More generic battle notifications

This commit is contained in:
yairm210
2025-01-05 11:45:54 +02:00
parent a809348e72
commit b8383cb9ef

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@ -990,27 +990,30 @@ raided =
captured = captured =
destroyed = destroyed =
intercepted = intercepted =
destroyed the defence of =
intercepted and destroyed = intercepted and destroyed =
# Enemy types
An enemy [unit] =
Enemy city [cityName] =
# Our types
our [unit] =
# cityName is a single word, no need for translation
# New translation format (possible hp loss is "bundled into" the unit/city name) # New translation format (possible hp loss is "bundled into" the unit/city name)
An enemy [unit] has [battleAction] our [ourUnit] = [enemyType] has [battleAction] [ourType] =
An enemy [unit] has [battleAction] [cityName] = [ourType] has [battleAction] an enemy [unit] =
Your [ourUnit] has [battleAction] an enemy [unit] = An enemy [unit] was destroyed while attacking [ourType] =
An enemy [RangedUnit] has destroyed the defence of [cityName] =
Enemy city [cityName] has destroyed our [ourUnit] =
An enemy [unit] was destroyed while attacking [cityName] =
An enemy [unit] was destroyed while attacking our [ourUnit] =
# Interceptor types # Interceptor types
an unknown interceptor = an unknown interceptor =
an intercepting [interceptorName] = an intercepting [interceptorName] =
Our [attackerName] was [battleAction] by [interceptorType] = Our [attackerName] was [battleAction] by [interceptorType] =
# e.g. Destroyed
Our [attackerName] [battleAction] an intercepting [interceptorType] = Our [attackerName] [battleAction] an intercepting [interceptorType] =
Our [attackerName] was [battleAction] by [interceptorType] = Our [attackerName] was [battleAction] by [interceptorType] =
Our [interceptorName] [battleAction] an enemy [attackerName] = Our [interceptorName] [battleAction] an enemy [attackerName] =
Our [interceptorName] intercepted and was destroyed by an enemy [attackerName] = Our [interceptorName] intercepted and was destroyed by an enemy [attackerName] =
Our [interceptorName] intercepted and was destroyed by an unknown enemy = Our [interceptorName] intercepted and was destroyed by an unknown enemy =