From 9c961711885ac8bbdebd04c09beb8ca244593480 Mon Sep 17 00:00:00 2001 From: yairm210 Date: Wed, 14 Aug 2024 09:53:37 +0300 Subject: [PATCH] Multiplayer 'skip turn' uses new limited automation --- core/src/com/unciv/logic/multiplayer/Multiplayer.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/multiplayer/Multiplayer.kt b/core/src/com/unciv/logic/multiplayer/Multiplayer.kt index 04aad3cec5..19792050e5 100644 --- a/core/src/com/unciv/logic/multiplayer/Multiplayer.kt +++ b/core/src/com/unciv/logic/multiplayer/Multiplayer.kt @@ -186,7 +186,7 @@ class Multiplayer { return false // Game was updated since we tried val playerCiv = gameInfo.getCurrentPlayerCivilization() - NextTurnAutomation.automateCivMoves(playerCiv) + NextTurnAutomation.automateCivMoves(playerCiv, false) gameInfo.nextTurn() val newPreview = gameInfo.asPreview()