more ui improvements (#757)

* unit action: when an exclusive decision is made, deselect unit

* clicking on the unit information in the UnitTable will show that unit + minor fixes

* siege units won't show movement hints when set up, while packing up does not cost any movement points

* workers: highlight button when constructing an improvement, won't sleep then

* fixed broken saved game

* show messages if exploring is done or WorkerAutomation is done

* Revert "siege units won't show movement hints when set up, while packing up does not cost any movement points"

This reverts commit b805993a
This commit is contained in:
sulai
2019-05-16 16:54:58 +02:00
committed by Yair Morgenstern
parent 85b7607d58
commit 9ce7959d32
13 changed files with 50 additions and 15 deletions

View File

@ -408,5 +408,11 @@
Portuguese:"Encontramos um estoque de [quantidade] de ouro nas ruínas!"
}
"[unit] finished exploring.": {
"German": "[unit] hat die Erkundung abgeschlossen."
},
"[unit] has no work to do.": {
"German": "[unit] hat keine Arbeit mehr."
}
}