some 100 years, until the empire was destroyed by foes with advanced technology - muskets against spearmen. = + # Requires translation! +King Askia, your people look to you to lead them to glory. To make them powerful and wealthy, to keep them supplied with the weapons they need to defeat any foe. Can you save them from destruction, oh King? Can you build a civilization that will stand the test of time? = + # Requires translation! +Gao = + # Requires translation! +Tombouctu = + # Requires translation! +Jenne = + # Requires translation! +Taghaza = + # Requires translation! +Tondibi = + # Requires translation! +Kumbi Saleh = + # Requires translation! +Kukia = + # Requires translation! +Walata = + # Requires translation! +Tegdaoust = + # Requires translation! +Argungu = + # Requires translation! +Gwandu = + # Requires translation! +Kebbi = + # Requires translation! +Boussa = + # Requires translation! +Motpi = + # Requires translation! +Bamako = + # Requires translation! +Wa = + # Requires translation! +Kayes = + # Requires translation! +Awdaghost = + # Requires translation! +Ouadane = + # Requires translation! +Dakar = + # Requires translation! +Tadmekket = + # Requires translation! +Tekedda = + # Requires translation! +Kano = + # Requires translation! +Agadez = + # Requires translation! +Niamey = + # Requires translation! +Torodi = + # Requires translation! +Ouatagouna = + # Requires translation! +Dori = + # Requires translation! +Bamba = + # Requires translation! +Segou = + # Requires translation! +Songhai = + # Requires translation! +Receive triple Gold from Barbarian encampments and pillaging Cities = + # Requires translation! +Embarked units can defend themselves = + + # Requires translation! +Genghis Khan = + # Requires translation! +You stand in the way of my armies. Let us solve this like warriors! = + # Requires translation! +No more words. Today, Mongolia charges toward your defeat. = + # Requires translation! +You have hobbled the Mongolian clans. My respect for you nearly matches the loathing. I am waiting for my execution. = + # Requires translation! +I am Temuujin, conqueror of cities and countries. Before me lie future Mongolian lands. Behind me is the only cavalry that matters. = + # Requires translation! +I am not always this generous, but we hope you take this rare opportunity we give you. = + # Requires translation! +So what now? = + # Requires translation! +Mongol Terror = + # Requires translation! +Greetings, o great Temuujin, immortal emperor of the mighty Mongol Empire! Your fists shatter walls of cities and your voice brings despair to your enemies. O Khan! You united the warring tribes of Northern Asia into a mighty people, creating the greatest cavalry force the world has ever witnessed. Your people's cunning diplomacy divided their enemies, making them weak and helpless before Mongolia's conquering armies. In a few short years, your people's soldiers conquered most of China and Eastern Asia, and the empire continued to grow until it reached west into Europe and south to Korea. Indeed, it was the greatest empire ever seen, dwarfing those pathetic conquests of the Romans or the Greeks. = + # Requires translation! +Temuujin, your people call upon you once more to lead them to battle and conquest. Will the world once again tremble at the thunderous sound of your cavalry, sweeping down from the steppes? Will you build a civilization that stands the test of time? = + # Requires translation! +Tengriism = + # Requires translation! +Karakorum = + # Requires translation! +Beshbalik = + # Requires translation! +Turfan = + # Requires translation! +Hsia = + # Requires translation! +Old Sarai = + # Requires translation! +New Sarai = + # Requires translation! +Tabriz = + # Requires translation! +Tiflis = + # Requires translation! +Otrar = + # Requires translation! +Sanchu = + # Requires translation! +Kazan = + # Requires translation! +Almarikh = + # Requires translation! +Ulaanbaatar = + # Requires translation! +Hovd = + # Requires translation! +Darhan = + # Requires translation! +Dalandzadgad = + # Requires translation! +Mandalgovi = + # Requires translation! +Choybalsan = + # Requires translation! +Erdenet = + # Requires translation! +Tsetserieg = + # Requires translation! +Baruun-Urt = + # Requires translation! +Ereen = + # Requires translation! +Batshireet = + # Requires translation! +Choyr = + # Requires translation! +Ulaangom = + # Requires translation! +Tosontsengel = + # Requires translation! +Altay = + # Requires translation! +Uliastay = + # Requires translation! +Bayanhongor = + # Requires translation! +Har-Ayrag = + # Requires translation! +Nalayh = + # Requires translation! +Tes = + # Requires translation! +Mongolia = + # Requires translation! ++30% Strength when fighting City-State units and cities = + + # Requires translation! +Montezuma I = + # Requires translation! +Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = + # Requires translation! +Excellent! Let the blood flow in raging torrents! = + # Requires translation! +Monster! Who are you to destroy my greatness? = + # Requires translation! +What do I see before me? Another beating heart for my sacrificial fire. = + # Requires translation! +Accept this agreement or suffer the consequences. = + # Requires translation! +Welcome, friend. = + # Requires translation! +Sacrificial Captives = + # Requires translation! +Welcome, O divine Montezuma! We grovel in awe at your magnificence! May the heaven shower all manner of good things upon you all the days of your life! You are the leader of the mighty Aztec people, wandering nomads from a lost home in the north who in the 12th century came to live in the mesa central in the heart of what would come to be called Mexico. Surrounded by many tribes fighting to control the rich land surrounding the sacred lakes of Texcoco, Xaltocan and Zampango, through cunning alliances and martial prowess, within a mere two hundred years, the Aztecs came to dominate the Central American basin, ruling a mighty empire stretching from sea to sea. But the empire fell at last under the assault of foreign devils - the accursed Spaniards! - wielding fiendish weapons the likes of which your faithful warriors had never seen. = + # Requires translation! +O great king Montezuma, your people call upon you once more, to rise up and lead them to glory, bring them wealth and power, and give them dominion over their foes and rivals. Will you answer their call, glorious leader? Will you build a civilization that stands the test of time? = + # Requires translation! +Tenochtitlan = + # Requires translation! +Teotihuacan = + # Requires translation! +Tlatelolco = + # Requires translation! +Texcoco = + # Requires translation! +Tlaxcala = + # Requires translation! +Calixtlahuaca = + # Requires translation! +Xochicalco = + # Requires translation! +Tlacopan = + # Requires translation! +Atzcapotzalco = + # Requires translation! +Tzintzuntzan = + # Requires translation! +Malinalco = + # Requires translation! +Tamuin = + # Requires translation! +Teayo = + # Requires translation! +Cempoala = + # Requires translation! +Chalco = + # Requires translation! +Tlalmanalco = + # Requires translation! +Ixtapaluca = + # Requires translation! +Huexotla = + # Requires translation! +Tepexpan = + # Requires translation! +Tepetlaoxtoc = + # Requires translation! +Chiconautla = + # Requires translation! +Zitlaltepec = + # Requires translation! +Coyotepec = + # Requires translation! +Tequixquiac = + # Requires translation! +Jilotzingo = + # Requires translation! +Tlapanaloya = + # Requires translation! +Tultitan = + # Requires translation! +Ecatepec = + # Requires translation! +Coatepec = + # Requires translation! +Chalchiuites = + # Requires translation! +Chiauhita = + # Requires translation! +Chapultepec = + # Requires translation! +Itzapalapa = + # Requires translation! +Ayotzinco = + # Requires translation! +Iztapam = + # Requires translation! +Aztecs = + # Requires translation! +Earn [amount]% of killed [unitType] unit's [param] as [stat] = + + # Requires translation! +Pachacuti = + # Requires translation! +Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = + # Requires translation! +Declare war on me?!? You can't, because I declare war on you first! = + # Requires translation! +How did you darken the sun? I ruled with diligence and mercy—see that you do so as well. = + # Requires translation! +How are you? You stand before Pachacuti Inca Yupanqui. = + # Requires translation! +The Incan people offer this fair trade. = + # Requires translation! +How are you doing? = + # Requires translation! +What do you want now? = + # Requires translation! +Great Andean Road = + # Requires translation! +Oh ye who remakes the world, your loyal subjects greet you, King Pachacuti Sapa Inca, ruler of Tawantinsuyu and the Inca people! From the beginnings in the small state of Cusco, the Incans displayed their potential for greatness, marching to war against their many enemies, crushing their armies into dust and carving for themselves a mighty empire stretching from Ecuador to Chile. Indeed, they built the greatest empire ever seen in pre-Columbian America. More than mere soldiers, your people were great builders and artists as well, and the remnants of their works still awe and inspire the world today. = + # Requires translation! +Oh King Pachacuti, truly are you called 'Earth Shaker'! Will you once again call upon the ground itself to a fight at your side? Your armies await your signal. Will you restore the glory of your empire? Can you build a civilization that will stand the test of time? = + # Requires translation! +Cuzco = + # Requires translation! +Tiwanaku = + # Requires translation! +Machu = + # Requires translation! +Ollantaytambo = + # Requires translation! +Corihuayrachina = + # Requires translation! +Huamanga = + # Requires translation! +Rumicucho = + # Requires translation! +Vilcabamba = + # Requires translation! +Vitcos = + # Requires translation! +Andahuaylas = + # Requires translation! +Ica = + # Requires translation! +Arequipa = + # Requires translation! +Nasca = + # Requires translation! +Atico = + # Requires translation! +Juli = + # Requires translation! +Chuito = + # Requires translation! +Chuquiapo = + # Requires translation! +Huanuco Pampa = + # Requires translation! +Tamboccocha = + # Requires translation! +Huaras = + # Requires translation! +Riobamba = + # Requires translation! +Caxamalca = + # Requires translation! +Sausa = + # Requires translation! +Tambo Colorado = + # Requires translation! +Huaca = + # Requires translation! +Tumbes = + # Requires translation! +Chan Chan = + # Requires translation! +Sipan = + # Requires translation! +Pachacamac = + # Requires translation! +Llactapata = + # Requires translation! +Pisac = + # Requires translation! +Kuelap = + # Requires translation! +Pajaten = + # Requires translation! +Chucuito = + # Requires translation! +Choquequirao = + # Requires translation! +Inca = + # Requires translation! +Units ignore terrain costs when moving into any tile with Hills = + # Requires translation! +Maintenance on roads & railroads reduced by [amount]% = + # Requires translation! +No Maintenance costs for improvements in [tileFilter] tiles = + + # Requires translation! +Harald Bluetooth = + # Requires translation! +If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = + # Requires translation! +Ahahah! You seem to show some skills of a true Viking! Too bad that I'll probably kill you! = + # Requires translation! +Loki must have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. = + # Requires translation! +Harald Bluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? = + # Requires translation! +This is a fine deal! Even a drunk beggar would agree! = + # Requires translation! +Hail to you. = + # Requires translation! +Viking Fury = + # Requires translation! +Honor and glory be yours, Harald Bluetooth Gormsson, mighty heir of King Gorm of the Old and Thyra Dannebod. Not only were you victorious on the battlefield against the armies of Norway, you also completed massive construction project across the land - numerous Ring Fortresses to protect the populace from invasion and internal strife. You successfully drove off waves of German settlers in 983 AD and sheltered your kingdom from unwanted foreign influence. = + # Requires translation! +Stalwart Viking, the time for greatness is upon you once more. You are called to rise up and lead your people to renewed power and triumph! Will you make the world shudder once more at the very thought of your great armies of Northsmen? Will you let the Viking battle cry ring out across the crashing waves? Will you build a civilization to stand the test of time? = + # Requires translation! +Copenhagen = + # Requires translation! +Aarhus = + # Requires translation! +Kaupang = + # Requires translation! +Ribe = + # Requires translation! +Viborg = + # Requires translation! +Tunsberg = + # Requires translation! +Roskilde = + # Requires translation! +Hedeby = + # Requires translation! +Oslo = + # Requires translation! +Jelling = + # Requires translation! +Truso = + # Requires translation! +Bergen = + # Requires translation! +Faeroerne = + # Requires translation! +Reykjavik = + # Requires translation! +Trondheim = + # Requires translation! +Godthab = + # Requires translation! +Helluland = + # Requires translation! +Lillehammer = + # Requires translation! +Markland = + # Requires translation! +Elsinore = + # Requires translation! +Sarpsborg = + # Requires translation! +Odense = + # Requires translation! +Aalborg = + # Requires translation! +Stavanger = + # Requires translation! +Vorbasse = + # Requires translation! +Schleswig = + # Requires translation! +Kristiansand = + # Requires translation! +Halogaland = + # Requires translation! +Randers = + # Requires translation! +Fredrikstad = + # Requires translation! +Kolding = + # Requires translation! +Horsens = + # Requires translation! +Tromsoe = + # Requires translation! +Vejle = + # Requires translation! +Koge = + # Requires translation! +Sandnes = + # Requires translation! +Holstebro = + # Requires translation! +Slagelse = + # Requires translation! +Drammen = + # Requires translation! +Hillerod = + # Requires translation! +Sonderborg = + # Requires translation! +Skien = + # Requires translation! +Svendborg = + # Requires translation! +Holbaek = + # Requires translation! +Hjorring = + # Requires translation! +Fladstrand = + # Requires translation! +Haderslev = + # Requires translation! +Ringsted = + # Requires translation! +Skrive = + # Requires translation! +Denmark = + # Requires translation! +Units pay only 1 movement point to disembark = + # Requires translation! +Melee units pay no movement cost to pillage = + + # Requires translation! +Attila the Hun = + # Requires translation! +I grow tired of this throne. I think I should like to have yours instead. = + # Requires translation! +Now what is this?! You ask me to add your riches to my great avails. The invitation is accepted. = + # Requires translation! +My people will mourn me not with tears, but with human blood. = + # Requires translation! +You are in the presence of Attila, scourge of Rome. Do not let hubris be your downfall as well. = + # Requires translation! +This is better than you deserve, but let it not be said that I am an unfair man. = + # Requires translation! +Good day to you. = + # Requires translation! +Scourge of God = + # Requires translation! +Your men stand proudly to greet you, Great Attila, grand warrior and ruler of the Hunnic empire. Together with your brother Bleda you expanded the boundaries of your empire, becoming the most powerful and frightening force of the 5th century. You bowed the Eastern Roman Emperors to your will and took kingdom after kingdom along the Danube and Nisava Rivers. As the sovereign ruler of the Huns, you marched your army across Europe into Gaul, planning to extend your already impressive lands all the way to the Atlantic Ocean. Your untimely death led to the quick disintegration and downfall of your empire, but your name and deeds have created an everlasting legacy for your people. = + # Requires translation! +Fearsome General, your people call for the recreation of a new Hunnic Empire, one which will make the exploits and histories of the former seem like the faded dreaming of a dying sun. Will you answer their call to regain your rightful prominence and glory? Will you mount your steadfast steed and lead your armies to victory? Will you build a civilization that stands the test of time? = + # Requires translation! +Atilla's Court = + # Requires translation! +The Huns = + # Requires translation! +Cities are razed [amount] times as fast = + # Requires translation! +Starts with [tech] = + # Requires translation! +"Borrows" city names from other civilizations in the game = + + # Requires translation! +William of Orange = + # Requires translation! +As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = + # Requires translation! +You call yourself an exalted ruler, but I see nothing more than a smartly dressed barbarian! = + # Requires translation! +My God, be merciful to my soul. My God, feel pity for this... my poor people! = + # Requires translation! +I am William of Orange, stadtholder of The Netherlands. Did you need anything? I still have a lot to do. = + # Requires translation! +I believe I have something that may be of some importance to you. = + # Requires translation! +Once again, greetings. = + # Requires translation! +Dutch East India Company = + # Requires translation! +Hail stalwart Prince William of Orange, liberator of the Netherlands and hero to the Dutch people. It was your courageous effort in the 1568 rebellion against Spanish dominion that led the Dutch to freedom, and ultimately resulted in the Eighty Years' War. Your undertaking allowed for the creation of one of Europe's first modern republics, the Seven United Provinces. You gave your life to the rebellion, falling at the hands of an assassin in 1584, but your death would only serve to embolden the people's charge, and your legacy as "Father of the Fatherland" will stand as a symbol of Dutch independence for all time. = + # Requires translation! +Brave prince, the people again yearn for the wise stewardship your wisdom afforded them. Can you once again secure the sovereignty of your kingdom and lead your people to greatness? Can you build a civilization that stands the test of time? = + # Requires translation! +Amsterdam = + # Requires translation! +Rotterdam = + # Requires translation! +Utrecht = + # Requires translation! +Groningen = + # Requires translation! +Breda = + # Requires translation! +Nijmegen = + # Requires translation! +Den Haag = + # Requires translation! +Haarlem = + # Requires translation! +Arnhem = + # Requires translation! +Zutphen = + # Requires translation! +Maastricht = + # Requires translation! +Tilburg = + # Requires translation! +Eindhoven = + # Requires translation! +Dordrecht = + # Requires translation! +Leiden = + # Requires translation! +'s Hertogenbosch = + # Requires translation! +Almere = + # Requires translation! +Alkmaar = + # Requires translation! +Brielle = + # Requires translation! +Vlissingen = + # Requires translation! +Apeldoorn = + # Requires translation! +Enschede = + # Requires translation! +Amersfoort = + # Requires translation! +Zwolle = + # Requires translation! +Venlo = + # Requires translation! +Uden = + # Requires translation! +Grave = + # Requires translation! +Delft = + # Requires translation! +Gouda = + # Requires translation! +Nieuwstadt = + # Requires translation! +Weesp = + # Requires translation! +Coevorden = + # Requires translation! +Kerkrade = + # Requires translation! +The Netherlands = + # Requires translation! +Retain [amount]% of the happiness from a luxury after the last copy has been traded away = + + # Requires translation! +Gustavus Adolphus = + # Requires translation! +The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = + # Requires translation! +Ha ha ha, captain Gars will be very glad to head out to war again. = + # Requires translation! +I am Sweden's king. You can take my lands, my people, my kingdom, but you will never reach the House of Vasa. = + # Requires translation! +Stranger, welcome to the Snow King's kingdom! I am Gustavus Adolphus, member of the esteemed House of Vasa = + # Requires translation! +My friend, it is my belief that this settlement can benefit both our peoples. = + # Requires translation! +Oh, welcome! = + # Requires translation! +Oh, it is you. = + # Requires translation! +Nobel Prize = + # Requires translation! +All hail the transcendent King Gustavus Adolphus, founder of the Swedish Empire and her most distinguished military tactician. It was during your reign that Sweden emerged as one of the greatest powers in Europe, due in no small part to your wisdom, both on and off the battlefield. As king, you initiated a number of domestic reforms that ensured the economic stability and prosperity of your people. As the general who came to be known as the "Lion of the North," your visionary designs in warfare gained the admiration of military commanders the world over. Thanks to your triumphs in the Thirty Years' War, you were assured a legacy as one of history's greatest generals. = + # Requires translation! +Oh noble King, the people long for your prudent leadership, hopeful that once again they will see your kingdom rise to glory. Will you devise daring new strategies, leading your armies to victory on the theater of war? Will you build a civilization that stands the test of time? = + # Requires translation! +Stockholm = + # Requires translation! +Uppsala = + # Requires translation! +Gothenburg = + # Requires translation! +Malmö = + # Requires translation! +Linköping = + # Requires translation! +Kalmar = + # Requires translation! +Skara = + # Requires translation! +Västerås = + # Requires translation! +Jönköping = + # Requires translation! +Visby = + # Requires translation! +Falun = + # Requires translation! +Norrköping = + # Requires translation! +Gävle = + # Requires translation! +Halmstad = + # Requires translation! +Karlskrona = + # Requires translation! +Hudiksvall = + # Requires translation! +Örebro = + # Requires translation! +Umeå = + # Requires translation! +Karlstad = + # Requires translation! +Helsingborg = + # Requires translation! +Härnösand = + # Requires translation! +Vadstena = + # Requires translation! +Lund = + # Requires translation! +Västervik = + # Requires translation! +Enköping = + # Requires translation! +Skövde = + # Requires translation! +Eskilstuna = + # Requires translation! +Luleå = + # Requires translation! +Lidköping = + # Requires translation! +Södertälje = + # Requires translation! +Mariestad = + # Requires translation! +Östersund = + # Requires translation! +Borås = + # Requires translation! +Sundsvall = + # Requires translation! +Vimmerby = + # Requires translation! +Köping = + # Requires translation! +Mora = + # Requires translation! +Arboga = + # Requires translation! +Växjö = + # Requires translation! +Gränna = + # Requires translation! +Kiruna = + # Requires translation! +Borgholm = + # Requires translation! +Strängnäs = + # Requires translation! +Sveg = + # Requires translation! +Sweden = + # Requires translation! +Gain [amount] Influence with a [param] gift to a City-State = + # Requires translation! +When declaring friendship, both parties gain a [amount]% boost to great person generation = + + # Requires translation! +Maria Theresa = + # Requires translation! +Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = + # Requires translation! +What a fool ye are! Ye will end swiftly and miserably. = + # Requires translation! +The world is pitiful! There's no beauty in it, no wisdom. I am almost glad to go. = + # Requires translation! +The archduchess of Austria welcomes your Eminence to... Oh let's get this over with! I have a luncheon at four o'clock. = + # Requires translation! +I see you admire my new damask. Nobody should say that I am an unjust woman. Let's reach an agreement! = + # Requires translation! +Oh, it's ye! = + # Requires translation! +Diplomatic Marriage = + # Requires translation! +Noble and virtuous Queen Maria Theresa, Holy Roman Empress and sovereign of Austria, the people bow to your gracious will. Following the death of your father King Charles VI, you ascended the thone of Austria during a time of great instability, but the empty coffers and diminished military did litle to dissuade your ambitions. Faced with war almost immediately upon your succession to the thron, you managed to fend off your foes, and in naming your husband Francis Stephen co-ruler, assured your place as Empress of the Holy Roman Empire. During your reigh, you guided Austria on a new path of reform - strengthening the military, replenishing the treasury, and improving the educational system of the kingdom. = + # Requires translation! +Oh great queen, bold and dignified, the time has come for you to rise and guide the kingdom once again. Can you return your people to the height of prosperity and splendor? Will you build a civilization that stands the test of time? = + # Requires translation! +Vienna = + # Requires translation! +Salzburg = + # Requires translation! +Graz = + # Requires translation! +Linz = + # Requires translation! +Klagenfurt = + # Requires translation! +Bregenz = + # Requires translation! +Innsbruck = + # Requires translation! +Kitzbühel = + # Requires translation! +St. Pölten = + # Requires translation! +Eisenstadt = + # Requires translation! +Villach = + # Requires translation! +Zwettl = + # Requires translation! +Traun = + # Requires translation! +Wels = + # Requires translation! +Dornbirn = + # Requires translation! +Feldkirch = + # Requires translation! +Amstetten = + # Requires translation! +Bad Ischl = + # Requires translation! +Wolfsberg = + # Requires translation! +Kufstein = + # Requires translation! +Leoben = + # Requires translation! +Klosterneuburg = + # Requires translation! +Leonding = + # Requires translation! +Kapfenberg = + # Requires translation! +Hallein = + # Requires translation! +Bischofshofen = + # Requires translation! +Waidhofen = + # Requires translation! +Saalbach = + # Requires translation! +Lienz = + # Requires translation! +Steyr = + # Requires translation! +Austria = + # Requires translation! +Can spend Gold to annex or puppet a City-State that has been your ally for [amount] turns. = + + # Requires translation! +Dido = + # Requires translation! +Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = + # Requires translation! +Fate is against you. You earned the animosity of Carthage in your exploration. Your days are numbered. = + # Requires translation! +The fates became to hate me. This is it? You wouldn't destroy us so without their help. = + # Requires translation! +The Phoenicians welcome you to this most pleasant kingdom. I am Dido, the queen of Carthage and all that belongs to it. = + # Requires translation! +I just had the marvelous idea, and I think you'll appreciate it too. = + # Requires translation! +What is it now? = + # Requires translation! +Phoenician Heritage = + # Requires translation! +Blessings and salutations to you, revered Queen Dido, founder of the legendary kingdom of Carthage. Chronicled by the words of the great poet Virgil, your husband Acerbas was murdered at the hands of your own brother, King Pygmalion of Tyre, who subsequently claimed the treasures of Acerbas that were now rightfully yours. Fearing the lengths from which your brother would pursue this vast wealth, you and your compatriots sailed for new lands. Arriving on the shores of North Africa, you tricked the local king with the simple manipulation of an ox hide, laying out a vast expanse of territory for your new home, the future kingdom of Carthage. = + # Requires translation! +Clever and inquisitive Dido, the world longs for a leader who can provide a shelter from the coming storm, guided by brilliant intuition and cunning. Can you lead the people in the creation of a new kingdom to rival that of once mighty Carthage? Can you build a civilization that will stand the test of time? = + # Requires translation! +Carthage = + # Requires translation! +Utique = + # Requires translation! +Hippo Regius = + # Requires translation! +Gades = + # Requires translation! +Saguntum = + # Requires translation! +Carthago Nova = + # Requires translation! +Panormus = + # Requires translation! +Lilybaeum = + # Requires translation! +Hadrumetum = + # Requires translation! +Zama Regia = + # Requires translation! +Karalis = + # Requires translation! +Malaca = + # Requires translation! +Leptis Magna = + # Requires translation! +Hippo Diarrhytus = + # Requires translation! +Motya = + # Requires translation! +Sulci = + # Requires translation! +Leptis Parva = + # Requires translation! +Tharros = + # Requires translation! +Soluntum = + # Requires translation! +Lixus = + # Requires translation! +Oea = + # Requires translation! +Theveste = + # Requires translation! +Ibossim = + # Requires translation! +Thapsus = + # Requires translation! +Aleria = + # Requires translation! +Tingis = + # Requires translation! +Abyla = + # Requires translation! +Sabratha = + # Requires translation! +Rusadir = + # Requires translation! +Baecula = + # Requires translation! +Saldae = + # Requires translation! +Land units may cross [tileFilter] tiles after the first [unit] is earned = + # Requires translation! +Units ending their turn on [tileFilter] tiles take [amount] damage = + + # Requires translation! +Theodora = + # Requires translation! +It is always a shame to destroy a thing of beauty. Happily, you are not one. = + # Requires translation! +Now darling, tantrums are most unbecoming. I shall have to teach you a lesson. = + # Requires translation! +Like a child playing with toys you are. My people will never love you, nor suffer this indignation gracefully. = + # Requires translation! +My, isn't this a pleasant surprise - what may I call you, oh mysterious stranger? I am Theodora, beloved of Byzantium. = + # Requires translation! +I have heard that you adept at certain kinds of ... interactions. Show me. = + # Requires translation! +Hello again. = + # Requires translation! +Patriarchate of Constantinople = + # Requires translation! +All hail the most magnificent and magnanimous Empress Theodora, beloved of Byzantium and of Rome! From the lowly ranks of actress and courtesan you became the most powerful woman in the Roman Empire, consort to Justinian I. Starting in the late 520's AD, you joined your husband in a series of important spiritual and legal reforms, creating many laws which elevated the status of and promoted equal treatment of women in the empire. You also aided in the restoration and construction of many aqueducts, bridges, and churches across Constantinople, culminating in the creation of the Hagia Sophia, one of the most splendid architectural wonders of the world. = + # Requires translation! +Beautiful Empress, Byzantium is in need of your wisdom and strength - her people are lost without your light to lead them. The Byzantine Empire may have fallen once, but its spirit is still intact waiting to be reborn anew. Can you return Byzantium to the heights of glory it once enjoyed? Can you create a civilization to stand the test of time? = + # Requires translation! +Constantinople = + # Requires translation! +Adrianople = + # Requires translation! +Nicaea = + # Requires translation! +Antioch = + # Requires translation! +Varna = + # Requires translation! +Ohrid = + # Requires translation! +Nicomedia = + # Requires translation! +Trebizond = + # Requires translation! +Cherson = + # Requires translation! +Sardica = + # Requires translation! +Ani = + # Requires translation! +Dyrrachium = + # Requires translation! +Edessa = + # Requires translation! +Chalcedon = + # Requires translation! +Naissus = + # Requires translation! +Bari = + # Requires translation! +Iconium = + # Requires translation! +Prilep = + # Requires translation! +Samosata = + # Requires translation! +Kars = + # Requires translation! +Theodosiopolis = + # Requires translation! +Tyana = + # Requires translation! +Gaza = + # Requires translation! +Kerkyra = + # Requires translation! +Phoenice = + # Requires translation! +Selymbria = + # Requires translation! +Sillyon = + # Requires translation! +Chrysopolis = + # Requires translation! +Vodena = + # Requires translation! +Traianoupoli = + # Requires translation! +Constantia = + # Requires translation! +Patra = + # Requires translation! +Korinthos = + # Requires translation! +Byzantium = + # Requires translation! +May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = + + # Requires translation! +Boudicca = + # Requires translation! +You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = + # Requires translation! +Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your balls! = + # Requires translation! +Vile ruler, know you have won this war in name alone. Your cities lie buried and your troops defeated. I have my own victory. = + # Requires translation! +I am Boudicca, Queen of the Celts. Let no-one underestimate me! = + # Requires translation! +Let us join our forces together and reap the rewards. = + # Requires translation! +God has given good to you. = + # Requires translation! +Druidic Lore = + # Requires translation! +Eternal glory and praise for you, fierce and vengeful Warrior Queen! In a time dominated by men, you not only secured your throne and sovereign rule, but also successfully defied the power of the Roman Empire. After suffering terrible punishment and humiliation at the hand of the Roman invaders, you rallied your people in a bloody and terrifying revolt. Legions fell under your chariot wheels and the city of London burned. While in the end the Romans retained ownership of the isles, you alone made Nero consider withdrawing all troops and leaving Britain forever. = + # Requires translation! +Oh sleeping lioness, your people desire that you rise and lead them again in the calling that is your namesake. Will you meet their challenge on the open field and lead the Celts to everlasting victory? Will you restore your lands and build an empire to stand the test of time? = + # Requires translation! +Edinburgh = + # Requires translation! +Dublin = + # Requires translation! +Cardiff = + # Requires translation! +Truro = + # Requires translation! +Douglas = + # Requires translation! +Glasgow = + # Requires translation! +Cork = + # Requires translation! +Aberystwyth = + # Requires translation! +Penzance = + # Requires translation! +Ramsey = + # Requires translation! +Inverness = + # Requires translation! +Limerick = + # Requires translation! +Swansea = + # Requires translation! +St. Ives = + # Requires translation! +Peel = + # Requires translation! +Aberdeen = + # Requires translation! +Belfast = + # Requires translation! +Caernarfon = + # Requires translation! +Newquay = + # Requires translation! +Saint-Nazaire = + # Requires translation! +Castletown = + # Requires translation! +Stirling = + # Requires translation! +Galway = + # Requires translation! +Conwy = + # Requires translation! +St. Austell = + # Requires translation! +Saint-Malo = + # Requires translation! +Onchan = + # Requires translation! +Dundee = + # Requires translation! +Londonderry = + # Requires translation! +Llanfairpwllgwyngyll = + # Requires translation! +Falmouth = + # Requires translation! +Lorient = + # Requires translation! +Celts = + + # Requires translation! +Haile Selassie = + # Requires translation! +I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = + # Requires translation! +It is silence that allows evil to triumph. We will not stand mute and allow you to continue on this mad quest unchecked. = + # Requires translation! +God and history will remember your actions this day. I hope you are ready for your impending judgment. = + # Requires translation! +A thousand welcomes to our fair nation. I am Selassie, the Ras Tafari Makonnen and Emperor of Ethiopia, your humble servant. = + # Requires translation! +I request that you consider this offer between our two peoples. I believe it will do us both good. = + # Requires translation! +Spirit of Adwa = + # Requires translation! +Blessings be upon you, honorable and righteous Emperor of Ethiopia, Haile Selassie. Your legacy as one of Ethiopia's greatest rulers, and as the spiritual leader to the Rastafarian movement, is outshone only by the influence you had on diplomacy and political cooperation throughout the world. In introducing Ethiopia's first written constitution, you planted the seeds of democracy that would take root over the coming years, and your infinitely wise grasp of global affairs secured Ethiopia's place as a charter member of the United Nations. Spearheading efforts to reform and modernize the nation during your reign, you changed the course of Ethiopian history forever = + # Requires translation! +Revered king, your composed demeanor once protected the people from the many conflicts that plague the nations of men, and the kingdom looks to you to assure peace once again. Will you lead the people with courage and authority, moving forward into a new age? Will you build a civilization that stands the test of time? = + # Requires translation! +Addis Ababa = + # Requires translation! +Harar = + # Requires translation! +Adwa = + # Requires translation! +Lalibela = + # Requires translation! +Gondar = + # Requires translation! +Axum = + # Requires translation! +Dire Dawa = + # Requires translation! +Bahir Dar = + # Requires translation! +Adama = + # Requires translation! +Mek'ele = + # Requires translation! +Awasa = + # Requires translation! +Jimma = + # Requires translation! +Jijiga = + # Requires translation! +Dessie = + # Requires translation! +Debre Berhan = + # Requires translation! +Shashamane = + # Requires translation! +Debre Zeyit = + # Requires translation! +Sodo = + # Requires translation! +Hosaena = + # Requires translation! +Nekemte = + # Requires translation! +Asella = + # Requires translation! +Dila = + # Requires translation! +Adigrat = + # Requires translation! +Debre Markos = + # Requires translation! +Kombolcha = + # Requires translation! +Debre Tabor = + # Requires translation! +Sebeta = + # Requires translation! +Shire = + # Requires translation! +Ambo = + # Requires translation! +Negele Arsi = + # Requires translation! +Gambela = + # Requires translation! +Ziway = + # Requires translation! +Weldiya = + # Requires translation! +Ethiopia = + + # Requires translation! +Pacal = + # Requires translation! +A sacrifice unlike all others must be made! = + # Requires translation! +Muahahahahahaha! = + # Requires translation! +Today comes a great searing pain. With you comes the path to the black storm. = + # Requires translation! +Greetings, wayward one. I am known as Pacal. = + # Requires translation! +Friend, I believe I may have found a way to save us all! Look, look and accept my offering! = + # Requires translation! +A fine day, it helps you. = + # Requires translation! +The Long Count = + # Requires translation! +Your people kneel before you, exalted King Pacal the Great, favored son of the gods and shield to the citizens of the Palenque domain. After years of strife at the hands of your neighboring rivals, you struck back at the enemies of your people, sacrificing their leaders in retribution for the insults dealt to your predecessors. The glory of Palenque was restored only by the guidance afforded by your wisdom, as you orchestrated vast reconstruction efforts within the city, creating some of the greatest monuments and architecture your people - and the world - have ever known. = + # Requires translation! +Illustrious King, your people once again look to you for leadership and counsel in the coming days. Will you channel the will of the gods and restore your once proud kingdom to its greatest heights? Will you build new monuments to forever enshrine the memories of your people? Can you build a civilization that will stand the test of time? = + # Requires translation! +Palenque = + # Requires translation! +Tikal = + # Requires translation! +Uxmal = + # Requires translation! +Tulum = + # Requires translation! +Copan = + # Requires translation! +Coba = + # Requires translation! +El Mirador = + # Requires translation! +Calakmul = + # Requires translation! +Edzna = + # Requires translation! +Lamanai = + # Requires translation! +Izapa = + # Requires translation! +Uaxactun = + # Requires translation! +Comalcalco = + # Requires translation! +Piedras Negras = + # Requires translation! +Cancuen = + # Requires translation! +Yaxha = + # Requires translation! +Quirigua = + # Requires translation! +Q'umarkaj = + # Requires translation! +Nakbe = + # Requires translation! +Cerros = + # Requires translation! +Xunantunich = + # Requires translation! +Takalik Abaj = + # Requires translation! +Cival = + # Requires translation! +San Bartolo = + # Requires translation! +Altar de Sacrificios = + # Requires translation! +Seibal = + # Requires translation! +Caracol = + # Requires translation! +Naranjo = + # Requires translation! +Dos Pilas = + # Requires translation! +Mayapan = + # Requires translation! +Ixinche = + # Requires translation! +Zaculeu = + # Requires translation! +Kabah = + # Requires translation! +The Maya = + # Requires translation! +Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = + # Requires translation! +Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = + + # Requires translation! +You leave us no choice. War it must be. = + # Requires translation! +Very well, this shall not be forgotten. = + # Requires translation! +I guess you weren't here for the sprouts after all... = + # Requires translation! +Brussels = + + # Requires translation! +And so the flower of Florence falls to barbaric hands... = + # Requires translation! +Florence = + + # Requires translation! +So this is how it feels to die... = + # Requires translation! +Hanoi = + + # Requires translation! +Unacceptable! = + + # Requires translation! +Today, the Malay people obey you, but do not think this is over... = + # Requires translation! +Kuala Lumpur = + + # Requires translation! +Perhaps now we will find peace in death... = + # Requires translation! +Lhasa = + + # Requires translation! +You fiend! History shall remember this! = + # Requires translation! +Milan = + + # Requires translation! +We were too weak to protect ourselves... = + # Requires translation! +Quebec City = + + # Requires translation! +I have failed. May you, at least, know compassion towards our people. = + # Requires translation! +Cape Town = + + # Requires translation! +The day of judgement has come to us. But rest assured, the same will go for you! = + # Requires translation! +Helsinki = + + # Requires translation! +Ah, Gods! Why have you forsaken us? = + # Requires translation! +Manila = + + # Requires translation! +Congratulations, conqueror. This tribe serves you now. = + # Requires translation! +Mogadishu = + + # Requires translation! +I have to do this, for the sake of progress if nothing else. You must be opposed! = + # Requires translation! +You can see how fruitless this will be for you... right? = + # Requires translation! +May God grant me these last wishes - peace and prosperity for Brazil. = + # Requires translation! +Rio de Janeiro = + + # Requires translation! +After thorough deliberation, Australia finds itself at a crossroads. Prepare yourself, for war is upon us. = + # Requires translation! +We will mobilize every means of resistance to stop this transgression against our nation! = + # Requires translation! +The principles for which we have fought will survive longer than any nation you could ever build. = + # Requires translation! +Sydney = + + # Requires translation! +I will enjoy hearing your last breath as you witness the destruction of your realm! = + # Requires translation! +Why do we fight? Because Inanna demands it. Now, witness the power of the Sumerians! = + # Requires translation! +What treachery has struck us? No, what evil? = + # Requires translation! +Ur = + + # Requires translation! +In responding to the unstinting malignancy that has heretofore defined your relationship with Canada, we can have no recourse but war! = + # Requires translation! +As we can reach no peaceful resolution with you, Canada must turn, with reluctance, to war. = + # Requires translation! +I regret not defending my country to the last, although it was not of use. = + # Requires translation! +Vancouver = + + # Requires translation! +You have revealed your purposes a bit too early, my friend... = + # Requires translation! +A wrong calculation, on my part. = + # Requires translation! +Venice = + + # Requires translation! +They will write songs of this.... pray that they shall be in your favor. = + # Requires translation! +Antwerp = + + # Requires translation! +How barbaric. Those who live by the sword shall perish by the sword. = + # Requires translation! +Genoa = + + # Requires translation! +We... defeated? No... we had so much work to do! = + # Requires translation! +Kathmandu = + + # Requires translation! +Perhaps, in another world, we could have been friends... = + # Requires translation! +Singapore = + + # Requires translation! +We never fully trusted you from the start. = + # Requires translation! +Tyre = + + # Requires translation! +May the Heavens forgive you for inflicting this humiliation to our people. = + # Requires translation! +Zanzibar = + + # Requires translation! +How could we fall to the likes of you?! = + # Requires translation! +Almaty = + + # Requires translation! +Let's have a nice little War, shall we? = + # Requires translation! +If you need your nose bloodied, we'll happily serve. = + # Requires translation! +The serbian guerilla will never stop haunting you! = + # Requires translation! +Belgrade = + + # Requires translation! +War lingers in our hearts. Why carry on with a false peace? = + # Requires translation! +You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = + # Requires translation! +A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = + # Requires translation! +Will not be displayed in Civilopedia = + # Requires translation! +Will not be chosen for new games = + + # Requires translation! +You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = + # Requires translation! +Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = + # Requires translation! +Vile ruler, know that you 'won' this war in name only! = + + # Requires translation! +Do you really think you can walk over us so easily? I will not let it happen. Not to Kongo - not to my people! = + # Requires translation! +We are no strangers to war. You have strayed from the right path, and now we will correct it. = + # Requires translation! +You are nothing but a glorified barbarian. Cruel, and ruthless. = + # Requires translation! +M'Banza-Kongo = + + # Requires translation! +What a fine battle! Sidon is willing to serve you! = + # Requires translation! +Sidon = + + # Requires translation! +We don't like your face. To arms! = + # Requires translation! +You will see you have just bitten off more than you can chew. = + # Requires translation! +This ship may sink, but our spirits will linger. = + # Requires translation! +Valletta = + + # Requires translation! +I didn't want to do this. We declare war. = + # Requires translation! +I will fear no evil. For god is with me! = + # Requires translation! +Why have you forsaken us my lord? = + # Requires translation! +Bratislava = + + # Requires translation! +We have wanted this for a LONG time. War it shall be. = + # Requires translation! +Very well, we will kick you back to the ancient era! = + # Requires translation! +This isn't how it is supposed to be! = + # Requires translation! +Cahokia = + + # Requires translation! +By god's grace we will not allow these atrocities to occur any longer. We declare war! = + # Requires translation! +May god have mercy on your evil soul. = + # Requires translation! +I for one welcome our new conquer overlord! = + # Requires translation! +Jerusalem = + + # Requires translation! +Can only heal by pillaging = + + +#################### Lines from Policies from Civ V - Vanilla #################### + + # Requires translation! +Aristocracy = + # Requires translation! +Legalism = + # Requires translation! +Provides the cheapest [stat] building in your first [amount] cities for free = + # Requires translation! +Oligarchy = + # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! ++[amount]% attacking strength for cities with garrisoned units = + # Requires translation! +Landed Elite = + # Requires translation! +Monarchy = + # Requires translation! +Tradition Complete = + # Requires translation! +Provides a [buildingName] in your first [amount] cities for free = + # Requires translation! +Tradition = + + # Requires translation! +Republic = + # Requires translation! +Citizenship = + # Requires translation! +Collective Rule = + # Requires translation! +Representation = + # Requires translation! +Each city founded increases culture cost of policies [amount]% less than normal = + # Requires translation! +Meritocracy = + # Requires translation! +Liberty Complete = + # Requires translation! +Liberty = + + # Requires translation! +Warrior Code = + # Requires translation! +Discipline = + # Requires translation! +[amount]% Strength for [unitType] units which have another [unitType2] unit in an adjacent tile = + # Requires translation! +Military Tradition = + # Requires translation! +[unitType] units gain [amount]% more Experience from combat = + # Requires translation! +Military Caste = + # Requires translation! +Professional Army = + # Requires translation! +Honor Complete = + # Requires translation! +Honor = + + # Requires translation! +Organized Religion = + # Requires translation! +Mandate Of Heaven = + # Requires translation! +[amount]% of excess happiness converted to [stat] = + # Requires translation! +Theocracy = + # Requires translation! ++[amount]% [stat] from every [building] = + # Requires translation! +Reformation = + # Requires translation! +Free Religion = + # Requires translation! +Piety Complete = + # Requires translation! +Piety = + + # Requires translation! +Philantropy = + # Requires translation! +Gifts of Gold to City-States generate [amount]% more Influence = + # Requires translation! +Aesthetics = + # Requires translation! +Resting point for Influence with City-States is increased by [amount] = + # Requires translation! +Scholasticism = + # Requires translation! +Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = + # Requires translation! +Cultural Diplomacy = + # Requires translation! +Quantity of Resources gifted by City-States increased by [amount]% = + # Requires translation! +Happiness from Luxury Resources gifted by City-States increased by [amount]% = + # Requires translation! +Educated Elite = + # Requires translation! +Allied City-States will occasionally gift Great People = + # Requires translation! +Patronage Complete = + # Requires translation! +Influence of all other civilizations with all city-states degrades [amount]% faster = + # Requires translation! +Triggers the following global alert: [param] = + # Requires translation! +Patronage = + + # Requires translation! +Naval Tradition = + # Requires translation! +Trade Unions = + # Requires translation! +Merchant Navy = + # Requires translation! +Mercantilism = + # Requires translation! +Protectionism = + # Requires translation! ++[amount] happiness from each type of luxury resource = + # Requires translation! +Commerce Complete = + # Requires translation! +Double gold from Great Merchant trade missions = + # Requires translation! +Commerce = + + # Requires translation! +Secularism = + # Requires translation! +Humanism = + # Requires translation! +Free Thought = + # Requires translation! +Sovereignty = + # Requires translation! +[stats] from all [stat] buildings = + # Requires translation! +Scientific Revolution = + # Requires translation! +Rationalism Complete = + # Requires translation! +[amount] Free Technologies = + # Requires translation! +Rationalism = + + # Requires translation! +Constitution = + # Requires translation! +Universal Suffrage = + # Requires translation! ++[amount]% Defensive Strength for cities = + # Requires translation! +Civil Society = + # Requires translation! +[amount]% food consumption by specialists [cityFilter] = + # Requires translation! +Free Speech = + # Requires translation! +[amount] units cost no maintenance = + # Requires translation! +Democracy = + # Requires translation! +[amount]% unhappiness from specialists [cityFilter] = + # Requires translation! +Freedom Complete = + # Requires translation! ++[amount]% yield from every [tileImprovement] = + # Requires translation! +Freedom = + + # Requires translation! +Populism = + # Requires translation! +Militarism = + # Requires translation! +Fascism = + # Requires translation! +Quantity of strategic resources produced by the empire +[amount]% = + # Requires translation! +Police State = + # Requires translation! +Total War = + # Requires translation! +Autocracy Complete = + # Requires translation! ++[amount]% attack strength to all [unitType] units for [amount2] turns = + # Requires translation! +Autocracy = + + # Requires translation! +United Front = + # Requires translation! +Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = + # Requires translation! +Planned Economy = + # Requires translation! +Nationalism = + # Requires translation! +Socialism = + # Requires translation! +-[amount]% maintenance cost for buildings [cityFilter] = + # Requires translation! +Communism = + # Requires translation! +Order Complete = + # Requires translation! +Order = + + +#################### Lines from Quests from Civ V - Vanilla #################### + + # Requires translation! +Route = + # Requires translation! +Build a road to connect your capital to our city. = + + # Requires translation! +Clear Barbarian Camp = + # Requires translation! +We feel threatened by a Barbarian Camp near our city. Please take care of it. = + + # Requires translation! +Connect Resource = + # Requires translation! +In order to make our civilizations stronger, connect [param] to your trade network. = + + # Requires translation! +Construct Wonder = + # Requires translation! +We recommend you to start building [param] to show the whole world your civilization strength. = + + # Requires translation! +Acquire Great Person = + # Requires translation! +Great People can change the course of a Civilization! You will be rewarded for acquiring a new [param]. = + + # Requires translation! +Conquer City State = + # Requires translation! +It's time to erase the City State of [param] from the map. You will be greatly rewarded for conquering them! = + + # Requires translation! +Find Player = + # Requires translation! +You have yet to discover where [param] set up their cities. You will be rewarded for finding their territories. = + + # Requires translation! +Find Natural Wonder = + # Requires translation! +Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [param] yet. = + + # Requires translation! +Give Gold = + # Requires translation! +We are suffering great poverty after being robbed by [param], and unless we receive a sum of Gold, it's only a matter of time before we collapse. = + + # Requires translation! +Pledge to Protect = + # Requires translation! +We need your protection to stop the aggressions of [param]. By signing a Pledge of Protection, you'll confirm the bond that ties us. = + + # Requires translation! +Contest Culture = + # Requires translation! +The civilization with the largest Culture growth will gain a reward. = + + # Requires translation! +Contest Faith = + # Requires translation! +The civilization with the largest Faith growth will gain a reward. = + + # Requires translation! +Contest Technologies = + # Requires translation! +The civilization with the largest number of new Technologies researched will gain a reward. = + + # Requires translation! +Invest = + # Requires translation! +Our people are rejoicing thanks to a tourism boom. For a certain amount of time, any Gold donation will yield [amount]% extra Influence. = + + # Requires translation! +Bully City State = + # Requires translation! +We are tired of the pretensions of [param]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded. = + + # Requires translation! +Denounce Civilization = + # Requires translation! +We have been forced to pay tribute to [param]! We need you to tell the world of their ill deeds. = + + # Requires translation! +We have heard the tenets of [param] and are most curious. Will you send missionaries to teach us about your religion? = + + +#################### Lines from Religions from Civ V - Vanilla #################### + + + + + + + # Requires translation! +Judaism = + + + # Requires translation! +Sikhism = + + # Requires translation! +Taoism = + + + + +#################### Lines from Ruins from Civ V - Vanilla #################### + + # Requires translation! +We have discovered cultural artifacts in the ruins! (+20 culture) = + # Requires translation! +discover cultural artifacts = + + # Requires translation! +squatters willing to work for you = + + # Requires translation! +squatters wishing to settle under your rule = + + # Requires translation! +An ancient tribe trained us in their ways of combat! = + # Requires translation! +your exploring unit receives training = + + # Requires translation! +We have found survivors in the ruins! Population added to [param]. = + # Requires translation! +survivors (adds population to a city) = + + # Requires translation! +We have found a stash of [param] Gold in the ruins! = + # Requires translation! +a stash of gold = + + # Requires translation! +discover a lost technology = + + # Requires translation! +Our unit finds advanced weaponry hidden in the ruins! = + # Requires translation! +advanced weaponry for your explorer = + + # Requires translation! +You find evidence of Barbarian activity. Nearby Barbarian camps are revealed! = + # Requires translation! +reveal nearby Barbarian camps = + + # Requires translation! +find a crudely-drawn map = + + # Requires translation! +We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[param] Faith) = + # Requires translation! +discover holy symbols = + + # Requires translation! +We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[param] Faith) = + # Requires translation! +an ancient prophecy = + + +#################### Lines from Specialists from Civ V - Vanilla #################### + + # Requires translation! +Scientist = + + # Requires translation! +Merchant = + + # Requires translation! +Artist = + + # Requires translation! +Engineer = + + +#################### Lines from Techs from Civ V - Vanilla #################### + + # Requires translation! +'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = + # Requires translation! +Agriculture = + # Requires translation! +Starting tech = + + # Requires translation! +'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = + # Requires translation! +Pottery = + # Requires translation! +'Thou shalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 = + # Requires translation! +Animal Husbandry = + # Requires translation! +'The haft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop = + # Requires translation! +Archery = + # Requires translation! +'The meek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty = + # Requires translation! +Mining = + + # Requires translation! +'He who commands the sea has command of everything.' - Themistocles = + # Requires translation! +Sailing = + # Requires translation! +'So teach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 = + # Requires translation! +Calendar = + # Requires translation! +'He who destroys a good book kills reason itself.' - John Milton = + # Requires translation! +Writing = + # Requires translation! +'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = + # Requires translation! +Trapping = + # Requires translation! +'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = + # Requires translation! +The Wheel = + # Requires translation! +'How happy are those whose walls already rise!' - Virgil = + # Requires translation! +Masonry = + # Requires translation! +'Here Hector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer = + # Requires translation! +Bronze Working = + + # Requires translation! +'He made an instrument to know if the moon shine at full or no.' - Samuel Butler = + # Requires translation! +Optics = + # Requires translation! +Enables embarkation for land units = + # Requires translation! +'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = + # Requires translation! +Horseback Riding = + # Requires translation! +'Mathematics is the gate and key to the sciences.' - Roger Bacon = + # Requires translation! +Mathematics = + # Requires translation! +'Three things are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe = + # Requires translation! +Construction = + + # Requires translation! +'There is only one good, knowledge, and one evil, ignorance.' - Socrates = + # Requires translation! +Philosophy = + # Requires translation! +'What is drama but life with the dull bits cut out.' - Alfred Hitchcock = + # Requires translation! +Drama and Poetry = + # Requires translation! +'Better is bread with a happy heart than wealth with vexation.' - Amenemope = + # Requires translation! +Currency = + # Requires translation! +'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = + # Requires translation! +Engineering = + # Requires translation! +Roads connect tiles across rivers = + # Requires translation! +'Do not wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats = + # Requires translation! +Iron Working = + + # Requires translation! +'Three things are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas = + # Requires translation! +Theology = + # Requires translation! +'The only thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy = + # Requires translation! +Civil Service = + # Requires translation! +Enables Open Borders agreements = + # Requires translation! +'The merchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib = + # Requires translation! +Guilds = + # Requires translation! +Enables conversion of city production to gold = + # Requires translation! +'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = + # Requires translation! +Metal Casting = + + # Requires translation! +'I find the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes = + # Requires translation! +Compass = + # Requires translation! +'Education is the best provision for old age.' - Aristotle = + # Requires translation! +Education = + # Requires translation! +Enables conversion of city production to science = + # Requires translation! +Enables Research agreements = + # Requires translation! +'Whoso pulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory = + # Requires translation! +Chivalry = + # Requires translation! +'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = + # Requires translation! +Machinery = + # Requires translation! +Improves movement speed on roads = + # Requires translation! +'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = + # Requires translation! +Physics = + # Requires translation! +'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = + # Requires translation! +Steel = + + # Requires translation! +'Joyfully to the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer = + # Requires translation! +Astronomy = + # Requires translation! +Enables embarked units to enter ocean tiles = + # Requires translation! +'Their rising all at once was as the sound of thunder heard remote' - Milton = + # Requires translation! +Acoustics = + # Requires translation! +'Happiness: a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau = + # Requires translation! +Banking = + # Requires translation! +'It is a newspaper's duty to print the news and raise hell.' - The Chicago Times = + # Requires translation! +Printing Press = + # Requires translation! +'The day when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel = + # Requires translation! +Gunpowder = + + # Requires translation! +'The winds and the waves are always on the side of the ablest navigators.' - Edward Gibbon = + # Requires translation! +Navigation = + # Requires translation! +'Architecture begins where engineering ends.' - Walter Gropius = + # Requires translation! +Architecture = + # Requires translation! +'Compound interest is the most powerful force in the universe.' - Albert Einstein = + # Requires translation! +Economics = + # Requires translation! +'There never was a good knife made of bad steel.' - Benjamin Franklin = + # Requires translation! +Metallurgy = + # Requires translation! +'Wherever we look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge = + # Requires translation! +Chemistry = + + # Requires translation! +'Those who cannot remember the past are condemned to repeat it.' - George Santayana = + # Requires translation! +Archaeology = + # Requires translation! +'Every great advance in science has issued from a new audacity of imagination.' - John Dewey = + # Requires translation! +Scientific Theory = + # Requires translation! +'Industrialization based on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch = + # Requires translation! +Industrialization = + # Requires translation! +'It is well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee = + # Requires translation! +Rifling = + # Requires translation! +'Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton = + # Requires translation! +Military Science = + # Requires translation! +'The nation that destroys its soil destroys itself.' - Franklin Delano Roosevelt = + # Requires translation! +Fertilizer = + + # Requires translation! +'If the brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson = + # Requires translation! +Biology = + # Requires translation! +'Is it a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne = + # Requires translation! +Electricity = + # Requires translation! +'The nations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris = + # Requires translation! +Steam Power = + # Requires translation! +'As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson = + # Requires translation! +Dynamite = + + # Requires translation! +'And homeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth = + # Requires translation! +Refrigeration = + # Requires translation! +'The whole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen = + # Requires translation! +Radio = + # Requires translation! +'Nothing is particularly hard if you divide it into small jobs.' - Henry Ford = + # Requires translation! +Replaceable Parts = + # Requires translation! +'Aeronautics was neither an industry nor a science. It was a miracle.' - Igor Sikorsky = + # Requires translation! +Flight = + # Requires translation! +'The introduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson = + # Requires translation! +Railroads = + + # Requires translation! +'Ben, I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate = + # Requires translation! +Plastics = + # Requires translation! +'There's a basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins = + # Requires translation! +Electronics = + # Requires translation! +'Men, like bullets, go farthest when they are smoothest.' - Jean Paul = + # Requires translation! +Ballistics = + # Requires translation! +'Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein = + # Requires translation! +Combustion = + + # Requires translation! +'In nothing do men more nearly approach the gods than in giving health to men.' - Cicero = + # Requires translation! +Pharmaceuticals = + # Requires translation! +'The unleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein = + # Requires translation! +Atomic Theory = + # Requires translation! +'Vision is the art of seeing things invisible.' - Jonathan Swift = + # Requires translation! +Radar = + # Requires translation! +'The root of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises = + # Requires translation! +Combined Arms = + + # Requires translation! +'Only within the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson = + # Requires translation! +Ecology = + # Requires translation! +'I am become Death, the destroyer of worlds.' - J. Robert Oppenheimer = + # Requires translation! +Nuclear Fission = + # Requires translation! +'A good rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 = + # Requires translation! +Rocketry = + # Requires translation! +'Computers are like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell = + # Requires translation! +Computers = + + # Requires translation! +'The more we elaborate our means of communication, the less we communicate.' - J.B. Priestly = + # Requires translation! +Telecommunications = + # Requires translation! +'All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu = + # Requires translation! +Mobile Tactics = + # Requires translation! +'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = + # Requires translation! +Advanced Ballistics = + # Requires translation! +'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = + # Requires translation! +Satellites = + # Requires translation! +Reveals the entire map = + # Requires translation! +'1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov = + # Requires translation! +Robotics = + # Requires translation! +'The night is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 = + # Requires translation! +Lasers = + + # Requires translation! +'The new electronic interdependence recreates the world in the image of a global village.' - Marshall McLuhan = + # Requires translation! +Globalization = + # Requires translation! +'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = + # Requires translation! +Particle Physics = + # Requires translation! +'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = + # Requires translation! +Nuclear Fusion = + # Requires translation! +'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = + # Requires translation! +Nanotechnology = + # Requires translation! +'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = + # Requires translation! +Stealth = + + # Requires translation! +'I think we agree, the past is over.' - George W. Bush = + # Requires translation! +Future Tech = + # Requires translation! +Who knows what the future holds? = + # Requires translation! +Can be continually researched = + + +#################### Lines from Terrains from Civ V - Vanilla #################### + + # Requires translation! +Ocean = + + # Requires translation! +Coast = + + # Requires translation! +Grassland = + # Requires translation! +Occurs at temperature between [amount] and [amount2] and humidity between [amount3] and [amount4] = + + # Requires translation! +Plains = + + # Requires translation! +Tundra = + + # Requires translation! +Desert = + + # Requires translation! +Lakes = + + # Requires translation! +Mountain = + # Requires translation! +Has an elevation of [amount] for visibility calculations = + # Requires translation! +Occurs in chains at high elevations = + # Requires translation! +Units ending their turn on this terrain take [amount] damage = + + # Requires translation! +Snow = + + # Requires translation! +Hill = + # Requires translation! +[amount] Strength for cities built on this terrain = + # Requires translation! +Occurs in groups around high elevations = + + # Requires translation! +Forest = + # Requires translation! +Provides a one-time Production bonus to the closest city when cut down = + # Requires translation! +Blocks line-of-sight from tiles at same elevation = + # Requires translation! +Resistant to nukes = + # Requires translation! +Can be destroyed by nukes = + # Requires translation! +A Camp can be built here without cutting it down = + + # Requires translation! +Jungle = + + # Requires translation! +Marsh = + # Requires translation! +Only Polders can be built here = + + # Requires translation! +Fallout = + # Requires translation! +Nullifies all other stats this tile provides = + # Requires translation! +Doesn't generate naturally = + + # Requires translation! +Oasis = + # Requires translation! +Only [improvementFilter] improvements may be built on this tile = + + # Requires translation! +Flood plains = + + # Requires translation! +Ice = + + # Requires translation! +Atoll = + + # Requires translation! +Great Barrier Reef = + # Requires translation! +Must be adjacent to [amount] to [amount2] [simpleTerrain] tiles = + # Requires translation! +Must be adjacent to [amount] [simpleTerrain] tiles = + # Requires translation! +Occurs on latitudes from [amount] to [amount2] percent of distance equator to pole = + # Requires translation! +Occurs in groups of [amount] to [amount2] tiles = + + # Requires translation! +Old Faithful = + + # Requires translation! +El Dorado = + # Requires translation! +Grants 500 Gold to the first civilization to discover it = + + # Requires translation! +Fountain of Youth = + # Requires translation! +Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = + # Requires translation! +Tile provides yield without assigned population = + + # Requires translation! +Grand Mesa = + + # Requires translation! +Mount Fuji = + # Requires translation! +Must not be on [amount] largest landmasses = + + # Requires translation! +Krakatoa = + # Requires translation! +Neighboring tiles will convert to [baseTerrain] = + + # Requires translation! +Rock of Gibraltar = + # Requires translation! +Neighboring tiles except [baseTerrain] will convert to [baseTerrain2] = + + # Requires translation! +Cerro de Potosi = + + # Requires translation! +Barringer Crater = + + # Requires translation! +Mount Kailash = + + # Requires translation! +Mount Sinai = + + # Requires translation! +Sri Pada = + + # Requires translation! +Uluru = + + +#################### Lines from TileImprovements from Civ V - Vanilla #################### + + # Requires translation! +Farm = + # Requires translation! +Can also be built on tiles adjacent to fresh water = + # Requires translation! +[stats] from [tileFilter] tiles = + + # Requires translation! +Lumber mill = + + # Requires translation! +Mine = + + # Requires translation! +Trading post = + + # Requires translation! +Camp = + + # Requires translation! +Oil well = + # Requires translation! +Cannot be built on [tileFilter] tiles until [tech] is discovered = + + # Requires translation! +Pasture = + + # Requires translation! +Plantation = + + # Requires translation! +Quarry = + + # Requires translation! +Fishing Boats = + + # Requires translation! +Fort = + # Requires translation! +Can be built outside your borders = + # Requires translation! +Gives a defensive bonus of [amount]% = + + # Requires translation! +Road = + # Requires translation! +Costs [amount] gold per turn when in your territory = + # Requires translation! +Reduces movement cost to ½ if the other tile also has a Road or Railroad = + # Requires translation! +Reduces movement cost to ⅓ with Machinery = + # Requires translation! +Requires Engineering to bridge rivers = + + # Requires translation! +Railroad = + # Requires translation! +Reduces movement cost to ⅒ if the other tile also has a Railroad = + + # Requires translation! +Remove Forest = + # Requires translation! +Provides a one-time Production bonus depending on distance to the closest city once finished = + + # Requires translation! +Remove Jungle = + + # Requires translation! +Remove Fallout = + + # Requires translation! +Remove Marsh = + + # Requires translation! +Remove Road = + + # Requires translation! +Remove Railroad = + + # Requires translation! +Cancel improvement order = + + # Requires translation! +Academy = + + # Requires translation! +Landmark = + + # Requires translation! +Manufactory = + + # Requires translation! +Customs house = + + # Requires translation! +Holy site = + + # Requires translation! +Citadel = + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = + # Requires translation! +Can be built just outside your borders = + # Requires translation! +Constructing it will take over the tiles around it and assign them to your closest city = + + # Requires translation! +Moai = + + # Requires translation! +Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = + + # Requires translation! +Polder = + + # Requires translation! +Ancient ruins = + # Requires translation! +Unpillagable = + # Requires translation! +Provides a random bonus when entered = + + # Requires translation! +City ruins = + # Requires translation! +A bleak reminder of the destruction wreaked by War = + + # Requires translation! +City center = + # Requires translation! +Indestructible = + # Requires translation! +Marks the center of a city = + # Requires translation! +Appearance changes with the technological era of the owning civilization = + + # Requires translation! +Barbarian encampment = + # Requires translation! +Home to uncivilized barbarians, will spawn a hostile unit from time to time = + + +#################### Lines from TileResources from Civ V - Vanilla #################### + + # Requires translation! +Cattle = + + # Requires translation! +Sheep = + + # Requires translation! +Deer = + + # Requires translation! +Bananas = + + # Requires translation! +Wheat = + + # Requires translation! +Stone = + + # Requires translation! +Fish = + + # Requires translation! +Horses = + + # Requires translation! +Iron = + + # Requires translation! +Coal = + + # Requires translation! +Oil = + # Requires translation! +Deposits in [tileFilter] tiles always provide [amount] resources = + + # Requires translation! +Aluminum = + + # Requires translation! +Uranium = + + # Requires translation! +Furs = + + # Requires translation! +Cotton = + + # Requires translation! +Dyes = + + # Requires translation! +Gems = + + # Requires translation! +Gold Ore = + + # Requires translation! +Silver = + + # Requires translation! +Incense = + + # Requires translation! +Ivory = + + # Requires translation! +Silk = + + # Requires translation! +Spices = + + # Requires translation! +Wine = + + # Requires translation! +Sugar = + + # Requires translation! +Marble = + + # Requires translation! +Whales = + + # Requires translation! +Pearls = + + # Requires translation! +Jewelry = + # Requires translation! +Can only be created by Mercantile City-States = + + # Requires translation! +Porcelain = + + + + + # Requires translation! +Salt = + + + +#################### Lines from UnitPromotions from Civ V - Vanilla #################### + + # Requires translation! +Sword = + # Requires translation! +Ranged Gunpowder = + # Requires translation! +Armored = + # Requires translation! +Melee Water = + # Requires translation! +Ranged Water = + # Requires translation! +Heal Instantly = + # Requires translation! +Heal this unit by [amount] HP = + # Requires translation! +Doing so will consume this opportunity to choose a Promotion = + + # Requires translation! +Accuracy I = + + # Requires translation! +Accuracy II = + + # Requires translation! +Accuracy III = + + # Requires translation! +Barrage I = + + # Requires translation! +Barrage II = + + # Requires translation! +Barrage III = + + # Requires translation! +Volley = + + # Requires translation! +Extended Range = + # Requires translation! +[amount] Range = + + # Requires translation! +Indirect Fire = + # Requires translation! +Ranged attacks may be performed over obstacles = + + # Requires translation! +Shock I = + + # Requires translation! +Shock II = + + # Requires translation! +Shock III = + + # Requires translation! +Drill I = + + # Requires translation! +Drill II = + + # Requires translation! +Drill III = + + # Requires translation! +Charge = + + # Requires translation! +Besiege = + + # Requires translation! +Formation I = + + # Requires translation! +Formation II = + + # Requires translation! +Blitz = + # Requires translation! +[amount] additional attacks per turn = + + # Requires translation! +Woodsman = + # Requires translation! +Double movement in [terrainFilter] = + + # Requires translation! +Amphibious = + # Requires translation! +Eliminates combat penalty for attacking over a river = + # Requires translation! +Eliminates combat penalty for attacking from the sea = + + # Requires translation! +Medic = + # Requires translation! +All adjacent units heal [amount] HP when healing = + + # Requires translation! +Medic II = + # Requires translation! +[amount] HP when healing in [tileFilter] tiles = + + # Requires translation! +Scouting I = + + # Requires translation! +Scouting II = + + # Requires translation! +Scouting III = + + # Requires translation! +Survivalism I = + + # Requires translation! +Survivalism II = + + # Requires translation! +Survivalism III = + # Requires translation! +Unit will heal every turn, even if it performs an action = + # Requires translation! +May withdraw before melee ([amount]%) = + + # Requires translation! +Boarding Party I = + + # Requires translation! +Boarding Party II = + + # Requires translation! +Boarding Party III = + + # Requires translation! +Coastal Raider I = + # Requires translation! +Earn [amount]% of the damage done to [unitType] units as [stat] = + + # Requires translation! +Coastal Raider II = + + # Requires translation! +Coastal Raider III = + + # Requires translation! +Targeting I = + + # Requires translation! +Targeting II = + + # Requires translation! +Targeting III = + + # Requires translation! +Wolfpack I = + + # Requires translation! +Wolfpack II = + + # Requires translation! +Wolfpack III = + + # Requires translation! +Aircraft Carrier = + # Requires translation! +Armor Plating I = + + # Requires translation! +Armor Plating II = + + # Requires translation! +Armor Plating III = + + # Requires translation! +Flight Deck I = + # Requires translation! +Can carry [amount] extra [mapUnitFilter] units = + + # Requires translation! +Flight Deck II = + + # Requires translation! +Flight Deck III = + + # Requires translation! +Supply = + # Requires translation! +May heal outside of friendly territory = + + # Requires translation! +Siege I = + + # Requires translation! +Siege II = + + # Requires translation! +Siege III = + + # Requires translation! +Evasion = + # Requires translation! +Damage taken from interception reduced by [amount]% = + + # Requires translation! +Interception I = + # Requires translation! +[amount]% Damage when intercepting = + + # Requires translation! +Interception II = + + # Requires translation! +Interception III = + + # Requires translation! +Air Targeting I = + + # Requires translation! +Air Targeting II = + + # Requires translation! +Sortie = + # Requires translation! +[amount] extra interceptions may be made per turn = + + # Requires translation! +Operational Range = + + # Requires translation! +Helicopter = + # Requires translation! +Air Repair = + + # Requires translation! +Mobility I = + + # Requires translation! +Mobility II = + + # Requires translation! +Anti-Armor I = + + # Requires translation! +Anti-Armor II = + + # Requires translation! +Cover I = + + # Requires translation! +Cover II = + + # Requires translation! +March = + + # Requires translation! +Mobility = + + # Requires translation! +Sentry = + + # Requires translation! +Logistics = + + # Requires translation! +Ambush I = + + # Requires translation! +Ambush II = + + # Requires translation! +Bombardment I = + + # Requires translation! +Bombardment II = + + # Requires translation! +Bombardment III = + + # Requires translation! +Morale = + + # Requires translation! +Great Generals I = + + # Requires translation! +Great Generals II = + + # Requires translation! +Quick Study = + # Requires translation! +[amount]% Bonus XP gain = + + # Requires translation! +Haka War Dance = + # Requires translation! +[amount]% Strength for enemy [unitType] units in adjacent [param] tiles = + + # Requires translation! +Rejuvenation = + # Requires translation! +All healing effects doubled = + + # Requires translation! +Slinger Withdraw = + + # Requires translation! +Ignore terrain cost = + # Requires translation! +Ignores terrain cost = + + # Requires translation! +Pictish Courage = + # Requires translation! +No movement cost to pillage = + + # Requires translation! +Home Sweet Home = + # Requires translation! +[amount]% Strength decreasing with distance from the capital = + + +#################### Lines from UnitTypes from Civ V - Vanilla #################### + + + + + + + + + + + # Requires translation! +Civilian Water = + + + + # Requires translation! +Can enter ice tiles = + # Requires translation! +Invisible to non-adjacent units = + # Requires translation! +Can see invisible [mapUnitFilter] units = + + + # Requires translation! +Aircraft = + # Requires translation! +6 tiles in every direction always visible = + + + # Requires translation! +Atomic Bomber = + + # Requires translation! +Self-destructs when attacking = + # Requires translation! +Cannot be intercepted = + + # Requires translation! +Can pass through impassable tiles = + + + + + + + + + + + +#################### Lines from Units from Civ V - Vanilla #################### + + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + + # Requires translation! +Founds a new city = + # Requires translation! +Excess Food converted to Production when under construction = + # Requires translation! +Requires at least [amount] population = + + # Requires translation! +May upgrade to [unit] through ruins-like effects = + + # Requires translation! +This is your basic, club-swinging fighter. = + + # Requires translation! +Maori Warrior = + + # Requires translation! +Jaguar = + # Requires translation! +Heals [amount] damage if it kills a unit = + + # Requires translation! +Brute = + + # Requires translation! +Archer = + + # Requires translation! +Bowman = + + # Requires translation! +Slinger = + + # Requires translation! +Atlatlist = + + # Requires translation! +Work Boats = + # Requires translation! +Cannot enter ocean tiles until Astronomy = + # Requires translation! +May create improvements on water resources = + # Requires translation! +Uncapturable = + + # Requires translation! +Trireme = + # Requires translation! +Cannot enter ocean tiles = + + # Requires translation! +Quinquereme = + + # Requires translation! +Dromon = + + # Requires translation! +Chariot Archer = + # Requires translation! +No defensive terrain bonus = + # Requires translation! +Rough terrain penalty = + + # Requires translation! +War Chariot = + + # Requires translation! +Horse Archer = + + # Requires translation! +War Elephant = + + + # Requires translation! +Hoplite = + + # Requires translation! +Persian Immortal = + # Requires translation! +[amount] HP when healing = + + # Requires translation! +Battering Ram = + # Requires translation! +Can only attack [unitType] units = + + # Requires translation! +Pictish Warrior = + + # Requires translation! +Horseman = + # Requires translation! +Can move after attacking = + + # Requires translation! +Companion Cavalry = + + # Requires translation! +African Forest Elephant = + + # Requires translation! +Cataphract = + + # Requires translation! +Catapult = + # Requires translation! +Must set up to ranged attack = + + # Requires translation! +Ballista = + + # Requires translation! +Composite Bowman = + + # Requires translation! +Swordsman = + + # Requires translation! +Legion = + + # Requires translation! +Mohawk Warrior = + + + # Requires translation! +Landsknecht = + # Requires translation! +Can move immediately once bought = + + # Requires translation! +Galleass = + + # Requires translation! +Knight = + + # Requires translation! +Camel Archer = + + # Requires translation! +Conquistador = + # Requires translation! +Defense bonus when embarked = + + # Requires translation! +Naresuan's Elephant = + + # Requires translation! +Mandekalu Cavalry = + + # Requires translation! +Keshik = + + # Requires translation! +Crossbowman = + + # Requires translation! +Chu-Ko-Nu = + + # Requires translation! +Longbowman = + + # Requires translation! +Trebuchet = + + # Requires translation! +Hwach'a = + + # Requires translation! +Longswordsman = + + # Requires translation! +Samurai = + + # Requires translation! +Berserker = + + # Requires translation! +Caravel = + + # Requires translation! +Turtle Ship = + + + # Requires translation! +Musketeer = + + # Requires translation! +Janissary = + + # Requires translation! +Minuteman = + + # Requires translation! +Tercio = + + # Requires translation! +Privateer = + # Requires translation! +May capture killed [param] units = + + # Requires translation! +Sea Beggar = + + # Requires translation! +Frigate = + + # Requires translation! +Ship of the Line = + + # Requires translation! +Lancer = + + # Requires translation! +Sipahi = + + # Requires translation! +Hakkapeliitta = + # Requires translation! +Transfer Movement to [unit] = + # Requires translation! +[amount]% Strength when stacked with [unit] = + + # Requires translation! +Cannon = + + # Requires translation! +Gatling Gun = + + + # Requires translation! +Norwegian Ski Infantry = + + # Requires translation! +Carolean = + + # Requires translation! +Mehal Sefari = + + # Requires translation! +Cavalry = + + # Requires translation! +Cossack = + + # Requires translation! +Hussar = + # Requires translation! +[amount]% to Flank Attack bonuses = + + # Requires translation! +Ironclad = + + # Requires translation! +Artillery = + + # Requires translation! +Can only attack [param] tiles = + + # Requires translation! +Great War Infantry = + + # Requires translation! +Foreign Legion = + + # Requires translation! +Triplane = + # Requires translation! +[amount]% chance to intercept air attacks = + + # Requires translation! +Great War Bomber = + + + # Requires translation! +Carrier = + # Requires translation! +Cannot attack = + # Requires translation! +Can carry [amount] [mapUnitFilter] units = + + # Requires translation! +Battleship = + + # Requires translation! +Machine Gun = + + # Requires translation! +Anti-Aircraft Gun = + + # Requires translation! +Landship = + + # Requires translation! +Destroyer = + + + + # Requires translation! +Zero = + + + # Requires translation! +B17 = + + # Requires translation! +Paratrooper = + # Requires translation! +May Paradrop up to [amount] tiles from inside friendly territory = + + # Requires translation! +Tank = + + # Requires translation! +Panzer = + + # Requires translation! +Anti-Tank Gun = + + # Requires translation! +Atomic Bomb = + # Requires translation! +Nuclear weapon of Strength [amount] = + # Requires translation! +Blast radius [amount] = + + # Requires translation! +Rocket Artillery = + + # Requires translation! +Mobile SAM = + + # Requires translation! +Guided Missile = + + # Requires translation! +Nuclear Missile = + + # Requires translation! +Helicopter Gunship = + # Requires translation! +All tiles cost 1 movement = + # Requires translation! +Ignores Zone of Control = + # Requires translation! +Unable to capture cities = + + # Requires translation! +Nuclear Submarine = + + # Requires translation! +Mechanized Infantry = + + # Requires translation! +Missile Cruiser = + + # Requires translation! +Modern Armor = + + # Requires translation! +Jet Fighter = + + # Requires translation! +Giant Death Robot = + + # Requires translation! +Stealth Bomber = + # Requires translation! +Cannot be carried by [mapUnitFilter] units = + + # Requires translation! +Great Artist = + # Requires translation! +Can start an [amount]-turn golden age = + # Requires translation! +Can construct [tileImprovement] = + # Requires translation! +Great Person - [stat] = + + # Requires translation! +Great Scientist = + # Requires translation! +Can hurry technology research = + + # Requires translation! +Great Merchant = + # Requires translation! +Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = + + # Requires translation! +Great Engineer = + # Requires translation! +Can speed up construction of a building = + + # Requires translation! +Great Prophet = + # Requires translation! +Can construct [tileImprovement] if it hasn't used other actions yet = + # Requires translation! +Can [param] [amount] times = + # Requires translation! +Removes other religions when spreading religion = + # Requires translation! +May found a religion = + # Requires translation! +May enhance a religion = + # Requires translation! +May enter foreign tiles without open borders = + # Requires translation! +Religious Unit = + # Requires translation! +Takes your religion over the one in their birth city = + + # Requires translation! +Great General = + # Requires translation! +Bonus for units in 2 tile radius 15% = + + # Requires translation! +Khan = + + # Requires translation! +Missionary = + # Requires translation! +May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = + # Requires translation! +Can be purchased with [stat] [cityFilter] = + + # Requires translation! +Inquisitor = + # Requires translation! +Prevents spreading of religion to the city it is next to = + + +#################### Lines from Tutorials #################### + + # Requires translation! +Introduction = + # Requires translation! +Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = + + # Requires translation! +New Game = + # Requires translation! +Your first mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire. = + # Requires translation! +How do you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to watch out for! = + # Requires translation! +However, cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. = + # Requires translation! +The first thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type. = + + # Requires translation! +In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = + + # Requires translation! +Culture and Policies = + # Requires translation! +Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = + # Requires translation! +The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = + # Requires translation! +With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = + + # Requires translation! +City Expansion = + # Requires translation! +Once a city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. = + # Requires translation! +Each additional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. = + # Requires translation! +Although your city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. = + + # Requires translation! +As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = + # Requires translation! +In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n your armies will have a big penalty slapped on to their overall combat effectiveness. = + # Requires translation! +This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = + + # Requires translation! +Unhappiness = + # Requires translation! +It seems that your citizens are unhappy!\nWhile unhappy, cities will grow at 1/4 the speed, and your units will suffer a 2% penalty for each unhappiness = + # Requires translation! +Unhappiness has two main causes: Population and cities.\n Each city causes 3 unhappiness, and each population, 1 = + # Requires translation! +There are 2 main ways to combat unhappiness:\n by building happiness buildings for your population\n or by having improved luxury resources within your borders. = + + # Requires translation! +You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = + + # Requires translation! +Roads and Railroads = + # Requires translation! +Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! = + + # Requires translation! +Victory Types = + # Requires translation! +Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = + + # Requires translation! +Enemy City = + # Requires translation! +Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = + + # Requires translation! +Luxury Resource = + # Requires translation! +Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! = + + # Requires translation! +Strategic Resource = + # Requires translation! +Strategic resources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. = + # Requires translation! +Unlike Luxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. = + + # Requires translation! +The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = + + # Requires translation! +After Conquering = + # Requires translation! +When conquering a city, you can now choose to either or raze, puppet, or annex the city.\nRazing the city will lower its population by 1 each turn until the city is destroyed. = + # Requires translation! +Puppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nAnnexing the city will give you control over the production, but will increase the citizen's unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state! = + + # Requires translation! +You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! = + + # Requires translation! +You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n but they may choose to declare war on you later on = + + # Requires translation! +Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a scientific victory! = + + # Requires translation! +Injured Units = + # Requires translation! +Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 5 health per turn in enemy territory, 10 in neutral land,\n 15 inside your territory and 20 in your cities. = + + # Requires translation! +Workers = + # Requires translation! +Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = + + # Requires translation! +Siege Units = + # Requires translation! +Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n but once moved to another tile, it will need to be set up again. = + + # Requires translation! +Embarking = + # Requires translation! +Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn.\nUnits are defenseless while embarked, so be careful! = + + # Requires translation! +Idle Units = + # Requires translation! +If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again.\nIf you won't be moving it for a while, you can have the unit enter Fortify or Sleep mode - \n units in Fortify or Sleep are not considered idle units.\nIf you want to disable the 'Next unit' feature entirely, you can toggle it in Menu -> Check for idle units. = + + # Requires translation! +Contact Me = + # Requires translation! +Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n UnCiv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = + # Requires translation! +What motivates me to keep working on it, \n besides the fact I think it's amazingly cool that I can,\n is the support from the players - you guys are the best! = + # Requires translation! +Every rating and review that I get puts a smile on my face =)\n So contact me! Send me an email, review, Github issue\n or mail pigeon, and let's figure out how to make the game \n even more awesome!\n(Contact info is in the Play Store) = + + # Requires translation! +Pillaging = + # Requires translation! +Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch. = + + # Requires translation! +Experience = + # Requires translation! +Units that enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. = + # Requires translation! +Units can only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. = + + # Requires translation! +Combat = + # Requires translation! +Unit and cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. = + # Requires translation! +Units use the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. = + # Requires translation! +Ranged attacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. = + + # Requires translation! +Research Agreements = + # Requires translation! +In research agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. = + # Requires translation! +The amount of Science you receive at the end is dependent on the science generated by your cities and the other civilization's cities during the agreement - the more, the better! = + + # Requires translation! +Not all nations are contending with you for victory.\nCity-states are nations that can't win, don't conquer other cities and can't be traded with. = + # Requires translation! +Instead, diplomatic relations with city-states are determined by Influence - a meter of 'how much the City-state likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = + # Requires translation! +Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = + + # Requires translation! +Great People = + # Requires translation! +Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = + # Requires translation! +Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = + # Requires translation! +Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = + + # Requires translation! +Removing Terrain Features = + # Requires translation! +Certain tiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. = + + # Requires translation! +Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = + + # Requires translation! +Keyboard = + # Requires translation! +If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = + # Requires translation! +On the world screen the hotkeys are as follows: = + # Requires translation! +Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its city screen if already centered = + # Requires translation! +F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = + # Requires translation! +Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game = + + # Requires translation! +World Screen = + # Requires translation! +This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. = + # Requires translation! +①: The menu button - civilopedia, save, load, options... = + # Requires translation! +②: The player/nation whose turn it is - click for diplomacy overview. = + # Requires translation! +③: The Technology Button - shows the tech tree which allows viewing or researching technologies. = + # Requires translation! +④: The Social Policies Button - shows enacted and selectable policies, and with enough culture points you can enact new ones. = + # Requires translation! +⑤: The Diplomacy Button - shows the diplomacy manager where you can talk to other civilizations. = + # Requires translation! +⑥: Unit Action Buttons - while a unit is selected its possible actions appear here. = + # Requires translation! +⑦: The unit/city info pane - shows information about a selected unit or city. = + # Requires translation! +⑧: The name (and unit icon) of the selected unit or city, with current health if wounded. Clicking a unit name or icon will open its civilopedia entry. = + # Requires translation! +⑨: The arrow buttons allow jumping to the next/previous unit. = + # Requires translation! +⑩: For a selected unit, its promotions appear here, and clicking leads to the promotions screen for that unit. = + # Requires translation! +⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. = + # Requires translation! +⑫: This button closes the selected unit/city info pane. = + # Requires translation! +⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. = + # Requires translation! +⑭: Below that are strength bonuses or penalties and health bars projecting before / after the attack. = + # Requires translation! +⑮: The Attack Button - let blood flow! = + # Requires translation! +⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. = + # Requires translation! +⑰: To the side of the minimap are display feature toggling buttons - tile yield, worked indicator, show/hide resources. These mirror setting on the options screen and are hidden if you deactivate the minimap. = + # Requires translation! +⑱: Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such. Where appropriate, clicking a line opens the corresponding civilopedia entry. = + # Requires translation! +⑲: Notifications - what happened during the last 'next turn' phase. Some are clickable to show a relevant place on the map, some even show several when you click repeatedly. = + # Requires translation! +⑳: The Next Turn Button - unless there are things to do, in which case the label changes to 'next unit', 'pick policy' and so on. = + # Requires translation! +ⓐ: The overview button leads to the empire overview screen with various tabs (the last one viewed is remembered) holding vital information about the state of your civilization in the world. = + # Requires translation! +ⓑ: The culture icon shows accumulated culture and culture needed for the next policy - in this case, the exclamation mark tells us a next policy can be enacted. Clicking is another way to the policies manager. = + # Requires translation! +ⓒ: Your known strategic resources are displayed here with the available (usage already deducted) number - click to go to the resources overview screen. = + # Requires translation! +ⓓ: Happiness/unhappiness balance and either golden age with turns left or accumulated happiness with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness. = + # Requires translation! +ⓔ: The science icon shows the number of science points produced per turn. Clicking leads to the technology tree. = + # Requires translation! +ⓕ: Number of turns played with translation into calendar years. Click to see the victory overview. = + # Requires translation! +ⓖ: The number of gold coins in your treasury and income. Clicks lead to the Stats overview screen. = + # Requires translation! +ⓧ: In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. = + # Requires translation! +ⓨ: By the way, here's how an empire border looks like - it's in the national colours of the nation owning the territory. = + # Requires translation! +ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = + # Requires translation! +What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = + + # Requires translation! +After building a shrine, your civilization will start generating Faith☮. = + # Requires translation! +When enough Faith☮ has been generated, you will be able to found a pantheon. = + # Requires translation! +A pantheon will provide a small bonus for your civilization that will apply to all your cities. = + # Requires translation! +Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = + # Requires translation! +Generating more faith will allow you to found a religion. = + + # Requires translation! +Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = + # Requires translation! +This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = + # Requires translation! +When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = + # Requires translation! +Additionally, the city where you used your great prophet will become the holy city of that religion. = + # Requires translation! +Once you have founded a religion, great prophets will keep being born every so often, though the amount of Faith☮ you have to save up will be higher. = + # Requires translation! +One of these great prophets can then be used to enhance your religion. = + # Requires translation! +This will allow you to choose another follower belief, as well as an enhancer belief, that only applies to you. = + # Requires translation! +Do take care founding a religion soon, only about half the players in the game are able to found a religion! = + + # Requires translation! +Beliefs = + # Requires translation! +There are four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. = + # Requires translation! +Pantheon and Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. = + + # Requires translation! +Religion inside cities = + # Requires translation! +When founding a city, it won't follow a religion immediately. = + # Requires translation! +The religion a city follows depends on the total pressure each religion has within the city. = + # Requires translation! +Followers are allocated in the same proportions as these pressures, and these followers can be viewed in the city screen. = + # Requires translation! +Based on this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = + # Requires translation! +The city follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = + + # Requires translation! +Spreading Religion = + # Requires translation! +Spreading religion happens naturally, but can be sped up using missionaries or great prophets. = + # Requires translation! +Missionaries can be bought in cities following a major religion, and will take the religion of that city. = + # Requires translation! +So do take care where you are buying them! If another civilization has converted one of your cities to their religion, missionaries bought there will follow their religion. = + # Requires translation! +Great prophets always have your religion when they appear, even if they are bought in cities following other religions, but captured great prophets do retain their original religion. = + # Requires translation! +Both great prophets and missionaries are able to spread religion to cities when they are inside its borders, even cities of other civilizations. = + # Requires translation! +These two units can even enter tiles of civilizations with whom you don't have an open borders agreement! = + # Requires translation! +But do take care, missionaries will lose 250 religious strength each turn they end while in foreign lands. = + # Requires translation! +This diminishes their effectiveness when spreading religion, and if their religious strength ever reaches 0, they have lost their faith and disappear. = + # Requires translation! +When you do spread your religion, the religious strength of the unit is added as pressure for that religion. = + # Requires translation! +Cities also passively add pressure of their majority religion to nearby cities. = + # Requires translation! +Each city provides +6 pressure per turn to all cities within 10 tiles, though the exact amount of pressure depends on the game speed. = + # Requires translation! +This pressure can also be seen in the city screen, and gives you an idea of how religions in your cities will evolve if you don't do anything. = + # Requires translation! +Holy cities also provide +30 pressure of the religion founded there to themselves, making it very difficult to effectively convert a holy city. = + # Requires translation! +Lastly, before founding a religion, new cities you settle will start with 200 pressure for your pantheon. = + # Requires translation! +This way, all your cities will starting following your pantheon as long as you haven't founded a religion yet. = + + # Requires translation! +Inquisitors = + # Requires translation! +Inquisitors are the last religious unit, and their strength is removing other religions. = + # Requires translation! +They can remove all other religions from one of your own cities, removing any pressures built up. = + # Requires translation! +Great prophets also have this ability, and remove all other religions in the city when spreading their religion. = + # Requires translation! +Often this results in the city immediately converting to their religion = + # Requires translation! +Additionally, when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is uneffected. = + + # Requires translation! +Maya Long Count calendar cycle = + # Requires translation! +The Mayan unique ability, 'The Long Count', comes with a side effect: = + # Requires translation! +Once active, the game's year display will use mayan notation. = + # Requires translation! +The Maya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. = + # Requires translation! +Unciv only displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! = + diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index d9c16d133d..0875e930dd 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -396,6 +396,8 @@ Perlin = Perlin Continents = Mantereet Four Corners = Nelikulmainen Archipelago = Saaristo + # Requires translation! +Inner Sea = Number of City-States = Kaupunkivaltioiden määrä One City Challenge = Yhden kaupungin haaste No Barbarians = Ei Barbaareja @@ -545,6 +547,16 @@ Resign = Antaudu Are you sure you want to resign? = Haluatko totisesti antautua? You can only resign if it's your turn = Voit antautua ainoastaan vuorollasi [civName] resigned and is now controlled by AI = Sivilisaatio [civName] antaunui, ja sitä hallitsee nyt tietokonepelaaja + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -777,6 +789,8 @@ A Great Person joins you! = Working... = Työstää... Waiting for other players... = Odottaa muita pelaajia... # Requires translation! +Waiting for [civName]... = + # Requires translation! in = Next turn = Seuraava vuoro [currentPlayerCiv] ready? = [currentPlayerCiv] valmis? @@ -1361,6 +1375,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1720,8 +1753,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -1972,7 +2003,7 @@ Stele = Granary = Viljasiilo # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2117,8 +2148,6 @@ Mint = Rahapaja '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -6161,7 +6190,7 @@ Farm = Maatila # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = Lumber mill = Saha @@ -6237,7 +6266,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -6248,6 +6277,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -7209,9 +7240,9 @@ Victory Types = # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -7421,8 +7452,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index ab6e61ad3a..250ca89826 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -363,6 +363,8 @@ Perlin = Perlin Continents = Continents Four Corners = Quatre coins Archipelago = Archipel + # Requires translation! +Inner Sea = Number of City-States = Nombre de cité-état(s) One City Challenge = Défi ville unique No Barbarians = Aucun barbare @@ -489,6 +491,16 @@ Resign = Résigner Are you sure you want to resign? = Êtes vous sûr de vouloir résigner? You can only resign if it's your turn = Vous ne pouvez résigner que lors de votre tour [civName] resigned and is now controlled by AI = [civName] a démissionné et est maintenant contrôlé par IA + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -685,7 +697,6 @@ Your [unitName] lost its faith after spending too long inside enemy territory! = You have unlocked [ability] = Vous avez débloqué [ability] # Requires translation! A new b'ak'tun has just begun! = - # Requires translation! A Great Person joins you! = Un Personnage Illustre vous rejoint ! @@ -693,6 +704,8 @@ A Great Person joins you! = Un Personnage Illustre vous rejoint ! Working... = Patientez... Waiting for other players... = En attente des autres joueurs... + # Requires translation! +Waiting for [civName]... = in = dans Next turn = Prochain tour [currentPlayerCiv] ready? = [currentPlayerCiv] pret ? @@ -1237,6 +1250,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1547,8 +1579,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -1798,7 +1828,7 @@ Stele = Granary = Grenier # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = Shrine = Tombeau # Requires translation! @@ -1879,7 +1909,6 @@ Remove extra unhappiness from annexed cities = Enlève le mécontentement suppl # Requires translation! Can only be built [cityFilter] = - # Requires translation! 'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Je pense que si jamais un mortel entendait la voix de Dieu ce serait dans un jardin à la fraîcheur du jour.' - F. Frankfort Moore Hanging Gardens = Jardins suspendus @@ -1917,9 +1946,7 @@ Mint = Hôtel de la monnaie # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = - # Requires translation! Petra = Pétra -[stats] once [tech] is discovered = [stats] une fois [tech] découverte Aqueduct = Aqueduc # Requires translation! @@ -1951,7 +1978,6 @@ Great Mosque of Djenne = # Requires translation! [unit] units built [cityFilter] can [param] [amount] extra times = - # Requires translation! Grand Temple = Grand Temple # Requires translation! @@ -5252,7 +5278,8 @@ Uluru = Farm = Ferme Can also be built on tiles adjacent to fresh water = Peut également être construit sur des cases adjacentes à l'eau douce -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] sur [tileFilter] cases lorsque [tech] est découvert + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Scierie @@ -5319,7 +5346,8 @@ Customs house = Douanes Holy site = Citadel = Citadelle -Deal 30 damage to adjacent enemy units = Inflige 30 dégâts aux unités ennemies adjacentes + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -5328,6 +5356,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Moai Terrace farm = Culture en terrasse + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -6097,8 +6127,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Types de victoire Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Vos deux-trois premières villes devraient probablement être fondées aux alentours des 100-150 tours. Il est temps maintenant de choisir comment gagner. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Il existe trois victoires possibles :\n - Culturelle : Achever quatre ensembles de doctrines\n - Militaire : Soyez la dernière civilisation restante \n - Scientifique : envoyez le premier votre vaisseau spatial vers Alpha du Centaure -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = En résumé, voici les bases d'Unciv : fondez une première ville prospère, puis étendez-vous lentement pour maintenir votre niveau de bonheur. Il y a bien plus à dire, mais apprenons à nager avant de vouloir plonger avec les requins... + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Cité ennemie Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Vous avez rencontré une ville ennemie !\n Les villes peuvent être conquises en réduisant leur vie à 1\n puis en y envoyant une unité de mêlée.\n Les villes se soignent à chaque tour. Il vaut donc mieux les attaquer avec des unités à distance\n et utiliser vos unités de mêlée pour les défendre jusqu'à ce que la ville tombe ! @@ -6265,8 +6297,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index e6821b7545..d7bff39672 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -319,6 +319,8 @@ Perlin = Perlin Continents = Kontinente Four Corners = Vier Ecken Archipelago = Archipele + # Requires translation! +Inner Sea = Number of City-States = Anzahl Stadtstaaten One City Challenge = Herausforderung nur eine Stadt No Barbarians = Keine Barbaren @@ -1136,6 +1138,23 @@ Holy City: = Heilige Stadt: Cities following this religion: = Städte die dieser Religion folgen Click an icon to see the stats of this religion = Klicke auf ein Icon, um die Statistiken dieser Religion anzuzeigen Religion: Off = Religion: Ausgeschaltet + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Götterwelt + # Requires translation! +Founding religion = +Religion = Religion + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1394,7 +1413,6 @@ in cities following this religion = in Städten, die dieser Religion folgen #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Götterwelt Ancestor Worship = Ahnenkult Dance of the Aurora = Tanz der Aurora @@ -1431,8 +1449,8 @@ Messenger of the Gods = Bote der Götter [stats] from each Trade Route = [stats] von jeder Handelsroute Monument to the Gods = Monument für die Götter -[amount]% Production when constructing -[buildingFilter] wonders [cityFilter] = [amount]% Produktion, während des Baus von [buildingFilter] Wundern [cityFilter] + # Requires translation! +[amount]% Production when constructing [buildingFilter] wonders [cityFilter] = One with Nature = Eins mit der Natur @@ -1556,7 +1574,7 @@ Destroyed when the city is captured = Wird bei Annektierung der Stadt zerstört Stele = Stele Granary = Kornspeicher -[stats] from [resource] tiles [cityFilter] = [stats] von [resource] Feldern [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] von [tileFilter] Feldern [cityFilter] Shrine = Schrein Hidden when religion is disabled = Verborgen, wenn Religion deaktiviert wurde @@ -1566,9 +1584,9 @@ Pyramid = Pyramide 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Es ist nicht so sehr die Schönheit des Waldes, die die Herzen der Menschen anspricht, sondern das subtile Etwas, die Qualität der Luft, die Ausstrahlung alter Bäume, die einen müden Geist so wunderbar verändert und erneuert.' - Robert Louis Stevenson Temple of Artemis = Tempel der Artemis [amount]% [stat] [cityFilter] = [amount]% [stat] [cityFilter] -[amount]% Production when constructing -[baseUnitFilter] units [cityFilter] = [amount]% Produktion, während des Baus von [baseUnitFilter] Einheiten [cityFilter] - + # Requires translation! +[amount]% Production when constructing [baseUnitFilter] units [cityFilter] = + Stone Works = Steinmetz Must not be on [tileFilter] = Darf sich nicht auf [tileFilter] befinden @@ -1664,7 +1682,6 @@ Mint = Prägeanstalt '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = '...wer das Wasser trinkt, das ich ihm geben werde, spricht der Herr, in dem wird eine Quelle sprudeln, die ewiges Leben bringt. Lass sie mich zu deinem heiligen Berg bringen, an den Ort, wo du wohnst. Durch die Wüste und über den Berg zur Schlucht der Mondsichel...' - Indiana Jones Petra = Petra -[stats] once [tech] is discovered = [stats] sobald [tech] entdeckt wird Aqueduct = Aquädukt [amount]% of food is carried over [cityFilter] after population increases = Nach einem Bevölkerungszuwachs wird [amount]% der Nahrung [cityFilter] übertragen @@ -4313,7 +4330,8 @@ Uluru = Uluru Farm = Farm Can also be built on tiles adjacent to fresh water = Kann auch auf Feldern neben Frischwasser gebaut werden -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] auf [tileFilter] Feldern, sobald [tech] entdeckt wird + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Sägewerk @@ -4373,13 +4391,16 @@ Customs house = Zollamt Holy site = Heilige Stätte Citadel = Zitadelle -Deal 30 damage to adjacent enemy units = Fügt angrenzenden gegnerischen Einheiten 30 Schadenspunkte pro Runde zu + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Kann, auch ein Feld weit, außerhalb Deiner eigenen Grenzen gebaut werden Constructing it will take over the tiles around it and assign them to your closest city = Beim Bau werden die anliegenden Felder übernommen und der nächstgelegenen Stadt zugewiesen Moai = Moai Terrace farm = Terrassenfelder + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -5038,8 +5059,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Siegestypen Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Nach 100 bis 150 Runden besitzt Du vielleicht 2 oder drei Städte.\nNun ist es an der Zeit, darüber nachzudenken, wie genau Du gewinnen willst. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Es gibt drei Wege UnCiv zu gewinnen - dies sind:\n - Kultursieg: Fünf Zweige der Sozialpolitiken vervollständigen\n - Dominanzsieg: Als letzte Nationüberleben\n - Wissenschaftssieg: Zuerst ein Raumschiff nach Alpha Centauri erbauen -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Kurz und bündig geht es also darum, eine wohlhabende Hauptstadt zu gründen, langsam zu expandieren, damit die Bevölkerung zufrieden bleibt, und den Grundstein zu legen für den geplanten Sieg. Natürlich gibt es noch viel mehr, aber es es ist auch wichtig, erst schwimmen zu lernen, bevor man in das tiefe Wasser springt. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Gegnerische Stadt Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Städte können erobert werden, indem man ihre Gesundheit auf einen Punkt reduziert und dann mit einer Nahkampfeinheit einmarschiert.\nDa Städte jede Runde heilen, ist es am besten, ausreichend Fernkampfeinheiten mitzubringen und diese mit den Nahkampfeinheiten zu beschützen, bis sie die Verteidigung der Stadt genügend zermürbt haben. @@ -5160,7 +5183,6 @@ A pantheon will provide a small bonus for your civilization that will apply to a Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Jede Zivilisation kann nur einen einzigen Pantheon-Glaubenssatz wählen, und jedes Pantheon kann nur einmal gewählt werden. Generating more faith will allow you to found a religion. = Wenn du mehr Glaube erzeugst, kannst du eine Religion gründen. -Religion = Religion Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = Erzeuge weiter Glaube☮, und irgendwann wird in einer deiner Städte ein Großer Prophet geboren werden. This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Dieser Große Prophet kann für mehrere Zwecke eingesetzt werden: Eine heilige Stätte errichten, eine Religion gründen und die eigene Religion verbreiten. When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = Wenn du deine Religion gründest, kannst du zwei weitere Glaubenssätze wählen. Der Gründer-Glaubenssatz gilt nur für dich, während der Anhänger-Glaubenssatz für alle Städte gilt, die deiner Religion folgen. diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index 8dcb048f03..968f3c8ec5 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -455,6 +455,8 @@ Perlin = Continents = Ηπειροι Four Corners = Τέσσερεις γωνίες Archipelago = Αρχιπέλαγο + # Requires translation! +Inner Sea = Number of City-States = Αριθμός πόλεων-κρατών One City Challenge = Πρόκληση μίας πόλεως No Barbarians = Δίχως βαρβάρους @@ -626,6 +628,16 @@ Are you sure you want to resign? = Σίγουρα θέλεις να παραιτ You can only resign if it's your turn = Μπορείς να παραιτηθείς μόνο όταν είναι η σειρά σού # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -960,6 +972,8 @@ A Great Person joins you! = Working... = Δουλεύει... Waiting for other players... = Περιμένοντας για τους άλλους παίκτες... # Requires translation! +Waiting for [civName]... = + # Requires translation! in = Next turn = Επόμενος γύρος # Requires translation! @@ -1760,6 +1774,25 @@ Cities following this religion: = # Requires translation! Click an icon to see the stats of this religion = Religion: Off = Θρησκεία : απενεργοποιημένη + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -2146,8 +2179,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2388,7 +2419,7 @@ Stele = # Requires translation! Granary = # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2543,8 +2574,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7401,7 +7430,7 @@ Farm = Φάρμα # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -7488,7 +7517,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7499,6 +7528,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -8499,9 +8530,9 @@ Victory Types = # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -8716,8 +8747,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index d6853159c6..d3b353b643 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -404,6 +404,8 @@ Perlin = Perlin Continents = Kontinensek Four Corners = Négy Sarok Archipelago = Szigetcsoport + # Requires translation! +Inner Sea = Number of City-States = Városállamok száma One City Challenge = Egy városos kihívás No Barbarians = Nincsenek barbárok @@ -554,6 +556,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -801,6 +813,8 @@ A Great Person joins you! = Working... = Folyamatban... Waiting for other players... = Várakozás a többi játékosra... + # Requires translation! +Waiting for [civName]... = in = benne Next turn = Következő kör [currentPlayerCiv] ready? = [currentPlayerCiv] kész? @@ -1395,6 +1409,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1714,8 +1747,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -1960,7 +1991,7 @@ Stele = Granary = Magtár # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = Shrine = Ereklyetartó # Requires translation! @@ -2091,8 +2122,6 @@ Mint = Pénzverde '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = Aqueduct = Vízvezeték # Requires translation! @@ -5921,7 +5950,7 @@ Farm = Farm # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = Lumber mill = Fatelep @@ -5990,7 +6019,8 @@ Customs house = Vámház Holy site = Citadel = Fellegvár -Deal 30 damage to adjacent enemy units = 30 sérülést okoz a szomszédos ellenséges egységeken + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -6000,6 +6030,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Terrace farm = Terasz farm + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -6787,9 +6819,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Győzelmi típusok Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Mire megalapítod az első két-három városod már körül-belül úgy 100. és 150. körödnél tartasz.\nEz egy jó idő arra, hogy elgondolkodj azon miként is lehet megnyerni a játékot. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Három lehetőség van a győzelemre az Unciv-ben:\n - Kultúrális győzelem: Adaptálj teljesen 5 társadalompolitikát\n - Hódítási győzelem: Légy az utolsó fennmaradó civilizáció\n - Tudományos győzelem: Légy az első aki megépíti az űrhajót mely megindul az Alpha Centauri felé # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Ellenséges város # Requires translation! @@ -6988,8 +7021,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 71fccd799f..8150fa621c 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -319,6 +319,8 @@ Perlin = Perlin Continents = Benua Four Corners = Empat Penjuru Archipelago = Kepulauan + # Requires translation! +Inner Sea = Number of City-States = Jumlah Negara-Kota One City Challenge = Tantangan Satu(1) Kota No Barbarians = Tanpa Orang Barbar @@ -443,6 +445,16 @@ Resign = Menyerah Are you sure you want to resign? = Apakah kamu yakin kamu ingin menyerah? You can only resign if it's your turn = Kamu hanya bisa menyerah jika sekarang giliranmu [civName] resigned and is now controlled by AI = [civName] menyerah dan digantikan oleh AI + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -642,6 +654,8 @@ A Great Person joins you! = Ada Orang Hebat yang bergabung denganmu! Working... = Sedang dikerjakan... Waiting for other players... = Menunggu pemain lain... + # Requires translation! +Waiting for [civName]... = in = dalam Next turn = Giliran selanjutnya [currentPlayerCiv] ready? = [currentPlayerCiv] siap? @@ -1130,6 +1144,23 @@ Holy City: = Kota Suci: Cities following this religion: = Kota-kota pengikut agama ini: Click an icon to see the stats of this religion = Klik ikon untuk melihat statistik agama tersebut Religion: Off = Agama: Dimatikan + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Kepercayaan + # Requires translation! +Founding religion = +Religion = Agama + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1388,7 +1419,6 @@ in cities following this religion = di kota-kota yang mengikuti agama ini #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Kepercayaan Ancestor Worship = Pemujaan Roh Nenek Moyang Dance of the Aurora = Tarian Aurora @@ -1425,7 +1455,6 @@ Messenger of the Gods = Pembawa Pesan Dewa-dewi [stats] from each Trade Route = [stats] dari setiap jalur perdagangan Monument to the Gods = Monumen Dewa - # Requires translation! [amount]% Production when constructing [buildingFilter] wonders [cityFilter] = [amount]% Produksi saat membangun keajaiban dunia [buildingFilter] [cityFilter] One with Nature = Menyatu dengan Alam @@ -1496,7 +1525,6 @@ Interfaith Dialogue = Dialog Antaragama When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Saat menyebarkan agama ke kota lain, kamu mendapatkan [stat] sebesar [amount] kali jumlah pengikut agama lain di kota tersebut Papal Primacy = Keutamaan Kepausan - # Requires translation! Resting point for Influence with City-States following this religion [amount] = Titik normal Pengaruh dengan Negara-Kota yang memeluk agama ini [amount] Peace Loving = Penyuka Damai @@ -1549,7 +1577,7 @@ Destroyed when the city is captured = Hancur ketika kota direbut Stele = Tugu Peringatan Granary = Lumbung -[stats] from [resource] tiles [cityFilter] = [stats] dari daerah yang memiliki [resource] [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] dari daerah yang memiliki [tileFilter] [cityFilter] Shrine = Tempat Suci Hidden when religion is disabled = Disembunyikan ketika fitur agama dimatikan @@ -1558,9 +1586,7 @@ Pyramid = Piramida 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Bukan keindahanlah yang membuat hutan berhasil merebut hati manusia, tetapi hal-hal kecil seperti kualitas udara, sesuatu yang memancar dari pohon-pohon tua, yang sungguh mengubah dan memperbarui jiwa yang letih lesu.' - Robert Louis Stevenson Temple of Artemis = Kuil Artemis - # Requires translation! [amount]% [stat] [cityFilter] = [amount]% [stat] [cityFilter] - # Requires translation! [amount]% Production when constructing [baseUnitFilter] units [cityFilter] = [amount]% Produksi saat membangun unit [baseUnitFilter] [cityFilter] Stone Works = Tambang Batu @@ -1658,7 +1684,6 @@ Mint = Percetakan Uang Logam '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = '...yang meminum airnya akan Kuberikan, firman Tuhan, akan memiliki mata air di dalamnya yang mengalir untuk memberikan kehidupan abadi. Biarlah mereka membawaku kepada gunung-Mu yang kudus, tempat di mana Engkau berdiam. Melintasi padang gurun dan melalui gunung hingga ke Ngarai Bulan Sabit...' - Indiana Jones Petra = Petra -[stats] once [tech] is discovered = [stats] ketika [tech] ditemukan Aqueduct = Saluran Air [amount]% of food is carried over [cityFilter] after population increases = [amount]% makanan tetap terbawa [cityFilter] setelah populasi kota bertumbuh @@ -1701,7 +1726,6 @@ Workshop = Bengkel Longhouse = Rumah Panjang Forge = Pandai Besi - # Requires translation! [amount]% Production when constructing [buildingFilter] buildings [cityFilter] = [amount]% Produksi saat membangun bangunan [buildingFilter] [cityFilter] Harbor = Pelabuhan @@ -4308,7 +4332,8 @@ Uluru = Uluru Farm = Pertanian Can also be built on tiles adjacent to fresh water = Dapat dibangun juga pada daerah yang bersebelahan dengan air tawar -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] pada daerah [tileFilter] ketika [tech] ditemukan + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Pabrik kayu @@ -4368,13 +4393,16 @@ Customs house = Rumah cukai Holy site = Situs agama Citadel = Benteng -Deal 30 damage to adjacent enemy units = Memberi 30 kerusakan pada unit musuh yang bersebelahan + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Hanya bisa dibangun tepat di luar perbatasanmu Constructing it will take over the tiles around it and assign them to your closest city = Daerah yang berada di sekitar pembangunan ini akan dipakai dan diserahkan ke kota terdekat Moai = Moai Terrace farm = Sawah bersengkedan + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -5033,8 +5061,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Jenis Kemenangan Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Ketika kamu telah mendirikan dua atau tiga kota pertamamu, kemungkinan kamu telah 100 sampai 150 giliran dalam game ini.\nSekarang waktu yang baik untuk memikirkan dengan cara apa kamu mau menang – jika kamu belum memikirkannya. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Ada tiga cara untuk meraih kemenangan di Unciv. Ketiganya yaitu:\n - Kemenangan Kebudayaan: Selesaikan 5 Cabang Kebijakan\n - Kemenangan Penaklukan: Bertahan sebagai peradaban terakhir\n - Kemenangan Ilmu Pengetahuan: Jadi yang pertama untuk membangun pesawat angkasa ke Alpha Centauri -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Kesimpulannya, ini adalah dasar Unciv – Temukan kota pertama yang makmur, jangan buru-buru berekspansi untuk mengendalikan kebahagiaan,\n dan siapkan diri untuk kemenangan yang ingin diraih.\nTentu, masih ada lebih banyak dari itu saja, tetapi penting untuk tidak menyelam terlalu dalam sebelum kamu tahu caranya untuk berenang. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Kota Musuh Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Kota dapat ditaklukkan dengan mengurangi darah mereka hingga menjadi 1, dan kota dimasuki dengan menggunakan unit jarak dekat.\nKarena kota menyembuhkan diri setiap giliran, menyeranglah dengan unit jarak jauh dan pakailah unit jarak dekatmu untuk melindungi mereka hingga kota dikalahkan! @@ -5155,7 +5185,6 @@ A pantheon will provide a small bonus for your civilization that will apply to a Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Setiap peradaban hanya bisa memilih satu kepercayaan, dan setiap kepercayaan hanya bisa dipilih satu kali. Generating more faith will allow you to found a religion. = Menghasilkan lebih banyak iman akan memperbolehkan kamu untuk mendirikan sebuah agama. -Religion = Agama Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = Tetaplah menghasilkan Iman☮, nantinya seorang nabi besar akan lahir di salah satu kotamu. This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Nabi besar ini dapat digunakan untuk beberapa hal: Mendirikan situs suci, mendirikan agama, dan menyebarkan agamamu. When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = Saat mendirikan agamamu, kamu bisa memilih dua kepercayaan lagi. Kepercayaan pendiri hanya akan diterapkan kepadamu, sedangkan kepercayaan pengikut akan diterapkan ke semua kota yang mengikuti agamamu. diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index d7c182353c..bda82684db 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -320,6 +320,8 @@ Perlin = Perlin Continents = Continenti Four Corners = Quattro angoli Archipelago = Arcipelago + # Requires translation! +Inner Sea = Number of City-States = Numero di Città-Stato One City Challenge = Sfida a città singola No Barbarians = Niente barbari @@ -444,6 +446,16 @@ Resign = Ritirati Are you sure you want to resign? = Vuoi davvero ritirarti? You can only resign if it's your turn = Aspetta il tuo turno per ritirarti [civName] resigned and is now controlled by AI = [civName] si è ritirato ed è ora controllato dall'IA + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -643,6 +655,8 @@ A Great Person joins you! = Hai ricevuto un Grande Personaggio! Working... = Attendere... Waiting for other players... = In attesa degli altri giocatori... + # Requires translation! +Waiting for [civName]... = in = tra Next turn = Fine turno [currentPlayerCiv] ready? = [currentPlayerCiv] pronto? @@ -1131,6 +1145,23 @@ Holy City: = Città santa Cities following this religion: = Città che seguono questa religione Click an icon to see the stats of this religion = Clicca su un'icona per vedere le statistiche della religione Religion: Off = Religione: OFF + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Pantheon + # Requires translation! +Founding religion = +Religion = Religione + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1390,7 +1421,6 @@ in cities following this religion = nelle città che seguono questa religione #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Pantheon Ancestor Worship = Culto degli antenati Dance of the Aurora = Danza dell'Aurora @@ -1549,7 +1579,7 @@ Destroyed when the city is captured = Distrutto quando la città viene catturata Stele = Stele Granary = Granaio -[stats] from [resource] tiles [cityFilter] = [stats] dalle caselle [resource] [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] dalle caselle [tileFilter] [cityFilter] Shrine = Santuario Hidden when religion is disabled = Nascosto quando la Religione è disattiva @@ -1656,7 +1686,6 @@ Mint = Zecca '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = '...colui che beve l'acqua che io gli darò, dice il Signore, avrà dentro di sé una sorgente inesauribile dalla quale sgorgherà la vita eterna. Lasciate che mi conducano alla tua montagna sacra nel luogo dove dimori, attraverso il deserto e oltre la montagna, nella Gola della Luna Crescente...' - Indiana Jones Petra = Petra -[stats] once [tech] is discovered = [stats] quando scopri [tech] Aqueduct = Acquedotto [amount]% of food is carried over [cityFilter] after population increases = Il [amount]% del Cibo viene immagazzinato [cityFilter] ad ogni nuovo abitante @@ -4305,7 +4334,8 @@ Uluru = Uluru Farm = Fattoria Can also be built on tiles adjacent to fresh water = Costruibile sulle caselle adiacenti all'acqua dolce -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] sulle caselle [tileFilter] quando scopri [tech] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Segheria @@ -4365,13 +4395,16 @@ Customs house = Dogana Holy site = Luogo sacro Citadel = Cittadella -Deal 30 damage to adjacent enemy units = Infligge 30 danno alle unità nemiche adiacenti + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Costruibile appena fuori dai tuoi confini Constructing it will take over the tiles around it and assign them to your closest city = Costruirlo prenderà il controllo delle caselle circostanti e le assegnerà alla tua città più vicina Moai = Moai Terrace farm = Terrazzamento + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -5030,8 +5063,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Condizioni di vittoria Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Una volta fondate le tue prime due/tre città, saranno passati meno di 100, forse 150 turni.\nOra dovresti pensare a come, esattamente, vincere il gioco - se non l'hai già fatto. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Tre sono le condizioni di vittoria in Unciv. Eccole:\n - Vittoria Culturale: completa 5 rami delle Politiche Sociali\n - Vittoria per Dominazione: sopravvivi come l'ultima civiltà in gioco conquistando tutte le altre\n - Vittoria Scientifica: costruisci per primo l'astronave che verrà lanciata verso Alpha Centauri -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Queste sono, in breve, le basi di Unciv – fonda una capitale prospera, espanditi lentamente per gestire la felicità, e impostati una condizione di vittoria che desideri conseguire.\nOvviamente, vi è molto altro ancora, ma è importante fare un passo alla volta: per imparare a nuotare devi prima andare in acqua. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Città nemiche Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Hai avvistato una città nemica!\nPuoi conquistare le città prima riducendo la loro salute a 1, e poi facendo entrare un'unità da mischia.\nDato che le città guariscono ad ogni turno, è meglio attaccare con unità da tiro e d'assedio, e usare le tue unità da mischia per difenderle fino alla sconfitta della città. @@ -5152,7 +5187,6 @@ A pantheon will provide a small bonus for your civilization that will apply to a Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Ogni civiltà può scegliere una singola credenza di pantheon, e ogni Pantheon può essere scelto solo una volta. Generating more faith will allow you to found a religion. = Generare altra Fede ti permetterà di fondare una Religione. -Religion = Religione Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = Col tempo, possiederai abbastanza Fede☮ perché un Grande Profeta nasca in una delle tue città. This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Questo Grande Profeta può essere usato per molte cose: costruire un Luogo Sacro, fondare una nuova Religione o diffondere quella che già adotti. When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = Quando fondi una religione, puoi scegliere altre due credenze; quella del fondatore si applicherà solo a te, mentre quella dei seguaci si applicherà a tutte le città che seguono la tua religione. diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 933015d7a1..80fad38b6e 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -369,6 +369,8 @@ Perlin = パーリンノイズ Continents = 大陸 Four Corners = 四方の陸 Archipelago = 多島海 + # Requires translation! +Inner Sea = Number of City-States = 都市国家の数 One City Challenge = ワンシティチャレンジ No Barbarians = 蛮族なし @@ -1359,6 +1361,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1675,8 +1696,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -1925,7 +1944,7 @@ Stele = Granary = 穀物庫 # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = Shrine = 神殿 # Requires translation! @@ -2048,7 +2067,6 @@ Mint = 造幣所 # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = ペトラ -[stats] once [tech] is discovered = [tech]を研究後に[stats]を得られる Aqueduct = 用水路 [amount]% of food is carried over [cityFilter] after population increases = [cityFilter]人口増加時に食料の[amount]%を持ち越す @@ -5276,7 +5294,8 @@ Uluru = Farm = 農場 Can also be built on tiles adjacent to fresh water = 淡水源に隣接したタイルに建設可能 -[stats] on [tileFilter] tiles once [tech] is discovered = [tech]が研究し終わると[tileFilter]タイルに[stats]が表示されます + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = 製材所 @@ -5343,7 +5362,8 @@ Customs house = 税関 Holy site = Citadel = 城塞 -Deal 30 damage to adjacent enemy units = 隣接する敵ユニットに30ダメージ + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = 国境のすぐ外に建てられる # Requires translation! Constructing it will take over the tiles around it and assign them to your closest city = @@ -5351,6 +5371,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = モアイ Terrace farm = 棚田 + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -6119,8 +6141,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = 勝利条件の種類 Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = 最初の2つか3つの都市を決めてしまえば、おそらく100~150ターンでゲームが終了するでしょう。\n今は、具体的にどのようにして勝ちたいかを考え始める良い時期です。 -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Uncivで勝つには3つの方法があります。\n文化勝利:社会制度を5つ達成\n覇権勝利:最後の文明になる\n科学勝利:宇宙船を最初に完成する -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = まとめると、Uncivの基本は最初の都市を繁栄させつつ、幸福度を管理し\n自分で決めた勝利条件に向かって進むことです。\nそれよりもはるかに多くのことがあります。泳ぐ方法を知る前に深い淵に飛び込まないことが重要です。 + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = 敵の都市 Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = 都市を陥落させるには、都市のHPを1までに減らし、白兵ユニットで都市に入ることでできます。\n都市は毎ターン回復するため、白兵ユニットで防衛しつつ、遠距離ユニットで攻撃するのが最適です。 @@ -6287,8 +6311,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 451e1d1f4b..a9953cd8ec 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -361,6 +361,8 @@ Perlin = 펄린 Continents = 대륙 Four Corners = 사합점 Archipelago = 군도 + # Requires translation! +Inner Sea = Number of City-States = 도시 국가 수 One City Challenge = 단일 도시 도전 No Barbarians = 야만인 없음 @@ -491,6 +493,16 @@ Resign = 기권 Are you sure you want to resign? = 정말로 기권하겠습니까? You can only resign if it's your turn = 자기 차례일 때에만 기권할 수 있습니다 [civName] resigned and is now controlled by AI = [civName] 문명이 기권하여 AI에 의해 조작됩니다 + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -702,6 +714,8 @@ A Great Person joins you! = Working... = 로딩 중... Waiting for other players... = 다른 플레이어를 기다리는 중... + # Requires translation! +Waiting for [civName]... = in = 의 완성까지 Next turn = 다음 턴 [currentPlayerCiv] ready? = [currentPlayerCiv] 준비되었습니까? @@ -1233,6 +1247,24 @@ Cities following this religion: = 해당 종교를 따르는 도시: Click an icon to see the stats of this religion = 해당 종교에 대한 정보를 보려면 아이콘 클릭: # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = 종교관 + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1524,7 +1556,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = 종교관 Ancestor Worship = 조상 숭배 Dance of the Aurora = 오로라의 춤 @@ -1725,7 +1756,7 @@ Destroyed when the city is captured = Stele = Granary = 곡창 -[stats] from [resource] tiles [cityFilter] = [cityFilter]의 [resource]에 [stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]의 [tileFilter]에 [stats] Shrine = 성소 Hidden when religion is disabled = 종교 활성화시에만 건설 항목으로 표시됨 @@ -1843,7 +1874,6 @@ Mint = 조폐국 # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = 페트라 -[stats] once [tech] is discovered = [tech] 연구 시 [stats] Aqueduct = 송수로 [amount]% of food is carried over [cityFilter] after population increases = 인구 증가 이후 [cityFilter]의 식량 [amount]%가 다음 인구 증가에 이월됨 @@ -4825,7 +4855,8 @@ Uluru = 울루루 Farm = 농장 Can also be built on tiles adjacent to fresh water = 담수 옆에도 건설 가능 -[stats] on [tileFilter] tiles once [tech] is discovered = [tech] 연구 시 [tileFilter]에 [stats] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = 제재소 @@ -4886,13 +4917,16 @@ Customs house = 세관 Holy site = 성지 Citadel = 성채 -Deal 30 damage to adjacent enemy units = 인접한 적 유닛 -30HP + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = 국경 바로 바깥까지만 건설 가능 Constructing it will take over the tiles around it and assign them to your closest city = 해당 시설 건설 시, 주위 타일을 점령하고, 가장 가까운 아군 도시에 할당됨 Moai = 모아이 Terrace farm = 계단식 농업 + # Requires translation! +[stats] on [tileFilter] tiles = Polder = 간척지 @@ -5582,8 +5616,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = 승리 방식 Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = 도시를 2~3개 세웠다면 아마 100~150턴 정도가 지나 있을 것입니다.\n이때부터는 승리방식을 대략적으로 생각해보는 것이 좋습니다. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Unciv에는 아래의 세 가지의 승리 조건이 있습니다.\n - '문화 승리'는 사회 정책 트리를 다섯 개 완성해야 합니다.\n - '정복 승리'는 가장 마지막으로 살아남는 문명이 되어야 합니다.\n - '과학 승리'는 알파 센타우리로 가는 우주선을 가장 먼저 건설해야 합니다. -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = 정리하자면 Unciv의 플레이는 다음과 같습니다.\n'도시를 세운다 - 도시를 키운다 - 행복도를 관리한다 - 원하는 승리 조건에 다가간다'\n자세한 내용은 아직 많이 있지만 그건 차츰 알아가면 됩니다. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = 도시 점령 Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = 적 도시를 점령하려면 근접 유닛이 도시에 진입해야만 합니다.\n도시는 유닛보다 공격력이 높고 매 턴 체력을 회복하므로 준비가 필요합니다.\n원거리 유닛이 도시를 공격하고, 근접 유닛은 원거리 유닛을 보호하다가\n도시 체력을 다 깎고나서 근접유닛이 막타를 넣어 진입하는 것이 일반적입니다. @@ -5711,8 +5747,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 7586dc7868..36c451c97c 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -403,6 +403,8 @@ Perlin = Perlinas Continents = Žemynai Four Corners = Keturi kampai Archipelago = Salynas + # Requires translation! +Inner Sea = Number of City-States = Miestų-valstybių skaičius One City Challenge = Vieno miesto challenge No Barbarians = Jokių barbarų @@ -551,6 +553,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -813,6 +825,8 @@ A Great Person joins you! = Working... = Dirba ... Waiting for other players... = Laukiama kitų žaidėjų ... + # Requires translation! +Waiting for [civName]... = in = į Next turn = Kitas posūkis # Requires translation! @@ -1473,6 +1487,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1857,8 +1890,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2114,7 +2145,7 @@ Stele = # Requires translation! Granary = # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2290,8 +2321,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7237,7 +7266,7 @@ Farm = # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -7329,7 +7358,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7340,6 +7369,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -8346,9 +8377,9 @@ Victory Types = Pergalės rūšys # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Priešų miestas # Requires translation! @@ -8549,8 +8580,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 003a39fc74..a867a02217 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -445,6 +445,8 @@ Continents = Benua # Requires translation! Four Corners = Archipelago = Kepulauan + # Requires translation! +Inner Sea = Number of City-States = jumlah bandar One City Challenge = anda pro main satu bandar jela No Barbarians = x de org barbar @@ -622,6 +624,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -977,6 +989,8 @@ A Great Person joins you! = Working... = sedang berkerja sabar Waiting for other players... = Tungu palyer lain # Requires translation! +Waiting for [civName]... = + # Requires translation! in = Next turn = pusingan seterusnya # Requires translation! @@ -1739,6 +1753,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -2148,8 +2181,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2403,7 +2434,7 @@ Stele = # Requires translation! Granary = # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2560,8 +2591,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7383,7 +7412,7 @@ Farm = Ladang # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -7471,7 +7500,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7482,6 +7511,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -8470,9 +8501,9 @@ Victory Types = # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -8687,8 +8718,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 9c7b704f63..87955afcce 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -421,6 +421,8 @@ Continents = Ğārre hā # Requires translation! Four Corners = Archipelago = Majma’ol Jazāyer + # Requires translation! +Inner Sea = Number of City-States = Tedād e Šahrestān hā One City Challenge = Čāleš tak šahri No Barbarians = Bedoon Barbar hā @@ -581,6 +583,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -842,6 +854,8 @@ A Great Person joins you! = Working... = dar hāl e kār... Waiting for other players... = Montazer e bağie ye bāzikon hā... + # Requires translation! +Waiting for [civName]... = in = Dāḵel Next turn = Nobat e ba’adi # Requires translation! @@ -1473,6 +1487,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1857,8 +1890,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2110,7 +2141,7 @@ Stele = Granary = Anbār e ğalle # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2267,8 +2298,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7230,7 +7259,7 @@ Farm = # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -7325,7 +7354,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7336,6 +7365,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -8349,9 +8380,9 @@ Victory Types = # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -8566,8 +8597,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index be85aac453..90d639bd0b 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -419,6 +419,8 @@ Continents = Ghaarre haa # Requires translation! Four Corners = Archipelago = Majma’ol Jazaayer + # Requires translation! +Inner Sea = Number of City-States = Tedaad e Shahrestaan haa One City Challenge = Chaalesh tak shahri No Barbarians = Bedoon Barbar haa @@ -579,6 +581,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -839,6 +851,8 @@ A Great Person joins you! = Working... = dar haal e kaar... Waiting for other players... = Montazer e baghie ye baazikon haa... + # Requires translation! +Waiting for [civName]... = in = Daakhel Next turn = Nobat e ba’adi # Requires translation! @@ -1470,6 +1484,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1854,8 +1887,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2107,7 +2138,7 @@ Stele = Granary = Anbaar e ghalle # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2264,8 +2295,6 @@ Mint = '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = # Requires translation! Aqueduct = @@ -7227,7 +7256,7 @@ Farm = # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = # Requires translation! Lumber mill = @@ -7322,7 +7351,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7333,6 +7362,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -8346,9 +8377,9 @@ Victory Types = # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = # Requires translation! Enemy City = @@ -8563,8 +8594,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index e9b7319085..dc1c1ab9af 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -384,6 +384,8 @@ Perlin = Fraktal Continents = Kontynenty Four Corners = Cztery Krańce Archipelago = Archipelag + # Requires translation! +Inner Sea = Number of City-States = Liczba Państw-Miast One City Challenge = Wyzwanie Jednego Miasta No Barbarians = Bez Barbarzyńców @@ -517,6 +519,16 @@ Resign = Zrezygnuj Are you sure you want to resign? = Jeseś pewien, że chcesz zrezygnować? You can only resign if it's your turn = Możesz zrezygnować tylko podczas swojej tury! [civName] resigned and is now controlled by AI = [civName] zrezygnował i jest kontrolowany przez AI + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -736,6 +748,8 @@ A Great Person joins you! = Working... = Pracuje... Waiting for other players... = Czekam na innych graczy... + # Requires translation! +Waiting for [civName]... = in = w Next turn = Następna tura [currentPlayerCiv] ready? = [currentPlayerCiv] gotowy? @@ -1314,6 +1328,25 @@ Cities following this religion: = Miasta wyznające tę religię: Click an icon to see the stats of this religion = Kliknij ikonkę aby zobaczyć statystki tej religii # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1646,8 +1679,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -1897,7 +1928,7 @@ Stele = Granary = Spichlerz # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2024,7 +2055,6 @@ Mint = Mennica '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = -[stats] once [tech] is discovered = [stats] jeśli [tech] zostanie wynaleziony Aqueduct = Akwedukt # Requires translation! @@ -5330,7 +5360,8 @@ Uluru = Farm = Farma Can also be built on tiles adjacent to fresh water = Może być budowany na polach sąsiadujących ze świeżą wodą -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] na polach [tileFilter] gdy [tech] jest odkryte + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Tartak @@ -5397,7 +5428,8 @@ Customs house = Urząd celny Holy site = Citadel = Cytadela -Deal 30 damage to adjacent enemy units = Zadaje 30 obrażeń jednostkom przeciwnika na przyległych polach + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Może być zbudowany zaraz za granicą # Requires translation! Constructing it will take over the tiles around it and assign them to your closest city = @@ -5405,6 +5437,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Moai Terrace farm = Uprawa tarasowa + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -6157,8 +6191,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Rodzaje Zwycięstw Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Kiedy założysz już swoje pierwsze dwa lub trzy miasta, jesteś już prawdopodobnie koło 100 do 150 tury w grze.\nTo najwyższy czas, aby zastanowić się jak chcesz wygrać - jeśli jeszcze tego nie zrobiłeś. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = W Unciv są trzy rodzaje zwycięstwa. \n - Kulturowe: Ukończ 5 Gałęzi Ustrojów Społecznych\n - Militarne: Zostań ostatnią żywą cywilizacją\n - Naukowe: Jako pierwszy wybuduj statek kosmiczny do Alfa Centauri -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Podsumowując, to podstawy Unciv - Załóż prosperujące pierwszemiasto, zdobywaj nowe ziemie uważając na niezadowolenie,\n i przygotuj się na jeden wybrany warunek zwycięstwa.\Oczywiście, jest tego więcej, ale ważne jest aby nie rzucać się na głęboką wodę, zanim nauczysz się pływać. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Miasto Przeciwnika Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Miasta mogą zostać przejęte po zredukowaniu ich zdrowia do 1 i\n wysłaniu do tego miasta jednostki do walki w zwarciu.\nPonieważ miasta się regenerują co turę najlepiej zrobisz atakując je jednostkami\n do walki dystansowej, jednocześnie osłąniając je jednostkami do walki w zwarciu, do\n momentu w którym Miasto zostanie pokonane! @@ -6322,8 +6358,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 4bc43daf69..e03ff0d849 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -385,6 +385,8 @@ Perlin = Perlin Continents = Continentes Four Corners = Quatro Cantos Archipelago = Arquipélago + # Requires translation! +Inner Sea = Number of City-States = Número de cidades-estado One City Challenge = Desafio - Apenas Uma Cidade No Barbarians = Sem bárbaros @@ -516,6 +518,16 @@ Resign = Desistir Are you sure you want to resign? = Tens a certeza de que queres desistir? You can only resign if it's your turn = Só podes desistir se for o teu turno [civName] resigned and is now controlled by AI = [civName] desistiu e é agora controlado pela IA + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -735,6 +747,8 @@ A Great Person joins you! = Working... = A trabalhar... Waiting for other players... = A esperar por outros jogadores... + # Requires translation! +Waiting for [civName]... = in = em Next turn = Proximo turno [currentPlayerCiv] ready? = [currentPlayerCiv] pronto? @@ -1265,6 +1279,24 @@ Cities following this religion: = Cidades que seguem esta religião: Click an icon to see the stats of this religion = Clica num ícone para ver as estatísticas desta religião # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Panteão + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1557,7 +1589,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Panteão Ancestor Worship = Adoração ao Ancestral Dance of the Aurora = Dança da Aurora @@ -1749,7 +1780,7 @@ Destroyed when the city is captured = Stele = Granary = Celeiro -[stats] from [resource] tiles [cityFilter] = [stats] de [resource] blocos [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] de [tileFilter] blocos [cityFilter] Shrine = Santuário Hidden when religion is disabled = Esconder quando a religião está desativada @@ -1868,7 +1899,6 @@ Mint = Casa da moeda # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = Petra -[stats] once [tech] is discovered = [stats] assim que [tech] for descoberta Aqueduct = Aqueduto [amount]% of food is carried over [cityFilter] after population increases = [amount]% dos alimentos são transportados para a [cityFilter] após o aumento da população @@ -5686,7 +5716,7 @@ Farm = Fazenda # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = Lumber mill = Serralheria @@ -5757,7 +5787,8 @@ Holy site = # Requires translation! Citadel = -Deal 30 damage to adjacent enemy units = Inflije 30 de dano para unidade inimigas adjacentes + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -5767,6 +5798,8 @@ Moai = Moai # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -6532,8 +6565,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Tipos de Vitória Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Depois de definires as tuas primeiras duas ou três cidades, provavelmente terás 100 a 150 bilhetes no jogo.\nAgora é um bom momento para começar a pensar sobre como, exatamente, queres ganhar - se ainda não o fizeste. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Existem três maneiras de ganhar no Unciv. São elas:\n - Vitória Cultural: Completa 5 Árvores de Política Social\n - Vitória de Dominação: Sobrevive como a última civilização\n - Vitória Ciêntfica: Sê o primeiro a construir uma nave espacial para a Alpha Centauri. -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Então, para resumir, estes são os fundamentos do Unciv - fundar uma primeira cidade próspera, expandir lentamente para administrar a felicidade,\ne preparares-te para a condição de vitória que queres perseguir.\nObviamente, há muito mais nisso do que isso, mas é importante não pulares para o fundo do poço antes de saberes nadar. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Cidade Inimiga Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = As cidades podem ser conquistadas reduzindo a tua saúde a 1 e entrando na cidade com uma unidade corpo-a-corpo.\nComo as cidades curam a cada turno, é melhor atacar com unidades corpo-a-corpo e usar as tuas unidades corpo-a-corpo para defendê-las até que a cidade seja derrotada! @@ -6666,8 +6701,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 54765d01b4..54f230d5a7 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -421,6 +421,8 @@ Continents = Continente Four Corners = # Requires translation! Archipelago = + # Requires translation! +Inner Sea = Number of City-States = Numărul de orașe-stat One City Challenge = Provocare cu un oraș No Barbarians = Fără barbari @@ -581,6 +583,16 @@ Are you sure you want to resign? = You can only resign if it's your turn = # Requires translation! [civName] resigned and is now controlled by AI = + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -842,6 +854,8 @@ A Great Person joins you! = Working... = Lucru... Waiting for other players... = Se așteaptă ceilalți jucători... + # Requires translation! +Waiting for [civName]... = in = în Next turn = Runda următoare # Requires translation! @@ -1532,6 +1546,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1930,8 +1963,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -2183,7 +2214,7 @@ Stele = Granary = Grânar # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2325,8 +2356,6 @@ Mint = Fabrică de bani '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = - # Requires translation! -[stats] once [tech] is discovered = Aqueduct = Apeduct # Requires translation! @@ -6997,7 +7026,7 @@ Farm = Fermă # Requires translation! Can also be built on tiles adjacent to fresh water = # Requires translation! -[stats] on [tileFilter] tiles once [tech] is discovered = +[stats] from [tileFilter] tiles = Lumber mill = Fabrică de cherestea @@ -7074,7 +7103,7 @@ Holy site = # Requires translation! Citadel = # Requires translation! -Deal 30 damage to adjacent enemy units = +Adjacent enemy units ending their turn take [amount] damage = # Requires translation! Can be built just outside your borders = # Requires translation! @@ -7085,6 +7114,8 @@ Moai = # Requires translation! Terrace farm = + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -7946,9 +7977,9 @@ Victory Types = Tipuri de Victorie # Requires translation! Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = # Requires translation! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = # Requires translation! -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Oraș Inamic # Requires translation! @@ -8156,8 +8187,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index 9445d23fe9..139b485b65 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -338,6 +338,8 @@ Perlin = Перлин Continents = Континенты Four Corners = Четыре Угла Archipelago = Архипелаги + # Requires translation! +Inner Sea = Number of City-States = Число Городов-Государств One City Challenge = Испытание одного города No Barbarians = Без варваров @@ -463,6 +465,16 @@ Resign = Уйти в отставку Are you sure you want to resign? = Вы уверены, что хотите уйти в отставку? You can only resign if it's your turn = Вы можете уйти в отставку только если настал ваш ход [civName] resigned and is now controlled by AI = [civName] ушёл в отставку и теперь контролируется ИИ + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -667,6 +679,8 @@ A Great Person joins you! = К вам присоединяется велики Working... = Обработка... Waiting for other players... = Ожидание других игроков... + # Requires translation! +Waiting for [civName]... = in = через Next turn = Следующий ход [currentPlayerCiv] ready? = [currentPlayerCiv] готов? @@ -1162,6 +1176,23 @@ Cities following this religion: = Города, исповедующие эту Click an icon to see the stats of this religion = Нажмите на значок, чтобы просмотреть статистику этой религии # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Пантеон + # Requires translation! +Founding religion = +Religion = Религия + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1427,7 +1458,6 @@ in cities following this religion = в городах, следующих дан #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Пантеон Ancestor Worship = Культ Предков Dance of the Aurora = Танец Авроры @@ -1607,7 +1637,7 @@ Destroyed when the city is captured = Уничтожается при захва Stele = Стела Granary = Амбар -[stats] from [resource] tiles [cityFilter] = [stats] от [resource] клеток [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] от [tileFilter] клеток [cityFilter] Shrine = Святилище Hidden when religion is disabled = Скрыто, если религия выключена @@ -1723,7 +1753,6 @@ Mint = Монетный Двор # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = Петра -[stats] once [tech] is discovered = [stats] при открытии [tech] Aqueduct = Акведук [amount]% of food is carried over [cityFilter] after population increases = Сберегает [amount]% еды [cityFilter] при появлении нового жителя @@ -4735,7 +4764,8 @@ Uluru = Farm = Ферма Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде. -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] на клетках [tileFilter] после открытия [tech] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Лесопилка @@ -4795,13 +4825,16 @@ Customs house = Таможня Holy site = Святыня Citadel = Крепость -Deal 30 damage to adjacent enemy units = Наносит 30 урона ближайшим вражеским юнитам + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Может быть построен за пределами ваших границ Constructing it will take over the tiles around it and assign them to your closest city = Постройка присвоит клетки вокруг и назначит их ближайшему городу Moai = Статуя Моаи Terrace farm = Террасная ферма + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Польдер @@ -5482,8 +5515,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Виды победы Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Разместив 2 или 3 города, вы, наверное, сделали в игре уже 100-150 ходов.\nНастало время подумать о том, как вы хотите прийти к победе, если еще не определились. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Есть три способа победить в Unciv:\n - Культурная победа: принять все общественные институты.\n - Завоевание: уничтожить все остальные цивилизации.\n- Научная победа: первым построить космический корабль к Альфа Центавра. -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Таким образом, основное в Unciv – это расположение столицы, медленная экспансия для контроля за счастьем\n и выбор подходящего типа победы.\nРазумеется, в игре еще много механик, но важно научиться плавать, прежде чем бросаться в омут с головой. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Вражеский город Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Город можно захватить, если уменьшить его здоровье до 1 и войти юнитом ближнего боя.\nТак как город лечится каждый ход, лучше всего атаковать дальнобойными юнитами под защитой юнитов ближнего боя до тех пор, пока город не будет повержен! @@ -5610,7 +5645,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = -Religion = Религия # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 8c413f08b3..26b60f6ed8 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -319,6 +319,8 @@ Perlin = 随机(柏林噪声算法) Continents = 大洲 Four Corners = 四岛 Archipelago = 群岛 + # Requires translation! +Inner Sea = Number of City-States = 城邦数量 One City Challenge = 单城市挑战 No Barbarians = 无蛮族 @@ -443,6 +445,16 @@ Resign = 放弃游戏 Are you sure you want to resign? = 您确定要放弃游戏吗? You can only resign if it's your turn = 你只能在你的回合放弃游戏 [civName] resigned and is now controlled by AI = [civName]已放弃游戏,现在由 AI 控制 + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -642,6 +654,8 @@ A Great Person joins you! = 一个伟人加入了你! Working... = 进行中... Waiting for other players... = 等待其他玩家... + # Requires translation! +Waiting for [civName]... = in = 完成需 Next turn = 下一回合 [currentPlayerCiv] ready? = [currentPlayerCiv]准备好了吗? @@ -1130,6 +1144,23 @@ Holy City: = 圣城: Cities following this religion: = 追随此教的城市 Click an icon to see the stats of this religion = 点击图标查看宗教统计 Religion: Off = 宗教:关 + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = 神系 + # Requires translation! +Founding religion = +Religion = 宗教 + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1388,7 +1419,6 @@ in cities following this religion = 在追随此宗教的城市 #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = 神系 Ancestor Worship = 祖先崇拜 Dance of the Aurora = 极光之舞 @@ -1547,7 +1577,7 @@ Destroyed when the city is captured = 当城市被占领时会被摧毁 Stele = 石碑 Granary = 粮仓 -[stats] from [resource] tiles [cityFilter] = [cityFilter]的[resource]地块[stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter]的[tileFilter]地块[stats] Shrine = 寺庙 Hidden when religion is disabled = 当宗教被禁用时隐藏 @@ -1654,7 +1684,6 @@ Mint = 铸币厂 '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = “耶和华说,凡喝我所赐之水的,必有泉源在他里面涌出,直到永生。让他们把我带到你住的地方,你的圣山。穿过沙漠,穿过高山,到达新月峡谷…“ —— 印第安纳琼斯 Petra = 佩特拉 -[stats] once [tech] is discovered = 研发[tech]科技后[stats] Aqueduct = 引水渠 [amount]% of food is carried over [cityFilter] after population increases = 人口增长后 [amount]% 的食物被运往[cityFilter] @@ -4303,7 +4332,8 @@ Uluru = 艾尔斯岩石 Farm = 农场 Can also be built on tiles adjacent to fresh water = 也能建造在毗邻淡水的地块 -[stats] on [tileFilter] tiles once [tech] is discovered = 研发[tech]科技后建造在[tileFilter]地块上的该设施[stats] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = 锯木场 @@ -4363,13 +4393,16 @@ Customs house = 海关 Holy site = 圣地 Citadel = 军事要塞 -Deal 30 damage to adjacent enemy units = 任何在军事要塞旁结束回合的敌方单位将遭受 30 点损伤 + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = 可建造在与己方地块相邻的非己方地块上 Constructing it will take over the tiles around it and assign them to your closest city = 建造它将可接管它周围的地块并将它们分配到你最近的城市 Moai = 摩艾石像群 Terrace farm = 梯田 + # Requires translation! +[stats] on [tileFilter] tiles = Polder = 圩田 @@ -5028,8 +5061,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = 获取胜利的方法 Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = 当您建立了两三座城市后,可能已经经过了100~150回合,\n这时您应该思考和谋划如何赢得游戏的胜利--如果此时你还没有胜利的话! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = 在Unciv游戏中,有三种赢得胜利的方式。分别是:\n文化胜利--完成5个社会政策分支;\n征服胜利--消灭其他文明成为世界上唯一的存在;\n科技胜利--成为第一个建造太空飞船飞向遥远的半人马阿尔法星的文明。 -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = 小心谋划、认真算计、稳扎稳打、步步为营,这是游玩Unciv游戏的基本法则。\n首先建立一座繁荣的城市,确保快乐不为负的情况下慢慢扩张,渐渐成长为一方强权,\n向着你设定的胜利目标勇敢前进吧!\n这是勇敢者的游戏,需要的不仅是智谋和勇气,请尽情享受吧!不过,请注意:鲁莽与草率是通向死亡的快车道! + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = 敌方城市 Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = 您已经包围了敌人的一座城市!\n当城市的耐久降至1时就可以被占领。\n只能使用近战单位占领城市。\n城市每回合会自动回复少许耐久,所以最好先使用远程单位攻击它,\n同时使用您的近战单位来保护远程单位,直到城市被占领! @@ -5150,7 +5185,6 @@ A pantheon will provide a small bonus for your civilization that will apply to a Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = 每个文明只能选择一个万神殿信仰,每个万神殿只能选择一次。 Generating more faith will allow you to found a religion. = 产生更多的信仰会让你创立一种宗教。 -Religion = 宗教 Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = 不断产生信仰☮, 最终一位大先知将在你们的一座城市诞生。 This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = 这位大先知有多种用途:建造圣地、建立宗教和传播宗教。 When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = 当你创立自己的宗教时,你可以选择另外两种信仰。创始人信仰只适用于你,而追随者信仰将适用于所有信仰你的宗教的城市。 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 84c02a6fe2..344c049bc6 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -332,6 +332,8 @@ Perlin = Aleatorio Continents = Continentes Four Corners = Cuatro Esquinas Archipelago = Archipiélago + # Requires translation! +Inner Sea = Number of City-States = Número de ciudades-estado One City Challenge = Reto de una Sola Ciudad No Barbarians = Sin Bárbaros @@ -458,6 +460,16 @@ Resign = Retirarse Are you sure you want to resign? = ¿Estás seguro de retirarte? You can only resign if it's your turn = Puedes retirarte solo si es tu turno [civName] resigned and is now controlled by AI = [civName] se retiró, desde ahora está bajo el control de la IA. + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -663,6 +675,8 @@ A Great Person joins you! = Working... = Construyendo... Waiting for other players... = Esperando a otros jugadores... + # Requires translation! +Waiting for [civName]... = in = en Next turn = Siguiente turno [currentPlayerCiv] ready? = ¿[currentPlayerCiv] listo? @@ -1160,6 +1174,23 @@ Cities following this religion: = Ciudades siguiendo esta religión Click an icon to see the stats of this religion = Toca un ícono para ver las estadísticas de esta religión # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Panteón + # Requires translation! +Founding religion = +Religion = Religión + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1428,7 +1459,6 @@ in cities following this religion = en ciudades siguiendo esta religión #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Panteón Ancestor Worship = Alabanza Ancestral Dance of the Aurora = Danza de la Aurora @@ -1595,7 +1625,7 @@ Destroyed when the city is captured = Destruído cuando la ciudad es capturada Stele = Granary = Granero -[stats] from [resource] tiles [cityFilter] = [stats] de casillas de [resource] [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] de casillas de [tileFilter] [cityFilter] Shrine = Santuario Hidden when religion is disabled = Escondido cuando religión es desactivada @@ -1706,7 +1736,6 @@ Mint = Casa de la moneda '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = '...Quién beba del agua que yo le doy, dice el Señor, tendrá una fuente de vida eterna dentro de si. Dejenme llevarme a su monte sagrado el lugar donde lloran. A travéz del desierto y la montaña hasta el Cañón de la Luna Creciente...' - Indiana Jhones Petra = Petra -[stats] once [tech] is discovered = [stats] una vez que se descubre [tech] Aqueduct = Acueducto [amount]% of food is carried over [cityFilter] after population increases = [amount]% de la comida es transferida [cityFilter] después de que la población aumenta @@ -4547,7 +4576,8 @@ Uluru = Uluru Farm = Granja Can also be built on tiles adjacent to fresh water = También se puede construir sobre casillas adyacentes al agua dulce. -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] en casillas de [tileFilter] una vez que se descubre [tech] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Serrería @@ -4607,13 +4637,16 @@ Customs house = Aduana Holy site = Lugar Sagrado Citadel = Ciudadela -Deal 30 damage to adjacent enemy units = Inflige 30 de daño a las unidades enemigas adyacentes. + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Se puede construir justo fuera de tus fronteras Constructing it will take over the tiles around it and assign them to your closest city = Al construirlo, tomará las casillas adyacentes y se las dará a la ciudad más cercana Moai = Móai Terrace farm = Terrazas de cultivo + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Pólder @@ -5282,8 +5315,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Tipos de victorias Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Una vez tengas tus primeras 2 o 3 ciudades llevarás entre 100 y 150 turnos de partida.\nAhora es un buen momento para empezar a pensar como ganar, si no lo has hecho antes. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Hay tres formas de ganar en Unciv:\n Victoria cultural: completar 5 árboles de política social\nVictoria por dominación: Sobrevive hasta ser la última civilización en pie.\n Victoria científica: sé el primero en construir una nave espacial a Alpha Centauri. -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Para resumir, estos son las reglas básicas de Unciv: encuentra una primera ciudad próspera, expándete despacio para manejar la felicidad\n y prepárate para la condición de victoria que hayas elegido.\nObviamente hay mucho más por hacer que eso, pero es importante no saltar al agua antes de aprender a nadar. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Ciudad enemiga Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Las ciudades puedes ser conquistadas reduciendo su salud a 1 y entrando en la ciudad con una unidad cuerpo a cuerpo.\nComo las ciudades se curan cada turno es mejor atacar con unidades a distancia y usar la unidades cuerpo a cuerpo para defenderlas hasta que la ciudad esté derrotada. @@ -5404,7 +5439,6 @@ A pantheon will provide a small bonus for your civilization that will apply to a Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Cada civilización solo puede escojer una creencia de panteón, y cada panteón solo puede ser escojido una única vez. Generating more faith will allow you to found a religion. = Generar más ☮Fé te permitirá fundar una religión. -Religion = Religión Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = Sigue generando ☮Fé, y eventualmente un Gran Profeta nacerá en una de tus ciudades. This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Este Gran Profeta puede ser usado para múltiples cosas: Crear un Lugar Sagrado, fundar una Religión y difundir tu religión. When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = Al fundar tu Religión, puedes escojer otras dos creencias. La creencia de Fundador solo se aplicará a tí, mientras que la de seguidor aplicará a todas las ciudades siguiendo tu religión. diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 6c4c005372..314d8fee20 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -319,6 +319,8 @@ Perlin = Perlin Continents = Kontinenter Four Corners = Fyra hörnor Archipelago = Skärgård + # Requires translation! +Inner Sea = Number of City-States = Antal Statsstater One City Challenge = Enstadsutmaning No Barbarians = Inga Barbarer @@ -443,6 +445,16 @@ Resign = Ge upp Are you sure you want to resign? = Är du säker på att du vill ge upp? You can only resign if it's your turn = Du kan bara ge upp om det är din tur [civName] resigned and is now controlled by AI = [civName] gav upp och styrs nu av en AI + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -642,6 +654,8 @@ A Great Person joins you! = En Stor Person går med dig! Working... = Arbetar... Waiting for other players... = Väntar på övriga spelare... + # Requires translation! +Waiting for [civName]... = in = om Next turn = Nästa drag [currentPlayerCiv] ready? = [currentPlayerCiv] redo? @@ -1130,6 +1144,23 @@ Holy City: = Helig Stad: Cities following this religion: = Städer som följer denna religion: Click an icon to see the stats of this religion = Klicka på en ikon för att se statistiken för denna religionen Religion: Off = Religion: Av + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Panteon + # Requires translation! +Founding religion = +Religion = Religion + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1388,7 +1419,6 @@ in cities following this religion = i städer som följer denna religion #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Panteon Ancestor Worship = Förfädersdyrkan Dance of the Aurora = Norrskenets Dans @@ -1425,7 +1455,6 @@ Messenger of the Gods = Gudarnas Budbärare [stats] from each Trade Route = [stats] från varje Handelsrutt Monument to the Gods = Monument till Gudarna - # Requires translation! [amount]% Production when constructing [buildingFilter] wonders [cityFilter] = [amount]% Produktion vid bygge av [buildingFilter] underverk [cityFilter] One with Nature = Ett med Naturen @@ -1496,7 +1525,6 @@ Interfaith Dialogue = Interreligiös Dialog When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Vid spridning av religion till en stad, få [amount] gånger antalet anhängare av de andra religionerna som [stat] Papal Primacy = Påvligt Företräde - # Requires translation! Resting point for Influence with City-States following this religion [amount] = Viloläget för Inflytande med Stadsstater som följer denna religion [amount] Peace Loving = Fredsälskande @@ -1549,7 +1577,7 @@ Destroyed when the city is captured = Förstörs när staden blir erövrad Stele = Stele Granary = Magasin -[stats] from [resource] tiles [cityFilter] = [stats] från rutor med [resource] [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] från rutor med [tileFilter] [cityFilter] Shrine = Helgedom Hidden when religion is disabled = Dölj när religion är avstängt @@ -1558,9 +1586,7 @@ Pyramid = Pyramid 'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Det är inte så mycket för dess skönhet som skogen håller fast vid människans hjärtan, så mycket som detta svårgreppbara något, luftens kvalitet, utstrålningen från gamla träd, som så underbart förändrar och förnyar trötta själar.' - Robert Louis Stevenson Temple of Artemis = Artemistemplet - # Requires translation! [amount]% [stat] [cityFilter] = [amount]% [stat] [cityFilter] - # Requires translation! [amount]% Production when constructing [baseUnitFilter] units [cityFilter] = [amount]% Produktion vid bygge av [baseUnitFilter]-enheter [cityFilter] Stone Works = Stenbruk @@ -1658,7 +1684,6 @@ Mint = Myntslageri '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = '...den som dricker vattnet jag skall giva honom, säger Herren, kommer ha en källa som väller upp inom honom och ger evigt liv. Låt dem föra mig till det heliga berg där du finns. Över öknen och genom bergen, till Halvmånens dalgång.' - Indiana Jones Petra = Petra -[stats] once [tech] is discovered = [stats] när [tech] upptäcks Aqueduct = Akvedukt [amount]% of food is carried over [cityFilter] after population increases = [amount]% av ackumulerad mat sparas [cityFilter] efter befolkningstillväxt @@ -1701,7 +1726,6 @@ Workshop = Verkstad Longhouse = Långhus Forge = Smedja - # Requires translation! [amount]% Production when constructing [buildingFilter] buildings [cityFilter] = [amount] Produktion vid bygge av [buildingFilter]-byggnader [cityFilter] Harbor = Hamn @@ -4308,7 +4332,8 @@ Uluru = Uluru Farm = Bondgård Can also be built on tiles adjacent to fresh water = Kan även byggas på rutor angränsande färskvatten -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] på [tileFilter]-rutor då [tech] upptäcks + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Sågverk @@ -4368,13 +4393,16 @@ Customs house = Tullhus Holy site = Helig Plats Citadel = Fästning -Deal 30 damage to adjacent enemy units = Gör 30 skada mot angränsande fientliga enheter + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Kan byggas precis utanför dina gränser Constructing it will take over the tiles around it and assign them to your closest city = Vid konstruktion kommer rutorna runt den att tas över och tilldelas den närmaste staden Moai = Moai Terrace farm = Terassbondgård + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -5033,8 +5061,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Segertyper Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = När du grundat dina första två eller tre städer är du antagligen 100 till 150 drag in i spelet.\nNu är ett bra tillfälla att börja fundera på exakt hur du vill vinna - om du inte redan har det. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Det finns tre sätt att vinna i Unciv. De är:\n - Kulturseger: Fullborda 5 Samhällspolicygrenar\n - Domineringsseger: Överlev som sista civilisation\n - Vetenskapsseger: Var den första att bygga ett rymdskepp till Alpha Centauri -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Så sammanfattningsvis är detta grunderna i Unciv - grunda en rik första stad, väx långsamt för att hantera lycka,\n och förbered för de segervillkor du vill följa.\nUppenbarligen finns det mer som spelar in, men det är viktigt att inte ta sig vatten för huvudet innan man lärt sig simma. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Fientlig Stad Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Städer kan erövras genom att reducera deras hälsa till 1, och gå in i staden med en närstridsenhet.\nEftersom städer läker varje drag, är det bäst att anfalla med räckviddsenheter och använda dina närstridsenheter för att försvara dem tills staden besegrats! @@ -5155,7 +5185,6 @@ A pantheon will provide a small bonus for your civilization that will apply to a Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Varja civilisation kan endast välja en panteontrossats, och varja panteon kan bara väljas en gång. Generating more faith will allow you to found a religion. = Genom att generera mer tro kommer du kunna stifta en religion. -Religion = Religion Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = Fortsätt generera Tro☮, så kommer så småningom en stor profet födas i en av dina städer. This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Denna stora profet kan användas för flera olika saker: Bygga en helig plats, stifta en religion, och sprida din religion. When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = När du stiftar din religion, kan du välja två ytterligare trossatser. Grundartrossatsen kommer endast gälla dig, medan följeslagartrossatsen kommer gälla alla städer som följer din religion. diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 405b321d6b..a3e117957b 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -411,6 +411,8 @@ Continents = 大洲 # Requires translation! Four Corners = Archipelago = 群島 + # Requires translation! +Inner Sea = Number of City-States = 城邦數量 One City Challenge = 單城市挑戰 No Barbarians = 無蠻族 @@ -560,6 +562,16 @@ Resign = 放棄遊戲 Are you sure you want to resign? = 你確定要放棄遊戲嗎? You can only resign if it's your turn = 你只能在你的回合放棄遊戲 [civName] resigned and is now controlled by AI = [civName]已放棄遊戲,現在由AI控制 + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -809,6 +821,8 @@ A Great Person joins you! = Working... = 進行中... Waiting for other players... = 等待其他玩家... + # Requires translation! +Waiting for [civName]... = in = 完成需 Next turn = 下一回合 [currentPlayerCiv] ready? = [currentPlayerCiv]準備好了嗎? @@ -1411,6 +1425,25 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = + # Requires translation! +Pantheon = + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1745,8 +1778,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### - # Requires translation! -Pantheon = # Requires translation! Ancestor Worship = @@ -1996,7 +2027,7 @@ Stele = Granary = 糧倉 # Requires translation! -[stats] from [resource] tiles [cityFilter] = +[stats] from [tileFilter] tiles [cityFilter] = # Requires translation! Shrine = @@ -2123,7 +2154,6 @@ Mint = 鑄幣廠 '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = # Requires translation! Petra = -[stats] once [tech] is discovered = 研發[tech]科技後[stats] Aqueduct = 引水渠 # Requires translation! @@ -5423,7 +5453,8 @@ Uluru = Farm = 農場 Can also be built on tiles adjacent to fresh water = 也能建造在毗鄰淡水的地塊 -[stats] on [tileFilter] tiles once [tech] is discovered = 研發[tech]科技後建造在[tileFilter]地塊上的該設施[stats] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = 鋸木場 @@ -5490,7 +5521,8 @@ Customs house = 海關 Holy site = Citadel = 軍事要塞 -Deal 30 damage to adjacent enemy units = 任何在軍事要塞旁結束回合的敵方單位將遭受30點損傷 + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = 可建造在與己方地塊相鄰的非己方地塊上 # Requires translation! Constructing it will take over the tiles around it and assign them to your closest city = @@ -5498,6 +5530,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = 摩艾石像群 Terrace farm = 梯田 + # Requires translation! +[stats] on [tileFilter] tiles = # Requires translation! Polder = @@ -6267,8 +6301,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = 獲取勝利的方法 Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = 當您建立了兩三座城市後,可能已經經過了100~150回合,\n這時您應該思考和謀劃如何贏得遊戲的勝利--如果此時你還沒有勝利的話! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = 在Unciv遊戲中,有三種贏得勝利的方式。分別是:\n文化勝利--完成5個社會政策分支;\n征服勝利--消滅其他文明成為世界上唯一的存在;\n科技勝利--成為第一個建造太空飛船飛向遙遠的半人馬阿爾法星的文明。 -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = 小心謀劃、認真算計、穩紮穩打、步步為營,這是遊玩Unciv遊戲的基本法則。\n首先建立一座繁榮的城市,確保快樂不為負的情況下慢慢擴張,漸漸成長為一方強權,\n向著你設定的勝利目標勇敢前進吧!\n這是勇敢者的遊戲,需要的不僅是智謀和勇氣,請盡情享受吧!不過,請注意:魯莽與草率是通向死亡的快車道! + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = 敵方城市 Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = 您已經包圍了敵人的一座城市!\n當城市的耐久降至1時就可以被佔領。\n只能使用近戰單位佔領城市。\n城市每回合會自動回復少許耐久,所以最好先使用遠端單位攻擊它,\n同時使用您的近戰單位來保護遠端單位,直到城市被佔領! @@ -6435,8 +6471,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index c4148bd5b9..4ec0607888 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -387,6 +387,8 @@ Perlin = Perlin Continents = Kıtalar Four Corners = Dört Kısım Archipelago = Takımadalar + # Requires translation! +Inner Sea = Number of City-States = Şehir devletlerinin sayısı One City Challenge = Tek Şehir Meydan Okuması No Barbarians = Barbarlar yok @@ -527,6 +529,16 @@ Resign = İstifa etmek Are you sure you want to resign? = İstifa etmek istediğinizden emin misiniz? You can only resign if it's your turn = Sadece sıra sende ise istifa edebilirsin [civName] resigned and is now controlled by AI = [civName] istifa etti ve artık YZ tarafından kontrol ediliyor + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -753,6 +765,8 @@ A Great Person joins you! = Working... = Çalışıyor... Waiting for other players... = Diğer oyuncular bekleniyor ... + # Requires translation! +Waiting for [civName]... = in = içinde Next turn = Sonraki tur [currentPlayerCiv] ready? = [currentPlayerCiv] hazır mı? @@ -1316,6 +1330,24 @@ Cities following this religion: = Click an icon to see the stats of this religion = # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Panteon + # Requires translation! +Founding religion = + # Requires translation! +Religion = + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1615,7 +1647,6 @@ in cities following this religion = #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Panteon # Requires translation! Ancestor Worship = @@ -1853,7 +1884,7 @@ Destroyed when the city is captured = Stele = Granary = Tahıl Ambarı -[stats] from [resource] tiles [cityFilter] = [cityFilter] [resource] karolarından [stats] +[stats] from [tileFilter] tiles [cityFilter] = [cityFilter] [tileFilter] karolarından [stats] Shrine = Türbe Hidden when religion is disabled = Din devre dışı bırakıldığında gözükmez @@ -1974,7 +2005,6 @@ Mint = Darphane # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = Petra -[stats] once [tech] is discovered = [tech] araştırıldığında [stats] Aqueduct = Su Kemeri [amount]% of food is carried over [cityFilter] after population increases = [cityFilter] nüfus arttıktan sonra var olan yiyeceğin %[amount] miktarı korunur @@ -5094,7 +5124,8 @@ Uluru = Farm = Çiftlik Can also be built on tiles adjacent to fresh water = Tatlı suyun yanındaki arazilere de yapılabilir -[stats] on [tileFilter] tiles once [tech] is discovered = [tech] araştırıldığında [tileFilter]'da [stats] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Kereste fabrikası @@ -5156,7 +5187,8 @@ Customs house = Gümrük Dairesi Holy site = Kutsal mekan Citadel = Hisar -Deal 30 damage to adjacent enemy units = Bitişiğindeki düşman birliklerine 30 hasar verir + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Sınırlarınız dışında inşa edilebilir # Requires translation! Constructing it will take over the tiles around it and assign them to your closest city = @@ -5164,6 +5196,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Moai Terrace farm = Terrace Çiftliği + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Polder @@ -5876,8 +5910,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Zafer Türleri Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = İlk 2 veya 3 şehrinizi kurduysanız 100 veya 150 civarı bir turdasınız demektir\n bu durumda bir an önce Zafer seçiminizi yapmanız yararınıza olacaktır! -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = Unciv'de kazanmanın üç yolu vardır. Onlar:\n - Kültürel Zafer: 5 Sosyal Politika Ağacı tamamlayın\n - Hüküm Zaferi: Dünyada kalan son uygarlık ol\n - Bilimsel Zafer: Alpha Centauri'ye giden ilk uzay gemisini inşa et -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Yani olayı toparlamak gerekirse, bunlar Unciv'in temel tüyolarıdır\n - Zengin bir başkent kur, mutluluğu yönetebilmek için yavaşca yayıl\n ve kendini istediğin Zafer türüne göre ayarla.\nElbet ki bu oyunda bundan daha fazlası var, ama oyunu anlamadan hemen oynamaya çalışmamak gerekir. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Düşman Şehri Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Şehirler canlarını 1 e indirip şehre bir yakın dövüş birliği ile girerek fethedilebilir.\nŞehirler her tur kaybettikleri canı geri kazandığından şehirlere Menzilli birlikler ile saldırıp yakın dövüş birlikleri ile fethetmek en iyisidir. @@ -6055,8 +6091,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = - # Requires translation! -Religion = # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 5f95cdae0c..2b65577d88 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -365,6 +365,8 @@ Perlin = Перлин Continents = Континенти Four Corners = Чотири Клини Archipelago = Архіпелаг + # Requires translation! +Inner Sea = Number of City-States = Міст-держав One City Challenge = Випробовування «Одне місто» No Barbarians = Без варварів @@ -502,6 +504,16 @@ Resign = Покинути гру Are you sure you want to resign? = Ви впевнені, що хочете покинути гру? You can only resign if it's your turn = Ви можете покинути гру лише на своєму ході [civName] resigned and is now controlled by AI = [civName] покидає гру та буде керуватись ШІ + # Requires translation! +Last refresh: [time] [timeUnit] ago = + # Requires translation! +Current Turn: [civName] since [time] [timeUnit] ago = + # Requires translation! +Minutes = + # Requires translation! +Hours = + # Requires translation! +Days = # Save game menu @@ -716,6 +728,8 @@ A Great Person joins you! = Working... = Обробка… Waiting for other players... = Очікування інших гравців… + # Requires translation! +Waiting for [civName]... = in = через Next turn = Наступний хід [currentPlayerCiv] ready? = [currentPlayerCiv] @@ -1227,6 +1241,23 @@ Cities following this religion: = Міста, що сповідують цю р Click an icon to see the stats of this religion = Натисніть на іконку, щоб побачити статистику # Requires translation! Religion: Off = + # Requires translation! +Minimal faith required for\nthe next [Great Prophet]: = + # Requires translation! +Religions founded: = + # Requires translation! +Religious status: = + + # Requires translation! +None = +Pantheon = Пантеон + # Requires translation! +Founding religion = +Religion = Релігія + # Requires translation! +Enhancing religion = + # Requires translation! +Enhanced religion = # Terrains @@ -1508,7 +1539,6 @@ in cities following this religion = у містах, що сповідують #################### Lines from Beliefs from Civ V - Vanilla #################### -Pantheon = Пантеон Ancestor Worship = Культ предків Dance of the Aurora = Танець Аврори @@ -1748,7 +1778,7 @@ Destroyed when the city is captured = Знищується у випадку з Stele = Granary = Житниця -[stats] from [resource] tiles [cityFilter] = [stats] з клітинок, що містять [resource] [cityFilter] +[stats] from [tileFilter] tiles [cityFilter] = [stats] з клітинок, що містять [tileFilter] [cityFilter] Shrine = Святилище Hidden when religion is disabled = Приховано, якщо релігія дизактивована @@ -1866,7 +1896,6 @@ Mint = Монетний двір # Requires translation! '...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = Petra = Петра -[stats] once [tech] is discovered = [stats] як тільки дослідиться [tech] Aqueduct = Акведук [amount]% of food is carried over [cityFilter] after population increases = [amount]% іжі зберігається після народження нового мешканця [cityFilter] @@ -5013,7 +5042,8 @@ Uluru = Улуру Farm = Ферма Can also be built on tiles adjacent to fresh water = Також можна побудувати на клітинах, що прилеглі до прісної води -[stats] on [tileFilter] tiles once [tech] is discovered = [stats] на клітинах [tileFilter] як тільки дослідиться [tech] + # Requires translation! +[stats] from [tileFilter] tiles = Lumber mill = Лісопилка @@ -5079,7 +5109,8 @@ Customs house = Митниця Holy site = Святе місце Citadel = Цитадель -Deal 30 damage to adjacent enemy units = Наносить 30 очків пошкоджень ворожим підрозділам поруч + # Requires translation! +Adjacent enemy units ending their turn take [amount] damage = Can be built just outside your borders = Може бути спорудженим поза власними кордонами # Requires translation! Constructing it will take over the tiles around it and assign them to your closest city = @@ -5087,6 +5118,8 @@ Constructing it will take over the tiles around it and assign them to your close Moai = Моаї Terrace farm = Терасна ферма + # Requires translation! +[stats] on [tileFilter] tiles = Polder = Польдер @@ -5802,8 +5835,10 @@ Connecting your cities to the capital by roads\n will generate gold via the tra Victory Types = Види перемоги Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Якщо ви побудували свої перші два-три міста, то мабуть, вже пройшло 100-150 ходів.\nЗараз настав час почати думати про те, як саме ви хочете виграти, якщо ви ще цього не зробили. -There are three ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri = У грі є 3 способи перемогти, а саме:\n — Культурна перемога: завершіть 5 гілок соціальних інституцій\n — Загарбання: виживіть як остання цивілізація\n — Наукова перемога: будьте першими, хто зконструює космічний корабель до Альфа Центаври -So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness,\n and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Отже, підводячи підсумок, основи Unciv — засновувати процвітаюче перше місто, повільно розширятись, щоб керувати рівнем щастя,\n і налаштовувати себе на перемогу, яку хочете досягти.\nОчевидно, що є ще багато чого іншого, але важливо не переоцінювати свої можливості, і робити все поступово. + # Requires translation! +There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Survive as the last civilization\n - Science Victory: Be the first to construct a spaceship to Alpha Centauri\n - Diplomatic Victory: Build the United Nations and win the vote = + # Requires translation! +So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Enemy City = Вороже місто Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Міста можна завоювати, зменшивши їх здоров’я до 1\nі увійшовши в місто з підрозділом ближнього бою.\nОскільки міста відновлюються кожного ходу, найкраще атакувати підрозділами дального бою,\nтому використовуйте свої ближньобійні підрозділи, щоб захищати їх, поки місто не буде розгромлено! @@ -5930,7 +5965,6 @@ Each civilization can only choose a single pantheon belief, and each pantheon ca # Requires translation! Generating more faith will allow you to found a religion. = -Religion = Релігія # Requires translation! Keep generating Faith☮, and eventually a great prophet will be born in one of your cities. = # Requires translation! diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index cd9ccaaf3e..9bc720f667 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,28 +1,29 @@ -Persian_(Pinglish-UN) = 18 +Persian_(Pinglish-UN) = 17 Italian = 99 -Russian = 88 +Russian = 87 German = 99 Swedish = 99 Turkish = 77 Ukrainian = 80 -French = 71 +Filipino = 3 +French = 72 Portuguese = 62 Indonesian = 99 -Finnish = 45 +Finnish = 44 Spanish = 93 Malay = 15 Brazilian_Portuguese = 53 Traditional_Chinese = 68 -Polish = 71 +Polish = 70 Lithuanian = 18 Romanian = 27 -Simplified_Chinese = 98 +Simplified_Chinese = 99 Bulgarian = 19 Korean = 85 Persian_(Pinglish-DIN) = 17 -Japanese = 72 +Japanese = 71 English = 1 -Czech = 92 +Czech = 91 Hungarian = 55 -Dutch = 45 +Dutch = 46 Greek = 14 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 3aaca10981..1a2a68a2ad 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.5.30" const val appName = "Unciv" - const val appCodeNumber = 640 - const val appVersion = "3.17.11" + const val appCodeNumber = 641 + const val appVersion = "3.17.12" const val gdxVersion = "1.10.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index fd3d95e6fa..fcd6bdffa9 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,21 @@ +## 3.17.12 + +Clarified Oil well / Refrigeration relation - By SomeTroglodyte + +Improved multiplayer screen performance - By GGGuenni + +By SimonCeder: +- Improve AI performance vs barbarians & AI settlers +- Conquistadors only settle other continents +- Fixed contest quests bug + +By xlenstra: +- Religion UI improvements +- Fixed multiple faith bonuses from ruins +- Fixed unconventional great prophets not gaining wonder bonuses + +Provide more information to waiting players in multiplayer - By thepianoboy + ## 3.17.11 City construction speedup with caching stats from tiles