mirror of
https://github.com/yairm210/Unciv.git
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CityScreen plays a sound when opened (#7163)
* added sounds to cityScreen * changes? ..don't know how to name this commit * removed try block * improved era1 sound and added slider for city enter sounds * added Information Era sound * added Future Era sound * better option name + translation * added Atomic Era sound * normalized sounds * prevent spam + better era 0 and 1 sounds * cleanup * sound improvements to medieval and atomic * volume now tied to sound effects * improved information sound * improved future sound * sounds now stop if you exit the city screen * improved Renaissance sound * now in separate function * now using the music controller * better file names * WLTK day sound + sounds are now configurable in Eras.json * removed redundant setting and fixed comment * added PlaySingle * musicController no longer used * Gdx.audio.newMusic is now used * function name * function are now in their own class * CitySoundPlayer now has 1 instance in UncivGame and is hooked * credits * sounds loop * loopable sounds * updated credits * fixed sound not stopping when changing city without leaving cityScreen * changed WLTKNew sound * added toggle for the sounds * changed WLTK sound, removed music and made all tracks have the same volume * addressed some of the issues * addressed more issues * increased sounds volume + volume slider * made WLTK sound slightly quieter * removed entry from Vanilla eras * revert back to CitySoundPlayer.kt * no more hooks * removed unused stuff * changees * completly reverted MusicController * and the MusicTrackChooserFlags * fixed ESC not stopping sounds * updated credits to mention the sounds are modified * dispose() * removed try block
This commit is contained in:
@ -757,49 +757,55 @@ Unless otherwise specified, all the following are from [the Noun Project](https:
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Sounds are from FreeSound.org unless otherwise noted and are either Creative Commons or Public Domain unless otherwise noted
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- [Soft two-fingered snap](https://freesound.org/people/EathanMarkson/sounds/388958/) By EathanMarkson as 'click' for most clicks
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- [Pencil1](https://freesound.org/people/stijn/sounds/43673/) By stijn as 'paper' for opening and closing the tech picker
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- [SawInOut01](https://freesound.org/people/kingof_thelab/sounds/340243/) By kingof_thelab for construction picking?
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- [Chain Snare #1](https://freesound.org/people/lovesbody/sounds/322079/) By lovesbody as 'fortify'
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- [Level up](https://freesound.org/people/Marregheriti/sounds/266100/) By Marregheriti as 'upgrade' for upgrading units
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- [levelup](https://freesound.org/people/Seidhepriest/sounds/382915/) By Seidhepriest as 'chimes' for special actions (free tech, build city, hurry wonder etc.)
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- [Coin](https://freesound.org/people/TheDJoe93/sounds/97373/) By TheDJoe93 as 'coin' for purchasing tiles and constructions
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- [fast simple chop 1](https://freesound.org/people/dave.des/sounds/127196/) By dave.dev as 'whoosh' for moving units around, also in edited form to produce the 'swap units' sound.
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- [Military kick](https://freesound.org/people/Dodgy%20C/sounds/72070/) By Dodgy C as 'promote' for unit promotions
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- [Tank reload](https://freesound.org/people/KieranKeegan/sounds/418882/) By KieranKeegan as 'setup' for siege unit setup
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- [Scribble_short](https://freesound.org/people/waldram/sounds/257518/) By waldram as 'policy' for adopting policies
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- [Hit Impact](https://freesound.org/people/Mrguff/sounds/369711/) by Mrguff as 'throw' for catapult & trebuchet attacks
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- [Slingshot fly by 2](https://freesound.org/people/saturdaysoundguy/sounds/394186/) by saturdaysoundguy as 'arrow' for arrow attacks
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- [Metal hit slide](https://freesound.org/people/orginaljun/sounds/149102/) by orginaljun as 'nonmetalhit' for pre-metal melee sounds
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- [klick_anlauf](https://freesound.org/people/jascha/sounds/16576/) By jascha as 'metalhit' for metal melee sounds
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- [Horse's whinny](https://freesound.org/people/Kubuzz/sounds/347036/) By Kubuzz as 'horse' for cavalry attack sounds
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- [machine gun 001 - loop](https://freesound.org/people/pgi/sounds/212602/) By pgi as 'machinegun' for machine gun attack sound
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- [uzzi_full_single](https://freesound.org/people/Deganoth/sounds/348685/) By Deganoth as 'shot' for bullet attacks
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- [Grenade Launcher 2](https://soundbible.com/2140-Grenade-Launcher-2.html) By Daniel Simon as city bombard sound (CC Attribution 3.0 license)
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- [Woosh](https://soundbible.com/2068-Woosh.html) by Mark DiAngelo as 'slider' sound (CC Attribution 3.0 license)
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- [Tornado-Siren-II](https://soundbible.com/1937-Tornado-Siren-II.html) by Delilah as part of 'nuke' sound (CC Attribution 3.0 license)
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- [Explosion-Ultra-Bass](https://soundbible.com/1807-Explosion-Ultra-Bass.html) by Mark DiAngelo as part of 'nuke' sound (CC Attribution 3.0 license)
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- [Short Choir](https://freesound.org/people/Breviceps/sounds/444491/) by Breviceps as 'choir' for free great person pick
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- [Death Robot! Robotic scream](https://freesound.org/people/vultraz168/sounds/334660/) by vultraz168 for Giant Death Robot Attack (CC0 1.0 Universal license)
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- [ceremonial cannon fire](https://freesound.org/people/DylanSmithSound/sounds/274826/) by DylanSmithSound for cannon
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- [artillery fire](https://freesound.org/people/Tomashevsky/sounds/476664/) by Tomashevsky for artillery
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- [20mm cannons](https://freesound.org/people/Piotr123/sounds/551534/) by Piotr123 for ship guns
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- "bombing" is made by the Unciv team using Audacity from
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- [Soft two-fingered snap](https://freesound.org/people/EathanMarkson/sounds/388958/) By EathanMarkson as 'click' for most clicks
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- [Pencil1](https://freesound.org/people/stijn/sounds/43673/) By stijn as 'paper' for opening and closing the tech picker
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- [SawInOut01](https://freesound.org/people/kingof_thelab/sounds/340243/) By kingof_thelab for construction picking?
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- [Chain Snare #1](https://freesound.org/people/lovesbody/sounds/322079/) By lovesbody as 'fortify'
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- [Level up](https://freesound.org/people/Marregheriti/sounds/266100/) By Marregheriti as 'upgrade' for upgrading units
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- [levelup](https://freesound.org/people/Seidhepriest/sounds/382915/) By Seidhepriest as 'chimes' for special actions (free tech, build city, hurry wonder etc.)
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- [Coin](https://freesound.org/people/TheDJoe93/sounds/97373/) By TheDJoe93 as 'coin' for purchasing tiles and constructions
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- [fast simple chop 1](https://freesound.org/people/dave.des/sounds/127196/) By dave.dev as 'whoosh' for moving units around, also in edited form to produce the 'swap units' sound.
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- [Military kick](https://freesound.org/people/Dodgy%20C/sounds/72070/) By Dodgy C as 'promote' for unit promotions
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- [Tank reload](https://freesound.org/people/KieranKeegan/sounds/418882/) By KieranKeegan as 'setup' for siege unit setup
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- [Scribble_short](https://freesound.org/people/waldram/sounds/257518/) By waldram as 'policy' for adopting policies
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- [Hit Impact](https://freesound.org/people/Mrguff/sounds/369711/) by Mrguff as 'throw' for catapult & trebuchet attacks
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- [Slingshot fly by 2](https://freesound.org/people/saturdaysoundguy/sounds/394186/) by saturdaysoundguy as 'arrow' for arrow attacks
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- [Metal hit slide](https://freesound.org/people/orginaljun/sounds/149102/) by orginaljun as 'nonmetalhit' for pre-metal melee sounds
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- [klick_anlauf](https://freesound.org/people/jascha/sounds/16576/) By jascha as 'metalhit' for metal melee sounds
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- [Horse's whinny](https://freesound.org/people/Kubuzz/sounds/347036/) By Kubuzz as 'horse' for cavalry attack sounds
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- [machine gun 001 - loop](https://freesound.org/people/pgi/sounds/212602/) By pgi as 'machinegun' for machine gun attack sound
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- [uzzi_full_single](https://freesound.org/people/Deganoth/sounds/348685/) By Deganoth as 'shot' for bullet attacks
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- [Grenade Launcher 2](https://soundbible.com/2140-Grenade-Launcher-2.html) By Daniel Simon as city bombard sound (CC Attribution 3.0 license)
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- [Woosh](https://soundbible.com/2068-Woosh.html) by Mark DiAngelo as 'slider' sound (CC Attribution 3.0 license)
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- [Tornado-Siren-II](https://soundbible.com/1937-Tornado-Siren-II.html) by Delilah as part of 'nuke' sound (CC Attribution 3.0 license)
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- [Explosion-Ultra-Bass](https://soundbible.com/1807-Explosion-Ultra-Bass.html) by Mark DiAngelo as part of 'nuke' sound (CC Attribution 3.0 license)
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- [Short Choir](https://freesound.org/people/Breviceps/sounds/444491/) by Breviceps as 'choir' for free great person pick
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- [Death Robot! Robotic scream](https://freesound.org/people/vultraz168/sounds/334660/) by vultraz168 for Giant Death Robot Attack (CC0 1.0 Universal license)
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- [ceremonial cannon fire](https://freesound.org/people/DylanSmithSound/sounds/274826/) by DylanSmithSound for cannon
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- [artillery fire](https://freesound.org/people/Tomashevsky/sounds/476664/) by Tomashevsky for artillery
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- [20mm cannons](https://freesound.org/people/Piotr123/sounds/551534/) by Piotr123 for ship guns
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- "bombing" is made by the Unciv team using Audacity from
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- [lancaster bomber](https://freesound.org/people/confusion_music/sounds/103439/) by confusion_music - aircraft
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- [Artillery Explosion (Close) (Mixed)](https://freesound.org/people/EFlexMusic/sounds/388528/) by EFlexMusic - impact
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- [SFX Hit drop/bomb effect 5](https://freesound.org/people/old_waveplay/sounds/187502/) by old_waveplay - bass
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- "jetgun" for Jet Fighter attack is made by the Unciv team using Audacity from
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- "jetgun" for Jet Fighter attack is made by the Unciv team using Audacity from
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- [Fighter Jet Aircraft Fly by (synthesised)](https://freesound.org/people/Headphaze/sounds/347795/) by Headphaze
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- [Machine Gun 001 - triple shot](https://freesound.org/people/pgi/sounds/212600/) by pgi
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- Excerpt from [Tanks Shooting](https://freesound.org/people/qubodup/sounds/189344/) by qubodup for tankshot
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- "torpedo" is made by the Unciv team using Audacity from
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- Excerpt from [Tanks Shooting](https://freesound.org/people/qubodup/sounds/189344/) by qubodup for tankshot
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- "torpedo" is made by the Unciv team using Audacity from
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- [Torpedo launch underwater](https://freesound.org/people/jobro/sounds/35530/) by jobro
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- [Artillery Explosion (Close) (Mixed)](https://freesound.org/people/EFlexMusic/sounds/388528/) by EFlexMusic
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- [elephant 44](https://freesound.org/people/y89312/sounds/139875/) by y89312 for Naruesan's Elephant sound
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- Excerpt from [Missile Strike](https://freesound.org/people/BaDoink/sounds/570690/) by BaDoink for guided missile
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- Excerpt from [FireBurning_v2.wav](https://freesound.org/people/pcaeldries/sounds/30322/) by pcaeldries for 'remove heresy' action of inquisitor ([License](http://creativecommons.org/licenses/by/3.0/))
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- [elephant 44](https://freesound.org/people/y89312/sounds/139875/) by y89312 for Naruesan's Elephant sound
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- Excerpt from [Missile Strike](https://freesound.org/people/BaDoink/sounds/570690/) by BaDoink for guided missile
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- Excerpt from [FireBurning_v2.wav](https://freesound.org/people/pcaeldries/sounds/30322/) by pcaeldries for 'remove heresy' action of inquisitor ([License](http://creativecommons.org/licenses/by/3.0/))
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- [Up Chime 2](https://freesound.org/people/FoolBoyMedia/sounds/352666/) by FoolBoyMedia for notifications
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- [dingaling](https://freesound.org/people/morrisjm/sounds/268756/) by morrisjm (based on [Calling_Bell_02.wav](https://freesound.org/people/RSilveira_88/sounds/216306/) by RSilveira_88) for notifications
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- City ambience sounds made by Unciv Team using Audacity from CC0 sounds and
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- [Street Musician Playing Renaissance Melody on Glockenspiel](https://freesound.org/people/_MC5_/sounds/542107/) by MC5 for Renaissance city sound
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- [Ambience, Machine Factory](https://freesound.org/people/InspectorJ/sounds/385943/) by InspectorJ for Industrial city sound
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- [Rock_Hammer_Chisel_01](https://freesound.org/people/dheming/sounds/240981/#) by dheming for Ancient city sound
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- [Future City ambience](https://freesound.org/people/bolkmar/sounds/502896/) by bolkmar for Future city sound
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- [Jingle_Achievement](https://freesound.org/people/LittleRobotSoundFactory/sounds/270404/) by LittleRobotSoundFactory for We Love The King sound
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## Music
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