Fixed a bug where citadels did not damage nearby units (#5941)

* Fixed a bug where citadels did not damage nearby units

* Fixed tests
This commit is contained in:
Xander Lenstra
2022-01-10 22:32:48 +01:00
committed by GitHub
parent 0349e0a776
commit 93a109b082
3 changed files with 9 additions and 5 deletions

View File

@ -805,8 +805,8 @@ Example: "Costs [20] gold per turn when in your territory"
Applicable to: Improvement
#### Deal [amount] damage to adjacent enemy units
Example: "Deal [20] damage to adjacent enemy units"
#### Adjacent enemy units ending their turn take [30] damage
Example: "Adjacent enemy units ending their turn take [30] damage"
Applicable to: Improvement