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Translations update (#6001)
* Update Simplified_Chinese.properties (#5997) * Update Italian.properties (#5990) * Update Simplified_Chinese.properties (#6000) * Update Simplified_Chinese.properties * Create Simplified_Chinese.properties * update bad translate Co-authored-by: wwwxxxzzz666 <2273204577@qq.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: ThebestkillerTBK <62250232+ThebestkillerTBK@users.noreply.github.com>
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@ -1012,8 +1012,7 @@ Liberating a city returns it to its original owner, giving you a massive relatio
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Raze = Radi al suolo
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Razing the city annexes it, and starts burning the city to the ground. = Questa opzione ti permetterà di annettere la città e poi di raderla al suolo.
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The population will gradually dwindle until the city is destroyed. = La popolazione diminuirà gradualmente fino alla distruzione totale della città.
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# Requires translation!
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Original capitals and holy cities cannot be razed. =
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Original capitals and holy cities cannot be razed. = Non puoi razziare le capitali originali e le città sante.
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Destroy = Distruggi
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Destroying the city instantly razes the city to the ground. = Questa opzione rade immediatamente al suolo la Città.
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Remove your troops in our border immediately! = Esigiamo che rimuoviate i vostri soldati dai nostri confini!
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@ -5332,8 +5331,7 @@ Provides [amount] Happiness = Dona [amount] Felicità
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Provides military units every ≈[amount] turns = Dona unità militari ogni ≈[amount] turni
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Provides a unique luxury = Dona una risorsa di lusso unica
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May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Puoi scegliere [amount] credenze [beliefType] aggiuntive quando [foundingOrEnhancing] una religione
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# Requires translation!
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[amount]% Food consumption by specialists [cityFilter] =
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[amount]% Food consumption by specialists [cityFilter] = [amount]% consumo di cibo dagli specialisti [cityFilter]
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter] a un prezzo crescente ([amount2])
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = Puoi acquistare unità [baseUnitFilter] per [amount] [stat] [cityFilter]
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = Puoi acquistare edifici [buildingFilter] per [amount] [stat] [cityFilter]
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@ -132,10 +132,10 @@ They promised not to settle near us ([count] turns remaining) = 他们答应了
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[civName] has destroyed [cityState], whom you had pledged to protect! = [civName]消灭了受您保护的[cityState]!
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Unforgivable = 仇深似海
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Afraid = 害怕
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Afraid = 针锋相对
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Enemy = 宿命之敌
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Competitor = 瑜亮之争
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Neutral = 中性
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Neutral = 持中致和
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Favorable = 惺惺相惜
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Friend = 秦晋之好
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Ally = 歃血为盟
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@ -509,13 +509,12 @@ Debug = 调试
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Version = 版本
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See online Readme = 查看联机自述文件
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# Requires translation!
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Visit repository =
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Visit repository = 查看代码仓库
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Turns between autosaves = 自动存档间隔回合
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Sound effects volume = 音效音量
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Music volume = 音乐音量
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Pause between tracks = 音轨间停顿
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Currently playing: [title] = 当前玩家: [title]
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Currently playing: [title] = 当前播放: [title]
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Download music = 下载音乐
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Downloading... = 下载中...
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Could not download music! = 无法下载音乐!
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@ -1012,8 +1011,7 @@ Liberating a city returns it to its original owner, giving you a massive relatio
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Raze = 摧毁
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Razing the city annexes it, and starts burning the city to the ground. = “摧毁城市” 意味着吞并该城市,同时开始将该城市夷为平地。
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The population will gradually dwindle until the city is destroyed. = 城市人口将会持续地减少直至该城市被完全摧毁。
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# Requires translation!
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Original capitals and holy cities cannot be razed. =
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Original capitals and holy cities cannot be razed. = 起始首都和圣城不能被摧毁。
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Destroy = 毁灭
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Destroying the city instantly razes the city to the ground. = 毁灭这座城市将立刻把城市夷为平地。
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Remove your troops in our border immediately! = 请停止这种无理而且野蛮的行径!马上让你的单位滚出我的领土!
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@ -1548,9 +1546,8 @@ Hagia Sophia = 圣索菲亚大教堂
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Angkor Wat = 吴哥窟
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'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = "卡通号在奇琴伊察建立,。伊察定居点将在那里进行。格查尔会来,绿鸟会来。啊,坎特纳尔会来的。这是上帝的话。伊萨会来的。” —— 奇拉姆 · 巴兰的书
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Chichen Itza = 奇琴伊察
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# Requires translation!
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[amount]% Golden Age length =
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Chichen Itza = 奇琴伊察!
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[amount]% Golden Age length = [amount]% 黄金时代长度
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National Treasury = 国家金库
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@ -1682,8 +1679,7 @@ Triggers a global alert upon completion = 完成后触发全局警报
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'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = “在准备战斗时,我总是发现计划是无用的,但计划是不可或缺的。” —— 德怀特 · D · 艾森豪威尔
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Pentagon = 五角大楼
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# Requires translation!
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[amount]% Gold cost of upgrading [unitType] units =
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[amount]% Gold cost of upgrading [unitType] units = [amount]% 用于升级 [unitType] 单位的金钱开支
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Solar Plant = 太阳能电站
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@ -1873,8 +1869,7 @@ Lamia = 拉弥亚
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Nafplion = 纳夫普利翁
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Apolyton = 阿波利顿
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Greece = 希腊
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# Requires translation!
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[amount]% City-State Influence degradation =
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[amount]% City-State Influence degradation = [amount]% 城邦影响的减小
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City-State Influence recovers at twice the normal rate = 对城邦的影响力恢复速度是正常水平的两倍
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City-State territory always counts as friendly territory = 城邦领土始终视为友好领土
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@ -3022,8 +3017,7 @@ Chucuito = 丘奎托
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Choquequirao = 乔克基朗
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Inca = 印加
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Units ignore terrain costs when moving into any tile with Hills = 单位进入丘陵地块不消耗额外移动力
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# Requires translation!
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[amount]% maintenance on roads & railroads =
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[amount]% maintenance on roads & railroads = [amount]% 道路和铁路的维护
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No Maintenance costs for improvements in [tileFilter] tiles = 在[tileFilter]地块的设施无维修费用
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Harald Bluetooth = 蓝牙哈拉尔
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@ -3241,8 +3235,7 @@ Organized Religion = 教会组织
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Mandate Of Heaven = 受命于天
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[amount]% of excess happiness converted to [stat] = [amount]%富余的快乐转化为[stat]
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Theocracy = 神权政治
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# Requires translation!
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[amount]% [stat] from every [tileFilter/specialist/buildingName] =
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[amount]% [stat] from every [tileFilter/specialist/buildingName] = [amount]% [stat] 来自每个 [tileFilter/specialist/buildingName]
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Reformation = 宗教改革
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Free Religion = 信仰自由
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Piety Complete = 完整的虔信政策
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@ -3255,10 +3248,8 @@ Resting point for Influence with City-States is increased by [amount] = 对所
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Scholasticism = 经院哲学
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Allied City-States provide [stat] equal to [amount]% of what they produce for themselves = 缔结同盟的城邦提供自身[stat]的[amount]%
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Cultural Diplomacy = 文化外交
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# Requires translation!
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[amount]% resources gifted by City-States =
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# Requires translation!
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[amount]% Happiness from luxury resources gifted by City-States =
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[amount]% resources gifted by City-States = [amount]% 城邦赠送的资源
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[amount]% Happiness from luxury resources gifted by City-States = [amount]% 城邦赠送的奢侈资源带来的快乐
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Educated Elite = 精英教育
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Allied City-States will occasionally gift Great People = 缔结同盟的城邦随机赠送伟人
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Patronage Complete = 完整的赞助政策
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@ -3316,8 +3307,7 @@ Militaristic City-States grant units [amount] times as fast when you are at war
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Planned Economy = 计划经济
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Nationalism = 民族主义
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Socialism = 社会主义
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# Requires translation!
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[amount]% maintenance cost for buildings [cityFilter] =
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[amount]% maintenance cost for buildings [cityFilter] = [amount]% 维护 [cityFilter] 建筑的费用
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Communism = 共产主义
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Order Complete = 完整的秩序政策
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Order = 秩序政策
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@ -3356,11 +3346,10 @@ Pledge to Protect = 承诺保护
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We need your protection to stop the aggressions of [param]. By signing a Pledge of Protection, you'll confirm the bond that ties us. = 我们需要你的保护来阻止[param]的入侵。通过签署保护承诺,你将确保我们之间的联系。
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Contest Culture = 文化竞赛
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# Requires translation!
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The civilization with the largest Culture growth will gain a reward. =
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The civilization with the largest Culture growth will gain a reward. = 文化增长最多的文明将获得奖励。
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Contest Faith = 信仰竞赛
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The civilization with the largest Faith growth will gain a reward. = 信仰增长最快的文明将获得奖励。
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The civilization with the largest Faith growth will gain a reward. = 信仰增长最多的文明将获得奖励。
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Contest Technologies = 科技竞赛
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The civilization with the largest number of new Technologies researched will gain a reward. = 新研发的科技最多的文明将获得奖励。
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@ -5170,8 +5159,8 @@ Unlike Luxury Resources, each Strategic Resource on the map provides more than o
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The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = 这座城市再也不能抵抗了!\n然而,要征服城市,请使用您的近战单位占领它。
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After Conquering = 占领城市的处理
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When conquering a city, you can choose to liberate, annex, puppet, or raze the city. = 当征服了一座城市,您可以选择摧毁、傀儡甚至吞并它。\n“摧毁城市”可以令城市人口每回合-1,人口为0时城市将完全被摧毁。 (Translation update needed!)
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\nLiberating the city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. = “傀儡城市”意味着您将无法控制该城市的产能,\n好处是该城市将不会额外增加您研发科技和推行社会政策时的花费,同时该城市人口产生的不满是正常值的1.5倍。\n“吞并城市”将会给予您该城市的绝对控制权,但该城市人口产生的不满将是正常值的2倍。\n在城市内建造“法庭”可以使人口产生的不满降低到正常值。\n可以在任何时候吞并已傀儡的城市,但已吞并的城市无法再变为傀儡状态。选择前请考虑清楚! (Translation update needed!)
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When conquering a city, you can choose to liberate, annex, puppet, or raze the city. = 当征服了一座城市,您可以选择解放、吞并、傀儡、甚至摧毁它。
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\nLiberating the city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost, but its citizens will generate 1.5x the regular unhappiness.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. = \n“解放城市”让它回归原来的文明,会使你与他们的外交关系得到巨大的提升!\n\n“吞并城市”将会给予您该城市的绝对控制权,但该城市人口产生的不满将是正常值的2倍。\n在城市内建造法庭可以使人口产生的不满降低到正常值。\n\n“傀儡城市”意味着您将无法控制该城市的产能,\n该城市将不会额外增加您研发科技和推行社会政策时的花费,但该城市人口产生的不满是正常值的1.5倍。\n可以在任何时候吞并已傀儡的城市,但已吞并的城市无法再变为傀儡状态。\n\n“摧毁城市”可以令城市人口每回合-1,人口为0时城市将完全被摧毁。\n你不能摧残一个文明的起始首都或一个宗教的圣城。
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You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n civilian units go near them, and be careful of your scout! = 您遇到蛮族了!\n蛮族会不分青红皂白地攻击靠近它的每一个单位,\n所以请不要让您的移民等平民单位靠近他们,同时还要注意你的斥候!
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@ -5339,20 +5328,13 @@ Provides [stats] [cityFilter] per turn = 提供[stats][cityFilter]每个回合
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Provides [amount] Happiness = 提供[amount]快乐
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Provides military units every ≈[amount] turns = 每≈[amount]回合提供一个军事单位
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Provides a unique luxury = 提供独特的奢侈品
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# Requires translation!
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May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion =
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# Requires translation!
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[amount]% Food consumption by specialists [cityFilter] =
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# Requires translation!
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) =
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# Requires translation!
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] =
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# Requires translation!
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] =
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# Requires translation!
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May buy [baseUnitFilter] units with [stat] [cityFilter] =
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# Requires translation!
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May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost =
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May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = 在[foundingOrEnhancing]一个宗教时,可以选择额外 [amount] [beliefType]的信仰
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[amount]% Food consumption by specialists [cityFilter] = [amount]% 的来自[cityFilter]的专业者的食物消耗
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount2]) = [cityFilter]中可以[amount] [stat] 的一个增长的价格([amount2])购买[buildingFilter]建筑
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May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] = [cityFilter]中可以用[amount] [stat]购买[baseUnitFilter]单位
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May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilter]中可以用[amount] [stat]购买[buildingFilter]建筑
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May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]中可以用[stat]购买[baseUnitFilter]单位
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May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 可以用 [amount] 倍于其正常的生产花费的[stat]购买[buildingFilter]建筑
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[stat] cost of purchasing [buildingFilter] buildings [amount]% = 在城市中购买[buildingFilter]建筑的[stat]花费变为[amount]%
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[stat] cost of purchasing [baseUnitFilter] units in cities [amount]% = 在城市中购买[baseUnitFilter]单位的[stat]花费变为[amount]%
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[amount]% maintenance on road & railroads = 道路和铁路维护费变为[amount]%
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@ -5403,11 +5385,9 @@ Free [baseUnitFilter] found in the ruins = 免费获得在遗迹中发现[baseUn
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Gain [amount] [stat] = 获得[amount][stat]
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Gain [amount]-[amount2] [stat] = 获得[amount]-[amount2] [stat]
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Gain enough Faith for a Pantheon = 为万神殿获得足够的信仰
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# Requires translation!
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Gain enough Faith for [amount]% of a Great Prophet =
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Gain enough Faith for [amount]% of a Great Prophet = 为一个大先知获得足够的信仰的[amount]%
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Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius = 在[amount]格半径内最多显示[amount/'all'][tileFilter]
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# Requires translation!
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance =
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From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount2] tiles away with [amount3]% chance = 从距离一个废墟[amount]格外随机选择一个的地块处以[amount3]%的可能性揭示至多[amount2]格地块
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This Unit gains [amount] XP = 该单位获得[amount]经验
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This Unit upgrades for free including special upgrades = 该单位免费升级,包括特别升级
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This Unit gains the [promotion] promotion = 该单位获得[promotion]晋升
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Reference in New Issue
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