diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 97fd62063b..7425638597 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -930,6 +930,15 @@ Done! = Abgeschlossen! Delete [modName] = Lösche [modName] Are you SURE you want to delete this mod? = SICHER, dass diese Modifikation gelöscht werden soll? Updated = Aktualisiert +Current mods = Installierte Modifikationen +Downloadable mods = Ladbare Modifikationen +Next page = Nächste Seite +Open Github page = Auf Github öffnen +Enable as permanent visual mod = Als permanente visuelle Modifikation aktivieren +Disable as permanent visual mod = Als permanente visuelle Modifikation deaktivieren +Installed = Installiert +Downloaded! = Heruntergeladen! +Could not download mod = Konnte Modifikation nicht herunterladen # Uniques that are relevant to more than one type of game object diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index b5d6313e3a..fd9cd8fafa 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -268,9 +268,9 @@ Base ruleset mods: = ルールセットmod: Extension mods: = 拡張mod: # Requires translation! -World Wrap = +World Wrap = ワールドラップ # Requires translation! -World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = +World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = ワールドラップのマップは非常に多くのメモリを消費します。Androidで大きなワールドラップのマップを生成すると、クラッシュするかもしれません。 # Multiplayer @@ -515,7 +515,7 @@ Food = 食料 Crop Yield = 産出量 # Requires translation! -Territory = +Territory = 領土 Force = 軍事力 GOLDEN AGE = 黄金時代 Golden Age = 黄金時代 @@ -725,8 +725,9 @@ You have no control over the the production of puppeted cities. = 生産を管 Puppeted cities also generate 25% less Gold and Science. = 科学力、文化力-25% A puppeted city can be annexed at any time. = 傀儡国家はいつでも併合できる。 # Requires translation! -Liberate (city returns to [originalOwner]) = -Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = 都市を開放すると、元の所有者に戻され、関係が改善する。 +Liberate (city returns to [originalOwner]) = 解放(都市を[originalOwner]に戻す) +Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = 都市を解放すると、元の所有者に戻され、関係が改善する。 + Raze = 焼却 Razing the city annexes it, and starts razing the city to the ground. = 都市を併合して破壊する。 The population will gradually dwindle until the city is destroyed. = 都市が破壊されるまで、人口は徐々に減少する。 @@ -934,7 +935,7 @@ Done! = 完了! Delete [modName] = [modName]を消去 Are you SURE you want to delete this mod? = このMODを削除しますか? # Requires translation! -Updated = +Updated = アップデート # Uniques that are relevant to more than one type of game object @@ -2704,7 +2705,7 @@ Theocracy = 神権政治 +[amount]% [stat] from every [building] = すべての[building]から+[amount]%の[stat]を得る Reformation = 改革 Free Religion = 宗教的寛容 -Piety Complete = 敬虔 +Piety Complete = 敬虔コンプリート Classical era = 古典 Piety = 敬虔 +[amount]% Production when constructing [stat] buildings = [stat]の建物を建設するとき生産力+[amount]% @@ -2989,7 +2990,7 @@ Coast = 近海 Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = 気温[param]~[param2]、湿度[param3]~[amount]で発生 # Requires translation! -Open terrain = +Open terrain = 平坦な地形 Grassland = 草原 Plains = 平原 @@ -3000,12 +3001,15 @@ Desert = 砂漠 Lakes = 湖 +Rough terrain = 起伏に富んだ地形 +Hill = 丘陵 + Mountain = 山岳 Snow = 氷土 # Requires translation! -Rough terrain = +Rough terrain = 荒い地形 Hill = 丘陵 Provides a one-time Production bonus to the closest city when cut down = 消去時に最寄りの都市へ1回限りの生産ボーナスを付与 @@ -3105,7 +3109,7 @@ Customs house = 税関 Deal 30 damage to adjacent enemy units = 隣接する敵ユニットに30ダメージ # Requires translation! -Can be built just outside your borders = +Can be built just outside your borders = 国境のすぐ外に建てられる Citadel = 城塞 Can only be built on Coastal tiles = 沿岸部のタイルにのみ建設可能 @@ -3115,7 +3119,7 @@ Cannot be built on bonus resource = ボーナス資源の上では建設でき Terrace farm = 棚田 # Requires translation! -Unpillagable = +Unpillagable = 侵略不可 Ancient ruins = 古代遺跡 City ruins = 廃墟都市 @@ -3191,8 +3195,7 @@ Heal Instantly = 瞬時回復 Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion = ユニットの体力を50回復する。ただし、他の昇進を選ぶ機会を見送ることになる。 Accuracy I = 命中率 I - # Requires translation! -+[amount]% Strength in [param] = ++[amount]% Strength in [param] = [param]での戦闘力+[amount]% Accuracy II = 命中率 II @@ -3206,13 +3209,13 @@ Barrage III = 一斉射撃 III Volley = 一斉射撃 # Requires translation! -+[amount]% Strength vs [unitType] = ++[amount]% Strength vs [unitType] = [unitType]に対して戦闘力+[amount]% Extended Range = 拡張範囲 +1 Range = 射程+1 Indirect Fire = 間接射撃 -Ranged attacks may be performed over obstacles = 障害物に対して遠隔攻撃が実行される可能性があります +Ranged attacks may be performed over obstacles = 障害物越しの遠隔攻撃が可能になります Shock I = 陽動 I