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https://github.com/yairm210/Unciv.git
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Merge branch '3.11.1-patch1'
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commit
a485ad5fa5
@ -47,16 +47,16 @@ class AndroidLauncher : AndroidApplication() {
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* replaces them with the ones in the external folder!)
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*/
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private fun copyMods() {
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// Mod directory in the internal app data (where Gdx.files.local looks)
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val internalModsDir = File("${filesDir.path}/mods")
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// Mod directory in the internal app data (where Gdx.files.local looks)
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val internalModsDir = File("${filesDir.path}/mods")
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// Mod directory in the shared app data (where the user can see and modify)
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val externalModsDir = File("${getExternalFilesDir(null)?.path}/mods")
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// Mod directory in the shared app data (where the user can see and modify)
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val externalModsDir = File("${getExternalFilesDir(null)?.path}/mods")
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// Copy external mod directory (with data user put in it) to internal (where it can be read)
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if (!externalModsDir.exists()) externalModsDir.mkdirs() // this can fail sometimes, which is why we check if it exists again in the next line
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if (externalModsDir.exists()) externalModsDir.copyRecursively(internalModsDir)
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}
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// Copy external mod directory (with data user put in it) to internal (where it can be read)
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if (!externalModsDir.exists()) externalModsDir.mkdirs() // this can fail sometimes, which is why we check if it exists again in the next line
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if (externalModsDir.exists()) externalModsDir.copyRecursively(internalModsDir, true)
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}
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override fun onPause() {
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if (UncivGame.Companion.isCurrentInitialized()
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@ -3,8 +3,8 @@ package com.unciv.build
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object BuildConfig {
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const val kotlinVersion = "1.3.71"
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const val appName = "Unciv"
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const val appCodeNumber = 481
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const val appVersion = "3.11.1"
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const val appCodeNumber = 482
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const val appVersion = "3.11.1-patch1"
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const val gdxVersion = "1.9.10"
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const val roboVMVersion = "2.3.1"
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@ -246,7 +246,8 @@ class CityInfo {
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fun getGreatPersonMap():StatMap {
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val stats = StatMap()
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for((specialist, amount) in population.getNewSpecialists())
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stats.add("Specialists", getRuleset().specialists[specialist]!!.greatPersonPoints.times(amount))
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if (getRuleset().specialists.containsKey(specialist)) // To solve problems in total remake mods
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stats.add("Specialists", getRuleset().specialists[specialist]!!.greatPersonPoints.times(amount))
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val buildingStats = Stats()
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for (building in cityConstructions.getBuiltBuildings())
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