Add Amphibious penalty to Land attacking into Water and vice versa (#6127)

* Add Amphibious penalty to Land attacking into Water and vice versa

* Replace Landing with Amphibious in all translation files

* Fix trailing whitespace

* Revert translation files

* Change working of Amphibious
Set penalty to Landing and Boarding

* Type-ify Unique and add Depreciated
Add Promotion to Melee Naval
Add exception that Landing penalty is NOT against cities

* Fix Vanilla

* Rename to Landing Party
Icon doesn't work

* Properly regenerated game.atlas/game.png

Co-authored-by: itanasi <spellman23@gmail.com>
This commit is contained in:
itanasi
2022-02-14 10:21:53 -08:00
committed by GitHub
parent bce65a96f6
commit 9d1f463310
9 changed files with 686 additions and 672 deletions

View File

@ -138,7 +138,7 @@
{
"name": "Amphibious",
"prerequisites": ["Shock I", "Drill I"],
"uniques": ["Eliminates combat penalty for attacking over a river", "Eliminates combat penalty for attacking from the sea"],
"uniques": ["Eliminates combat penalty for attacking over a river", "Eliminates combat penalty for attacking across a coast"],
"unitTypes": ["Sword","Gunpowder"]
},
{
@ -227,6 +227,11 @@
"uniques": ["[+20]% Strength <vs cities>", "Earn [33]% of the damage done to [City] units as [Gold]"],
"unitTypes": ["Melee Water"]
},
{
"name": "Landing Party",
"uniques": ["Eliminates combat penalty for attacking across a coast"],
"unitTypes": ["Melee Water"]
},
// Water Ranged
{

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@ -138,7 +138,7 @@
{
"name": "Amphibious",
"prerequisites": ["Shock I", "Drill I"],
"uniques": ["Eliminates combat penalty for attacking over a river", "Eliminates combat penalty for attacking from the sea"],
"uniques": ["Eliminates combat penalty for attacking over a river", "Eliminates combat penalty for attacking across a coast"],
"unitTypes": ["Sword","Gunpowder"]
},
{
@ -227,6 +227,11 @@
"uniques": ["[+20]% Strength <vs cities>", "Earn [33]% of the damage done to [City] units as [Gold]"],
"unitTypes": ["Melee Water"]
},
{
"name": "Landing Party",
"uniques": ["Eliminates combat penalty for attacking across a coast"],
"unitTypes": ["Melee Water"]
},
// Water Ranged
{

View File

@ -883,6 +883,7 @@ defence vs ranged =
Attacker Bonus =
Defender Bonus =
Landing =
Boarding =
Flanking =
vs [unitType] =
Terrain =