Better crude maps - zero uncovered tiles impossible (#4685)

This commit is contained in:
SomeTroglodyte
2021-07-31 22:50:20 +02:00
committed by GitHub
parent e68bc128ab
commit bb25f1fdb2

View File

@ -841,9 +841,12 @@ class MapUnit {
}
// Map of the surrounding area
val revealCenter = tile.getTilesAtDistance(ANCIENT_RUIN_MAP_REVEAL_OFFSET)
.filter { it.position !in civInfo.exploredTiles }
.toList()
.randomOrNull(tileBasedRandom)
if (revealCenter != null)
actions.add {
val revealCenter = tile.getTilesAtDistance(ANCIENT_RUIN_MAP_REVEAL_OFFSET).toList()
.random(tileBasedRandom)
val tilesToReveal = revealCenter
.getTilesInDistance(ANCIENT_RUIN_MAP_REVEAL_RANGE)
.filter { Random.nextFloat() < ANCIENT_RUIN_MAP_REVEAL_CHANCE }