diff --git a/android/Images/BuildingIcons/Mint.png b/android/Images/BuildingIcons/Mint.png index da22a70500..6fada72df8 100644 Binary files a/android/Images/BuildingIcons/Mint.png and b/android/Images/BuildingIcons/Mint.png differ diff --git a/android/assets/game.png b/android/assets/game.png index 0b3df02246..41ad49b532 100644 Binary files a/android/assets/game.png and b/android/assets/game.png differ diff --git a/core/src/com/unciv/ui/cityscreen/CityTileGroup.kt b/core/src/com/unciv/ui/cityscreen/CityTileGroup.kt index e7a19c0efa..140ae62473 100644 --- a/core/src/com/unciv/ui/cityscreen/CityTileGroup.kt +++ b/core/src/com/unciv/ui/cityscreen/CityTileGroup.kt @@ -30,7 +30,7 @@ class CityTileGroup(private val city: CityInfo, tileInfo: TileInfo, tileSetStrin // this needs to happen on update, because we can buy tiles, which changes the definition of the bought tiles... when { - tileInfo.getOwner()!=city.civInfo -> { // outside of civ boundary + tileInfo.getOwner() != city.civInfo -> { // outside of civ boundary baseLayerGroup.color.a = 0.3f yieldGroup.isVisible = false } @@ -40,9 +40,10 @@ class CityTileGroup(private val city: CityInfo, tileInfo: TileInfo, tileSetStrin baseLayerGroup.color.a = 0.5f } - city.civInfo.cities.filterNot { it==city } // worked by another city + city.civInfo.cities.filterNot { it == city } // worked by another city .any { it.workedTiles.contains(tileInfo.position) } -> { // Don't fade out, but don't add a population icon either. + baseLayerGroup.color.a = 0.5f }