From a4aa5b7b5a9f8379d5c3de8d966b5b7a1df2432e Mon Sep 17 00:00:00 2001 From: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com> Date: Thu, 16 Mar 2023 07:29:37 -0500 Subject: [PATCH] Improved Minimap colors (#8919) * Improved minimap colors G&Ks change * Improved minimap colors Changes for Vanilla --- .../jsons/Civ V - Gods & Kings/Terrains.json | 18 +++++++++--------- .../assets/jsons/Civ V - Vanilla/Terrains.json | 18 +++++++++--------- 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/android/assets/jsons/Civ V - Gods & Kings/Terrains.json b/android/assets/jsons/Civ V - Gods & Kings/Terrains.json index 893a54cc20..ea89d98f7a 100644 --- a/android/assets/jsons/Civ V - Gods & Kings/Terrains.json +++ b/android/assets/jsons/Civ V - Gods & Kings/Terrains.json @@ -6,14 +6,14 @@ "food": 1, "gold": 1, "movementCost": 1, - "RGB": [45,108,145] + "RGB": [43, 87, 151] }, { "name": "Coast", "type": "Water", "food": 1, "movementCost": 1, - "RGB": [107,167,193], + "RGB": [70, 138, 216], //Darker87, 139, 199 Lighter59, 137, 227 "uniques": ["[+2] to Fertility for Map Generation", "Considered [Desirable] when determining start locations ", "Every [60] tiles with this terrain will receive a major deposit of a strategic resource."] @@ -23,7 +23,7 @@ "type": "Land", "food": 2, "movementCost": 1, - "RGB": [97,171,58], + "RGB": [0, 163, 0], "uniques": ["Occurs at temperature between [-0.4] and [0.1] and humidity between [0.2] and [0.4]", "Occurs at temperature between [0.1] and [0.2] and humidity between [0.3] and [0.4]", "Occurs at temperature between [-0.5] and [0.5] and humidity between [0.6] and [0.8]", @@ -49,7 +49,7 @@ "food": 1, "production": 1, "movementCost": 1, - "RGB": [168,185,102], + "RGB": [153, 180, 51], "uniques": ["Occurs at temperature between [-0.4] and [-0.1] and humidity between [0] and [0.2]", "Occurs at temperature between [-0.4] and [0.4] and humidity between [0.4] and [0.6]", "Occurs at temperature between [0.4] and [0.5] and humidity between [0.5] and [0.6]", @@ -76,7 +76,7 @@ "type": "Land", "food": 1, "movementCost": 1, - "RGB": [189,204,191], + "RGB": [30, 113, 69], "uniques": ["Occurs at temperature between [-0.9] and [-0.6] and humidity between [0.8] and [1]", "Occurs at temperature between [-0.8] and [-0.5] and humidity between [0.6] and [0.8]", "Occurs at temperature between [-0.7] and [-0.4] and humidity between [0.4] and [0.6]", @@ -93,7 +93,7 @@ "name": "Desert", "type": "Land", "movementCost": 1, - "RGB": [ 230, 230, 113], + "RGB": [230, 172, 0], "uniques": ["Occurs at temperature between [-0.1] and [0.9] and humidity between [0] and [0.2]", "Occurs at temperature between [0.1] and [0.8] and humidity between [0.2] and [0.3]", "Occurs at temperature between [0.2] and [0.7] and humidity between [0.3] and [0.4]", @@ -110,7 +110,7 @@ "type": "Water", "food": 2, "gold": 1, - "RGB": [ 123, 202, 226], + "RGB": [0, 171, 169], "uniques": ["Fresh water", "Considered [Food] when determining start locations", "Considered [Desirable] when determining start locations"] @@ -120,7 +120,7 @@ "type": "Land", "impassable": true, "defenceBonus": 0.25, - "RGB": [120, 120, 120], + "RGB": [102, 102, 102], "uniques": ["Rough terrain", "Has an elevation of [2] for visibility calculations", "Occurs in chains at high elevations", @@ -132,7 +132,7 @@ "name": "Snow", "type": "Land", "movementCost": 1, - "RGB": [231, 242, 249], + "RGB": [230, 238, 255], //Darker229, 229, 255 "uniques": [ "Occurs at temperature between [-1] and [-0.9] and humidity between [0] and [1]", "Occurs at temperature between [-0.9] and [-0.8] and humidity between [0] and [0.8]", diff --git a/android/assets/jsons/Civ V - Vanilla/Terrains.json b/android/assets/jsons/Civ V - Vanilla/Terrains.json index de53c4eed4..bcaa793650 100644 --- a/android/assets/jsons/Civ V - Vanilla/Terrains.json +++ b/android/assets/jsons/Civ V - Vanilla/Terrains.json @@ -6,14 +6,14 @@ "food": 1, "gold": 1, "movementCost": 1, - "RGB": [45,108,145] + "RGB": [43, 87, 151] }, { "name": "Coast", "type": "Water", "food": 1, "movementCost": 1, - "RGB": [107,167,193], + "RGB": [70, 138, 216], //Darker87, 139, 199 Lighter59, 137, 227 "uniques": ["[+2] to Fertility for Map Generation", "Considered [Desirable] when determining start locations ", "Every [60] tiles with this terrain will receive a major deposit of a strategic resource."] @@ -23,7 +23,7 @@ "type": "Land", "food": 2, "movementCost": 1, - "RGB": [97,171,58], + "RGB": [0, 163, 0], "uniques": ["Occurs at temperature between [-0.4] and [0.1] and humidity between [0.2] and [0.4]", "Occurs at temperature between [0.1] and [0.2] and humidity between [0.3] and [0.4]", "Occurs at temperature between [-0.5] and [0.5] and humidity between [0.6] and [0.8]", @@ -49,7 +49,7 @@ "food": 1, "production": 1, "movementCost": 1, - "RGB": [168,185,102], + "RGB": [153, 180, 51], "uniques": ["Occurs at temperature between [-0.4] and [-0.1] and humidity between [0] and [0.2]", "Occurs at temperature between [-0.4] and [0.4] and humidity between [0.4] and [0.6]", "Occurs at temperature between [0.4] and [0.5] and humidity between [0.5] and [0.6]", @@ -76,7 +76,7 @@ "type": "Land", "food": 1, "movementCost": 1, - "RGB": [189,204,191], + "RGB": [30, 113, 69], "uniques": ["Occurs at temperature between [-0.9] and [-0.6] and humidity between [0.8] and [1]", "Occurs at temperature between [-0.8] and [-0.5] and humidity between [0.6] and [0.8]", "Occurs at temperature between [-0.7] and [-0.4] and humidity between [0.4] and [0.6]", @@ -93,7 +93,7 @@ "name": "Desert", "type": "Land", "movementCost": 1, - "RGB": [ 230, 230, 113], + "RGB": [230, 172, 0], "uniques": ["Occurs at temperature between [-0.1] and [0.9] and humidity between [0] and [0.2]", "Occurs at temperature between [0.1] and [0.8] and humidity between [0.2] and [0.3]", "Occurs at temperature between [0.2] and [0.7] and humidity between [0.3] and [0.4]", @@ -110,7 +110,7 @@ "type": "Water", "food": 2, "gold": 1, - "RGB": [ 123, 202, 226], + "RGB": [0, 171, 169], "uniques": ["Fresh water", "Considered [Food] when determining start locations", "Considered [Desirable] when determining start locations"] @@ -120,7 +120,7 @@ "type": "Land", "impassable": true, "defenceBonus": 0.25, - "RGB": [120, 120, 120], + "RGB": [102, 102, 102], "uniques": ["Rough terrain", "Has an elevation of [2] for visibility calculations", "Occurs in chains at high elevations", @@ -132,7 +132,7 @@ "name": "Snow", "type": "Land", "movementCost": 1, - "RGB": [231, 242, 249], + "RGB": [230, 238, 255], //Darker229, 229, 255 "uniques": ["Occurs at temperature between [-1] and [-0.9] and humidity between [0] and [1]", "Occurs at temperature between [-0.9] and [-0.8] and humidity between [0] and [0.8]", "Occurs at temperature between [-0.8] and [-0.7] and humidity between [0] and [0.6]",