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Merge branch 'master' of https://github.com/yairm210/Unciv
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@ -443,9 +443,9 @@ open class TileInfo {
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return when (tileMap.getNeighborTileClockPosition(this, otherTile)) {
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2 -> otherTile.hasBottomLeftRiver // we're to the bottom-left of it
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4 -> hasBottomRightRiver // we're to the top-right of it
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4 -> hasBottomRightRiver // we're to the top-left of it
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6 -> hasBottomRiver // we're directly above it
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8 -> hasBottomLeftRiver // we're to the top-left of it
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8 -> hasBottomLeftRiver // we're to the top-right of it
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10 -> otherTile.hasBottomRightRiver // we're to the bottom-right of it
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12 -> otherTile.hasBottomRiver // we're directly below it
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else -> throw Exception("Should never call this function on a non-neighbor!")
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@ -581,7 +581,15 @@ open class TileGroup(var tileInfo: TileInfo, var tileSetStrings:TileSetStrings)
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else ImageGetter.getImage(tileSetStrings.railroad)
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roadImage.image = image
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val relativeHexPosition = tileInfo.position.cpy().sub(neighbor.position)
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val relativeHexPosition = when (tileInfo.tileMap.getNeighborTileClockPosition(neighbor, tileInfo)){
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2 -> Vector2(0f,1f)
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4 -> Vector2(-1f,0f)
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6 -> Vector2(-1f,-1f)
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8 -> Vector2(0f,-1f)
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10 -> Vector2(1f,0f)
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12 -> Vector2(1f,1f)
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else -> Vector2.Zero
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}
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val relativeWorldPosition = HexMath.hex2WorldCoords(relativeHexPosition)
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// This is some crazy voodoo magic so I'll explain.
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