Swords man upgrades to Longswordsman, Chariot Archer upgrades to Knight

This commit is contained in:
Yair Morgenstern 2018-06-23 23:31:08 +03:00
parent 908d913c25
commit a0e14ee8f8
2 changed files with 12 additions and 5 deletions

View File

@ -285,7 +285,7 @@
},
{
name:"Industrialization",
row:8,
row:7,
prerequisites:["Economics"]
},
{

View File

@ -72,6 +72,7 @@
cost: 56,
requiredTech:"The Wheel",
requiredResource:"Horses",
upgradesTo:"Knight",
uniques:["No defensive terrain bonus","Rough terrain penalty"],
hurryCostModifier:20
},
@ -110,6 +111,8 @@
strength:14,
cost: 75,
requiredTech:"Iron Working",
upgradesTo:"Longswordsman",
obsoleteTech:"Steel",
requiredResource:"Iron",
hurryCostModifier:20
},
@ -170,8 +173,8 @@
rangedStrength:14,
cost: 120,
requiredTech:"Physics",
/*obsoleteTech:"Chemistry",
upgradesTo:"Cannon",*/
obsoleteTech:"Chemistry",
upgradesTo:"Cannon",
uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack","Limited Visibility"],
hurryCostModifier:20
},
@ -193,6 +196,8 @@
cost: 90,
requiredTech:"Civil Service",
uniques:["Bonus vs Mounted 50%"],
upgradesTo:"Musketman",
obsoleteTech:"Gunpowder",
hurryCostModifier:20
},
{
@ -209,7 +214,7 @@
// Rennaisance Era
/*
{
name:"Cannon",
unitType:"Siege",
@ -229,7 +234,9 @@
cost: 150,
requiredTech:"Gunpowder",
hurryCostModifier:20
},{
}
/*
,{
name:"Lancer",
unitType:"Mounted",
movement:4,