mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-30 06:39:17 +07:00
Removed final vestiges of old Bonus/Penalty effects.
Friendship ended with Regex, now Unique is my best friend.
This commit is contained in:
@ -282,7 +282,7 @@
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"requiredResource": "Horses",
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"upgradesTo": "Knight",
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"obsoleteTech": "Metallurgy",
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"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
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"uniques": ["Can move after attacking","No defensive terrain bonus","-[33]% Strength vs [City]" ],
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"hurryCostModifier": 20,
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"attackSound": "horse"
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},
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@ -299,7 +299,7 @@
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"obsoleteTech": "Metallurgy",
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"promotions": ["Great Generals I"],
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"requiredResource": "Horses",
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"uniques": ["Can move after attacking", "No defensive terrain bonus", "Penalty vs City 33%"],
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"uniques": ["Can move after attacking", "No defensive terrain bonus", "-[33]% Strength vs [City]"],
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"hurryCostModifier": 20,
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"attackSound": "horse"
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},
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@ -461,7 +461,7 @@
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"obsoleteTech": "Military Science",
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"upgradesTo": "Cavalry",
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"requiredResource": "Horses",
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"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
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"uniques": ["Can move after attacking","No defensive terrain bonus","-[33]% Strength vs [City]" ],
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"attackSound": "horse"
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},
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{
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@ -509,7 +509,7 @@
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"requiredTech": "Chivalry",
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"obsoleteTech": "Military Science",
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"upgradesTo": "Cavalry",
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"uniques": ["Can move after attacking","No defensive terrain bonus","+[50]% Strength vs [Mounted]","Penalty vs City 33%"],
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"uniques": ["Can move after attacking","No defensive terrain bonus","+[50]% Strength vs [Mounted]","-[33]% Strength vs [City]"],
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"attackSound": "shot"
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},
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{
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@ -795,7 +795,7 @@
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"cost": 185,
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"requiredTech": "Metallurgy",
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"requiredResource": "Horses",
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"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%"],
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"uniques": ["Can move after attacking","No defensive terrain bonus","-[33]% Strength vs [City]"],
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"promotions": ["Formation I"],
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"upgradesTo": "Anti-Tank Gun",
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"obsoleteTech": "Combined Arms",
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@ -811,7 +811,7 @@
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"cost": 185,
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"requiredTech": "Metallurgy",
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"requiredResource": "Horses",
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"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%",
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"uniques": ["Can move after attacking","No defensive terrain bonus","-[33]% Strength vs [City]",
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"[+1] Visibility Range", "No movement cost to pillage"],
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"promotions": ["Formation I"],
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"upgradesTo": "Anti-Tank Gun",
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@ -881,7 +881,7 @@
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"obsoleteTech": "Combustion",
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"requiredResource": "Horses",
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"upgradesTo": "Landship",
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"uniques": ["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
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"uniques": ["Can move after attacking","No defensive terrain bonus","-[33]% Strength vs [City]" ],
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"attackSound": "horse"
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},
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{
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@ -897,7 +897,7 @@
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"requiredResource": "Horses",
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"upgradesTo": "Landship",
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"uniques": ["Can move after attacking","No defensive terrain bonus",
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"Penalty vs City 33%", "+[50]% Strength vs [wounded units]"],
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"-[33]% Strength vs [City]", "+[50]% Strength vs [wounded units]"],
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"attackSound": "horse"
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},
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{
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