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@ -5,6 +5,7 @@ import com.badlogic.gdx.Game
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.Input
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import com.badlogic.gdx.Input
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import com.badlogic.gdx.Screen
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import com.badlogic.gdx.Screen
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.scenes.scene2d.actions.Actions
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import com.badlogic.gdx.scenes.scene2d.actions.Actions
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import com.badlogic.gdx.utils.Align
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import com.badlogic.gdx.utils.Align
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import com.unciv.logic.GameInfo
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import com.unciv.logic.GameInfo
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@ -481,12 +482,11 @@ class UncivGame(parameters: UncivGameParameters) : Game() {
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private class GameStartScreen : BaseScreen() {
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private class GameStartScreen : BaseScreen() {
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init {
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init {
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val happinessImage = ImageGetter.getExternalImage("LoadScreen.png")
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val logoImage = ImageGetter.getExternalImage("banner.png")
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happinessImage.center(stage)
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logoImage.center(stage)
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happinessImage.setOrigin(Align.center)
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logoImage.setOrigin(Align.center)
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happinessImage.addAction(Actions.sequence(
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logoImage.color = Color.WHITE.cpy().apply { a = 0f }
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Actions.delay(1f),
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logoImage.addAction(Actions.alpha(1f, 0.3f))
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Actions.rotateBy(360f, 0.5f)))
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stage.addActor(logoImage)
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stage.addActor(happinessImage)
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}
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}
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}
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}
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