mirror of
https://github.com/yairm210/Unciv.git
synced 2025-02-09 10:29:02 +07:00
AI prioritizes work boats, and creates work boats for close non-contiguous cities
This commit is contained in:
parent
e558ebcc59
commit
b776790556
@ -3,15 +3,15 @@ package com.unciv.logic.automation.city
|
||||
import com.unciv.logic.automation.Automation
|
||||
import com.unciv.logic.automation.civilization.NextTurnAutomation
|
||||
import com.unciv.logic.city.CityConstructions
|
||||
import com.unciv.models.ruleset.INonPerpetualConstruction
|
||||
import com.unciv.models.ruleset.PerpetualConstruction
|
||||
import com.unciv.logic.civilization.CityAction
|
||||
import com.unciv.logic.civilization.NotificationCategory
|
||||
import com.unciv.logic.civilization.NotificationIcon
|
||||
import com.unciv.logic.civilization.PlayerType
|
||||
import com.unciv.logic.map.BFS
|
||||
import com.unciv.models.ruleset.Building
|
||||
import com.unciv.models.ruleset.INonPerpetualConstruction
|
||||
import com.unciv.models.ruleset.MilestoneType
|
||||
import com.unciv.models.ruleset.PerpetualConstruction
|
||||
import com.unciv.models.ruleset.Victory
|
||||
import com.unciv.models.ruleset.unique.StateForConditionals
|
||||
import com.unciv.models.ruleset.unique.UniqueType
|
||||
@ -159,9 +159,10 @@ class ConstructionAutomation(val cityConstructions: CityConstructions){
|
||||
|
||||
|
||||
val bfs = BFS(cityInfo.getCenterTile()) {
|
||||
(it.isWater || it.isCityCenter()) && it.isFriendlyTerritory(civInfo)
|
||||
(it.isWater || it.isCityCenter()) && (it.getOwner() == null || it.isFriendlyTerritory(civInfo))
|
||||
}
|
||||
repeat(10) { bfs.nextStep() }
|
||||
repeat(20) { bfs.nextStep() } //
|
||||
|
||||
if (!bfs.getReachedTiles()
|
||||
.any { tile ->
|
||||
tile.hasViewableResource(civInfo) && tile.improvement == null && tile.getOwner() == civInfo
|
||||
|
Loading…
Reference in New Issue
Block a user