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Civilopedia tweaks (#7051)
* Civilopedia Files Split * Central showReligionInCivilopedia function * ConstructImprovementConsumingUnit with Conditional for Prophet * Show Units capable of building an Improvement * "Needs removal of terrain features to be built"
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@ -408,7 +408,7 @@
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"uniques": ["[+50]% Strength <vs [Mounted] units>"],
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"upgradesTo": "Lancer",
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"obsoleteTech": "Gunpowder",
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"attackSound": "metalhit"
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"attackSound": "metalhit"
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},
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{
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"name": "Landsknecht",
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@ -1299,10 +1299,10 @@
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{
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"name": "Great Prophet",
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"unitType": "Civilian",
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"uniques": ["Can construct [Holy site] if it hasn't used other actions yet", "Can [Spread Religion] [4] times",
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"Removes other religions when spreading religion", "May found a religion", "May enhance a religion",
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"May enter foreign tiles without open borders", "[-1] Sight", "Great Person - [Faith]",
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"Unbuildable", "Religious Unit", "Hidden when religion is disabled",
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"uniques": ["Can construct [Holy site] <if it hasn't used other actions yet>", "Can [Spread Religion] [4] times",
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"Removes other religions when spreading religion", "May found a religion", "May enhance a religion",
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"May enter foreign tiles without open borders", "[-1] Sight", "Great Person - [Faith]",
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"Unbuildable", "Religious Unit", "Hidden when religion is disabled",
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"Takes your religion over the one in their birth city"],
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"movement": 2,
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"religiousStrength": 1000
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@ -1330,7 +1330,7 @@
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"name": "Missionary",
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"unitType": "Civilian",
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"uniques": ["Can [Spread Religion] [2] times", "May enter foreign tiles without open borders, but loses [250] religious strength each turn it ends there",
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"Can be purchased with [Faith] [in all cities in which the majority religion is a major religion]",
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"Can be purchased with [Faith] [in all cities in which the majority religion is a major religion]",
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"[-1] Sight", "Unbuildable", "Religious Unit", "Hidden when religion is disabled"],
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"movement": 4,
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"religiousStrength": 1000
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