Added Radar tech and Fighter unit

This commit is contained in:
Yair Morgenstern
2019-07-16 22:52:15 +03:00
parent b9a7f7e1d0
commit 8f30db74ab
6 changed files with 521 additions and 491 deletions

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@ -437,6 +437,11 @@
prerequisites:["Electronics"],
uniques:["+10% science and production in all cities"]
},
{
name:"Radar",
row:6,
prerequisites:["Ballistics","Electronics"]
},
{
name:"Combined Arms",
row:7,
@ -469,7 +474,7 @@
{
name:"Rocketry",
row:6,
prerequisites:["Combined Arms","Computers"]
prerequisites:["Combined Arms","Radar"]
}
]
},

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@ -848,6 +848,8 @@
cost: 325,
requiredTech:"Flight",
requiredResource:"Oil",
upgradesTo:"Fighter",
obsoleteTech:"Radar",
hurryCostModifier:20,
uniques:["[50]% chance to intercept air attacks","Bonus vs Bomber 150%",
"6 tiles in every direction always visible"]
@ -942,6 +944,21 @@
// Modern era
{
name:"Fighter",
unitType:"Fighter",
movement:1,
strength:35,
rangedStrength:45,
range:8,
cost: 375,
requiredTech:"Radar",
requiredResource:"Oil",
hurryCostModifier:20,
uniques:["[100]% chance to intercept air attacks","Bonus vs Bomber 150%",
"6 tiles in every direction always visible"]
attackSound:"shot"
},
{
name:"Landship",
unitType:"Armor",