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Consolidated Generic Tile Bonus Uniques (including Friendly Land, Foreign Land) (#3232)
* Redid things with help from HadeanLake: -"+[]% combat bonus in []" Unit Unique -"+[]% combat bonus for units fighting in []" Nation Unique -Both of these can check for terrain or Friendly Land or Foreign Land -Function to add stacking modifiers -Himeji Castle and Foreign Legion had uniques changed to fit this syntax -Old way still works for now, but deprecated * fixed comments about deprecation and the new syntax
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@ -676,7 +676,7 @@
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"isWonder": true,
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"greatPersonPoints": {"production": 2},
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"providesFreeBuilding": "Castle",
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"uniques": ["+15% combat strength for units fighting in friendly territory"],
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"uniques": ["+[15]% combat bonus for units fighting in [Friendly Land]"],
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"requiredTech": "Gunpowder",
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"quote": "'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo"
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},
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@ -1149,7 +1149,7 @@
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"requiredTech": "Replaceable Parts",
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"upgradesTo": "Infantry",
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"obsoleteTech": "Plastics",
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"uniques": ["+20% bonus outside friendly territory"],
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"uniques": ["+[20]% combat bonus in [Foreign Land]"],
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"attackSound": "shot"
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},
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/*
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@ -859,6 +859,7 @@ WaterAircraftCarrier =
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Composite Bowman =
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Foreign Land =
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Friendly Land =
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Marine =
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Mobile SAM =
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Paratrooper =
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