Enabled various G&K buildings and units (#4092)

* Enabled Arsenal and added a new Armory icon

The old icon for Armory was much more appropriate for Arsenal, so I
added a new icon for Armory instead.

* Enabled Military Base and added an icon for it

* Enabled Petra and added an icon for it

* Enabled Composite Bowman and added an icon for it

* Enabled Mobile SAM and added an icon for it

* Enabled Jet Fighter

* Made Machine Gun upgrade to Mechanized Infantry

* Removed "Will be added in G&K" comments

Since we are now targeting G&K, these comments are no longer required.

* Fixed Aluminum/Aluminium inconsistencies
This commit is contained in:
Arthur van der Staaij
2021-06-10 14:38:40 +02:00
committed by GitHub
parent a5d2b2f154
commit 91154aed34
13 changed files with 274 additions and 255 deletions

View File

@ -258,7 +258,6 @@
"greatPersonPoints": {"culture": 1},
"requiredTech": "Construction",
"quote": "'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu"
// will be introduced in G&K expansion pack
},
{
"name": "Temple",
@ -346,8 +345,7 @@
"uniques": ["[+2 Gold] from [Gold Ore] tiles in this city", "[+2 Gold] from [Silver] tiles in this city"],
"requiredTech": "Currency"
},
/*
{ // Will be Introduced in Gods & Kings. Flood plains are not supposed to be affected by this wonder. Add stats to all desert tiles and then add negative stats to flood plains to undo the effect on them for now
{ // Flood plains are not supposed to be affected by this wonder. Add stats to all desert tiles and then add negative stats to flood plains to undo the effect on them for now
"name": "Petra",
"culture": 1,
"isWonder": true,
@ -356,7 +354,6 @@
"requiredTech": "Currency",
"quote": "'...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones"
},
*/
{
"name": "Aqueduct",
"maintenance": 1,
@ -554,7 +551,6 @@
"uniques": ["All newly-trained [relevant] units in this city receive the [Drill I] promotion"],
"requiredTech": "Chivalry",
"quote": "'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison"
// will be introduced in G&K expansion pack
},
{
"name": "Ironworks",
@ -671,7 +667,6 @@
"uniques": ["Free Great Person"],
"requiredTech": "Printing Press",
"quote": "'Don't clap too hard - it's a very old building.' - John Osbourne"
// will be introduced in G&K expansion pack
},
{
"name": "Himeji Castle",
@ -771,16 +766,14 @@
"requiredResource": "Coal",
"requiredTech": "Industrialization"
},
/*
{
"name": "Arsenal",
"cityStrength": 6,
"cityStrength": 9,
"cityHealth": 25,
"hurryCostModifier": 25,
"requiredBuilding": "Castle",
"requiredTech": "Rifling"
//+9 City Defense Strength, +25 City Hit Points, requiredTech "Metallurgy" in expansions
"requiredTech": "Metallurgy"
},
*/
{
"name": "Military Academy",
"xpForNewUnits": 15,
@ -883,16 +876,14 @@
"maintenance": 2,
"requiredTech": "Refrigeration"
},
/*
{
"name": "Military Base",
"cityStrength": 12,
"cityHealth": 25,
"hurryCostModifier": 25,
"requiredBuilding": "Arsenal",
"requiredTech": "Telegraph"
//+25 City Hit Points, requiredTech "Replaceable parts" in expansions
"requiredTech": "Replaceable Parts"
},
*/
{
"name": "Cristo Redentor",
"culture": 5,
@ -922,7 +913,6 @@
"Must have an owned [Mountain] within [2] tiles"],
"requiredTech": "Railroad",
"quote": "'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria"
// will be introduced in G&K expansion pack
},
// Information Era
@ -978,7 +968,6 @@
"providesFreeBuilding": "Broadcast Tower"
"uniques": ["+1 population in each city","+1 happiness in each city"]
"requiredTech": "Telecommunications" // todo doesn't exist yet!
// will be introduced in G&K expansion pack
},
{
"name": "United Nations",
@ -1038,7 +1027,6 @@
"+[25]% Production when constructing [Spaceship part] [in this city]"],
"requiredTech": "Satellites",
"quote": "'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France"
// will be introduced in G&K expansion pack
},
{
"name": "SS Cockpit",

View File

@ -87,7 +87,7 @@
"cost": 40,
"requiredTech": "Archery",
"obsoleteTech": "Machinery",
"upgradesTo": "Crossbowman",
"upgradesTo": "Composite Bowman",
"attackSound": "arrow"
},
/*
@ -304,7 +304,6 @@
"hurryCostModifier": 20,
"attackSound": "throw"
},
/*
{
"name": "Composite Bowman",
"unitType": "Ranged",
@ -316,9 +315,7 @@
"obsoleteTech": "Machinery",
"upgradesTo": "Crossbowman",
"attackSound": "arrow"
// will be introduced in G&K expansion
},
*/
{
"name": "Swordsman",
"unitType": "Melee",
@ -570,7 +567,6 @@
"upgradesTo": "Frigate",
"uniques": ["Cannot enter ocean tiles"],
"attackSound": "arrow"
// will be introduced in G&K expansion
},
{
"name": "Knight",
@ -851,7 +847,6 @@
"upgradesTo": "Machine Gun",
"obsoleteTech": "Ballistics",
"attackSound": "machinegun"
// will be introduced in Gods & Kings expansion
},
{
"name": "Rifleman",
@ -889,7 +884,6 @@
"uniques": ["[50]% chance to intercept air attacks","+[50]% Strength vs [Bomber]",
"6 tiles in every direction always visible"],
"attackSound": "shot"
// will be introduced in G&K expansion
},
{
"name": "Great War Bomber",
@ -904,7 +898,6 @@
"upgradesTo": "Bomber",
"obsoleteTech": "Radar",
"attackSound": "shot"
// will be introduced in G&K expansion
},
{
"name": "Norwegian Ski Infantry",
@ -988,7 +981,7 @@
"cost": 375,
"requiredTech": "Radar",
"requiredResource": "Oil",
//"upgradesTo": "Jet Fighter",
"upgradesTo": "Jet Fighter",
"uniques": ["[100]% chance to intercept air attacks", "+[150]% Strength vs [Bomber]",
"6 tiles in every direction always visible"],
"attackSound": "shot"
@ -1090,7 +1083,6 @@
"upgradesTo": "Tank",
"obsoleteTech": "Combined Arms",
"uniques": ["Can move after attacking","No defensive terrain bonus"]
// will be introduced in G&K expansion
},
{
"name": "Destroyer",
@ -1136,7 +1128,6 @@
"upgradesTo": "Infantry",
"obsoleteTech": "Plastics",
"attackSound": "shot"
// will be introduced in G&K expansion
},
{
"name": "Foreign Legion",
@ -1194,9 +1185,9 @@
"rangedStrength": 60,
"cost": 350,
"requiredTech": "Ballistics",
"upgradesTo": "Mechanized Infantry",
"attackSound": "machinegun"
// will be introduced in G&K expansion
// Upgrades to Bazooka in BNW, Mechanized Infantry in G&K
// Upgrades to Bazooka in BNW
},
{
"name": "Anti-Aircraft Gun",
@ -1206,7 +1197,7 @@
"strength": 50,
"cost": 375,
"requiredTech": "Ballistics",
//"upgradesTo": "Mobile SAM",
"upgradesTo": "Mobile SAM",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
"attackSound": "machinegun"
},
@ -1291,37 +1282,37 @@
//"upgradesTo": "Giant Death Robot",
"uniques": ["Can move after attacking","No defensive terrain bonus"]
},
/* // THIS STUFF IS COMMENTED OUT!!!
// Information Era
{
"name": "Mobile SAM",
"unitType": "Melee",
"movement": 4,
"movement": 3,
"interceptRange": 2,
"strength": 40,
"strength": 65,
"cost": 425,
"requiredTech": "Computers",
"requiredTech": "Rocketry",
"uniques": ["[100]% chance to intercept air attacks","+[150]% Strength vs [air units]"],
"attackSound": "shot"
// 65 strength, 3 movement, requiredTech "Rocketry" in expansions
},
{
"name": "Jet Fighter",
"unitType": "Fighter",
"movement": 2,
"strength": 45,
"movement": 1,
"strength": 75,
"rangedStrength": 75,
"range": 10,
"interceptRange": 10,
"cost": 425,
"requiredTech": "Lasers",
"requiredResource": "Aluminium",
"requiredResource": "Aluminum",
"uniques": ["[100]% chance to intercept air attacks",
"+[150]% Strength vs [Bomber]",
"6 tiles in every direction always visible"]
"attackSound": "shot"
},
/* // THIS STUFF IS COMMENTED OUT!!!
{
"name": "Stealth Bomber",
"unitType": "Bomber",
@ -1331,7 +1322,7 @@
"range": 20,
"cost": 425,
"requiredTech": "Stealth",
"requiredResource": "Aluminium",
"requiredResource": "Aluminum",
"uniques": ["Evasion", "6 tiles in every direction always visible"]
"attackSound": "shot"
// cannot be based on carrier