Resolved #5641 - unit upgrade check ONLY removes/adds unit if absolutely necessary

This previously was done every time the function was called, leading to updating the civ resources twice per unit check, which is kind of heavy
This commit is contained in:
yairm210
2021-11-09 23:38:30 +02:00
parent cda34bf23f
commit bc5ea2d90a
3 changed files with 20 additions and 15 deletions

View File

@ -4,7 +4,7 @@ object BuildConfig {
const val kotlinVersion = "1.5.30"
const val appName = "Unciv"
const val appCodeNumber = 644
const val appVersion = "3.17.15"
const val appVersion = "3.18.0"
const val gdxVersion = "1.10.0"
const val roboVMVersion = "2.3.1"