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Lots off background work for future water tiles
Resized xxxhdpi icon
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@ -1,15 +1,29 @@
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[
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// Base terrains
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{
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name:"Ocean",
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type:"Water",
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food:2,
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movementCost:1,
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RGB: [100,100,255]
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},
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{
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name:"Coast",
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type:"Water",
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food:2,
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movementCost:1,
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RGB: [150,150,255]
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},
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{
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name:"Grassland",
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type:"BaseTerrain",
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type:"Land",
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food:2,
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movementCost:1,
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RGB: [109,139,53]
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},
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{
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name:"Plains",
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type:"BaseTerrain",
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type:"Land",
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food:1,
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production:1,
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movementCost:1,
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@ -17,27 +31,28 @@
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},
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{
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name:"Tundra",
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type:"BaseTerrain",
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type:"Land",
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food:1,
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movementCost:1,
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RGB: [125,122,113]
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},
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{
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name:"Desert",
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type:"BaseTerrain",
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type:"Land",
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movementCost:1,
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RGB: [ 255, 255, 102]
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},
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{
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name:"Lakes",
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type:"BaseTerrain",
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type:"Water",
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food:1,
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gold:1
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gold:1,
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RGB: [ 200, 200, 255],
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canHaveOverlay:false
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},
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{
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name:"Hill",
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type:"BaseTerrain",
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type:"Land",
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production:2,
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movementCost:2,
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defenceBonus: 0.25,
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