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World screen now corrects itself upon resizing
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@ -654,5 +654,14 @@ public class WorldScreen extends CameraStageBaseScreen {
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scrollPane.updateVisualScroll();
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}
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@Override
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public void resize(int width, int height) {
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if(stage.getViewport().getScreenWidth()!=width || stage.getViewport().getScreenHeight()!=height) {
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super.resize(width, height);
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game.worldScreen = new WorldScreen(); // start over.
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game.setWorldScreen();
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}
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}
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}
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