diff --git a/android/assets/jsons/Units.json b/android/assets/jsons/Units.json index 42c9fc52ac..fa2fb058bc 100644 --- a/android/assets/jsons/Units.json +++ b/android/assets/jsons/Units.json @@ -94,6 +94,7 @@ requiredTech:"The Wheel", requiredResource:"Horses", upgradesTo:"Knight", + obsoleteTech:"Chivalry", uniques:["No defensive terrain bonus","Rough terrain penalty"], hurryCostModifier:20 }, @@ -174,6 +175,8 @@ cost: 75, requiredTech:"Horseback Riding", requiredResource:"Horses", + upgradesTo:"Knight", + obsoleteTech:"Chivalry", uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ], hurryCostModifier:20 }, @@ -186,6 +189,8 @@ strength:14, cost: 75, requiredTech:"Horseback Riding", + upgradesTo:"Knight", + obsoleteTech:"Chivalry", requiredResource:"Horses", uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ], hurryCostModifier:20 @@ -239,6 +244,8 @@ strength:21, cost: 120, requiredTech:"Steel", + upgradesTo:"Musketman", + obsoleteTech:"Gunpowder", requiredResource:"Iron", hurryCostModifier:20 }, @@ -274,6 +281,8 @@ strength:20, cost: 120, requiredTech:"Chivalry", + obsoleteTech:"Military science", + upgradesTo:"Cavalry", requiredResource:"Horses", uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ], hurryCostModifier:20 @@ -289,6 +298,8 @@ cost: 120, requiredTech:"Chivalry", requiredResource:"Horses", + upgradesTo:"Cavalry", + obsoleteTech:"Military science", uniques:["Can move after attacking","No defensive terrain bonus"], hurryCostModifier:20 }, @@ -491,7 +502,7 @@ rangedStrength: 60, cost: 325, requiredTech:"Refrigeration", - uniques:["Bonus as Attacker 75%", "Invisible to others", "Can Only Attack Water", "Can attack submarines"], //to do: 3 uniques + uniques:["Bonus as Attacker 75%", "Invisible to others", "Can only attack water", "Can attack submarines"], hurryCostModifier:20 }, {