diff --git a/core/src/com/unciv/ui/worldscreen/Minimap.kt b/core/src/com/unciv/ui/worldscreen/Minimap.kt index d46f7af8f8..2e9ea75fea 100644 --- a/core/src/com/unciv/ui/worldscreen/Minimap.kt +++ b/core/src/com/unciv/ui/worldscreen/Minimap.kt @@ -30,6 +30,8 @@ class Minimap(val mapHolder: WorldMapHolder) : ScrollPane(null){ } init{ + setScrollingDisabled(true,true) + var topX = 0f var topY = 0f var bottomX = 0f @@ -39,7 +41,8 @@ class Minimap(val mapHolder: WorldMapHolder) : ScrollPane(null){ val hex = ImageGetter.getImage("OtherIcons/Hexagon") val positionalVector = HexMath.hex2WorldCoords(tileInfo.position) - val groupSize = 10f + val groupSize = mapHolder.worldScreen.stage.height / 4f / + mapHolder.tileMap.mapParameters.size.radius * (mapHolder.worldScreen.stage.height / 600f) hex.setSize(groupSize,groupSize) hex.setPosition(positionalVector.x * 0.5f * groupSize, positionalVector.y * 0.5f * groupSize) @@ -85,7 +88,7 @@ class Minimap(val mapHolder: WorldMapHolder) : ScrollPane(null){ else if (tileInfo.getCity() != null && !tileInfo.isWater) hex.color = tileInfo.getOwner()!!.nation.getOuterColor() else hex.color = tileInfo.getBaseTerrain().getColor().lerp(Color.GRAY, 0.5f) - if (tileInfo.isCityCenter() && tileInfo.owningCity!!.getTiles().any { cloneCivilization.exploredTiles.contains(it.position) }) { + if (tileInfo.isCityCenter() && cloneCivilization.exploredTiles.contains(tileInfo.getCity()!!.getCenterTile().position)) { val nationIcon= ImageGetter.getNationIndicator(tileInfo.owningCity!!.civInfo.nation,hex.width * 3) nationIcon.setPosition(hex.x - nationIcon.width/3,hex.y - nationIcon.height/3) nationIcon.onClick { @@ -110,14 +113,15 @@ class MinimapHolder(mapHolder: WorldMapHolder): Table(){ fun getWrappedMinimap(): Table { val internalMinimapWrapper = Table() - - val sizePercent = worldScreen.game.settings.minimapSize - val sizeWinX = worldScreen.stage.width * sizePercent / 100 - val sizeWinY = worldScreen.stage.height * sizePercent / 100 - val isSquare = worldScreen.game.settings.minimapSquare - val sizeX = if (isSquare) sqrt(sizeWinX * sizeWinY) else sizeWinX - val sizeY = if (isSquare) sizeX else sizeWinY - internalMinimapWrapper.add(minimap).size(sizeX,sizeY) +// // Temporarily disabled until we can make them work nicely together +// val sizePercent = worldScreen.game.settings.minimapSize +// val sizeWinX = worldScreen.stage.width * sizePercent / 100 +// val sizeWinY = worldScreen.stage.height * sizePercent / 100 +// val isSquare = worldScreen.game.settings.minimapSquare +// val sizeX = if (isSquare) sqrt(sizeWinX * sizeWinY) else sizeWinX +// val sizeY = if (isSquare) sizeX else sizeWinY + internalMinimapWrapper.add(minimap) //.size(sizeX,sizeY) + minimap internalMinimapWrapper.background=ImageGetter.getBackground(Color.GRAY) internalMinimapWrapper.pack()