Resolved #11832 - re-activate Thai language, now with diacritic support

This commit is contained in:
yairm210
2024-09-23 23:53:59 +03:00
parent 9cb20449a5
commit 9c7e5b3ae6
3 changed files with 39 additions and 12 deletions

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@ -3262,6 +3262,16 @@ If your mod renames Coast or Lakes, do not use this with one of these as paramet
??? example "<upon being promoted>"
Applicable to: UnitTriggerCondition
??? example "<upon gaining the [promotion] promotion>"
Example: "<upon gaining the [Shock I] promotion>"
Applicable to: UnitTriggerCondition
??? example "<upon losing the [promotion] promotion>"
Example: "<upon losing the [Shock I] promotion>"
Applicable to: UnitTriggerCondition
??? example "<upon losing at least [amount] HP in a single attack>"
Example: "<upon losing at least [3] HP in a single attack>"
@ -3313,6 +3323,12 @@ If your mod renames Coast or Lakes, do not use this with one of these as paramet
Applicable to: UnitActionModifier
??? example "<removing the [promotion] promotion/status>"
Removes the promotion/status from the unit - this is not a cost, units will be able to activate the action even without the promotion/status. To limit, use <with the [promotion] promotion> conditional
Example: "&lt;removing the [Shock I] promotion/status&gt;"
Applicable to: UnitActionModifier
??? example "&lt;once&gt;"
Applicable to: UnitActionModifier