diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index e776a16771..8747d1f412 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -614,8 +614,7 @@ File could not be found on the multiplayer server = O arquivo não pôde ser enc Unhandled problem, [errorMessage] = Problema não resolvido, [errorMessage] Please enter your server password = Por favor, digite a senha do seu servidor Set password = Configurar senha - # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = A senha deve ter pelo menos 6 caracteres Failed to set password! = Falha ao definir a senha! Password set successfully for server [serverURL] = Senha definida com sucesso para o servidor [serverURL] Password = Senha @@ -1858,8 +1857,7 @@ Remove extra unhappiness from annexed cities = Remove infelicidade extra das cid Connects trade routes over water = Conecta rotas comerciais marítimas Creates a [improvementName] improvement on a specific tile = Cria uma melhoria [improvementName] em um painel específico Founds a new city = Estabelecer uma nova cidade - # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Pode construir instantaneamente uma melhoria [improvementName] Can build [improvementFilter/terrainFilter] improvements on tiles = Pode construir melhorias [improvementFilter/terrainFilter] em painéis May create improvements on water resources = Pode criar melhorias em recursos aquáticos May found a religion = Pode fundar uma religião @@ -2234,8 +2232,7 @@ ModOptions = Opções de Mod Conditional = Condicional TriggerCondition = Condição de Acionamento UnitTriggerCondition = Condição de Acionamento da Unidade - # Requires translation! -UnitActionModifier = +UnitActionModifier = Modificador de Ação da Unidade #################### Lines from spy actions ####################### diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index a2c166d625..3fc32b857e 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -786,7 +786,7 @@ Sound effects volume = Сила на звуковите ефекти Music volume = Сила на музиката # Requires translation! City ambient sound volume = -Pause between tracks = Пауза межди песните +Pause between tracks = Пауза между песните Pause = Пауза Music = Музика Skip = Пропусни @@ -1194,7 +1194,7 @@ Upgrade to [unitType]\n([goldCost] gold, [resources]) = Transform to [unitType] = # Requires translation! Transform to [unitType]\n([resources]) = -Found city = Намерен град +Found city = Основаване на град Promote = Промотиране Health = Живот Disband unit = Освобождаване на единица @@ -1211,9 +1211,9 @@ Pillage [improvement] = Грабеж [improvement] Repair [improvement] - [turns] = Wait = Изчакай # Requires translation! -Are you sure you want to pillage this [improvement]? = +Are you sure you want to pillage this [improvement]? = Сигурни ли сте, че искате да ограбите [improvement]? # Requires translation! -We have looted [amount] from a [improvement] = +We have looted [amount] from a [improvement] = Разграбихме [amount] от [improvement] # Requires translation! We have looted [amount] from a [improvement] which has been sent to [cityName] = # Requires translation! @@ -1356,9 +1356,9 @@ Move to city = Преместване към град # Requires translation! Reset Citizens = # Requires translation! -Citizen Management = +Citizen Management = Управление на Гражданите # Requires translation! -Avoid Growth = +Avoid Growth = Избягвай растежа # Requires translation! Default Focus = # Requires translation! @@ -1418,21 +1418,21 @@ Missing resource = Липсващ ресурс Adjacent units = Съседни единици Adjacent enemy units = Съседни вражески единици # Requires translation! -Combat Strength = +Combat Strength = Бойна Сила # Requires translation! Across river = # Requires translation! -Temporary Bonus = +Temporary Bonus = Временен Бонус # Requires translation! Garrisoned unit = # Requires translation! -Attacking Bonus = +Attacking Bonus = Атакуващ Бонус # Requires translation! -defence vs [unitType] = +defence vs [unitType] = защита срещу [unitType] # Requires translation! [tileFilter] defence = # Requires translation! -Defensive Bonus = +Defensive Bonus = Отбранителен Бонус # Requires translation! Stacked with [unitType] = @@ -1449,17 +1449,17 @@ Conduct Trade Mission = Осъществи Търговска Мисия Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Търговската мисия до [civName] Ви спечели [goldAmount] злато и [influenceAmount] влияние! Hurry Wonder = Забързване на Чудо # Requires translation! -Hurry Construction = +Hurry Construction = Забързай Строеж # Requires translation! -Hurry Construction (+[productionAmount]⚙) = +Hurry Construction (+[productionAmount]⚙) = Забързай Строеж (+[productionAmount]⚙) # Requires translation! -Spread Religion = +Spread Religion = Разпространявай Религия # Requires translation! -Spread [religionName] = +Spread [religionName] = Разпространявай [religionName] # Requires translation! Remove Heresy = # Requires translation! -Found a Religion = +Found a Religion = Създаване на Религия # Requires translation! Enhance a Religion = Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Гражданите са доволни от вашето управление много дълго и империята влиза в Златна Ера! @@ -1482,7 +1482,7 @@ Occupied City = Окупиран Град Buildings = Сгради Wonders = Чудеса # Requires translation! -Notifications = +Notifications = Уведомления Base values = Базови стойности Bonuses = Бонуси Final = Финал @@ -1535,25 +1535,25 @@ Not built = # Requires translation! Not found = # Requires translation! -Known = +Known = Познат # Requires translation! Owned = # Requires translation! -Near [city] = +Near [city] = Близо до [city] # Requires translation! -Somewhere around [city] = +Somewhere around [city] = Някъде около [city] # Requires translation! -Far away = +Far away = Далеч # Requires translation! -Status = +Status = Статус # Requires translation! -Current turn = +Current turn = Текущ ход # Requires translation! -Turn [turnNumber] = +Turn [turnNumber] = Ход [turnNumber] # Requires translation! -Location = +Location = Местоположение # Requires translation! -Unimproved = +Unimproved = Неподобрен # Requires translation! Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = # Requires translation! @@ -1573,17 +1573,17 @@ Resources we're offering in trades = # Requires translation! Number of your cities\ndemanding this resource for\n'We Love The King Day' = # Requires translation! -Politics = +Politics = Политики # Requires translation! Show global politics = # Requires translation! -Show diagram = +Show diagram = Покажи диаграма # Requires translation! -At war with [enemy] = +At war with [enemy] = Във война с [enemy] # Requires translation! -Friends with [civName] = +Friends with [civName] = Приятели с [civName] # Requires translation! -an unknown civilization = +an unknown civilization = непозната цивилизация # Requires translation! [numberOfTurns] Turns Left = # Requires translation! @@ -1593,7 +1593,7 @@ Allied with [civName] = # Requires translation! Civilization Info = # Requires translation! -Relations = +Relations = Отношения # Requires translation! Trade request = @@ -1797,7 +1797,7 @@ Gold reward for clearing barbarian camps = Nations = Нации Available for [unitTypes] = Достъпен/но за [unitTypes] # Requires translation! -Available for: = +Available for: = Наличен за: Free promotion: = Безплатно повишение: Free promotions: = Безплатни повишения: Free for [units] = Безплатно за [units] @@ -1808,11 +1808,11 @@ Granted by [param] = Granted by: = [bonus] with [tech] = [bonus] с [tech] # Requires translation! -Difficulty levels = +Difficulty levels = Нива на трудност # Requires translation! -The possible rewards are: = +The possible rewards are: = Възможите награди са: # Requires translation! -Eras = +Eras = Ери # Requires translation! Embarked strength: [amount]† = # Requires translation! @@ -1871,27 +1871,27 @@ Toggle UI (World Screen only) = # Policies # Requires translation! -Adopt = +Adopt = Приемане # Requires translation! -Completed = +Completed = Завършено # Requires translation! -On adoption = +On adoption = При приемане # Requires translation! -On completion = +On completion = При завършване # Requires translation! -Cannot be adopted together with = +Cannot be adopted together with = Не може да се приеме заедно с # Requires translation! -Cannot be adopted before = +Cannot be adopted before = Не може да се приеме преди Adopt policy = Приемане на политика Adopt free policy = Приемане на безплатна политика Unlocked at = Отключена от Gain 2 free technologies = Получи 2 безплатни технологии # Requires translation! -All policies adopted = +All policies adopted = Всички политики са приети # Requires translation! Policy branch: [branchName] = # Requires translation! -Are you sure you want to adopt [branchName]? = +Are you sure you want to adopt [branchName]? = Сигурни ли сте, че искате да приемете [branchName]? # Religions @@ -1909,9 +1909,9 @@ Enhance [religionName] = # Requires translation! Choose a pantheon = # Requires translation! -Choose a Religion = +Choose a Religion = Изберете Религия # Requires translation! -Found Religion = +Found Religion = Създайте Религия # Requires translation! Found Pantheon = # Requires translation! @@ -1931,9 +1931,9 @@ Holy City of: [religionName] = # Requires translation! Former Holy City of: [religionName] = # Requires translation! -Followers = +Followers = Последователи # Requires translation! -Pressure = +Pressure = Натиск # Religion overview screen Religion Name: = Име на религията: @@ -1998,11 +1998,11 @@ Dogfighting I = Въздушен бой I Dogfighting II = Въздушен бой II Dogfighting III = Въздушен бой III # Requires translation! -Choose name for [unitName] = +Choose name for [unitName] = Изберете име за [unitName] # Requires translation! [unitFilter] units gain the [promotion] promotion = # Requires translation! -Requires = +Requires = Изисква # Multiplayer Turn Checker Service diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index fb63972ea2..0aea85ca35 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -614,8 +614,7 @@ File could not be found on the multiplayer server = No s’ha pogut trobar el fi Unhandled problem, [errorMessage] = Problema imprevist. [errorMessage] Please enter your server password = Escriviu la contrasenya del vostre servidor Set password = Estableix la contrasenya - # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = El mot de pas ha de tenir com a mínim 6 caràcters. Failed to set password! = No s’ha pogut establir la contrasenya! Password set successfully for server [serverURL] = S’ha establit la contrasenya del servidor [serverURL] Password = Contrasenya @@ -912,8 +911,7 @@ Gained [amount] [unitName] unit(s) = S’obtén/enen [amount] [unitName] unitat( Gained [stats] = S’obté(nen) [stats] You may choose a free Policy = Podeu escollir una política gratis You may choose [amount] free Policies = Podeu escollir [amount] polítiques gratis - # Requires translation! -You gain the [policy] Policy = +You gain the [policy] Policy = Obteniu la política [policy] You enter a Golden Age = Entreu en una edat d’or ## Trigger causes @@ -1470,6 +1468,8 @@ Units: = Unitats Unit types = Tipus d’unitats Domain: [param] = Domini: [param] Toggle UI (World Screen only) = Commuta IU (només a la vista del món) +Overrides yields from underlying terrain = Sobreescriu la producció del terreny que hi hagi a sota +No yields = Sense producció # Policies @@ -1859,13 +1859,11 @@ Remove extra unhappiness from annexed cities = Elimina la infelicitat deguda a l Connects trade routes over water = Crea rutes comercials a través de l’aigua Creates a [improvementName] improvement on a specific tile = Crea una millora [improvementName] en una casella específica. Founds a new city = Funda una ciutat nova - # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Pot construir una millora de [improvementName] immediatament Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter]. May create improvements on water resources = Crea millores en recursos aquàtics May found a religion = Pot fundar una religió. May enhance a religion = Pot difondre una religió. -Can start an [amount]-turn golden age = Pot iniciar una època d’or de [amount] torns Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital Prevents spreading of religion to the city it is next to = Evita la difusió de la religió a les ciutats que tingui adjacents Removes other religions when spreading religion = Treu les altres religions quan difon la seva @@ -1964,6 +1962,10 @@ Spaceship part = Part de la nau espacial Takes your religion over the one in their birth city = Imposa la vostra religió per damunt de la religió de la ciutat de naixement Great Person - [comment] = Gran personatge - [comment] by consuming this unit = per consumir aquesta unitat +for [amount] movement = per [amount] de moviment +once = una vegada +[amount] times = [amount] vegades +after which this unit is consumed = i després la unitat desapareix Grants 500 Gold to the first civilization to discover it = La primera civilització que el descobreixi guanya 500 d’or Units ending their turn on this terrain take [amount] damage = Les unitats que acabin el torn en aquest terreny reben [amount] de dany. Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Concedeix [promotion] ([comment]) a les unitats [mapUnitFilter] adjacents durant la resta de la partida. @@ -2061,13 +2063,12 @@ Free [baseUnitFilter] found in the ruins = s’ha trobat un [baseUnitFilter] de Free Social Policy = Política social de franc [amount] Free Social Policies = [amount] polítiques socials gratuïtes Empire enters golden age = La civilització entra en una edat d’or +Empire enters a [amount]-turn Golden Age = L’Imperi entra en una edat d’or durant [amount] torns Free Great Person = Gran personatge de franc [amount] population [cityFilter] = [amount] de població [cityFilter] [amount] population in a random city = [amount] de població en una ciutat aleatòria - # Requires translation! -Discover [tech] = - # Requires translation! -Adopt [policy] = +Discover [tech] = Descobreix [tech] +Adopt [policy] = Adopta [policy] Free Technology = Tecnologia de franc [amount] Free Technologies = [amount] tecnologies de franc [amount] free random researchable Tech(s) from the [era] = [amount] tecnologies aleatòries de franc de l’[era] @@ -2104,16 +2105,11 @@ upon gaining a [baseUnitFilter] unit = quan s’obté una unitat [baseUnitFilter upon founding a Pantheon = quan es funda un panteó upon founding a Religion = quan es funda una religió upon enhancing a Religion = quan es difon una religió - # Requires translation! -upon defeating a [mapUnitFilter] unit = - # Requires translation! -upon being defeated = - # Requires translation! -upon being promoted = - # Requires translation! -upon losing at least [amount] HP in a single attack = - # Requires translation! -upon ending a turn in a [tileFilter] tile = +upon defeating a [mapUnitFilter] unit = quan es derrota una unitat de tipus [mapUnitFilter] +upon being defeated = quan la unitat és derrotada +upon being promoted = quan la unitat rep un ascens +upon losing at least [amount] HP in a single attack = quan perd com a mínim [amount] PV en un sol atac +upon ending a turn in a [tileFilter] tile = quan acaba el torn en una casella de tipus [tileFilter] Hidden after generating a Great Prophet = Amagat després de generar un gran profeta. ######### Map Unit Filters ########### @@ -2220,8 +2216,7 @@ all healing effects doubled = es dupliquen tots els efectes de curació The Spaceship = La nau espacial Maya Long Count calendar cycle = Compte llarg maia Triggerable = Desencadenable - # Requires translation! -UnitTriggerable = +UnitTriggerable = Unitat amb efecte desencadenable Global = Global Nation = Nació Era = Era @@ -2242,10 +2237,8 @@ CityState = Ciutat-estat ModOptions = Opcions del mod Conditional = Condicional TriggerCondition = Condició de desencadenat - # Requires translation! -UnitTriggerCondition = - # Requires translation! -UnitActionModifier = +UnitTriggerCondition = Condició del desencadenant de la unitat +UnitActionModifier = Modificador d’acció de la unitat #################### Lines from spy actions ####################### diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index a5c6ef6703..26352d84b4 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -312,12 +312,9 @@ Promotions = Mga promosyon Load copied data = I-load ang nakopyang datos Reset to defaults = I-reset sa Default Select nations = Pumili ng mga Nasyon - # Requires translation! -Set available nations for random pool = - # Requires translation! -Available nations = - # Requires translation! -Banned nations = +Set available nations for random pool = Pumili ng mga nasyon na pwedeng pagpilian +Available nations = Mga pwedeng pagpilian na mga nasyon +Banned nations = Mga Pinagbawalan na mga nasyon Are you sure you want to reset all game options to defaults? = Sigurado ka bang gusto mong i-reset sa default ang lahat ng opsyon mo sa laro? Start game! = Simulan ang Laro! Map Options = Mga Opsyon sa Mapa @@ -345,18 +342,12 @@ Three Continents = Tatlong Kontinente Four Corners = Apat na Sulok Archipelago = Kapuluan Inner Sea = Panloob na Dagat - # Requires translation! -Random number of Civilizations = - # Requires translation! -Min number of Civilizations = - # Requires translation! -Max number of Civilizations = - # Requires translation! -Random number of City-States = - # Requires translation! -Min number of City-States = - # Requires translation! -Max number of City-States = +Random number of Civilizations = Sapalarang bilang nga mga Sibilisasyon +Min number of Civilizations = Pinakamababang bilang ng mga Sibilisasyon +Max number of Civilizations = Pinakamataas na bilang ng mga Sibilisasyon +Random number of City-States = Sapalarang bilang nga mga Lungsod-Estado +Min number of City-States = Pinakamababang bilang ng mga Lungsod-Estado +Max number of City-States = Pinakamataas na bilang ng mga Lungsod-Estado One City Challenge = Isang Lungsod na Hamon No City Razing = Walang Pagwasak ng Lungsod No Barbarians = Walang Salbahe @@ -629,28 +620,17 @@ Days = Araw Server limit reached! Please wait for [time] seconds = Naabot na ang limitasyon ng server! Mangyaring maghintay ng [time] segundo File could not be found on the multiplayer server = Hindi mahanap ang file sa multiplayer server Unhandled problem, [errorMessage] = May problema, [errorMessage] - # Requires translation! -Please enter your server password = - # Requires translation! -Set password = - # Requires translation! -Password must be at least 6 characters long = - # Requires translation! -Failed to set password! = - # Requires translation! -Password set successfully for server [serverURL] = - # Requires translation! -Password = - # Requires translation! -Your userId is password secured = - # Requires translation! -Set a password to secure your userId = - # Requires translation! -Authenticate = - # Requires translation! -This server does not support authentication = - # Requires translation! -Authentication failed = +Please enter your server password = Mangyari na maglagay ng password sa iyong server +Set password = Maglagay ng password +Password must be at least 6 characters long = Ang password ay hindi bababa ng anim na simbolo +Failed to set password! = Pumalya ang paglagay ng password! +Password set successfully for server [serverURL] = Magtagumpay na nagawa ang password para sa server [serverURL] +Password = Password +Your userId is password secured = Ang iyong userId ay siguradong ligtas na gamit ng iyong password +Set a password to secure your userId = Maglagay ng password upang masiguradong ligtas ang iyong userID +Authenticate = Ipagpatunay +This server does not support authentication = Walang sinusportahan ng pagpapatunay ang server na ito +Authentication failed = Pumalya ang pagpapatunay! # Save game menu @@ -723,22 +703,17 @@ Show resources and improvements = Ipakita ang mga pinagkukunan at ang mga pagbub Check for idle units = Suriin ang mga walang ginagawa Auto Unit Cycle = Kusa na Pumili ng mga Yunit Move units with a single tap = Pumunta gamit ng isang pindot -Show tutorials = Ipakita ang mga tutoryal - # Requires translation! -Reset tutorials = - # Requires translation! -Do you want to reset completed tutorials? = - # Requires translation! -Reset = +Show tutorials = Ipakita ang mga gabay +Reset tutorials = Bumalik mula sa simula ng mga gabay +Do you want to reset completed tutorials? = Gusto mo ba na magsimula ulit sa mga gabay? +Reset = Magsimula muli Auto-assign city production = Kusang italaga ang produksyon sa lungsod Auto-build roads = Kusang gawin ang mga daan Automated workers replace improvements = Kusang gagawin ng mga manggagawa ang mga pagbubuti - # Requires translation! -Automated units move on turn start = +Automated units move on turn start = Kusang paggalaw ng mga yunit sa simula ng turno Minimap size = Laki ng minimap off = off - # Requires translation! -Map mouse auto-scroll = +Map mouse auto-scroll = Kusang pagscroll ng mouse sa mapa Show pixel units = Ipakita ang mga disenyo ng mga yunit Show pixel improvements = Ipakita ang mga disenyo ng mga pagbubuti Enable Nuclear Weapons = Paganahin ang Nuclear Weapons @@ -749,8 +724,7 @@ Enable display cutout (requires restart) = Paganahin ang display cutout (kailang Show tile yields = Ipakita ang binibigay ng tile Show unit movement arrows = Ipakita ang mga arrow ng paggalaw ng unit Continuous rendering = Tuloy-tuloy na pag-render - # Requires translation! -Experimental rendering improvements = +Experimental rendering improvements = Eksperimental na pagbubuti sa nakikitang grapiks When disabled, saves battery life but certain animations will be suspended = Pag na-disable, humahaba ang buhay ng baterya pero ipagpapaliban ang ibang mga animasyon Order trade offers by amount = Magbigay ng alok ayon sa dami Ask for confirmation when pressing next turn = Humingi ng kumpirmasyon kapag pipindot ng susunod na turno @@ -945,8 +919,7 @@ Gained [amount] [unitName] unit(s) = Nakakuha ng [amount] [unitName] na (mga) yu Gained [stats] = Nakakuha ng [stats] You may choose a free Policy = Maaari ka na pumili ng isang bagong Patakaran You may choose [amount] free Policies = Maaari ka na pumili ng [amount] bagong Patakaran - # Requires translation! -You gain the [policy] Policy = +You gain the [policy] Policy = Ika'y nakakuha ng [policy] na Patakaran You enter a Golden Age = Ika'y nakapasok sa isang Ginintuang Panahon! ## Trigger causes @@ -1257,10 +1230,8 @@ Maintenance = Pagpapanatili Transportation upkeep = Pagpapanatili ng Transportasyon Unit upkeep = Pagpapanatili ng yunit Trades = Mga Palitan - # Requires translation! -Current trades = - # Requires translation! -Pending trades = +Current trades = Mga Kasalukuyang Palitan +Pending trades = Mga Nakabinbing Palitan Score = Puntos Units = Mga Yunit Unit Supply = Panustos ng Yunit @@ -1301,10 +1272,8 @@ WLTK+ = AAMH+ Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = Bilang ng mga lungsod ay nagdiriwang ng\n'Araw ng Ating Mahal na Hari' salamat\n sa pinagkukunan na ito. WLTK demand = Hiling ng AAMH WLTK- = AAMH- - # Requires translation! -Trade offer = - # Requires translation! -Resources we're offering in trades = +Trade offer = Alok na Palitan +Resources we're offering in trades = Mga inaalok na pagkukunan Number of your cities\ndemanding this resource for\n'We Love The King Day' = Bilang ng mga lungsod\n na gusto ang pinagkukunan na ito para sa\n'Araw ng Ating Mahal na Hari' Politics = Pulitika Show global politics = Ipakita ang pandaigdigang pulitika @@ -1508,10 +1477,8 @@ Pillaging this improvement yields [stats] = Ang pagnanakaw sa pagbubuti na ito a Pillaging this improvement yields approximately [stats] = Ang pagnanakaw sa pagbubuti na ito ay nagbubunga ng humigit-kumulang [stats] Needs removal of terrain features to be built = Kailangan na tanggalin ang mga tampok sa lupain upang maitayo Unit type = Uri ng yunit - # Requires translation! -Units: = - # Requires translation! -Unit types = +Units: = Mga Yunit: +Unit types = Mga Uri ng Yunit # Requires translation! Domain: [param] = Toggle UI (World Screen only) = Paganahin ang UI (ang Screen ng Mundo lamang) @@ -1669,8 +1636,7 @@ No description provided = Walang binigay na paglalarawan [stargazers]✯ = [stargazers]✯ Author: [author] = May-akda: [author] Size: [size] kB = Laki: [size] kB - # Requires translation! -Size: [size] MB = +Size: [size] MB = Laki: [size] MB The mod you selected is incompatible with the defined ruleset! = Ang mod na iyong pinili ay hindi tugma sa tinukoy na ruleset! Sort and Filter = Uriin at Salain Enter search text = Ilagay ang kailangang hanapin @@ -1905,8 +1871,7 @@ Remove extra unhappiness from annexed cities = Alisin ang labis na kalungkutan m Connects trade routes over water = Nagdudugtong ng mga ruta ng kalakal sa tubig Creates a [improvementName] improvement on a specific tile = Gumagawa ng [improvementName] na pagbubuti sa isang tiyak na tile Founds a new city = Nagtatatag ng bagong lungsod - # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Kayang gumawa kaagad ng isang pagbubuti na [improvementName] Can build [improvementFilter/terrainFilter] improvements on tiles = Maaaring magtayo ng [improvementFilter/terrainFilter] na pagbubuti sa mga tiles May create improvements on water resources = Maaaring lumikha ng mga pagbubuti sa mga pagkukunan na nasa tubig May found a religion = Maaaring magtatag ng isang relihiyon @@ -1922,8 +1887,7 @@ Can speed up construction of a building = Kayang bilisan ang pagtatayo ng isang Can speed up the construction of a wonder = Maaring magpabilis ng isang kamanghaan Can hurry technology research = Kayang madaliin ang pagsasaliksik ng teknolohiya Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kayang gumawa ng misyong kalakal sa isang Lungsod-Estado, at nagbibigay ng malaking kabuuan ng ginto at [amount] na impluwensya - # Requires translation! -Can transform to [unit] = +Can transform to [unit] = Maaaring magbago ang anyo sa [unit] [relativeAmount]% Strength = [relativeAmount]% Lakas [relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% bumababa ang Lakas sa layo mula sa kabisera [relativeAmount]% to Flank Attack bonuses = [relativeAmount]% dagdag sa mga Atake sa Gilid @@ -2066,14 +2030,10 @@ after adopting [policy] = pagkatapos ipagtibay ang [policy] before adopting [policy] = bago magtakda ng [policy] before founding a Pantheon = bago itatag ang isang Panteon after founding a Pantheon = pagkatapos itatag ang isang Panteon - # Requires translation! -before founding a religion = - # Requires translation! -after founding a religion = - # Requires translation! -before enhancing a religion = - # Requires translation! -after enhancing a religion = +before founding a religion = bago magtatag ng isang relihiyon +after founding a religion = pagkatapos magtatag ng isang relihiyon +before enhancing a religion = bago magpabuti ng isang relihiyon +after enhancing a religion = pagkatapos magpabuti ng isang relihiyon if [buildingFilter] is constructed = kung itinayo ang [buildingFilter] with [resource] = kasama ang [resource] without [resource] = kapag wala ang [resource] @@ -2115,10 +2075,8 @@ Empire enters golden age = Ang imperyo ay pumapasok sa Ginintuang Panahon Free Great Person = Libreng Dakilang Tao [amount] population [cityFilter] = [amount] populasyon [cityFilter] [amount] population in a random city = [amount] population sa isang di-matukoy na lungsod - # Requires translation! -Discover [tech] = - # Requires translation! -Adopt [policy] = +Discover [tech] = Tumuklas ng [tech] +Adopt [policy] = Magtatag ng [policy] Free Technology = Libreng Teknolohiya [amount] Free Technologies = [amount] Libreng Teknolohiya [amount] free random researchable Tech(s) from the [era] = [amount] libreng di matukoy na pwedeng masaliksik na (mga) Teknolohiya mula sa [era] @@ -2151,21 +2109,17 @@ upon founding a city = kapag nagtatatag ng isang lungsod upon discovering a Natural Wonder = kapag nakadiskubre ng isang Likas na Kamanghaan upon constructing [buildingFilter] = kapag nagtatayo ng [buildingFilter] upon constructing [buildingFilter] [cityFilter] = kapag nagtatayo ng [buildingFilter] [cityFilter] - # Requires translation! -upon gaining a [baseUnitFilter] unit = +upon gaining a [baseUnitFilter] unit = kapag nadagdagan ng [baseUnitFilter] yunit upon founding a Pantheon = kapag nagtatatag ng isang Panteon upon founding a Religion = kapag nagtatatag ng isang Relihiyon upon enhancing a Religion = kapag nagpapabuti ng isang Relihiyon # Requires translation! upon defeating a [mapUnitFilter] unit = - # Requires translation! -upon being defeated = - # Requires translation! -upon being promoted = +upon being defeated = kapag natalo +upon being promoted = kapag tumaas ang ranggo # Requires translation! upon losing at least [amount] HP in a single attack = - # Requires translation! -upon ending a turn in a [tileFilter] tile = +upon ending a turn in a [tileFilter] tile = kapag nagtapaos ang turno sa isang [tileFilter] na tile Hidden after generating a Great Prophet = Nakatago pagkatapos magpakita ang isang Dakilang Propeta ######### Map Unit Filters ########### @@ -2335,8 +2289,7 @@ You have denounced our enemies = Binatikos mo ang aming mga kalaban Our open borders have brought us closer together. = Ang bukas nating mga hangganan ay naglapit pa sa atin. You fulfilled your promise to stop settling cities near us! = Tinupad mo ang pangako mong itigil ang pagtira sa lungsod na malapit sa amin! You gave us units! = Binigyan mo kami ng mga tauhan! - # Requires translation! -We appreciate your gifts = +We appreciate your gifts = Pinapahalagahan namin ang iyong mga regalo You returned captured units to us = Ibinalik mo sa amin ang mga binihag na yunit #################### Lines from Buildings from Civ V - Vanilla #################### diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 5deacc5ad3..4b81e5afe7 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -615,7 +615,7 @@ Unhandled problem, [errorMessage] = Problème imprévu, [errorMessage] Please enter your server password = Veuillez saisir le mot de passe du serveur Set password = Définir le mot de passe # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = Le mot de passe doit contenir au moins 6 caractères Failed to set password! = La création du mot de passe a échoué ! Password set successfully for server [serverURL] = Mot de passe défini avec succès pour le serveur [serverURL] Password = Mot de passe @@ -1859,7 +1859,7 @@ Connects trade routes over water = Connecte les routes commerciales maritimes Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique Founds a new city = Fonde une nouvelle ville # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Peut construire instantanément un(e) [improvementName] Can build [improvementFilter/terrainFilter] improvements on tiles = Peut bâtir des aménagements [improvementFilter/terrainFilter] sur les cases May create improvements on water resources = Peut créer des aménagements de ressources aquatiques May found a religion = Peut fonder une religion @@ -2235,7 +2235,7 @@ Conditional = Conditionnel TriggerCondition = DéclencherCondition UnitTriggerCondition = UnitéDéclencherCondition # Requires translation! -UnitActionModifier = +UnitActionModifier = UnitéActionModificateur #################### Lines from spy actions ####################### diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 42a133bed2..1e79ad7d19 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -614,8 +614,7 @@ File could not be found on the multiplayer server = Datei konnte auf dem Multipl Unhandled problem, [errorMessage] = Unvorhergesehenes Problem, [errorMessage] Please enter your server password = Bitte gib dein Serverpasswort ein. Set password = Passwort festlegen - # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = Das Passwort muss mindestens 6 Zeichen lang sein. Failed to set password! = Passwort konnte nicht festgelegt werden! Password set successfully for server [serverURL] = Passwort für Server [serverURL] erfolgreich festgelegt. Password = Passwort @@ -1863,8 +1862,7 @@ Remove extra unhappiness from annexed cities = Entferne zusätzliche Unzufrieden Connects trade routes over water = Verbindet Handelsrouten über Wasser Creates a [improvementName] improvement on a specific tile = Erschafft eine [improvementName] Verbesserung auf einem bestimmten Feld Founds a new city = Gründet eine neue Stadt - # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Kann sofort eine [improvementName] Verbesserung bauen Can build [improvementFilter/terrainFilter] improvements on tiles = Kann [improvementFilter/terrainFilter] Verbesserungen auf Feldern bauen May create improvements on water resources = Kann Verbesserungen auf Ressourcen im Wasser bauen May found a religion = Darf eine Religion gründen @@ -2239,8 +2237,7 @@ ModOptions = Mod-Optionen Conditional = Bedingung TriggerCondition = BedingungAuslösen UnitTriggerCondition = EinheitAuslöseBedingung - # Requires translation! -UnitActionModifier = +UnitActionModifier = EinheitAktionsModifikator #################### Lines from spy actions ####################### diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 1ebbbf3424..6148f53c07 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -618,8 +618,7 @@ File could not be found on the multiplayer server = Impossibile trovare file nel Unhandled problem, [errorMessage] = Problema non gestito, [errorMessage] Please enter your server password = Inserisci la tua password di server Set password = Imposta password - # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = La password deve avere una lunghezza di almeno 6 caratteri Failed to set password! = Impostazione password fallita! Password set successfully for server [serverURL] = Password impostata con successo per il server [serverURL] Password = Password @@ -1865,8 +1864,7 @@ Remove extra unhappiness from annexed cities = Elimina l'Infelicità extra prove Connects trade routes over water = Consente le rotte commerciali marittime Creates a [improvementName] improvement on a specific tile = Crea un miglioramento [improvementName] su una casella specifica Founds a new city = Può fondare una nuova città - # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Può costruire instantaneamente un miglioramento [improvementName] Can build [improvementFilter/terrainFilter] improvements on tiles = Può costruire miglioramenti [improvementFilter/terrainFilter] May create improvements on water resources = Può costruire miglioramenti sulle risorse acquatiche May found a religion = Può fondare una religione diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 138d1c85c3..ef7ba2ff59 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -15,11 +15,11 @@ StartWithCapitalLetter = false # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary # English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt -Fastlane_short_description = 4Xの文明をモチーフとしたターン制のシミュレーションゲーム +Fastlane_short_description = ターン制の文明競争シミュレーションゲーム # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description # English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt -Fastlane_full_description = 世界一の文明創造ゲームの再実装!オープンソースなので、永遠に無料!\n\n 文明を造り、テクノロジーを研究し、都市を広げ、ライバル文明を倒す!\n\n リクエスト・バッグなどはこちらにお問い合わせ https://github.com/yairm210/Unciv/issues\n\n こちらのDiscordでもご参加してください https://discord.gg/bjrB4Xw.\n\n このゲームを自分の母国語に翻訳したいですか? yairm210@hotmail.comまでお問い合わせお願します。\n\n Javaまたは、Kotlinできる方はぜひ参加してください! https://github.com/yairm210/Unciv.\n\n 時代を超える帝国の文明を造られるのでしょうか?!世界がまっているぞ!\n\n マルチプレイとユーザ開始したダウンロードは、ネットワークアクセス許可が必要です。他のリストされた許可はAPIで自動的にマルチプレイのターン通知を送信するためです。ネットワーク許可は、モッド、ダウンロードしたモッド、音楽ダウンロード、マルチプレイゲームのアップロードとダウンロードをリストするためです。他のネット通信はUncivから開始していません。 +Fastlane_full_description = あの最も有名な文明創造ゲームを、軽快な動作、小さいサイズ、広告なしの完全無料で再現。\n\n文明を造り、テクノロジーを研究し、都市を広げて、ライバル文明と戦います。\nあなたの文明を、時代の試練を乗り越える帝国に育よう。世界が待っている!\n\n\nリクエストやバグ報告はこちら\nhttps://github.com/yairm210/Unciv/issues \n\nDiscord\nhttps://discord.gg/bjrB4Xw. \n\n開発や翻訳にぜひご参加ください\nhttps://github.com/yairm210/Unciv \n\n※マルチプレイまたはMODや音楽のダウンロードのため、ネットワークへのアクセスやその他の権限の許可を求めることがあります。 # Starting from here normal translations start, as described in @@ -29,15 +29,15 @@ Fastlane_full_description = 世界一の文明創造ゲームの再実装!オ Delete = 削除 # Base ruleset names -Civ V - Vanilla = シビリゼーション5 - バニラ -Civ V - Gods & Kings = シビリゼーション5 - 神と王 +Civ V - Vanilla = シヴィライゼーション 5 (バニラ) +Civ V - Gods & Kings = シヴィライゼーション 5 拡張パック「神々と王」 # Tutorial tasks -Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = ユニットを移動!\nユニットをクリック→\n移動先をクリック→\n矢印ポップアップをクリック -Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = 都市を開設!\n開拓者(旗マークのユニット)を選択→\n左下の「都市を開設」をクリック -Enter the city screen!\nClick the city button twice = 都市画面を開く!\n都市を2回クリック -Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = 研究するテクノロジーを選択!\n「テクノロジーを選択」(左上の緑色)をクリック→\nテクノロジーを選択→\n「研究」(右下)をクリック +Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = ユニットを動かしましょう\nユニットをクリック→\n移動先をクリック→\n矢印ポップアップをクリック +Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = 都市を建設しましょう\n開拓者(旗マークのユニット)を選択→\n左下の「都市を建設」をクリック +Enter the city screen!\nClick the city button twice = 都市画面を開きましょう\n都市名を2回クリック +Pick a technology to research!\nClick on the tech button (greenish, top left) > \n select technology > click 'Research' (bottom right) = 研究するテクノロジーを選択しましょう\nテクノロジーボタン(左上)をクリック→\nテクノロジーを選択→\n「研究」(右下)をクリック Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n click 'add to queue' = 生産するものを選択!\n都市画面に入る→\n左下にある生産キューから生産したいユニットや建造物をクリック→\n「予約キューに追加」をクリック Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = 次のターンへ!\n「次のユニット」をクリックしてそれぞれのユニットの指示を出す→\n指示出しを終えたら「次のターン」をクリック Reassign worked tiles!\nEnter city screen > click the assigned (green) tile to unassign > \n click an unassigned tile to assign population = 市民を再割り当て!\n都市画面に入る→\n市民が入り割り当てられた(緑色の)タイルをクリックして無職市民にする→\n未割り当てのタイルをクリックして市民を割り当てる @@ -52,7 +52,7 @@ See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick # Crash screen An unrecoverable error has occurred in Unciv: = Uncivで回復不能なエラーが発生しました: -If this keeps happening, you can try disabling mods. = これが発生し続けるのなら、MODを無効化することを試すことができます。 +If this keeps happening, you can try disabling mods. = これが発生し続ける場合、MODの無効化をお試しください。 You can also report this on the issue tracker. = また、このエラーをIssue Trackerに報告することができます。 Copy = コピー Error report copied. = エラーリポートがコピーされました。 @@ -176,7 +176,7 @@ Demands = 要求 Please don't settle new cities near us. = 我々の近くに新しい都市を作らないでくれ。 Very well, we shall look for new lands to settle. = わかった。ほかの場所に移るとしよう。 We shall do as we please. = 我々は好きなようにやるのだ。 -We noticed your new city near our borders, despite your promise. This will have....implications. = あなたは約束したにも関わらず、我々の国境近くに新しい都市を開設した。これには理由でも? +We noticed your new city near our borders, despite your promise. This will have....implications. = あなたは約束したにも関わらず、我々の国境近くに新しい都市を建設した。これには理由でも? I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = 当国軍があなたの保護下にある都市国家の[civName]から貢ぎ物を受け取ったことを報告する。\nこれは故意のものではまったくないことを明言し、このことが我々を分断させないことを望む。 We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = 我々は最近、[civName]に貢ぎ物を依頼し、そしてそれに応じてもらった。\nあなたはそのようなことから保護を誓約したが、あなたがそれを保持できないことも我々は知っている。 It's come to my attention that I may have attacked [civName], a city-state under your protection.\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = あなたの保護下にある都市国家の[civName]を攻撃するかもしれないことを警告しに来た。\nあなたの国家との争いが目的にはないが、これは必要なことだと判断した。 @@ -1051,7 +1051,7 @@ Upgrade to [unitType]\n([goldCost] gold, [resources]) = [unitType]にアップ Transform to [unitType] = # Requires translation! Transform to [unitType]\n([resources]) = -Found city = 都市を開設 +Found city = 都市を建設 Promote = 昇進 Health = HP Disband unit = ユニットを解散 @@ -1136,7 +1136,7 @@ While the rest of the world calls the current year [year], in the Maya Calendar # City screen -Exit city = 都市管理を閉じる +Exit city = 閉じる Raze city = 都市を焼却 Stop razing city = 焼却をやめる Buy for [amount] gold = [amount]ゴールドで買う @@ -1688,7 +1688,7 @@ Toggle UI (World Screen only) = # Policies # Requires translation! -Adopt = +Adopt = 採用 # Requires translation! Completed = # Requires translation! @@ -1706,7 +1706,7 @@ Gain 2 free technologies = テクノロジーを無償で2つ獲得 All policies adopted = 採用された社会制度 Policy branch: [branchName] = 社会制度の系統:[branchName] # Requires translation! -Are you sure you want to adopt [branchName]? = +Are you sure you want to adopt [branchName]? = [branchName]を採用しますか? # Religions @@ -2198,7 +2198,7 @@ Remove extra unhappiness from annexed cities = 占領による不満度をなく Connects trade routes over water = 首都との海上交易路を形成 # Requires translation! Creates a [improvementName] improvement on a specific tile = -Founds a new city = 新しい都市を開設できる +Founds a new city = 新しい都市を建設できる # Requires translation! Can instantly construct a [improvementName] improvement = # Requires translation! @@ -4487,7 +4487,7 @@ Landed Elite = 地主エリート Monarchy = 君主制 Tradition Complete = 伝統コンプリート # Requires translation! -Tradition = +Tradition = 伝統 Collective Rule = 直接民主制 Citizenship = 市民権 @@ -4496,7 +4496,7 @@ Representation = 代議制 Meritocracy = 実力主義 Liberty Complete = 解放コンプリート # Requires translation! -Liberty = +Liberty = 解放 Warrior Code = 戦士の掟 Discipline = 規律 @@ -4505,7 +4505,7 @@ Military Caste = 戦士階級 Professional Army = 軍隊の常備 Honor Complete = 名誉コンプリート # Requires translation! -Honor = +Honor = 名誉 Organized Religion = 宗教の組織化 Mandate Of Heaven = 天命 @@ -4514,7 +4514,7 @@ Reformation = 改革 Free Religion = 宗教的寛容 Piety Complete = 敬虔コンプリート # Requires translation! -Piety = +Piety = 敬虔 Philantropy = 博愛主義 Aesthetics = 美学 @@ -4523,7 +4523,7 @@ Cultural Diplomacy = 文化外交 Educated Elite = エリート教育 Patronage Complete = 文化後援コンプリート # Requires translation! -Patronage = +Patronage = 文化後援 Naval Tradition = 海軍の栄誉 Trade Unions = 労働組合 @@ -4532,7 +4532,7 @@ Mercantilism = 重商主義 Protectionism = 保護貿易主義 Commerce Complete = 商業コンプリート # Requires translation! -Commerce = +Commerce = 商業 Secularism = 政教分離主義 Humanism = 人間主義 @@ -7410,16 +7410,16 @@ Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help New Game = 新しいゲーム Your first mission is to found your capital city.\nThis is actually an important task because your capital city will probably be your most prosperous.\nMany game bonuses apply only to your capital city and it will probably be the center of your empire. = 最初にやるべきことは首都を作ることです。\nおそらく最も繁栄するため、首都は重要です。\n多くのゲームボーナスは首都にのみ適用されるので、文明の中心となるでしょう。 -How do you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to watch out for! = Q.都市を開設する場所はどのように選んだらいいですか?\nA.これを答えるのは簡単ではありませんが、大まかな目安としては高級資源の隣を探して開設するのがおすすめです。\n高級資源は、宝石、綿、絹などの(にこちゃんマークがついてる)タイルです。\n高級資源は文明の幸福度をあげます。また、鉄などのユニットを構築するために必要な資源にも注意する必要があります。 -However, cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. = しかし、都市には活動できるエリアが限定的に決まっているわけではありません。(詳細は後ほど) \nつまり、資源のすぐ隣に都市を建設しなくてもいいということです。たとえば、入手したい鉄が都市が成長しにくい砂漠の隣りにあった場合、都市を砂漠の隣に建設する必要はありません。\n 都市をより豊かな土地にいくつか離して開設して、\nそのあとは都市が成長し国境を広げるのを待てば、最終的に鉄を入手することができます。\n今すぐに必要な場合は、資源の隣に都市を立てればいいでしょう\nでも大抵の場合は余裕があるはずです。 +How do you know a spot is appropriate?\nThat’s not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.\nLuxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)\nThese resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to watch out for! = どの場所が最適なのでしょうか。\nこれは簡単な問題ではありませんが、大まかな目安としては高級資源の隣を探して建設するのがおすすめです。\n高級資源は、宝石、綿、絹などの(にこちゃんマークがついてる)タイルです。\n高級資源は文明の幸福度をあげます。また、鉄などのユニットを構築するために必要な資源にも注意する必要があります。 +However, cities don’t have a set area that they can work - more on that later!\nThis means you don’t have to settle cities right next to resources.\nLet’s say, for example, that you want access to some iron – but the resource is right next to a desert.\nYou don’t have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.\nYour city will grow and eventually gain access to the resource.\nYou only need to settle right next to resources if you need them immediately – \n which might be the case now and then, but you’ll usually have the luxury of time. = しかし、都市には活動できるエリアが限定的に決まっているわけではありません。(詳細は後ほど) \nつまり、資源のすぐ隣に都市を建設しなくてもいいということです。たとえば、入手したい鉄が都市が成長しにくい砂漠の隣りにあった場合、都市を砂漠の隣に建設する必要はありません。\n 都市を少し離れたより豊かな土地に建設して、\nそのあとは都市が成長し国境を広げるのを待てば、最終的に鉄を入手することができます。\n今すぐに必要な場合は、資源の隣に都市を立てればいいでしょう\nでも大抵の場合は余裕があるはずです。 The first thing coming out of your city should be either a Scout or Warrior.\nI generally prefer the Warrior because it can be used for defense and because it can be upgraded\n to the Swordsman unit later in the game for a relatively modest sum of gold.\nScouts can be effective, however, if you seem to be located in an area of dense forest and hills.\nScouts don’t suffer a movement penalty in this terrain.\nIf you’re a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.\nFast expanding is absolutely critical in most games of this type. = 都市の最初の生産は、戦士か斥候のどちらかにしましょう。\n戦士は防衛に使用でき、\nゲームの後半で比較的安価な剣士にアップグレードできるため、通常は戦士を選びます。\nただし、周りが山やジャングルだった場合は斥候がいいでしょう。斥候は地形の移動ペナルティーを受けません。\nあなたが4xストラテジーのプロならば、戦士か斥候と入植者と続くのをおすすめします。\nこのタイプのゲームのほとんどは、迅速な拡張が重要です。 -In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = 最初の数ターンは選択肢がほとんどないですが、文明が成長するにつれて、気を付けないといけないことが増えていきます。 +In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = 最初の数ターンは選択肢がほとんどありませんが、文明が成長するにつれて、気を付けないといけないことが増えていきます。 Culture and Policies = 文化と社会制度 -Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = 毎ターン、すべての都市から得た文化力は、文明の文化力に追加されます。\n十分な文化力があると、ゲームボーナスがある社会制度を選択できます。 -The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = 社会制度は種類分けされており、種類分けされた中のすべての社会制度が採用されたときにボーナスが与えられます。 -With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = 社会制度の選択、または都市の建設をしていくたびに、\n他の社会制度を選択するコストが上昇していきます。なので賢明に選択してください。 +Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = 毎ターン、すべての都市の文化力の合計値が、文明の文化力に加算されます。\n文化力が溜まると、ボーナスがある社会制度を選択できます。 +The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = 社会制度は系統ごとに分かれていて、その系統のすべての社会制度を採用すると、追加のボーナスを得られます。 +With each policy adopted, and with each city built,\n the cost of adopting another policy rises - so choose wisely! = 社会制度の採用、または都市の建設をするたびに、次の社会制度に必要な文化力が増加していきます。\nよく考えて選んでください! City Expansion = 都市の拡大 Once a city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. = 都市の文化力が増えていくと、隣接するタイルに国境を拡大していきます。\n拡大するタイルを指定することはできませんが、資源と高い収量のタイルが優先されます。 diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index 5837b352e2..08514e9f4f 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -100,9 +100,9 @@ Requires all of the following: = Wymaga znajomości: Leads to [techName] = Pozwala odkryć → [techName] Leads to: = Pozwala odkryć: # Requires translation! -Enables: = +Enables: = Pozwala: # Requires translation! -Disables: = +Disables: = Wyklucza: Current construction = Produkcja Construction queue = Kolejka produkcji @@ -618,7 +618,7 @@ Unhandled problem, [errorMessage] = Nierozwiązany problem: [errorMessage] Please enter your server password = Wprowadź hasło do serwera Set password = Ustaw hasło # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = Hasło musi mieć przynajmniej 6 liter Failed to set password! = Nie udało się ustawić hasła! Password set successfully for server [serverURL] = Ustawianie hasła dla serwera [serverURL] powiodło się Password = Hasło @@ -915,11 +915,11 @@ EffectBeforeCause = Gained [amount] [unitName] unit(s) = Uzyskano [amount] jednostki [unitName] # Requires translation! -Gained [stats] = +Gained [stats] = Otrzymano [stats] You may choose a free Policy = Można wybrać darmowy ustrój You may choose [amount] free Policies = Można wybrać [amount] darmowe ustroje # Requires translation! -You gain the [policy] Policy = +You gain the [policy] Policy = Otrzymujesz ustrój [policy] You enter a Golden Age = Twoja cywilizacja weszła w Złoty Wiek ## Trigger causes @@ -1869,7 +1869,7 @@ Connects trade routes over water = Umożliwa tworzenie morskich szlaków handlow Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach Founds a new city = Może zakładać nowe miasta # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Może natychmiastowo wybudować [improvementName] Can build [improvementFilter/terrainFilter] improvements on tiles = Może budować ulepszenia [improvementFilter/terrainFilter] May create improvements on water resources = Może budować ulepszenia na wodzie May found a religion = Może założyć religię @@ -1998,9 +1998,9 @@ Can only be built to improve a resource = Można zbudować tylko w celu przetwar Removes removable features when built = Podczas budowy usuwane są dodatkowe cechy terenu Gives a defensive bonus of [relativeAmount]% = Zapewnia premię [relativeAmount]% do obrony dla stacjonujących jednostek # Requires translation! -Costs [amount] [stat] per turn when in your territory = +Costs [amount] [stat] per turn when in your territory = Kosztuje [amount] [stat] na turę gdy znajduje się na twoim terytorium # Requires translation! -Costs [amount] [stat] per turn = +Costs [amount] [stat] per turn = Kosztuje [amount] [stat] na turę Adjacent enemy units ending their turn take [amount] damage = Wrogie jednostki kończące ruch przy Cytadeli tracą -[amount] PŻ Great Improvement = Wielkie Ulepszenie Provides a random bonus when entered = Po wejściu zapewnia losowy bonus @@ -2038,9 +2038,9 @@ if [buildingFilter] is constructed = jeśli ukończono [buildingFilter] with [resource] = z [resource] without [resource] = bez [resource] # Requires translation! -when above [amount] [resource] = +when above [amount] [resource] = gdy posiadasz ponad [amount] [resource] # Requires translation! -when below [amount] [resource] = +when below [amount] [resource] = gdy posiadasz mniej niż [amount] [resource] in cities with a [buildingFilter] = w miastach z [buildingFilter] in cities without a [buildingFilter] = w miastach bez → [buildingFilter] in cities with at least [amount] [populationFilter] = w miastach, w których [populationFilter] to przynajmniej [amount] osoba/y @@ -2258,13 +2258,13 @@ UnitActionModifier = #################### Lines from spy actions ####################### # Requires translation! -EstablishNetwork = +EstablishNetwork = UstanowienieSieci # Requires translation! -StealingTech = +StealingTech = KradzieźTechnologii # Requires translation! -RiggingElections = +RiggingElections = FałszowanieWyborów # Requires translation! -CounterIntelligence = +CounterIntelligence = Kontrwywiad #################### Lines from diplomatic modifiers ####################### diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 91509f0395..bfde7b3a71 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -100,9 +100,9 @@ Requires all of the following: = 需要以下所有: Leads to [techName] = 引向[techName] Leads to: = 引至: # Requires translation! -Enables: = +Enables: = 使: # Requires translation! -Disables: = +Disables: = 禁用: Current construction = 当前项目 Construction queue = 等待中的项目 @@ -615,27 +615,27 @@ Server limit reached! Please wait for [time] seconds = 服务器繁忙!请等 File could not be found on the multiplayer server = 无法在服务器上找到这局游戏(很有可能是您开局时连接的不是当前服务器!) Unhandled problem, [errorMessage] = 未知的问题:[errorMessage] # Requires translation! -Please enter your server password = +Please enter your server password = 请输入您的服务器密码 # Requires translation! -Set password = +Set password = 设置密码 # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = 密码至少要有6个字符 # Requires translation! -Failed to set password! = +Failed to set password! = 设置密码失败! # Requires translation! -Password set successfully for server [serverURL] = +Password set successfully for server [serverURL] = 为服务器[serverURL]设置密码成功 # Requires translation! -Password = +Password = 密码 # Requires translation! -Your userId is password secured = +Your userId is password secured = 您的用户id密码是安全的 # Requires translation! -Set a password to secure your userId = +Set a password to secure your userId = 设置密码以保护您的用户id # Requires translation! -Authenticate = +Authenticate = 进行身份验证 # Requires translation! -This server does not support authentication = +This server does not support authentication = 此服务器不支持身份验证 # Requires translation! -Authentication failed = +Authentication failed = 身份验证失败 # Save game menu @@ -710,11 +710,11 @@ Auto Unit Cycle = 自动循环单位 Move units with a single tap = 点击目标地块立即移动 Show tutorials = 显示教程 # Requires translation! -Reset tutorials = +Reset tutorials = 重置教程 # Requires translation! -Do you want to reset completed tutorials? = +Do you want to reset completed tutorials? = 要重置已完成的教程吗? # Requires translation! -Reset = +Reset = 重置 Auto-assign city production = 自动分配城市产能 Auto-build roads = 自动建造道(铁)路 Automated workers replace improvements = 工人自动更换设施 @@ -722,7 +722,7 @@ Automated units move on turn start = 每回合开始时自动移动单位 Minimap size = 小地图大小 off = 关闭 # Requires translation! -Map mouse auto-scroll = +Map mouse auto-scroll = 地图鼠标自动滚动 Show pixel units = 显示像素单位 Show pixel improvements = 显示像素设施 Enable Nuclear Weapons = 启用核武器 @@ -1284,9 +1284,9 @@ Number of your cities celebrating\n'We Love The King Day' thanks\nto access to t WLTK demand = “我们爱戴领袖日”资源需求 WLTK- = 需求数量 # Requires translation! -Trade offer = +Trade offer = 贸易提供 # Requires translation! -Resources we're offering in trades = +Resources we're offering in trades = 我们在交易中提供的资源 Number of your cities\ndemanding this resource for\n'We Love The King Day' = 需要该资源庆祝“我们爱戴领袖日”的城市数量 Politics = 政治 Show global politics = 显示全球政治概览 @@ -1404,11 +1404,11 @@ for = ,当建造在拥有下列资源的地块上时: Missing translations: = 未翻译的词条: Screen Size = 屏幕尺寸(分辨率) # Requires translation! -Screen Window = +Screen Window = 屏幕窗口 # Requires translation! -Windowed = +Windowed = 视窗 # Requires translation! -Fullscreen = +Fullscreen = 全屏 Tileset = 地块材质 Unitset = 单位材质 UI Skin = UI界面皮肤 @@ -2048,13 +2048,13 @@ before adopting [policy] = 在推行[policy]前 before founding a Pantheon = 在建立万神殿之后 after founding a Pantheon = 在建立万神殿之前 # Requires translation! -before founding a religion = +before founding a religion = 在创立宗教之前 # Requires translation! -after founding a religion = +after founding a religion = 在创立宗教之后 # Requires translation! -before enhancing a religion = +before enhancing a religion = 在加强宗教信仰之前 # Requires translation! -after enhancing a religion = +after enhancing a religion = 在加强宗教信仰之后 if [buildingFilter] is constructed = 如果该城市已建造[buildingFilter] with [resource] = 拥有[resource]的 without [resource] = 未拥有[resource]的 @@ -2097,9 +2097,9 @@ Free Great Person = 免费的伟人 [amount] population [cityFilter] = [cityFilter] [amount] 人口 [amount] population in a random city = 在一个随机城市中增加[amount]人口 # Requires translation! -Discover [tech] = +Discover [tech] = 发现[tech] # Requires translation! -Adopt [policy] = +Adopt [policy] = 采用[policy] Free Technology = 获得 1 项免费科技 [amount] Free Technologies = [amount] 项免费科技 [amount] free random researchable Tech(s) from the [era] = 免费获得[era]的[amount]个可研究科技 @@ -2317,7 +2317,7 @@ Our open borders have brought us closer together. = 开放边境协定促进了 You fulfilled your promise to stop settling cities near us! = 感谢你履行了不在我们附近建城的承诺。 You gave us units! = 你给予我们了单位! # Requires translation! -We appreciate your gifts = +We appreciate your gifts = 我们感谢你的礼物 You returned captured units to us = 你把我们被俘获的单位归还给了我们 #################### Lines from Buildings from Civ V - Vanilla #################### diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index fa12a3e94b..47068b5811 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -615,7 +615,7 @@ Unhandled problem, [errorMessage] = Problema desatendido, [errorMessage] Please enter your server password = Ingrese su contraseña para el servidor Set password = Poner contraseña # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = La contraseña debe tener por lo menos 6 carácteres Failed to set password! = ¡Error al crear contraseña! Password set successfully for server [serverURL] = Contraseña creada exitosamente para el servidor [serverURL] Password = Contraseña @@ -913,7 +913,7 @@ Gained [stats] = Ganaste [stats] You may choose a free Policy = Puedes escoger una Política gratis You may choose [amount] free Policies = Puedes escoger [amount] Políticas gratis # Requires translation! -You gain the [policy] Policy = +You gain the [policy] Policy = Obtuviste la Política [policy] You enter a Golden Age = Entraste a una Edad Dorada ## Trigger causes @@ -1860,7 +1860,7 @@ Connects trade routes over water = Conecta rutas de comercio por el agua Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica Founds a new city = Funda una nueva ciudad # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Puede construír una mejora de [improvementName] de inmediato Can build [improvementFilter/terrainFilter] improvements on tiles = Puede eregir: [improvementFilter/terrainFilter] May create improvements on water resources = Puede crear mejoras en recursos acuáticos May found a religion = Puede fundar una religión @@ -2065,9 +2065,9 @@ Free Great Person = Gran Personaje gratis [amount] population [cityFilter] = [amount] población [cityFilter] [amount] population in a random city = [amount] población en una ciudad aleatoria # Requires translation! -Discover [tech] = +Discover [tech] = Descubre [tech] # Requires translation! -Adopt [policy] = +Adopt [policy] = Adopta [policy] Free Technology = Tecnología gratis [amount] Free Technologies = [amount] Tecnologias Gratis [amount] free random researchable Tech(s) from the [era] = [amount] tecnología aleatoria gratis de la era [era] @@ -2105,15 +2105,15 @@ upon founding a Pantheon = cuando de cree un Panteón upon founding a Religion = cuando se funde una Religión upon enhancing a Religion = cuando se realze una Religión # Requires translation! -upon defeating a [mapUnitFilter] unit = +upon defeating a [mapUnitFilter] unit = al derrotar una unidad [mapUnitFilter] # Requires translation! -upon being defeated = +upon being defeated = al ser derrotada # Requires translation! -upon being promoted = +upon being promoted = al ser promovida # Requires translation! -upon losing at least [amount] HP in a single attack = +upon losing at least [amount] HP in a single attack = al perder por lo menos [amount] HP en un solo ataque # Requires translation! -upon ending a turn in a [tileFilter] tile = +upon ending a turn in a [tileFilter] tile = al terminar turno en una casilla [tileFilter] Hidden after generating a Great Prophet = Oculto después de generar un gran profeta ######### Map Unit Filters ########### @@ -2221,7 +2221,7 @@ The Spaceship = La Nave Espacial Maya Long Count calendar cycle = Ciclo del calendario Maya de Cuenta Larga Triggerable = Activable # Requires translation! -UnitTriggerable = +UnitTriggerable = GatilloUnidad Global = Global Nation = Nación Era = Era @@ -2243,9 +2243,9 @@ ModOptions = Opciones de mod Conditional = Condicional TriggerCondition = Condición Gatillo # Requires translation! -UnitTriggerCondition = +UnitTriggerCondition = CondiciónGatilloUnidad # Requires translation! -UnitActionModifier = +UnitActionModifier = ModificadorAcciónUnidad #################### Lines from spy actions ####################### @@ -4491,13 +4491,13 @@ Porcelain = Porcelana #################### Lines from UnitPromotions from Civ V - Vanilla #################### Sword = Espada -Mounted = Montado +Mounted = Montada Siege = Asedio Ranged Gunpowder = Pólvora de largo alcance -Armored = Blindado -Melee Water = Cuerpo a cuerpo Agua -Ranged Water = Largo Alcance Agua -Submarine = Submarino +Armored = Blindada +Melee Water = Cuerpo a cuerpo Naval +Ranged Water = Largo Alcance Naval +Submarine = Submarina Heal Instantly = Curar al Instante Accuracy I = Precisión I @@ -4685,7 +4685,7 @@ Home Sweet Home = Hogar dulce hogar #################### Lines from UnitTypes from Civ V - Vanilla #################### -Civilian Water = Civíl Agua +Civilian Water = Civíl Naval Aircraft = Aeronave @@ -4693,18 +4693,18 @@ Aircraft = Aeronave Atomic Bomber = Bombardero Atómico -Missile = Misil +Missile = Misíl -Armor = Blindado +Armor = Blindada -WaterCivilian = Civil Naval +WaterCivilian = Civíl Naval WaterMelee = Naval cuerpo a cuerpo WaterRanged = Naval a distancia -WaterSubmarine = Submarino Naval +WaterSubmarine = Submarina Naval WaterAircraftCarrier = Portaaviones diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 428b45bf0c..f3b0960429 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -615,7 +615,7 @@ Unhandled problem, [errorMessage] = Необроблена помилка, [erro Please enter your server password = Будь ласка, введіть свій пароль для сервера Set password = Встановити пароль # Requires translation! -Password must be at least 6 characters long = +Password must be at least 6 characters long = Пароль повинен містити щонайменше 6 символів Failed to set password! = Не вдалося встановити пароль! Password set successfully for server [serverURL] = Пароль успішно встановлено для сервера [serverURL] Password = Пароль @@ -1469,6 +1469,8 @@ Units: = Підрозділи: Unit types = Типи підрозділів Domain: [param] = Домен: [param] Toggle UI (World Screen only) = Перемкнути видимість інтерфейсу (тільки на екрані світу) +Overrides yields from underlying terrain = Перекриває прибуток від основної місцевості +No yields = Без прибутку # Policies @@ -1859,7 +1861,7 @@ Connects trade routes over water = З’єднує водні торгові ш Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці Founds a new city = Може заснувати нове місто # Requires translation! -Can instantly construct a [improvementName] improvement = +Can instantly construct a [improvementName] improvement = Може миттєво створити покращення: [improvementName] Can build [improvementFilter/terrainFilter] improvements on tiles = Може будувати на клітинках покращення: [improvementFilter/terrainFilter] May create improvements on water resources = Може створювати покращення на водних ресурсах May found a religion = Може заснувати релігію @@ -2235,7 +2237,7 @@ Conditional = Умовний TriggerCondition = Умова тригера UnitTriggerCondition = Умова активації підрозділом # Requires translation! -UnitActionModifier = +UnitActionModifier = Модифікатор дії підрозділу #################### Lines from spy actions ####################### diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 38f0ee6648..d3423cdd0f 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.8.0" const val appName = "Unciv" - const val appCodeNumber = 824 - const val appVersion = "4.5.2" + const val appCodeNumber = 825 + const val appVersion = "4.5.3" const val gdxVersion = "1.11.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 133004e72c..46d2d6f622 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,37 @@ +## 4.5.3 + +Solved 'cannot start game' errors - 'always true' conditionals do not affect 'getMatchingUniques' + +Added 'after which this unit is consumed' for units whose only purpose is limited actions + +Added 'once' unit action modifier, effectively equal to '[1] times' + +Added limited usage for actions! + +chore: renames + +Replace unit action for timed golden ages with a generic triggered unique + +chore: Added explicit unit consumption to Settlers' Found City unique + +'founds a new city' now accepts action modifiers + +Added 'for [amount] movement' unit action modifier + +I would to maintain bel lang. - By monodevx + +Android: "Screen Mode" option - By vegeta1k95 + +By SomeTroglodyte: +- Better Religion info and some moddability +- Diplomacy trade layout fix +- Show terrain overriding yields in Civilopedia +- Simplify method `TileMap.getTilesInRectangle` + +Fixed setPassword body is compressed - By GGGuenni + +DragPaintListener fix - By Gualdimar + ## 4.5.2 Show death symbol next to actions that expend the unit diff --git a/core/src/com/unciv/UncivGame.kt b/core/src/com/unciv/UncivGame.kt index e019bd761b..184f72a3f8 100644 --- a/core/src/com/unciv/UncivGame.kt +++ b/core/src/com/unciv/UncivGame.kt @@ -519,7 +519,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci companion object { //region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT - val VERSION = Version("4.5.2", 824) + val VERSION = Version("4.5.3", 825) //endregion lateinit var Current: UncivGame diff --git a/fastlane/metadata/android/en-US/changelogs/825.txt b/fastlane/metadata/android/en-US/changelogs/825.txt new file mode 100644 index 0000000000..6c457193c1 --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/825.txt @@ -0,0 +1,33 @@ + + +Solved 'cannot start game' errors - 'always true' conditionals do not affect 'getMatchingUniques' + +Added 'after which this unit is consumed' for units whose only purpose is limited actions + +Added 'once' unit action modifier, effectively equal to '[1] times' + +Added limited usage for actions! + +chore: renames + +Replace unit action for timed golden ages with a generic triggered unique + +chore: Added explicit unit consumption to Settlers' Found City unique + +'founds a new city' now accepts action modifiers + +Added 'for [amount] movement' unit action modifier + +I would to maintain bel lang. - By monodevx + +Android: "Screen Mode" option - By vegeta1k95 + +By SomeTroglodyte: +- Better Religion info and some moddability +- Diplomacy trade layout fix +- Show terrain overriding yields in Civilopedia +- Simplify method `TileMap.getTilesInRectangle` + +Fixed setPassword body is compressed - By GGGuenni + +DragPaintListener fix - By Gualdimar \ No newline at end of file