Fix tile yields in city screen

This commit is contained in:
r3versi
2020-02-12 19:39:32 +01:00
parent 3402065e3c
commit aec539f77f

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@ -59,7 +59,7 @@ class CityTileGroup(private val city: CityInfo, tileInfo: TileInfo, tileSetStrin
} }
private fun updateYieldGroup() { private fun updateYieldGroup() {
yieldGroup.setStats(tileInfo.getTileStats(city, city.civInfo.gameInfo.getCurrentPlayerCivilization())) yieldGroup.setStats(tileInfo.getTileStats(city, city.civInfo))
yieldGroup.setOrigin(Align.center) yieldGroup.setOrigin(Align.center)
yieldGroup.setScale(0.7f) yieldGroup.setScale(0.7f)
yieldGroup.toFront() yieldGroup.toFront()