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Unit 'unbuildable' parameter converted to unique
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@ -1289,46 +1289,42 @@
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{
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"name": "Great Artist",
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"unbuildable": true,
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"unitType": "Civilian",
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"uniques": ["Can start an 8-turn golden age","Can build improvement: Landmark"],
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"uniques": ["Can start an 8-turn golden age","Can build improvement: Landmark", "Unbuildable"],
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"movement": 2
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},
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{
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"name": "Great Scientist",
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"unbuildable": true,
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"unitType": "Civilian",
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"uniques": ["Can hurry technology research","Can build improvement: Academy"],
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"uniques": ["Can hurry technology research","Can build improvement: Academy", "Unbuildable"],
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"movement": 2
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},
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{
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"name": "Great Merchant",
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"unbuildable": true,
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"unitType": "Civilian",
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"uniques": ["Can undertake a trade mission with City-State, giving a large sum of gold and [30] Influence","Can build improvement: Customs house"],
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"uniques": ["Can undertake a trade mission with City-State, giving a large sum of gold and [30] Influence",
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"Can build improvement: Customs house", "Unbuildable"],
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"movement": 2
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},
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{
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"name": "Great Engineer",
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"unbuildable": true,
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"unitType": "Civilian",
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"uniques": ["Can speed up construction of a wonder","Can build improvement: Manufactory"],
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"uniques": ["Can speed up construction of a wonder","Can build improvement: Manufactory", "Unbuildable"],
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"movement": 2
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},
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{
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"name": "Great General",
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"unbuildable": true,
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"unitType": "Civilian",
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"uniques": ["Can start an 8-turn golden age","Bonus for units in 2 tile radius 15%", "Can build improvement: Citadel"],
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"uniques": ["Can start an 8-turn golden age","Bonus for units in 2 tile radius 15%", "Can build improvement: Citadel", "Unbuildable"],
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"movement": 2
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},
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{
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"name": "Khan",
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"unbuildable": true,
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"unitType": "Civilian",
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"uniqueTo": "Mongolia",
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"replaces": "Great General",
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"uniques": ["Can start an 8-turn golden age","Bonus for units in 2 tile radius 15%", "Heal adjacent units for an additional 15 HP per turn", "Can build improvement: Citadel"],
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"uniques": ["Can start an 8-turn golden age","Bonus for units in 2 tile radius 15%", "Unbuildable",
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"Heal adjacent units for an additional 15 HP per turn", "Can build improvement: Citadel"],
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"movement": 5
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}
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]
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