resolved #10183 - New online multiplayer no longer stuck when first player is human spectator

This commit is contained in:
Yair Morgenstern 2023-09-28 21:01:16 +03:00
parent 190d488c06
commit bb0dca8651

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@ -615,7 +615,7 @@ class GameInfo : IsPartOfGameInfoSerialization, HasGameInfoSerializationVersion
tileMap.setTransients(ruleset)
if (currentPlayer == "") currentPlayer = civilizations.first { it.isHuman() }.civName
if (currentPlayer == "") currentPlayer = civilizations.first { it.isHuman() && !it.isSpectator() }.civName
currentPlayerCiv = getCivilization(currentPlayer)
difficultyObject = ruleset.difficulties[difficulty]!!