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Occupied cities have +2 extra unhappiness (#7628)
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@ -399,6 +399,8 @@ class CityStats(val cityInfo: CityInfo) {
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unhappinessModifier *= civInfo.gameInfo.getDifficulty().aiUnhappinessModifier
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var unhappinessFromCity = -3f // -3 happiness per city
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if (hasExtraAnnexUnhappiness())
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unhappinessFromCity -= 2f
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if (civInfo.hasUnique(UniqueType.UnhappinessFromCitiesDoubled))
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unhappinessFromCity *= 2f //doubled for the Indian
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