Rivers no longer disappear on 'next turn'

This commit is contained in:
Yair Morgenstern 2020-05-21 22:18:28 +03:00
parent 9b9e172897
commit 90051ebe5c

View File

@ -62,6 +62,9 @@ open class TileInfo {
toReturn.improvementInProgress = improvementInProgress
toReturn.roadStatus = roadStatus
toReturn.turnsToImprovement = turnsToImprovement
toReturn.hasBottomLeftRiver = hasBottomLeftRiver
toReturn.hasBottomRightRiver = hasBottomRightRiver
toReturn.hasBottomRiver = hasBottomRiver
return toReturn
}