Better visibility for city status icons (#8329)

Co-authored-by: tunerzinc@gmail.com <vfylfhby>
This commit is contained in:
vegeta1k95
2023-01-07 18:27:55 +01:00
committed by GitHub
parent 6263b196cd
commit a5f68612ad
7 changed files with 237 additions and 237 deletions

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@ -248,27 +248,27 @@ class CityButton(val city: CityInfo, private val tileGroup: WorldTileGroup): Tab
if (belongsToViewingCiv() && city.isConnectedToCapital() && !city.isCapital()) {
val connectionImage = ImageGetter.getStatIcon("CityConnection")
table.add(connectionImage).size(16f)
table.add(connectionImage).size(18f)
}
if (city.isInResistance()) {
val resistanceImage = ImageGetter.getImage("StatIcons/Resistance")
table.add(resistanceImage).size(16f).padLeft(2f)
table.add(resistanceImage).size(18f).padLeft(2f)
}
if (city.isPuppet) {
val puppetImage = ImageGetter.getImage("OtherIcons/Puppet")
table.add(puppetImage).size(16f).padLeft(2f)
table.add(puppetImage).size(18f).padLeft(2f)
}
if (city.isBeingRazed) {
val fireImage = ImageGetter.getImage("OtherIcons/Fire")
table.add(fireImage).size(16f).padLeft(2f)
table.add(fireImage).size(18f).padLeft(2f)
}
if (belongsToViewingCiv() && city.isWeLoveTheKingDayActive()) {
val wtlkdImage = ImageGetter.getImage("OtherIcons/WLTKD")
table.add(wtlkdImage).size(16f).padLeft(2f)
table.add(wtlkdImage).size(18f).padLeft(2f)
}
return table