diff --git a/core/src/com/unciv/logic/automation/unit/WorkerAutomation.kt b/core/src/com/unciv/logic/automation/unit/WorkerAutomation.kt index 2598247165..758b783567 100644 --- a/core/src/com/unciv/logic/automation/unit/WorkerAutomation.kt +++ b/core/src/com/unciv/logic/automation/unit/WorkerAutomation.kt @@ -410,7 +410,10 @@ class WorkerAutomation( if (tile.getOwner() != unit.civ) stats.div(3f) - var value = Automation.rankStatsValue(stats, unit.civ) + val city = tile.getWorkingCity() ?: tile.owningCity ?: tile.getTilesInDistance(3).firstOrNull { it.isCityCenter() }?.getCity() + var value = if (city != null) Automation.rankStatsForCityWork(stats, city, false, localUniqueCache) + else Automation.rankStatsValue(stats, unit.civ) + // Calculate the bonus from gaining the resources, this isn't included in the stats above if (tile.resource != null && tile.tileResource.resourceType != ResourceType.Bonus) { // A better resource ranking system might be required, we don't want the improvement