From b2d0a10f0e7c67a1f7ce03674fa0dab9c8633603 Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Fri, 19 Jun 2020 18:41:02 +0800 Subject: [PATCH] Fix oil generation in sea. --- core/src/com/unciv/logic/map/mapgenerator/MapGenerator.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/map/mapgenerator/MapGenerator.kt b/core/src/com/unciv/logic/map/mapgenerator/MapGenerator.kt index aad8ed14aa..8625624591 100644 --- a/core/src/com/unciv/logic/map/mapgenerator/MapGenerator.kt +++ b/core/src/com/unciv/logic/map/mapgenerator/MapGenerator.kt @@ -126,7 +126,7 @@ class MapGenerator(val ruleset: Ruleset) { private fun spreadStrategicResources(tileMap: TileMap, distance: Int) { val strategicResources = ruleset.tileResources.values.filter { it.resourceType == ResourceType.Strategic } // passable land tiles (no mountains, no wonders) without resources yet - val candidateTiles = tileMap.values.filter { it.resource == null && it.isLand && !it.getLastTerrain().impassable } + val candidateTiles = tileMap.values.filter { it.resource == null && !it.getLastTerrain().impassable } val totalNumberOfResources = candidateTiles.size * tileMap.mapParameters.resourceRichness val resourcesPerType = (totalNumberOfResources/strategicResources.size).toInt() for (resource in strategicResources) {