Modding: global alert available as triggerable for all objects

This commit is contained in:
Yair Morgenstern
2023-03-05 12:53:02 +02:00
parent c049721531
commit 8c24926476
2 changed files with 9 additions and 10 deletions

View File

@ -92,6 +92,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Triggerable
??? example "Triggers the following global alert: [comment]"
Example: "Triggers the following global alert: [comment]"
Applicable to: Triggerable
??? example "[mapUnitFilter] units gain the [promotion] promotion"
Example: "[Wounded] units gain the [Shock I] promotion"
@ -873,12 +878,6 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "Cannot be hurried"
Applicable to: Tech, Building
## Policy uniques
??? example "Triggers the following global alert: [comment]"
Example: "Triggers the following global alert: [comment]"
Applicable to: Policy
## FounderBelief uniques
??? example "[stats] for each global city following this religion"
Example: "[+1 Gold, +2 Production] for each global city following this religion"
@ -1044,8 +1043,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "Founds a new city"
Applicable to: Unit
??? example "Can instantly construct a [improvementName] improvement"
Example: "Can instantly construct a [Trading Post] improvement"
??? example "Can instantly construct a [improvementFilter] improvement"
Example: "Can instantly construct a [All Road] improvement"
Applicable to: Unit