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Unit action constants and worker unique cleanup (#4815)
* Unit action constants and worker unique cleanup * Replace unit action constants with enum properties - patch1 * Replace unit action constants with enum properties - patch2
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@ -3,9 +3,9 @@ package com.unciv
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object Constants {
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const val worker = "Worker"
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const val canBuildImprovements = "Can build [] improvements on tiles"
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// Deprecated as of 3.15.5
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@Deprecated("as of 3.15.5")
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const val workerUnique = "Can build improvements on tiles"
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//
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const val workBoatsUnique = "May create improvements on water resources"
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const val settler = "Settler"
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const val settlerUnique = "Founds a new city"
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const val eraSpecificUnit = "Era Starting Unit"
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@ -55,13 +55,6 @@ object Constants {
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const val citadel = "Citadel"
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const val tradingPost = "Trading post"
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const val unitActionSetUp = "Set Up"
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const val unitActionSleep = "Sleep"
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const val unitActionSleepUntilHealed = "Sleep until healed"
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const val unitActionAutomation = "Automate"
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const val unitActionExplore = "Explore"
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const val unitActionParadrop = "Paradrop"
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const val futureTech = "Future Tech"
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// Easter egg name. Hopefully is to hopefully avoid conflicts when later players can name their own religions.
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// This religion name should never be displayed.
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