From ba144be973bd187fcd17e81f4d162d2bb29d6cd8 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sun, 14 Oct 2018 21:07:01 +0300 Subject: [PATCH] Added resources and terrain features back to land-only maps --- android/build.gradle | 4 ++-- core/src/com/unciv/logic/map/RandomMapGenerator.kt | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/android/build.gradle b/android/build.gradle index e214153640..85da2a1273 100644 --- a/android/build.gradle +++ b/android/build.gradle @@ -21,8 +21,8 @@ android { applicationId "com.unciv.game" minSdkVersion 14 targetSdkVersion 26 - versionCode 145 - versionName "2.9.0" + versionCode 146 + versionName "2.9.0.1" } buildTypes { release { diff --git a/core/src/com/unciv/logic/map/RandomMapGenerator.kt b/core/src/com/unciv/logic/map/RandomMapGenerator.kt index 2267b675a6..91426ec0a0 100644 --- a/core/src/com/unciv/logic/map/RandomMapGenerator.kt +++ b/core/src/com/unciv/logic/map/RandomMapGenerator.kt @@ -125,6 +125,7 @@ open class SeedRandomMapGenerator : RandomMapGenerator() { val mapToReturn = HashMap() for (entry in map){ + randomizeTile(entry.value) mapToReturn[entry.key.toString()] = entry.value }