mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-13 17:28:57 +07:00
City-states personalities (#3259)
* City State Personality * Introduced 4 personalities for city states: Friendly, Neutral, Hostile and Irrational. * Influence recovery and degrade depends on city state personality. * Quests assignement dependant on Personality and Trait * Personality localization strings
This commit is contained in:
@ -138,6 +138,11 @@ Maritime =
|
||||
Mercantile =
|
||||
Militaristic =
|
||||
Type: =
|
||||
Friendly =
|
||||
Neutral =
|
||||
Hostile =
|
||||
Irrational =
|
||||
Personality: =
|
||||
Influence: =
|
||||
Reach 30 for friendship. =
|
||||
Reach highest influence above 60 for alliance. =
|
||||
|
Reference in New Issue
Block a user