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more ui improvements (#757)
* unit action: when an exclusive decision is made, deselect unit
* clicking on the unit information in the UnitTable will show that unit + minor fixes
* siege units won't show movement hints when set up, while packing up does not cost any movement points
* workers: highlight button when constructing an improvement, won't sleep then
* fixed broken saved game
* show messages if exploring is done or WorkerAutomation is done
* Revert "siege units won't show movement hints when set up, while packing up does not cost any movement points"
This reverts commit b805993a
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@ -408,5 +408,11 @@
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Portuguese:"Encontramos um estoque de [quantidade] de ouro nas ruínas!"
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}
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"[unit] finished exploring.": {
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"German": "[unit] hat die Erkundung abgeschlossen."
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},
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"[unit] has no work to do.": {
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"German": "[unit] hat keine Arbeit mehr."
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}
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}
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